>>> scummvm: Building testing/scummvm 2.7.0-r0 (using abuild 3.10.0-r0) started Fri, 03 Mar 2023 21:39:48 +0000 >>> scummvm: Checking sanity of /home/buildozer/aports/testing/scummvm/APKBUILD... >>> scummvm: Analyzing dependencies... >>> scummvm: Installing for build: build-base alsa-lib-dev faad2-dev flac-dev fluidsynth-dev freetype-dev glu-dev jpeg-dev libogg-dev libpng-dev libtheora-dev libvorbis-dev sdl2-dev zlib-dev (1/162) Installing alsa-lib (1.2.8-r0) (2/162) Installing alsa-lib-dev (1.2.8-r0) (3/162) Installing faad2-libs (2.10.1-r0) (4/162) Installing faad2-dev (2.10.1-r0) (5/162) Installing libogg (1.3.5-r3) (6/162) Installing flac-libs (1.4.2-r1) (7/162) Installing libogg-dev (1.3.5-r3) (8/162) Installing flac-dev (1.4.2-r1) (9/162) Installing dbus-libs (1.14.6-r1) (10/162) Installing libffi (3.4.4-r0) (11/162) Installing libintl (0.21.1-r1) (12/162) Installing libblkid (2.38.1-r5) (13/162) Installing libmount (2.38.1-r5) (14/162) Installing glib (2.74.6-r0) (15/162) Installing opus (1.3.1-r1) (16/162) Installing libsamplerate (0.2.2-r1) (17/162) Installing jack (1.9.22-r2) (18/162) Installing pipewire-libs (0.3.66-r3) (19/162) Installing portaudio (19.7.0-r0) (20/162) Installing libxau (1.0.11-r0) (21/162) Installing libmd (1.0.4-r1) (22/162) Installing libbsd (0.11.7-r0) (23/162) Installing libxdmcp (1.1.4-r0) (24/162) Installing libxcb (1.15-r0) (25/162) Installing libx11 (1.8.4-r1) (26/162) Installing libasyncns (0.8-r1) (27/162) Installing libltdl (2.4.7-r1) (28/162) Installing orc (0.4.33-r0) (29/162) Installing libvorbis (1.3.7-r0) (30/162) Installing libsndfile (1.2.0-r1) (31/162) Installing soxr (0.1.3-r4) (32/162) Installing speexdsp (1.2.1-r0) (33/162) Installing tdb-libs (1.4.8-r0) (34/162) Installing libpulse (16.1-r7) (35/162) Installing readline (8.2.1-r0) (36/162) Installing fluidsynth-libs (2.3.1-r1) (37/162) Installing libuuid (2.38.1-r5) (38/162) Installing libfdisk (2.38.1-r5) (39/162) Installing libsmartcols (2.38.1-r5) (40/162) Installing util-linux-dev (2.38.1-r5) (41/162) Installing dbus-dev (1.14.6-r1) (42/162) Installing libbz2 (1.0.8-r4) (43/162) Installing bzip2-dev (1.0.8-r4) (44/162) Installing xz-libs (5.4.1-r0) (45/162) Installing libxml2 (2.10.3-r2) (46/162) Installing libxml2-utils (2.10.3-r2) (47/162) Installing docbook-xml (4.5-r8) Executing docbook-xml-4.5-r8.post-install (48/162) Installing libgpg-error (1.46-r2) (49/162) Installing libgcrypt (1.10.1-r1) (50/162) Installing libxslt (1.1.37-r1) (51/162) Installing docbook-xsl (1.79.2-r8) Executing docbook-xsl-1.79.2-r8.post-install (52/162) Installing gettext-asprintf (0.21.1-r1) (53/162) Installing libunistring (1.1-r0) (54/162) Installing gettext-libs (0.21.1-r1) (55/162) Installing gettext (0.21.1-r1) (56/162) Installing gettext-dev (0.21.1-r1) (57/162) Installing gdbm (1.23-r0) (58/162) Installing mpdecimal (2.5.1-r1) (59/162) Installing libpanelw (6.4_p20230225-r0) (60/162) Installing sqlite-libs (3.41.0-r0) (61/162) Installing python3 (3.11.2-r0) (62/162) Installing linux-headers (6.2-r0) (63/162) Installing libffi-dev (3.4.4-r0) (64/162) Installing bsd-compat-headers (0.7.2-r4) (65/162) Installing libformw (6.4_p20230225-r0) (66/162) Installing libmenuw (6.4_p20230225-r0) (67/162) Installing ncurses-dev (6.4_p20230225-r0) (68/162) Installing libedit-dev (20221030.3.1-r0) (69/162) Installing zlib-dev (1.2.13-r0) (70/162) Installing libpcre2-16 (10.42-r0) (71/162) Installing libpcre2-32 (10.42-r0) (72/162) Installing pcre2-dev (10.42-r0) (73/162) Installing glib-dev (2.74.6-r0) (74/162) Installing jack-dev (1.9.22-r2) (75/162) Installing pipewire-dev (0.3.66-r3) (76/162) Installing libpulse-mainloop-glib (16.1-r7) (77/162) Installing pulseaudio-dev (16.1-r7) (78/162) Installing libportaudiocxx (19.7.0-r0) (79/162) Installing portaudio-dev (19.7.0-r0) (80/162) Installing libhistory (8.2.1-r0) (81/162) Installing readline-dev (8.2.1-r0) (82/162) Installing opus-dev (1.3.1-r1) (83/162) Installing libvorbis-dev (1.3.7-r0) (84/162) Installing libsndfile-dev (1.2.0-r1) (85/162) Installing fluidsynth-dev (2.3.1-r1) (86/162) Installing graphite2 (1.3.14-r4) (87/162) Installing harfbuzz (7.1.0-r0) (88/162) Installing libpng (1.6.39-r2) (89/162) Installing freetype (2.13.0-r2) (90/162) Installing libxext (1.3.5-r0) (91/162) Installing libxrender (0.9.11-r1) (92/162) Installing fontconfig (2.14.2-r0) (93/162) Installing pixman (0.42.2-r0) (94/162) Installing cairo (1.17.8-r0) (95/162) Installing harfbuzz-cairo (7.1.0-r0) (96/162) Installing harfbuzz-gobject (7.1.0-r0) (97/162) Installing icu-data-en (72.1-r2) Executing icu-data-en-72.1-r2.post-install * * If you need ICU with non-English locales and legacy charset support, install * package icu-data-full. * (98/162) Installing icu-libs (72.1-r2) (99/162) Installing harfbuzz-icu (7.1.0-r0) (100/162) Installing harfbuzz-subset (7.1.0-r0) (101/162) Installing cairo-tools (1.17.8-r0) (102/162) Installing expat (2.5.0-r0) (103/162) Installing expat-dev (2.5.0-r0) (104/162) Installing fontconfig-dev (2.14.2-r0) (105/162) Installing xorgproto (2022.2-r0) (106/162) Installing libxau-dev (1.0.11-r0) (107/162) Installing xcb-proto (1.15.2-r1) (108/162) Installing libxdmcp-dev (1.1.4-r0) (109/162) Installing libxcb-dev (1.15-r0) (110/162) Installing xtrans (1.4.0-r2) (111/162) Installing libx11-dev (1.8.4-r1) (112/162) Installing libxext-dev (1.3.5-r0) (113/162) Installing libxrender-dev (0.9.11-r1) (114/162) Installing pixman-dev (0.42.2-r0) (115/162) Installing util-macros (1.20.0-r0) (116/162) Installing xcb-util (0.4.1-r1) (117/162) Installing xcb-util-dev (0.4.1-r1) (118/162) Installing cairo-gobject (1.17.8-r0) (119/162) Installing libpng-dev (1.6.39-r2) (120/162) Installing cairo-dev (1.17.8-r0) (121/162) Installing graphite2-dev (1.3.14-r4) (122/162) Installing icu (72.1-r2) (123/162) Installing icu-dev (72.1-r2) (124/162) Installing harfbuzz-dev (7.1.0-r0) (125/162) Installing brotli (1.0.9-r11) (126/162) Installing brotli-dev (1.0.9-r11) (127/162) Installing freetype-dev (2.13.0-r2) (128/162) Installing libdrm (2.4.115-r0) (129/162) Installing libdrm-dev (2.4.115-r0) (130/162) Installing libxdamage (1.1.6-r0) (131/162) Installing libxfixes (6.0.0-r1) (132/162) Installing libxfixes-dev (6.0.0-r1) (133/162) Installing libxdamage-dev (1.1.6-r0) (134/162) Installing libxshmfence (1.3.2-r1) (135/162) Installing libxshmfence-dev (1.3.2-r1) (136/162) Installing mesa (22.3.6-r0) (137/162) Installing wayland-libs-server (1.21.0-r1) (138/162) Installing mesa-gbm (22.3.6-r0) (139/162) Installing mesa-glapi (22.3.6-r0) (140/162) Installing wayland-libs-client (1.21.0-r1) (141/162) Installing mesa-egl (22.3.6-r0) (142/162) Installing libxxf86vm (1.1.5-r1) (143/162) Installing mesa-gl (22.3.6-r0) (144/162) Installing mesa-gles (22.3.6-r0) (145/162) Installing llvm15-libs (15.0.7-r0) (146/162) Installing mesa-osmesa (22.3.6-r0) (147/162) Installing mesa-xatracker (22.3.6-r0) (148/162) Installing libxxf86vm-dev (1.1.5-r1) (149/162) Installing mesa-dev (22.3.6-r0) (150/162) Installing glu (9.0.2-r2) (151/162) Installing glu-dev (9.0.2-r2) (152/162) Installing libjpeg-turbo (2.1.5.1-r1) (153/162) Installing libjpeg-turbo-dev (2.1.5.1-r1) (154/162) Installing jpeg-dev (9e-r1) (155/162) Installing libtheora (1.1.1-r16) (156/162) Installing libtheora-dev (1.1.1-r16) (157/162) Installing sdl2 (2.26.3-r0) (158/162) Installing tslib (1.22-r1) (159/162) Installing directfb (1.7.7-r5) (160/162) Installing directfb-dev (1.7.7-r5) (161/162) Installing sdl2-dev (2.26.3-r0) (162/162) Installing .makedepends-scummvm (20230303.213951) Executing busybox-1.36.0-r5.trigger Executing glib-2.74.6-r0.trigger No schema files found: removed existing output file. OK: 687 MiB in 257 packages >>> scummvm: Cleaning up srcdir >>> scummvm: Cleaning up pkgdir >>> scummvm: Fetching https://distfiles.alpinelinux.org/distfiles/edge/scummvm-2.7.0.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 146 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 curl: (22) The requested URL returned error: 404 >>> scummvm: Fetching https://downloads.scummvm.org/frs/scummvm/2.7.0/scummvm-2.7.0.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:01 --:--:-- 0 0 0 0 0 0 0 0 0 --:--:-- 0:00:02 --:--:-- 0 0 160M 0 72296 0 0 18591 0 2:31:14 0:00:03 2:31:11 18589 2 160M 2 4744k 0 0 971k 0 0:02:49 0:00:04 0:02:45 971k 7 160M 7 12.5M 0 0 2166k 0 0:01:16 0:00:05 0:01:11 2548k 14 160M 14 23.0M 0 0 3429k 0 0:00:48 0:00:06 0:00:42 4732k 22 160M 22 36.5M 0 0 4745k 0 0:00:34 0:00:07 0:00:27 7484k 30 160M 30 49.2M 0 0 5670k 0 0:00:29 0:00:08 0:00:21 9.8M 39 160M 39 64.1M 0 0 6645k 0 0:00:24 0:00:09 0:00:15 11.9M 48 160M 48 77.2M 0 0 7268k 0 0:00:22 0:00:10 0:00:12 13.0M 57 160M 57 92.8M 0 0 8004k 0 0:00:20 0:00:11 0:00:09 13.9M 64 160M 64 103M 0 0 8249k 0 0:00:19 0:00:12 0:00:07 13.4M 73 160M 73 117M 0 0 8663k 0 0:00:19 0:00:13 0:00:06 13.6M 81 160M 81 130M 0 0 8999k 0 0:00:18 0:00:14 0:00:04 13.3M 86 160M 86 138M 0 0 8947k 0 0:00:18 0:00:15 0:00:03 12.3M 96 160M 96 154M 0 0 9378k 0 0:00:17 0:00:16 0:00:01 12.3M 100 160M 100 160M 0 0 9539k 0 0:00:17 0:00:17 --:--:-- 13.0M >>> scummvm: Fetching https://distfiles.alpinelinux.org/distfiles/edge/scummvm-2.7.0.tar.gz >>> scummvm: Checking sha512sums... scummvm-2.7.0.tar.gz: OK disable-forbidden.patch: OK >>> scummvm: Unpacking /var/cache/distfiles/scummvm-2.7.0.tar.gz... >>> scummvm: disable-forbidden.patch patching file common/forbidden.h Hunk #1 succeeded at 38 (offset -1 lines). Running ScummVM configure... Looking for C++ compiler... g++ Checking if compiler supports C++11... yes Checking for compiler version... GCC 12.2.1, ok Checking if C++11 initializer list is available... yes Checking if C++11 std::nullptr_t is available...yes Using LLD linker... no Using Mold linker... no Checking for whether C++ compiler accepts -Wglobal-constructors... no Checking for whether C++ compiler accepts -Wno-undefined-var-template... no Checking for whether C++ compiler accepts -Wno-pragma-pack... no Checking for whether C++ compiler accepts -Wno-address-of-packed-member... yes Checking endianness... little Checking 64-bitness... yes Type with 1 byte... char Type with 2 bytes... short Type with 4 bytes... int Type with 8 bytes... long Alignment required... no Checking host CPU architecture... PowerPC Checking hosttype... linux-musl Checking for pkg-config... yes Looking for sdl-config... /usr/bin/sdl2-config Checking for SDL... yes Checking for SDL_Net... no Checking if host is POSIX compliant... yes Checking if posix_spawn is supported... yes Checking if fseeko with 64-bit off_t is supported... yes Checking whether to have a verbose build... no Checking whether building plugins was requested... no Checking if detection features building statically... yes Checking if building detection features for all engines... yes Checking for Ogg... yes Checking for TTS libraries... no Checking for Vorbis... yes Checking for Tremor... no (Vorbis/Tremor support is mutually exclusive) Checking for OPL2LPT... no Checking for RetroWave OPL3... no Checking for FLAC >= 1.0.1... yes Checking for MAD... no Checking for ALSA >= 0.9... yes Checking for libjpeg >= v6b... yes Checking for PNG >= 1.2.8... yes Checking for GIF >= 5.0.0... no Checking for libtheoradec >= 1.0... yes Checking for libfaad... yes Checking for SEQ MIDI... yes Checking for sndio... no Checking for TiMidity... yes Checking for zlib... yes Checking for libmpeg2 >= 0.4.0... no Checking for liba52... no Looking for curl-config... none found! Checking for libcurl... no Cloud integration... no Checking for FluidSynth... yes Checking for FluidLite... no (FluidSynth/FluidLite support is mutually exclusive) Checking for readline... skipping (text console disabled) Checking for libunity... no Checking for gtk... no Checking for FreeType2... yes Checking for OpenGL... yes (runtime detection) Checking for OpenGL for game... yes (shaders enabled) Checking for Linux CD-ROM... yes Checking for curl... yes Checking for FriBidi... no Test C++11 compatibility during compilation... no Checking for Discord RPC... no Building translation support... yes (with runtime language detection) Building taskbar integration support... no Building system dialogs support... no Building text-to-speech support... no Building TinyGL support... yes Building Bink video support... yes Building updates support... no Enabling Address Sanitizer... no Enabling Thread Sanitizer... no Enabling Undefined Behavior Sanitizer... no Backend... sdl (2.26.3), 16bit color, high resolution, TinyGL, savegame timestamp, HQ and Edge scalers, aspect ratio correction, MT-32 emulator, Lua, Nuked OPL emulator WARNING: Disabling engine Escape from Monkey Island because the following dependencies are unmet: mpeg2 WARNING: Disabling engine Hpl1 because the following dependencies are unmet: GIF WARNING: Disabling engine Starship Titanic because the following dependencies are unmet: MAD Engines (builtin): SCUMM [all games] Access ADL AGI AGOS [all games] Adventure Game Studio Sanitarium Lord Avalot d'Argent Beavis and Butthead in Virtual Stupidity Blade Runner The Journeyman Project 2: Buried in Time CGE CGE2 Chewy: Esc from F5 Cinematique evo 1 Magic Composer Cinematique evo 2 Lost Eden Cryo Omni3D games [all games] Macromedia Director Dungeon Master Dragon History Blazing Dragons Drascula: The Vampire Strikes Back Dreamweb Freescape Glk Interactive Fiction games UFOs Gobli*ns The Griffon Legend Grim [Grim Fandango] Groovie [all games] Hades Challenge Hyperspace Delivery Boy! Hopkins FBI Hugo Trilogy Hypnotix Inc. In Cold Blood Illusions Engine Kingdom: The Far Reaches Kyra [all games] Labyrinth of Time The Last Express Lilliput Lure of the Temptress MacVenture MADE MADS [all games] Mohawk [all games] Mortevielle mTropolis Mutation of JB Myst 3 Nancy Drew Neverhood Nikita Game Interface Parallaction The Journeyman Project: Pegasus Prime Red Comrades Pink Panther Playground 3d: the testing and playground environment for 3d renderers Plumbers Don't Wear Ties The Prince and The Coward Private Eye Flight of the Amazon Queen SAGA [all games] SAGA2 SCI [all games] The Lost Files of Sherlock Holmes Beneath a Steel Sky Sludge The Longest Journey Star Trek 25th Anniversary/Judgment Rites Mission Supernova Broken Sword Broken Sword II Broken Sword 2.5 Teen Agent TestBed: the Testing framework Tetraedge Tinsel 3 Skulls of the Toltecs Tony Tough and the Night of Roasted Moths Toonstruck Touche: The Adventures of the Fifth Musketeer Trecision Adventure Module TsAGE Bud Tucker in Double Trouble Little Big Adventure Ultima Voyeur WAGE Wintermute [all games] World of Xeen Z-Vision Engines Skipped: Grim [Escape from Monkey Island] Hpl1 Starship Titanic WARNING: This ScummVM build contains the following UNSTABLE engines: Lord Avalot d'Argent Lost Eden Dungeon Master In Cold Blood Kingdom: The Far Reaches The Last Express Lilliput MacVenture MADS [MADS V2] Mohawk [Where in Time is Carmen Sandiego?] Mutation of JB Nancy Drew Playground 3d: the testing and playground environment for 3d renderers Sludge Star Trek 25th Anniversary/Judgment Rites TestBed: the Testing framework Tetraedge WAGE Wintermute [Wintermute3D] Creating engines/engines.mk Creating engines/detection_table.h Creating engines/plugins_table.h Creating config.h Creating config.mk fatal: not a git repository (or any of the parent directories): .git C++ engines/access/detection.o C++ engines/adl/detection.o C++ engines/agi/detection.o C++ engines/agi/wagparser.o C++ engines/agos/detection.o C++ engines/ags/detection.o C++ engines/asylum/detection.o C++ engines/avalanche/detection.o C++ engines/bbvs/detection.o C++ engines/bladerunner/detection.o C++ engines/buried/detection.o C++ engines/cge/detection.o C++ engines/cge2/detection.o C++ engines/chewy/detection.o C++ engines/cine/detection.o C++ engines/composer/detection.o C++ engines/cruise/detection.o C++ engines/cryo/detection.o C++ engines/cryomni3d/detection.o C++ engines/director/detection.o C++ engines/dm/detection.o C++ engines/draci/detection.o C++ engines/dragons/detection.o C++ engines/drascula/detection.o C++ engines/dreamweb/detection.o C++ engines/freescape/detection.o C++ engines/gnap/detection.o C++ engines/gob/detection/detection.o C++ engines/griffon/detection.o C++ engines/grim/detection.o C++ engines/groovie/detection.o C++ engines/hadesch/detection.o C++ engines/hdb/detection.o C++ engines/hopkins/detection.o C++ engines/hpl1/detection.o C++ engines/hugo/detection.o C++ engines/hypno/detection.o C++ engines/icb/detection.o C++ engines/illusions/detection.o C++ engines/kingdom/detection.o C++ engines/kyra/detection.o C++ engines/lab/detection.o C++ engines/lastexpress/detection.o C++ engines/lilliput/detection.o C++ engines/lure/detection.o C++ engines/macventure/detection.o C++ engines/made/detection.o C++ engines/mads/detection.o C++ engines/mohawk/detection.o C++ engines/mortevielle/detection.o C++ engines/mtropolis/detection.o C++ engines/mutationofjb/detection.o C++ engines/myst3/detection.o C++ engines/nancy/detection.o C++ engines/neverhood/detection.o C++ engines/ngi/detection.o C++ engines/parallaction/detection.o C++ engines/pegasus/detection.o C++ engines/petka/detection.o C++ engines/pink/detection.o C++ engines/playground3d/detection.o C++ engines/plumbers/detection.o C++ engines/prince/detection.o C++ engines/private/detection.o C++ engines/queen/detection.o C++ engines/saga/detection.o C++ engines/saga2/detection.o C++ engines/sci/detection.o C++ engines/scumm/detection.o C++ engines/sherlock/detection.o C++ engines/sky/detection.o C++ engines/sludge/detection.o C++ engines/stark/detection.o C++ engines/startrek/detection.o C++ engines/supernova/detection.o C++ engines/sword1/detection.o C++ engines/sword2/detection.o C++ engines/sword25/detection.o C++ engines/teenagent/detection.o C++ engines/testbed/detection.o C++ engines/tetraedge/detection.o C++ engines/tinsel/detection.o C++ engines/titanic/detection.o C++ engines/toltecs/detection.o C++ engines/tony/detection.o C++ engines/toon/detection.o C++ engines/touche/detection.o C++ engines/trecision/detection.o C++ engines/tsage/detection.o C++ engines/tucker/detection.o C++ engines/twine/detection.o C++ engines/ultima/detection.o C++ engines/voyeur/detection.o C++ engines/wage/detection.o C++ engines/wintermute/detection.o C++ engines/xeen/detection.o C++ engines/zvision/detection.o C++ backends/platform/sdl/sdl.o C++ backends/platform/sdl/sdl-window.o C++ backends/platform/sdl/posix/posix-main.o C++ backends/platform/sdl/posix/posix.o C++ base/test_new_standards.o C++ base/main.o C++ base/commandLine.o C++ base/plugins.o C++ engines/scumm/actor.o C++ engines/scumm/akos.o C++ engines/scumm/base-costume.o C++ engines/scumm/bomp.o C++ engines/scumm/boxes.o C++ engines/scumm/camera.o C++ engines/scumm/cdda.o C++ engines/scumm/charset.o C++ engines/scumm/charset-fontdata.o C++ engines/scumm/costume.o C++ engines/scumm/cursor.o C++ engines/scumm/debugger.o C++ engines/scumm/dialogs.o C++ engines/scumm/file.o C++ engines/scumm/file_nes.o C++ engines/scumm/gfx_gui.o C++ engines/scumm/gfx_mac.o C++ engines/scumm/gfx_towns.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl-window.h:25, from backends/platform/sdl/sdl-window.cpp:24: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl.h:25, from backends/platform/sdl/sdl.cpp:24: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/gfx.o /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl.h:25, from ./backends/platform/sdl/posix/posix.h:25, from backends/platform/sdl/posix/posix-main.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/he/resource_he.o C++ engines/scumm/he/script_v60he.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl.h:25, from ./backends/platform/sdl/posix/posix.h:25, from backends/platform/sdl/posix/posix.cpp:35: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/he/script_v70he.o /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/he/sound_he.o C++ engines/scumm/help.o C++ engines/scumm/imuse/imuse.o C++ engines/scumm/imuse/imuse_part.o C++ engines/scumm/imuse/imuse_player.o C++ engines/scumm/imuse/instrument.o C++ engines/scumm/imuse/sysex_samnmax.o C++ engines/scumm/imuse/sysex_scumm.o C++ engines/scumm/imuse/drivers/amiga.o C++ engines/scumm/imuse/drivers/fmtowns.o C++ engines/scumm/imuse/drivers/midi.o C++ engines/scumm/imuse/drivers/mac_m68k.o C++ engines/scumm/imuse/drivers/pcspk.o C++ engines/scumm/input.o C++ engines/scumm/ks_check.o C++ engines/scumm/metaengine.o C++ engines/scumm/midiparser_ro.o C++ engines/scumm/object.o C++ engines/scumm/palette.o C++ engines/scumm/players/player_ad.o C++ engines/scumm/players/player_apple2.o C++ engines/scumm/players/player_he.o C++ engines/scumm/players/player_mac.o C++ engines/scumm/players/player_mod.o C++ engines/scumm/players/player_nes.o C++ engines/scumm/players/player_pce.o C++ engines/scumm/players/player_sid.o C++ engines/scumm/players/player_towns.o C++ engines/scumm/players/player_v1.o C++ engines/scumm/players/player_v2.o C++ engines/scumm/players/player_v2a.o C++ engines/scumm/players/player_v2base.o C++ engines/scumm/players/player_v2cms.o C++ engines/scumm/players/player_v3a.o C++ engines/scumm/players/player_v3m.o C++ engines/scumm/players/player_v4a.o C++ engines/scumm/players/player_v5m.o C++ engines/scumm/resource_v2.o C++ engines/scumm/resource_v3.o C++ engines/scumm/resource_v4.o C++ engines/scumm/resource.o C++ engines/scumm/room.o C++ engines/scumm/saveload.o C++ engines/scumm/script_v0.o C++ engines/scumm/script_v2.o C++ engines/scumm/script_v3.o C++ engines/scumm/script_v4.o C++ engines/scumm/script_v5.o C++ engines/scumm/script_v6.o C++ engines/scumm/script.o C++ engines/scumm/scumm.o C++ engines/scumm/sound.o C++ engines/scumm/string.o C++ engines/scumm/usage_bits.o C++ engines/scumm/util.o C++ engines/scumm/vars.o C++ engines/scumm/verbs.o C++ engines/scumm/nut_renderer.o C++ engines/scumm/string_v7.o C++ engines/scumm/script_v8.o C++ engines/scumm/imuse_digi/dimuse_bndmgr.o C++ engines/scumm/imuse_digi/dimuse_codecs.o C++ engines/scumm/imuse_digi/dimuse_sndmgr.o C++ engines/scumm/imuse_digi/dimuse_tables.o C++ engines/scumm/imuse_digi/dimuse_engine.o C++ engines/scumm/imuse_digi/dimuse_cmds.o C++ engines/scumm/imuse_digi/dimuse_dispatch.o C++ engines/scumm/imuse_digi/dimuse_fades.o C++ engines/scumm/imuse_digi/dimuse_files.o C++ engines/scumm/imuse_digi/dimuse_groups.o C++ engines/scumm/imuse_digi/dimuse_internalmixer.o C++ engines/scumm/imuse_digi/dimuse_scripts.o C++ engines/scumm/imuse_digi/dimuse_streamer.o C++ engines/scumm/imuse_digi/dimuse_tracks.o C++ engines/scumm/imuse_digi/dimuse_triggers.o C++ engines/scumm/imuse_digi/dimuse_utils.o C++ engines/scumm/imuse_digi/dimuse_wave.o C++ engines/scumm/imuse_digi/dimuse_waveout.o C++ engines/scumm/insane/insane.o C++ engines/scumm/insane/insane_ben.o C++ engines/scumm/insane/insane_enemy.o C++ engines/scumm/insane/insane_scenes.o C++ engines/scumm/insane/insane_iact.o C++ engines/scumm/smush/codec1.o C++ engines/scumm/smush/codec20.o C++ engines/scumm/smush/codec37.o C++ engines/scumm/smush/codec47.o C++ engines/scumm/smush/smush_player.o C++ engines/scumm/he/animation_he.o C++ engines/scumm/he/cup_player_he.o C++ engines/scumm/he/floodfill_he.o C++ engines/scumm/he/logic_he.o C++ engines/scumm/he/palette_he.o C++ engines/scumm/he/script_v71he.o C++ engines/scumm/he/script_v72he.o C++ engines/scumm/he/script_v80he.o C++ engines/scumm/he/script_v90he.o C++ engines/scumm/he/script_v100he.o C++ engines/scumm/he/sprite_he.o C++ engines/scumm/he/wiz_he.o C++ engines/scumm/he/localizer.o C++ engines/scumm/he/logic/baseball2001.o C++ engines/scumm/he/logic/basketball.o C++ engines/scumm/he/logic/football.o C++ engines/scumm/he/logic/funshop.o C++ engines/scumm/he/logic/moonbase_logic.o C++ engines/scumm/he/logic/puttrace.o C++ engines/scumm/he/logic/soccer.o C++ engines/scumm/he/moonbase/ai_defenseunit.o C++ engines/scumm/he/moonbase/ai_main.o C++ engines/scumm/he/moonbase/ai_node.o C++ engines/scumm/he/moonbase/ai_targetacquisition.o C++ engines/scumm/he/moonbase/ai_traveller.o C++ engines/scumm/he/moonbase/ai_tree.o C++ engines/scumm/he/moonbase/ai_types.o C++ engines/scumm/he/moonbase/ai_weapon.o C++ engines/scumm/he/moonbase/distortion.o C++ engines/scumm/he/moonbase/moonbase.o C++ engines/scumm/he/moonbase/moonbase_fow.o C++ engines/access/animation.o C++ engines/access/asurface.o C++ engines/access/access.o C++ engines/access/bubble_box.o C++ engines/access/char.o C++ engines/access/data.o C++ engines/access/debugger.o C++ engines/access/decompress.o C++ engines/access/events.o C++ engines/access/files.o C++ engines/access/font.o C++ engines/access/inventory.o C++ engines/access/metaengine.o C++ engines/access/player.o C++ engines/access/resources.o C++ engines/access/room.o C++ engines/access/screen.o C++ engines/access/scripts.o C++ engines/access/sound.o C++ engines/access/video.o C++ engines/access/video/movie_decoder.o C++ engines/access/amazon/amazon_game.o C++ engines/access/amazon/amazon_logic.o C++ engines/access/amazon/amazon_player.o C++ engines/access/amazon/amazon_resources.o C++ engines/access/amazon/amazon_room.o C++ engines/access/amazon/amazon_scripts.o C++ engines/access/martian/martian_game.o C++ engines/access/martian/martian_player.o C++ engines/access/martian/martian_resources.o C++ engines/access/martian/martian_room.o C++ engines/access/martian/martian_scripts.o C++ engines/adl/adl.o C++ engines/adl/adl_v2.o C++ engines/adl/adl_v3.o C++ engines/adl/adl_v4.o C++ engines/adl/adl_v5.o C++ engines/adl/console.o C++ engines/adl/disk.o C++ engines/adl/display.o C++ engines/adl/display_a2.o C++ engines/adl/hires1.o C++ engines/adl/hires2.o C++ engines/adl/hires4.o C++ engines/adl/hires5.o C++ engines/adl/hires6.o C++ engines/adl/metaengine.o C++ engines/adl/sound.o C++ engines/agi/agi.o C++ engines/agi/checks.o C++ engines/agi/console.o C++ engines/agi/cycle.o C++ engines/agi/font.o C++ engines/agi/global.o C++ engines/agi/graphics.o C++ engines/agi/inv.o C++ engines/agi/keyboard.o C++ engines/agi/loader_v1.o C++ engines/agi/loader_v2.o C++ engines/agi/loader_v3.o C++ engines/agi/logic.o C++ engines/agi/lzw.o C++ engines/agi/menu.o C++ engines/agi/metaengine.o C++ engines/agi/motion.o engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResourceOLD(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:2163:24: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 2163 | uint16 tmp; | ^~~ engines/scumm/saveload.cpp:2159:16: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 2159 | uint32 size; | ^~~~ C++ engines/agi/objects.o C++ engines/agi/opcodes.o C++ engines/agi/op_cmd.o engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResource(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:2211:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 2211 | uint32 size; | ^~~~ engines/scumm/saveload.cpp:2223:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 2223 | uint32 size; | ^~~~ C++ engines/agi/op_dbg.o C++ engines/agi/op_test.o C++ engines/agi/picture.o C++ engines/agi/saveload.o C++ engines/agi/sound.o C++ engines/agi/sound_2gs.o C++ engines/agi/sound_coco3.o C++ engines/agi/sound_midi.o C++ engines/agi/sound_pcjr.o C++ engines/agi/sound_sarien.o C++ engines/agi/sprite.o C++ engines/agi/systemui.o C++ engines/agi/text.o C++ engines/agi/view.o C++ engines/agi/words.o C++ engines/agi/preagi/preagi.o C++ engines/agi/preagi/mickey.o C++ engines/agi/preagi/troll.o C++ engines/agi/preagi/winnie.o C++ engines/agos/drivers/accolade/adlib.o C++ engines/agos/drivers/accolade/casio.o C++ engines/agos/drivers/accolade/cms.o C++ engines/agos/drivers/accolade/driverfile.o C++ engines/agos/drivers/accolade/pc98.o C++ engines/agos/drivers/accolade/mt32.o engines/scumm/saveload.cpp: In member function 'virtual void Scumm::ScummEngine::saveLoadWithSerializer(Common::Serializer&)': engines/scumm/saveload.cpp:1868:23: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 1868 | uint8 tmp; | ^~~ C++ engines/agos/drivers/simon1/adlib.o engines/scumm/saveload.cpp:1640:15: warning: 'idx' may be used uninitialized [-Wmaybe-uninitialized] 1640 | ResId idx; | ^~~ engines/scumm/saveload.cpp:1662:32: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 1662 | uint16 tmp; | ^~~ C++ engines/agos/agos.o C++ engines/agos/charset.o C++ engines/agos/charset-fontdata.o C++ engines/agos/contain.o C++ engines/agos/cursor.o C++ engines/agos/debug.o C++ engines/agos/debugger.o C++ engines/agos/draw.o C++ engines/agos/event.o C++ engines/agos/gfx.o C++ engines/agos/icons.o C++ engines/agos/input.o C++ engines/agos/input_pn.o C++ engines/agos/items.o C++ engines/agos/menus.o C++ engines/agos/metaengine.o C++ engines/agos/midi.o C++ engines/agos/midiparser_gmf.o C++ engines/agos/midiparser_s1d.o C++ engines/agos/midiparser_simonwin.o C++ engines/agos/pn.o C++ engines/agos/res.o C++ engines/agos/res_ami.o C++ engines/agos/res_snd.o C++ engines/agos/rooms.o C++ engines/agos/saveload.o C++ engines/agos/script.o C++ engines/agos/script_pn.o C++ engines/agos/script_e1.o C++ engines/agos/script_e2.o C++ engines/agos/script_ww.o C++ engines/agos/script_s1.o C++ engines/agos/script_s2.o C++ engines/agos/sfxparser_accolade.o C++ engines/agos/sound.o C++ engines/agos/string.o C++ engines/agos/string_pn.o C++ engines/agos/subroutine.o C++ engines/agos/verb.o C++ engines/agos/verb_pn.o C++ engines/agos/vga.o C++ engines/agos/vga_pn.o C++ engines/agos/vga_e2.o C++ engines/agos/vga_ww.o C++ engines/agos/vga_s1.o C++ engines/agos/vga_s2.o C++ engines/agos/window.o C++ engines/agos/zones.o C++ engines/agos/animation.o C++ engines/agos/feeble.o C++ engines/agos/oracle.o C++ engines/agos/script_dp.o C++ engines/agos/script_ff.o C++ engines/agos/script_pp.o C++ engines/agos/vga_ff.o C++ engines/ags/ags.o C++ engines/ags/dialogs.o C++ engines/ags/events.o C++ engines/ags/game_scanner.o C++ engines/ags/globals.o C++ engines/ags/metaengine.o C++ engines/ags/music.o C++ engines/ags/console.o C++ engines/ags/lib/aastr-0.1.1/aarot.o C++ engines/ags/lib/aastr-0.1.1/aastr.o C++ engines/ags/lib/aastr-0.1.1/aautil.o C++ engines/ags/lib/alfont/alfont.o C++ engines/ags/lib/allegro/color.o C++ engines/ags/lib/allegro/config.o C++ engines/ags/lib/allegro/draw.o C++ engines/ags/lib/allegro/file.o C++ engines/ags/lib/allegro/fixed.o C++ engines/ags/lib/allegro/flood.o C++ engines/ags/lib/allegro/gfx.o C++ engines/ags/lib/allegro/graphics.o C++ engines/ags/lib/allegro/math.o C++ engines/ags/lib/allegro/rotate.o C++ engines/ags/lib/allegro/surface.o C++ engines/ags/lib/allegro/system.o C++ engines/ags/lib/allegro/unicode.o C++ engines/ags/lib/std/std.o C++ engines/ags/lib/system/datetime.o C++ engines/ags/shared/ac/dynobj/script_audio_clip.o C++ engines/ags/shared/ac/audio_clip_type.o C++ engines/ags/shared/ac/character_info.o C++ engines/ags/shared/ac/common.o C++ engines/ags/shared/ac/dialog_topic.o C++ engines/ags/shared/ac/game_setup_struct.o C++ engines/ags/shared/ac/game_setup_struct_base.o C++ engines/ags/shared/ac/inventory_item_info.o C++ engines/ags/shared/ac/keycode.o C++ engines/ags/shared/ac/mouse_cursor.o C++ engines/ags/shared/ac/sprite_cache.o C++ engines/ags/shared/ac/sprite_file.o C++ engines/ags/shared/ac/view.o C++ engines/ags/shared/ac/words_dictionary.o C++ engines/ags/shared/core/asset.o C++ engines/ags/shared/core/asset_manager.o C++ engines/ags/shared/debugging/debug_manager.o C++ engines/ags/shared/font/fonts.o C++ engines/ags/shared/font/ttf_font_renderer.o C++ engines/ags/shared/font/wfn_font.o C++ engines/ags/shared/font/wfn_font_renderer.o C++ engines/ags/shared/game/custom_properties.o C++ engines/ags/shared/game/interactions.o C++ engines/ags/shared/game/main_game_file.o C++ engines/ags/shared/game/room_file.o C++ engines/ags/shared/game/room_file_base.o C++ engines/ags/shared/game/room_file_deprecated.o C++ engines/ags/shared/game/room_struct.o C++ engines/ags/shared/game/tra_file.o C++ engines/ags/shared/gfx/allegro_bitmap.o C++ engines/ags/shared/gfx/bitmap.o C++ engines/ags/shared/gfx/image.o C++ engines/ags/shared/gui/gui_button.o C++ engines/ags/shared/gui/gui_inv.o C++ engines/ags/shared/gui/gui_label.o C++ engines/ags/shared/gui/gui_listbox.o C++ engines/ags/shared/gui/gui_main.o C++ engines/ags/shared/gui/gui_object.o C++ engines/ags/shared/gui/gui_slider.o C++ engines/ags/shared/gui/gui_textbox.o C++ engines/ags/shared/script/cc_common.o C++ engines/ags/shared/script/cc_script.o C++ engines/ags/shared/util/aligned_stream.o C++ engines/ags/shared/util/buffered_stream.o C++ engines/ags/shared/util/compress.o C++ engines/ags/shared/util/data_ext.o C++ engines/ags/shared/util/data_stream.o C++ engines/ags/shared/util/directory.o C++ engines/ags/shared/util/file.o C++ engines/ags/shared/util/file_stream.o C++ engines/ags/shared/util/geometry.o C++ engines/ags/shared/util/ini_file.o C++ engines/ags/shared/util/ini_util.o C++ engines/ags/shared/util/lzw.o C++ engines/ags/shared/util/memory_stream.o C++ engines/ags/shared/util/multi_file_lib.o C++ engines/ags/shared/util/path.o C++ engines/ags/shared/util/proxy_stream.o C++ engines/ags/shared/util/stdio_compat.o C++ engines/ags/shared/util/stream.o C++ engines/ags/shared/util/string.o C++ engines/ags/shared/util/string_compat.o C++ engines/ags/shared/util/string_utils.o C++ engines/ags/shared/util/text_stream_reader.o C++ engines/ags/shared/util/text_stream_writer.o C++ engines/ags/shared/util/version.o C++ engines/ags/shared/util/wgt2_allg.o C++ engines/ags/engine/ac/audio_channel.o C++ engines/ags/engine/ac/audio_clip.o C++ engines/ags/engine/ac/button.o C++ engines/ags/engine/ac/cd_audio.o C++ engines/ags/engine/ac/character.o C++ engines/ags/engine/ac/character_extras.o C++ engines/ags/engine/ac/character_info_engine.o C++ engines/ags/engine/ac/date_time.o C++ engines/ags/engine/ac/dialog.o C++ engines/ags/engine/ac/dialog_options_rendering.o C++ engines/ags/engine/ac/display.o C++ engines/ags/engine/ac/draw.o C++ engines/ags/engine/ac/drawing_surface.o C++ engines/ags/engine/ac/draw_software.o C++ engines/ags/engine/ac/dynamic_sprite.o C++ engines/ags/engine/ac/event.o C++ engines/ags/engine/ac/file.o C++ engines/ags/engine/ac/game.o C++ engines/ags/engine/ac/game_setup.o C++ engines/ags/engine/ac/game_state.o C++ engines/ags/engine/ac/global_api.o C++ engines/ags/engine/ac/global_audio.o C++ engines/ags/engine/ac/global_button.o C++ engines/ags/engine/ac/global_character.o C++ engines/ags/engine/ac/global_date_time.o C++ engines/ags/engine/ac/global_debug.o C++ engines/ags/engine/ac/global_dialog.o C++ engines/ags/engine/ac/global_display.o C++ engines/ags/engine/ac/global_drawing_surface.o C++ engines/ags/engine/ac/global_dynamic_sprite.o C++ engines/ags/engine/ac/global_file.o C++ engines/ags/engine/ac/global_game.o C++ engines/ags/engine/ac/global_gui.o C++ engines/ags/engine/ac/global_hotspot.o C++ engines/ags/engine/ac/global_inv_window.o C++ engines/ags/engine/ac/global_inventory_item.o C++ engines/ags/engine/ac/global_label.o C++ engines/ags/engine/ac/global_listbox.o C++ engines/ags/engine/ac/global_mouse.o C++ engines/ags/engine/ac/global_object.o C++ engines/ags/engine/ac/global_overlay.o C++ engines/ags/engine/ac/global_palette.o C++ engines/ags/engine/ac/global_parser.o C++ engines/ags/engine/ac/global_region.o C++ engines/ags/engine/ac/global_room.o C++ engines/ags/engine/ac/global_screen.o C++ engines/ags/engine/ac/global_slider.o C++ engines/ags/engine/ac/global_string.o C++ engines/ags/engine/ac/global_textbox.o C++ engines/ags/engine/ac/global_timer.o C++ engines/ags/engine/ac/global_translation.o C++ engines/ags/engine/ac/global_video.o engines/ags/shared/game/room_file.cpp: In function 'AGS3::AGS::Shared::HError AGS3::AGS::Shared::ExtractScriptTextReader(Stream*, int, const String&, AGS3::soff_t, bool&)': engines/ags/shared/game/room_file.cpp:639:42: warning: 'this' pointer is null [-Wnonnull] 639 | *reader_script = buf; | ^~~ In file included from ./engines/ags/shared/ac/common.h:25, from engines/ags/shared/game/room_file.cpp:22: ./engines/ags/shared/util/string.h:398:17: note: in a call to non-static member function 'AGS3::AGS::Shared::String& AGS3::AGS::Shared::String::operator=(const char*)' 398 | String &operator=(const char *cstr); | ^~~~~~~~ C++ engines/ags/engine/ac/global_viewport.o C++ engines/ags/engine/ac/global_view_frame.o C++ engines/ags/engine/ac/global_walkable_area.o C++ engines/ags/engine/ac/global_walk_behind.o C++ engines/ags/engine/ac/gui.o C++ engines/ags/engine/ac/gui_control.o C++ engines/ags/engine/ac/gui_inv.o C++ engines/ags/engine/ac/hotspot.o C++ engines/ags/engine/ac/interface_button.o C++ engines/ags/engine/ac/interface_element.o C++ engines/ags/engine/ac/inventory_item.o C++ engines/ags/engine/ac/inv_window.o C++ engines/ags/engine/ac/label.o engines/ags/engine/ac/global_game.cpp: In function 'void AGS3::SetMultitasking(int)': engines/ags/engine/ac/global_game.cpp:649:48: warning: comparison is always true due to limited range of data type [-Wtype-limits] 649 | if ((_GP(usetup).override_multitasking >= 0) && (mode != _GP(usetup).override_multitasking)) { C++ engines/ags/engine/ac/listbox.o C++ engines/ags/engine/ac/math.o C++ engines/ags/engine/ac/mouse.o C++ engines/ags/engine/ac/move_list.o C++ engines/ags/engine/ac/object.o C++ engines/ags/engine/ac/overlay.o C++ engines/ags/engine/ac/parser.o C++ engines/ags/engine/ac/properties.o C++ engines/ags/engine/ac/region.o C++ engines/ags/engine/ac/rich_game_media.o C++ engines/ags/engine/ac/room.o C++ engines/ags/engine/ac/room_object.o C++ engines/ags/engine/ac/room_status.o C++ engines/ags/engine/ac/route_finder.o C++ engines/ags/engine/ac/route_finder_impl.o C++ engines/ags/engine/ac/route_finder_impl_legacy.o C++ engines/ags/engine/ac/route_finder_jps.o C++ engines/ags/engine/ac/screen.o C++ engines/ags/engine/ac/screen_overlay.o C++ engines/ags/engine/ac/script_containers.o C++ engines/ags/engine/ac/slider.o C++ engines/ags/engine/ac/speech.o C++ engines/ags/engine/ac/sprite.o C++ engines/ags/engine/ac/sprite_cache_engine.o C++ engines/ags/engine/ac/string.o C++ engines/ags/engine/ac/sys_events.o C++ engines/ags/engine/ac/system.o C++ engines/ags/engine/ac/textbox.o C++ engines/ags/engine/ac/timer.o C++ engines/ags/engine/ac/translation.o C++ engines/ags/engine/ac/view_frame.o C++ engines/ags/engine/ac/viewport_script.o C++ engines/ags/engine/ac/walkable_area.o C++ engines/ags/engine/ac/walk_behind.o C++ engines/ags/engine/ac/dynobj/cc_ags_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_audio_channel.o C++ engines/ags/engine/ac/dynobj/cc_audio_clip.o C++ engines/ags/engine/ac/dynobj/cc_character.o C++ engines/ags/engine/ac/dynobj/cc_dialog.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_array.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_gui.o C++ engines/ags/engine/ac/dynobj/cc_gui_object.o C++ engines/ags/engine/ac/dynobj/cc_hotspot.o C++ engines/ags/engine/ac/dynobj/cc_inventory.o C++ engines/ags/engine/ac/dynobj/cc_object.o C++ engines/ags/engine/ac/dynobj/cc_region.o C++ engines/ags/engine/ac/dynobj/cc_serializer.o C++ engines/ags/engine/ac/dynobj/managed_object_pool.o C++ engines/ags/engine/ac/dynobj/script_camera.o C++ engines/ags/engine/ac/dynobj/script_date_time.o C++ engines/ags/engine/ac/dynobj/script_dialog_options_rendering.o C++ engines/ags/engine/ac/dynobj/script_dict.o C++ engines/ags/engine/ac/dynobj/script_drawing_surface.o C++ engines/ags/engine/ac/dynobj/script_dynamic_sprite.o C++ engines/ags/engine/ac/dynobj/script_file.o C++ engines/ags/engine/ac/dynobj/script_overlay.o C++ engines/ags/engine/ac/dynobj/script_set.o C++ engines/ags/engine/ac/dynobj/script_string.o C++ engines/ags/engine/ac/dynobj/script_user_object.o C++ engines/ags/engine/ac/dynobj/script_viewport.o C++ engines/ags/engine/ac/dynobj/script_view_frame.o C++ engines/ags/engine/ac/statobj/ags_static_object.o C++ engines/ags/engine/ac/statobj/static_array.o C++ engines/ags/engine/debugging/console_output_target.o C++ engines/ags/engine/debugging/debug.o C++ engines/ags/engine/debugging/file_based_ags_debugger.o C++ engines/ags/engine/debugging/log_file.o C++ engines/ags/engine/debugging/message_buffer.o C++ engines/ags/engine/device/mouse_w32.o C++ engines/ags/engine/font/fonts_engine.o C++ engines/ags/engine/game/game_init.o C++ engines/ags/engine/game/savegame.o C++ engines/ags/engine/game/savegame_components.o C++ engines/ags/engine/game/savegame_v321.o C++ engines/ags/engine/game/viewport.o C++ engines/ags/engine/gfx/ali_3d_scummvm.o C++ engines/ags/engine/gfx/blender.o C++ engines/ags/engine/gfx/color_engine.o C++ engines/ags/engine/gfx/gfx_driver_base.o C++ engines/ags/engine/gfx/gfx_driver_factory.o C++ engines/ags/engine/gfx/gfx_util.o C++ engines/ags/engine/gfx/gfxfilter_scaling.o C++ engines/ags/engine/gfx/gfxfilter_scummvm_renderer.o C++ engines/ags/engine/gui/animating_gui_button.o C++ engines/ags/engine/gui/csci_dialog.o C++ engines/ags/engine/gui/gui_dialog.o C++ engines/ags/engine/gui/gui_engine.o C++ engines/ags/engine/gui/my_label.o C++ engines/ags/engine/gui/my_listbox.o C++ engines/ags/engine/gui/my_push_button.o C++ engines/ags/engine/gui/my_textbox.o engines/ags/engine/ac/game_state.cpp: In constructor 'AGS3::GameState::GameState()': engines/ags/engine/ac/game_state.cpp:60:21: warning: array subscript 51 is above array bounds of 'char [51][200]' [-Warray-bounds] 60 | Common::fill(&globalstrings[0][0], &globalstrings[MAXGLOBALSTRINGS][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from engines/ags/engine/ac/game_state.cpp:25: ./engines/ags/engine/ac/game_state.h:221:15: note: while referencing 'AGS3::GameState::globalstrings' 221 | char globalstrings[MAXGLOBALSTRINGS][MAX_MAXSTRLEN]; | ^~~~~~~~~~~~~ C++ engines/ags/engine/gui/new_control.o C++ engines/ags/engine/main/config.o C++ engines/ags/engine/main/engine.o C++ engines/ags/engine/main/engine_setup.o C++ engines/ags/engine/main/game_file.o C++ engines/ags/engine/main/game_run.o C++ engines/ags/engine/main/game_start.o C++ engines/ags/engine/main/graphics_mode.o C++ engines/ags/engine/main/main.o C++ engines/ags/engine/main/quit.o C++ engines/ags/engine/main/update.o C++ engines/ags/engine/media/audio/ambient_sound.o C++ engines/ags/engine/media/audio/audio.o C++ engines/ags/engine/media/audio/clip_my_midi.o C++ engines/ags/engine/media/audio/queued_audio_item.o C++ engines/ags/engine/media/audio/sound.o C++ engines/ags/engine/media/audio/sound_clip.o C++ engines/ags/engine/media/video/video.o C++ engines/ags/engine/platform/base/ags_platform_driver.o C++ engines/ags/engine/platform/base/sys_main.o C++ engines/ags/engine/platform/scummvm/scummvm_platform_driver.o C++ engines/ags/engine/script/cc_instance.o C++ engines/ags/engine/script/executing_script.o C++ engines/ags/engine/script/exports.o C++ engines/ags/engine/script/runtime_script_value.o C++ engines/ags/engine/script/script.o C++ engines/ags/engine/script/script_api.o C++ engines/ags/engine/script/script_runtime.o C++ engines/ags/engine/script/system_imports.o C++ engines/ags/plugins/ags_plugin.o C++ engines/ags/plugins/plugin_base.o C++ engines/ags/plugins/plugin_object_reader.o C++ engines/ags/plugins/core/core.o C++ engines/ags/plugins/core/audio_channel.o C++ engines/ags/plugins/core/audio_clip.o C++ engines/ags/plugins/core/button.o C++ engines/ags/plugins/core/character.o C++ engines/ags/plugins/core/date_time.o C++ engines/ags/plugins/core/dialog.o C++ engines/ags/plugins/core/dialog_options_rendering_info.o C++ engines/ags/plugins/core/drawing_surface.o C++ engines/ags/plugins/core/dynamic_sprite.o C++ engines/ags/plugins/core/file.o C++ engines/ags/plugins/core/game.o C++ engines/ags/plugins/core/global_api.o C++ engines/ags/plugins/core/gui.o C++ engines/ags/plugins/core/gui_control.o C++ engines/ags/plugins/core/hotspot.o C++ engines/ags/plugins/core/inventory_item.o C++ engines/ags/plugins/core/inv_window.o C++ engines/ags/plugins/core/label.o C++ engines/ags/plugins/core/listbox.o C++ engines/ags/plugins/core/maths.o C++ engines/ags/plugins/core/mouse.o C++ engines/ags/plugins/core/object.o C++ engines/ags/plugins/core/overlay.o C++ engines/ags/plugins/core/parser.o C++ engines/ags/plugins/core/region.o C++ engines/ags/plugins/core/room.o C++ engines/ags/plugins/core/slider.o C++ engines/ags/plugins/core/string.o C++ engines/ags/plugins/core/system.o C++ engines/ags/plugins/core/textbox.o C++ engines/ags/plugins/core/view_frame.o C++ engines/ags/plugins/ags_agi/ags_agi.o C++ engines/ags/plugins/ags_blend/ags_blend.o C++ engines/ags/plugins/ags_clipboard/ags_clipboard.o engines/ags/plugins/ags_plugin.cpp: In member function 'virtual void AGS3::IAGSEngine::GetRenderStageDesc(AGS3::AGSRenderStageDesc*)': engines/ags/plugins/ags_plugin.cpp:756:73: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 756 | _G(gfxDriver)->GetStageMatrixes((RenderMatrixes &)desc->Matrixes); | ~~~~~~^~~~~~~~ C++ engines/ags/plugins/ags_controller/ags_controller.o C++ engines/ags/plugins/ags_creditz/ags_creditz.o C++ engines/ags/plugins/ags_creditz/ags_creditz1.o C++ engines/ags/plugins/ags_creditz/ags_creditz2.o C++ engines/ags/plugins/ags_creditz/drawing.o C++ engines/ags/plugins/ags_fire/ags_fire.o C++ engines/ags/plugins/ags_flashlight/ags_flashlight.o C++ engines/ags/plugins/ags_flashlight/gfx.o C++ engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.o C++ engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.o C++ engines/ags/plugins/ags_joy/ags_joy.o C++ engines/ags/plugins/ags_nickenstien_gfx/ags_nickenstien_gfx.o C++ engines/ags/plugins/ags_pal_render/ags_pal_render.o C++ engines/ags/plugins/ags_pal_render/raycast.o C++ engines/ags/plugins/ags_parallax/ags_parallax.o C++ engines/ags/plugins/ags_snow_rain/ags_snow_rain.o C++ engines/ags/plugins/ags_snow_rain/weather.o C++ engines/ags/plugins/ags_sock/ags_sock.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font_clifftop.o C++ engines/ags/plugins/ags_sprite_font/character_entry.o C++ engines/ags/plugins/ags_sprite_font/color.o C++ engines/ags/plugins/ags_sprite_font/sprite_font.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer_clifftop.o C++ engines/ags/plugins/ags_sprite_font/variable_width_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font_clifftop.o C++ engines/ags/plugins/ags_shell/ags_shell.o C++ engines/ags/plugins/ags_tcp_ip/ags_tcp_ip.o C++ engines/ags/plugins/ags_touch/ags_touch.o C++ engines/ags/plugins/ags_wadjet_util/ags_wadjet_util.o C++ engines/ags/plugins/ags_waves/ags_waves.o C++ engines/ags/plugins/ags_waves/data.o C++ engines/ags/plugins/ags_waves/draw.o C++ engines/ags/plugins/ags_waves/sound.o engines/ags/plugins/ags_blend/ags_blend.cpp: In member function 'void AGS3::Plugins::AGSBlend::AGSBlend::Blur(AGS3::Plugins::ScriptMethodParams&)': engines/ags/plugins/ags_blend/ags_blend.cpp:355:16: warning: pointer 'srccharbuffer' used after 'void operator delete(void*)' [-Wuse-after-free] 355 | delete srccharbuffer; | ^~~~~~~~~~~~~ engines/ags/plugins/ags_blend/ags_blend.cpp:354:16: note: call to 'void operator delete(void*)' here 354 | delete srclongbuffer; | ^~~~~~~~~~~~~ C++ engines/ags/plugins/ags_waves/warper.o C++ engines/ags/plugins/ags_waves/weather.o C++ engines/asylum/puzzles/board.o C++ engines/asylum/puzzles/boardkeyhidesto.o C++ engines/asylum/puzzles/boardsalvation.o C++ engines/asylum/puzzles/boardyouth.o C++ engines/asylum/puzzles/clock.o C++ engines/asylum/puzzles/fisherman.o C++ engines/asylum/puzzles/hivecontrol.o C++ engines/asylum/puzzles/hivemachine.o C++ engines/asylum/puzzles/lock.o C++ engines/asylum/puzzles/morguedoor.o C++ engines/asylum/puzzles/pipes.o C++ engines/asylum/puzzles/puzzle.o engines/ags/plugins/ags_pal_render/raycast.cpp: In function 'double AGS3::Plugins::AGSPalRender::fsqrt(double)': engines/ags/plugins/ags_pal_render/raycast.cpp:180:32: warning: 'tempf' is used uninitialized [-Wuninitialized] 180 | *tfptr = (0xbfcdd90a - *tfptr) >> 1; /* estimate of 1/sqrt(y) */ | ^~~~~~ engines/ags/plugins/ags_pal_render/raycast.cpp:176:22: note: 'tempf' declared here 176 | double x, z, tempf; | ^~~~~ C++ engines/asylum/puzzles/puzzles.o C++ engines/asylum/puzzles/tictactoe.o C++ engines/asylum/puzzles/timemachine.o C++ engines/asylum/puzzles/vcr.o C++ engines/asylum/puzzles/wheel.o C++ engines/asylum/puzzles/writings.o C++ engines/asylum/resources/actor.o C++ engines/asylum/resources/data.o C++ engines/asylum/resources/object.o C++ engines/asylum/resources/encounters.o C++ engines/asylum/resources/inventory.o C++ engines/asylum/resources/polygons.o C++ engines/asylum/resources/script.o C++ engines/asylum/resources/special.o C++ engines/asylum/resources/worldstats.o C++ engines/asylum/system/config.o C++ engines/asylum/system/cursor.o C++ engines/asylum/system/graphics.o C++ engines/asylum/system/savegame.o C++ engines/asylum/system/screen.o C++ engines/asylum/system/sound.o C++ engines/asylum/system/speech.o C++ engines/asylum/system/text.o C++ engines/asylum/views/insertdisc.o C++ engines/asylum/views/menu.o C++ engines/asylum/views/resviewer.o C++ engines/asylum/views/scene.o C++ engines/asylum/views/scenetitle.o C++ engines/asylum/views/video.o C++ engines/asylum/asylum.o C++ engines/asylum/console.o C++ engines/asylum/metaengine.o C++ engines/asylum/respack.o C++ engines/avalanche/animation.o C++ engines/avalanche/avalanche.o C++ engines/avalanche/avalot.o C++ engines/avalanche/background.o C++ engines/avalanche/closing.o C++ engines/avalanche/console.o C++ engines/avalanche/graphics.o C++ engines/avalanche/dropdown.o C++ engines/avalanche/parser.o C++ engines/avalanche/dialogs.o C++ engines/avalanche/sequence.o C++ engines/avalanche/sound.o C++ engines/avalanche/timer.o C++ engines/avalanche/metaengine.o C++ engines/avalanche/nim.o C++ engines/avalanche/clock.o C++ engines/avalanche/ghostroom.o C++ engines/avalanche/help.o C++ engines/avalanche/shootemup.o C++ engines/avalanche/mainmenu.o C++ engines/avalanche/highscore.o C++ engines/bbvs/bbvs.o C++ engines/bbvs/dialogs.o C++ engines/bbvs/gamemodule.o C++ engines/bbvs/graphics.o C++ engines/bbvs/logic.o C++ engines/bbvs/metaengine.o C++ engines/bbvs/saveload.o C++ engines/bbvs/scene.o C++ engines/bbvs/sound.o C++ engines/bbvs/spritemodule.o C++ engines/bbvs/videoplayer.o C++ engines/bbvs/walk.o C++ engines/bbvs/minigames/bbairguitar.o C++ engines/bbvs/minigames/bbairguitar_anims.o C++ engines/bbvs/minigames/bbant.o C++ engines/bbvs/minigames/bbant_anims.o C++ engines/bbvs/minigames/bbloogie.o C++ engines/bbvs/minigames/bbloogie_anims.o C++ engines/bbvs/minigames/bbtennis.o C++ engines/bbvs/minigames/bbtennis_anims.o C++ engines/bbvs/minigames/minigame.o C++ engines/bladerunner/actor.o C++ engines/bladerunner/actor_clues.o C++ engines/bladerunner/actor_combat.o C++ engines/bladerunner/actor_dialogue_queue.o C++ engines/bladerunner/actor_walk.o C++ engines/bladerunner/adpcm_decoder.o C++ engines/bladerunner/ambient_sounds.o C++ engines/bladerunner/archive.o C++ engines/bladerunner/aud_stream.o C++ engines/bladerunner/audio_cache.o C++ engines/bladerunner/audio_mixer.o C++ engines/bladerunner/audio_player.o C++ engines/bladerunner/audio_speech.o C++ engines/bladerunner/bladerunner.o C++ engines/bladerunner/boundingbox.o C++ engines/bladerunner/chapters.o C++ engines/bladerunner/color.o C++ engines/bladerunner/combat.o C++ engines/bladerunner/crimes_database.o C++ engines/bladerunner/debugger.o C++ engines/bladerunner/decompress_lcw.o C++ engines/bladerunner/decompress_lzo.o C++ engines/bladerunner/dialogue_menu.o C++ engines/bladerunner/framelimiter.o C++ engines/bladerunner/fog.o C++ engines/bladerunner/font.o C++ engines/bladerunner/game_flags.o C++ engines/bladerunner/game_info.o C++ engines/bladerunner/image.o C++ engines/bladerunner/item.o C++ engines/bladerunner/item_pickup.o C++ engines/bladerunner/items.o C++ engines/bladerunner/light.o C++ engines/bladerunner/lights.o C++ engines/bladerunner/matrix.o C++ engines/bladerunner/metaengine.o C++ engines/bladerunner/mouse.o C++ engines/bladerunner/movement_track.o C++ engines/bladerunner/music.o C++ engines/bladerunner/obstacles.o C++ engines/bladerunner/outtake.o C++ engines/bladerunner/overlays.o C++ engines/bladerunner/regions.o C++ engines/bladerunner/savefile.o C++ engines/bladerunner/scene.o C++ engines/bladerunner/scene_objects.o C++ engines/bladerunner/screen_effects.o C++ engines/bladerunner/script/script.o C++ engines/bladerunner/script/init_script.o C++ engines/bladerunner/script/kia_script.o C++ engines/bladerunner/script/vk_script.o C++ engines/bladerunner/script/esper_script.o C++ engines/bladerunner/script/police_maze.o C++ engines/bladerunner/script/ai_script.o C++ engines/bladerunner/script/ai/answering_machine.o C++ engines/bladerunner/script/ai/baker.o C++ engines/bladerunner/script/ai/blimp_guy.o C++ engines/bladerunner/script/ai/bryant.o C++ engines/bladerunner/script/ai/bullet_bob.o C++ engines/bladerunner/script/ai/chew.o C++ engines/bladerunner/script/ai/clovis.o C++ engines/bladerunner/script/ai/crazylegs.o C++ engines/bladerunner/script/ai/dektora.o C++ engines/bladerunner/script/ai/desk_clerk.o C++ engines/bladerunner/script/ai/dispatcher.o C++ engines/bladerunner/script/ai/early_q.o C++ 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engines/buried/frame_window.o C++ engines/buried/graphics.o C++ engines/buried/inventory_info.o C++ engines/buried/inventory_window.o C++ engines/buried/livetext.o C++ engines/buried/main_menu.o C++ engines/buried/metaengine.o C++ engines/buried/navarrow.o C++ engines/buried/overview.o C++ engines/buried/saveload.o C++ engines/buried/scene_view.o C++ engines/buried/sound.o C++ engines/buried/title_sequence.o C++ engines/buried/video_window.o C++ engines/buried/window.o C++ engines/buried/demo/demo_menu.o C++ engines/buried/demo/features.o C++ engines/buried/demo/movie_scene.o C++ engines/buried/environ/agent3_lair.o C++ engines/buried/environ/ai_lab.o C++ engines/buried/environ/alien.o C++ engines/buried/environ/castle.o C++ engines/buried/environ/da_vinci.o C++ engines/buried/environ/future_apartment.o C++ engines/buried/environ/mayan.o C++ engines/buried/environ/scene_base.o C++ engines/buried/environ/scene_common.o C++ engines/buried/environ/scene_factory.o C++ engines/cge/bitmap.o C++ engines/cge/cge.o C++ engines/cge/cge_main.o C++ engines/cge/console.o C++ engines/cge/events.o C++ engines/cge/fileio.o C++ engines/cge/game.o C++ engines/cge/metaengine.o C++ engines/cge/snail.o C++ engines/cge/sound.o C++ engines/cge/talk.o C++ engines/cge/text.o C++ engines/cge/vga13h.o C++ engines/cge/vmenu.o C++ engines/cge/walk.o C++ engines/cge2/cge2.o C++ engines/cge2/vga13h.o C++ engines/cge2/bitmap.o C++ engines/cge2/fileio.o C++ engines/cge2/sound.o C++ engines/cge2/cge2_main.o C++ engines/cge2/text.o C++ engines/cge2/hero.o C++ engines/cge2/snail.o C++ engines/cge2/spare.o C++ engines/cge2/talk.o C++ engines/cge2/events.o C++ engines/cge2/map.o C++ engines/cge2/metaengine.o C++ engines/cge2/vmenu.o C++ engines/cge2/saveload.o C++ engines/cge2/toolbar.o C++ engines/cge2/inventory.o C++ engines/cge2/console.o C++ engines/chewy/atds.o C++ engines/chewy/barriers.o C++ engines/chewy/chewy.o C++ engines/chewy/cursor.o C++ engines/chewy/console.o C++ engines/chewy/detail.o C++ engines/chewy/effect.o C++ engines/chewy/events.o C++ engines/chewy/font.o C++ engines/chewy/globals.o C++ engines/chewy/inits.o C++ engines/chewy/main.o C++ engines/chewy/mcga_graphics.o C++ engines/chewy/memory.o C++ engines/chewy/menus.o C++ engines/chewy/metaengine.o C++ engines/chewy/movclass.o C++ engines/chewy/object.o C++ engines/chewy/object_extra.o C++ engines/chewy/r_event.o C++ engines/chewy/room.o C++ engines/chewy/resource.o C++ engines/chewy/sound.o C++ engines/chewy/sprite.o C++ engines/chewy/t_event.o C++ engines/chewy/text.o C++ engines/chewy/timer.o C++ engines/chewy/types.o C++ engines/chewy/audio/chewy_voc.o C++ engines/chewy/audio/module_tmf.o C++ engines/chewy/audio/tmf_stream.o C++ engines/chewy/dialogs/cinema.o C++ engines/chewy/dialogs/credits.o C++ engines/chewy/dialogs/files.o C++ engines/chewy/dialogs/inventory.o C++ engines/chewy/dialogs/main_menu.o C++ engines/chewy/dialogs/options.o C++ engines/chewy/video/cfo_decoder.o C++ 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engines/cruise/cruise.o C++ engines/cruise/ctp.o C++ engines/cruise/dataLoader.o C++ engines/cruise/debugger.o C++ engines/cruise/decompiler.o C++ engines/cruise/delphine-unpack.o C++ engines/cruise/font.o C++ engines/cruise/function.o C++ engines/cruise/gfxModule.o C++ engines/cruise/linker.o C++ engines/cruise/mainDraw.o C++ engines/cruise/menu.o C++ engines/cruise/metaengine.o C++ engines/cruise/mouse.o C++ engines/cruise/object.o C++ engines/cruise/overlay.o C++ engines/cruise/perso.o C++ engines/cruise/polys.o C++ engines/cruise/saveload.o C++ engines/cruise/script.o C++ engines/cruise/sound.o C++ engines/cruise/stack.o C++ engines/cruise/staticres.o C++ engines/cruise/various.o C++ engines/cruise/vars.o C++ engines/cruise/volume.o C++ engines/cryo/cryo.o C++ engines/cryo/cryolib.o C++ engines/cryo/debugger.o C++ engines/cryo/eden.o C++ engines/cryo/eden_graphics.o C++ engines/cryo/metaengine.o C++ engines/cryo/resource.o C++ engines/cryo/sound.o C++ engines/cryomni3d/fonts/cryoextfont.o C++ engines/cryomni3d/fonts/cryofont.o C++ engines/cryomni3d/image/hlz.o C++ engines/cryomni3d/image/hnm.o C++ engines/cryomni3d/cryomni3d.o C++ engines/cryomni3d/datstream.o C++ engines/cryomni3d/dialogs_manager.o C++ engines/cryomni3d/fixed_image.o C++ engines/cryomni3d/font_manager.o C++ engines/cryomni3d/metaengine.o C++ engines/cryomni3d/mouse_boxes.o C++ engines/cryomni3d/objects.o C++ engines/cryomni3d/omni3d.o C++ engines/cryomni3d/sprites.o C++ engines/cryomni3d/wam_parser.o C++ engines/cryomni3d/versailles/data.o C++ engines/cryomni3d/versailles/dialogs_manager.o C++ engines/cryomni3d/versailles/dialogs.o C++ engines/cryomni3d/versailles/documentation.o C++ engines/cryomni3d/versailles/engine.o C++ engines/cryomni3d/versailles/logic.o C++ engines/cryomni3d/versailles/menus.o C++ engines/cryomni3d/versailles/music.o C++ engines/cryomni3d/versailles/saveload.o C++ engines/cryomni3d/versailles/toolbar.o C++ engines/director/archive.o C++ engines/director/cast.o engines/composer/saveload.cpp: In function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ engines/composer/saveload.cpp:50:27: warning: 'item' may be used uninitialized [-Wmaybe-uninitialized] 50 | T item; | ^~~~ C++ engines/director/castmember.o C++ engines/director/channel.o C++ engines/director/cursor.o C++ engines/director/director.o C++ engines/director/events.o C++ engines/director/debugger.o C++ engines/director/fonts.o C++ engines/director/frame.o C++ engines/director/game-quirks.o In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]', inlined from 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]' at engines/composer/saveload.cpp:103:6: engines/composer/saveload.cpp:111:28: warning: 'id' may be used uninitialized [-Wmaybe-uninitialized] 111 | loadLibrary(id); | ~~~~~~~~~~~^~~~ engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]': engines/composer/saveload.cpp:108:24: note: 'id' was declared here 108 | uint16 id; | ^~ C++ engines/director/graphics.o C++ engines/director/images.o C++ engines/director/metaengine.o C++ engines/director/movie.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncListReverse(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]': engines/composer/saveload.cpp:125:38: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 125 | for (uint32 i = 0; i < size; i++) { | ~~^~~~~~ engines/composer/saveload.cpp:123:24: note: 'size' was declared here 123 | uint32 size; | ^~~~ C++ engines/director/resource.o C++ engines/director/score.o C++ engines/director/sound.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::OldScript*]': engines/composer/saveload.cpp:139:21: warning: 'delay' may be used uninitialized [-Wmaybe-uninitialized] 139 | uint32 pos, delay; | ^~~~~ engines/composer/saveload.cpp:139:16: warning: 'pos' may be used uninitialized [-Wmaybe-uninitialized] 139 | uint32 pos, delay; | ^~~ engines/composer/saveload.cpp:138:16: warning: 'id' may be used uninitialized [-Wmaybe-uninitialized] 138 | uint16 id; | ^~ C++ engines/director/sprite.o C++ engines/director/stxt.o C++ engines/director/tests.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Pipe*]': engines/composer/saveload.cpp:188:32: warning: 'tag' may be used uninitialized [-Wmaybe-uninitialized] 188 | uint32 tag; | ^~~ engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 65 | uint32 size; | ^~~~ engines/composer/saveload.cpp:69:27: warning: 'item' may be used uninitialized [-Wmaybe-uninitialized] 69 | T item; | ^~~~ engines/composer/saveload.cpp:165:24: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 165 | uint32 offset, tmp; | ^~~ engines/composer/saveload.cpp:165:16: warning: 'offset' may be used uninitialized [-Wmaybe-uninitialized] 165 | uint32 offset, tmp; | ^~~~~~ engines/composer/saveload.cpp:164:16: warning: 'id' may be used uninitialized [-Wmaybe-uninitialized] 164 | uint16 id; | ^~ C++ engines/director/transitions.o C++ engines/director/util.o C++ engines/director/window.o C++ engines/director/lingo/lingo.o C++ engines/director/lingo/lingo-builtins.o C++ engines/director/lingo/lingo-bytecode.o C++ engines/director/lingo/lingo-code.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Animation*]': engines/composer/saveload.cpp:238:24: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 238 | uint32 tmp; | ^~~ engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ In file included from engines/composer/saveload.cpp:27: ./common/serializer.h:49:30: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/composer/saveload.cpp:216:15: note: 'size' was declared here 216 | int32 size; | ^~~~ engines/composer/saveload.cpp:215:31: warning: 'param' may be used uninitialized [-Wmaybe-uninitialized] 215 | uint32 offset, state, param; | ^~~~~ engines/composer/saveload.cpp:215:24: warning: 'state' may be used uninitialized [-Wmaybe-uninitialized] 215 | uint32 offset, state, param; | ^~~~~ engines/composer/saveload.cpp:215:16: warning: 'offset' may be used uninitialized [-Wmaybe-uninitialized] 215 | uint32 offset, state, param; | ^~~~~~ engines/composer/saveload.cpp:214:24: warning: 'x' may be used uninitialized [-Wmaybe-uninitialized] 214 | uint16 animId, x, y; | ^ engines/composer/saveload.cpp:214:16: warning: 'animId' may be used uninitialized [-Wmaybe-uninitialized] 214 | uint16 animId, x, y; | ^~~~~~ C++ engines/director/lingo/lingo-codegen.o C++ engines/director/lingo/lingo-events.o engines/director/images.cpp: In member function 'virtual bool Director::DIBDecoder::loadStream(Common::SeekableReadStream&)': engines/director/images.cpp:108:64: warning: cast from type 'const void*' to type 'Common::remove_const::type' {aka 'unsigned char*'} casts away qualifiers [-Wcast-qual] 108 | *Common::remove_const::type(_surface->getBasePtr(x, y)) = 255 - *(const byte *)_surface->getBasePtr(x, y); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/director/lingo/lingo-funcs.o C++ engines/director/lingo/lingo-gr.o C++ engines/director/lingo/lingo-lex.o C++ engines/director/lingo/lingo-object.o C++ engines/director/lingo/lingo-patcher.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::PendingPageChange]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ C++ engines/director/lingo/lingo-preprocessor.o C++ engines/director/lingo/lingo-the.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::OldScript*]': engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 65 | uint32 size; | ^~~~ C++ engines/director/lingo/lingo-utils.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::QueuedScript]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncListReverse(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Pipe*]': engines/composer/saveload.cpp:84:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 84 | uint32 size; | ^~~~ engines/director/lingo/lingo.cpp: In member function 'Common::String Director::Lingo::decodeInstruction(Director::ScriptData*, uint, uint*)': engines/director/lingo/lingo.cpp:469:53: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 469 | double d = *(double *)(&i); | ^~~~~~~~~~~~~~ C++ engines/director/lingo/xlibs/aiff.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Animation*]': engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 65 | uint32 size; | ^~~~ C++ engines/director/lingo/xlibs/applecdxobj.o C++ engines/director/lingo/xlibs/askuser.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Sprite]': engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] C++ engines/director/lingo/xlibs/barakeobj.o C++ engines/director/lingo/xlibs/cdromxobj.o C++ engines/director/lingo/xlibs/darkenscreen.o C++ engines/director/lingo/xlibs/ednox.o C++ engines/director/lingo/xlibs/fileexists.o C++ engines/director/lingo/xlibs/fileio.o C++ engines/director/lingo/xlibs/findfolder.o In file included from ./common/memstream.h:25, from engines/composer/saveload.cpp:25: In member function 'void Common::WriteStream::writeSint32LE(int32)', inlined from 'void Common::Serializer::syncAsSint32LE(T&, Version, Version) [with T = int]' at ./common/serializer.h:127:2, inlined from 'virtual Common::Error Composer::ComposerEngine::loadGameState(int)' at engines/composer/saveload.cpp:360:20: ./common/stream.h:200:30: warning: 'numSamples' may be used uninitialized [-Wmaybe-uninitialized] 200 | writeUint32LE((uint32)value); | ~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/composer/saveload.cpp: In member function 'virtual Common::Error Composer::ComposerEngine::loadGameState(int)': engines/composer/saveload.cpp:359:15: note: 'numSamples' was declared here 359 | int32 numSamples; | ^~~~~~~~~~ C++ engines/director/lingo/xlibs/flushxobj.o C++ engines/director/lingo/xlibs/fplayxobj.o C++ engines/director/lingo/xlibs/gpid.o C++ engines/director/lingo/xlibs/iscd.o C++ engines/director/lingo/xlibs/ispippin.o C++ engines/director/lingo/xlibs/jitdraw3.o C++ engines/director/lingo/xlibs/jwxini.o C++ engines/director/lingo/xlibs/labeldrvxobj.o C++ engines/director/lingo/xlibs/memoryxobj.o C++ engines/director/lingo/xlibs/miscx.o C++ engines/director/lingo/xlibs/moovxobj.o C++ engines/director/lingo/xlibs/movemousexobj.o C++ engines/director/lingo/xlibs/movutils.o C++ engines/director/lingo/xlibs/orthoplayxobj.o C++ engines/director/lingo/xlibs/palxobj.o C++ engines/director/lingo/xlibs/popupmenuxobj.o C++ engines/director/lingo/xlibs/qtmovie.o C++ engines/director/lingo/xlibs/registercomponent.o C++ engines/director/lingo/xlibs/serialportxobj.o C++ engines/director/lingo/xlibs/soundjam.o C++ engines/director/lingo/xlibs/spacemgr.o C++ engines/director/lingo/xlibs/videodiscxobj.o C++ engines/director/lingo/xlibs/volumelist.o C++ engines/director/lingo/xlibs/widgetxobj.o C++ engines/director/lingo/xlibs/winxobj.o C++ engines/director/lingo/xlibs/xplayanim.o C++ engines/director/lingo/xlibs/yasix.o C++ engines/dm/champion.o C++ engines/dm/console.o C++ engines/dm/dialog.o C++ engines/dm/dm.o C++ engines/dm/dmglobals.o C++ engines/dm/dungeonman.o C++ engines/dm/eventman.o C++ engines/dm/gfx.o C++ engines/dm/group.o C++ engines/dm/inventory.o C++ engines/dm/loadsave.o C++ engines/dm/lzw.o C++ engines/dm/menus.o C++ engines/dm/metaengine.o C++ engines/dm/movesens.o C++ engines/dm/objectman.o C++ engines/dm/projexpl.o C++ engines/dm/sounds.o C++ engines/dm/text.o C++ engines/dm/timeline.o C++ engines/draci/animation.o C++ engines/draci/barchive.o C++ engines/draci/console.o C++ engines/draci/draci.o C++ engines/draci/font.o C++ engines/draci/game.o C++ engines/draci/metaengine.o C++ engines/draci/mouse.o C++ engines/draci/music.o C++ engines/draci/saveload.o C++ engines/draci/screen.o C++ engines/draci/script.o C++ engines/draci/sound.o C++ engines/draci/sprite.o C++ engines/draci/surface.o C++ engines/draci/walking.o C++ engines/dragons/actor.o C++ engines/dragons/actorresource.o C++ engines/dragons/background.o C++ engines/dragons/bag.o C++ engines/dragons/bigfile.o C++ engines/dragons/credits.o C++ engines/dragons/cursor.o C++ engines/dragons/cutscene.o C++ engines/dragons/dragonflg.o C++ engines/dragons/dragonimg.o C++ engines/dragons/dragonini.o C++ engines/dragons/dragonobd.o C++ engines/dragons/dragonrms.o C++ engines/dragons/dragonvar.o C++ engines/dragons/dragons.o C++ engines/dragons/font.o C++ engines/dragons/inventory.o C++ engines/dragons/metaengine.o C++ engines/dragons/midimusicplayer.o C++ engines/dragons/minigame1.o C++ engines/dragons/minigame2.o C++ engines/dragons/minigame3.o C++ engines/dragons/minigame4.o C++ engines/dragons/minigame5.o C++ engines/dragons/saveload.o C++ engines/dragons/scene.o C++ engines/dragons/screen.o C++ engines/dragons/scriptopcodes.o C++ engines/dragons/sequenceopcodes.o C++ engines/dragons/specialopcodes.o C++ engines/dragons/sound.o C++ engines/dragons/talk.o C++ engines/dragons/vabsound.o C++ engines/dragons/strplayer.o C++ engines/drascula/actors.o C++ engines/drascula/animation.o C++ engines/drascula/console.o C++ engines/drascula/converse.o C++ engines/drascula/drascula.o engines/dragons/minigame3.cpp: In member function 'void Dragons::Minigame3::run()': engines/dragons/minigame3.cpp:360:72: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 360 | local_56 = local_56 - *(int16 *)&UnkStruct_ARRAY_800931a0[local_50].field_0x14; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/drascula/graphics.o C++ engines/drascula/interface.o C++ engines/drascula/metaengine.o C++ engines/drascula/objects.o C++ engines/drascula/palette.o C++ engines/drascula/resource.o C++ engines/drascula/rooms.o C++ engines/drascula/saveload.o C++ engines/drascula/sound.o C++ engines/drascula/talk.o C++ engines/dreamweb/backdrop.o C++ engines/dreamweb/console.o engines/dragons/minigame1.cpp: In member function 'void Dragons::Minigame1::run()': engines/dragons/minigame1.cpp:755:83: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 755 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:759:83: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 759 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 1); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ C++ engines/dreamweb/dreamweb.o C++ engines/dreamweb/keypad.o C++ engines/dreamweb/metaengine.o C++ engines/dreamweb/monitor.o C++ engines/dreamweb/mouse.o C++ engines/dreamweb/newplace.o C++ engines/dreamweb/object.o C++ engines/dreamweb/pathfind.o C++ engines/dreamweb/people.o C++ engines/dreamweb/print.o C++ engines/dreamweb/rain.o C++ engines/dreamweb/rnca_archive.o C++ engines/dreamweb/saveload.o C++ engines/dreamweb/sound.o C++ engines/dreamweb/sprite.o C++ engines/dreamweb/stubs.o C++ engines/dreamweb/talk.o C++ engines/dreamweb/titles.o C++ engines/dreamweb/use.o C++ engines/dreamweb/vgafades.o C++ engines/dreamweb/vgagrafx.o C++ engines/freescape/area.o C++ engines/freescape/demo.o C++ engines/freescape/freescape.o C++ engines/freescape/games/castle.o C++ engines/freescape/games/dark.o C++ engines/freescape/games/driller.o C++ engines/freescape/games/eclipse.o engines/dreamweb/print.cpp: In member function 'void DreamWeb::DreamWebEngine::printBoth(const DreamWeb::GraphicsFile&, uint16*, uint16, uint8, uint8)': engines/dreamweb/print.cpp:31:18: warning: 'width' may be used uninitialized [-Wmaybe-uninitialized] 31 | multiDump(*x, y, width, height); | ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~ engines/dreamweb/print.cpp:29:15: note: 'width' declared here 29 | uint8 width, height; | ^~~~~ C++ engines/freescape/games/palettes.o C++ engines/freescape/gfx.o C++ engines/freescape/loaders/8bitBinaryLoader.o C++ engines/freescape/language/8bitDetokeniser.o engines/cryo/eden.cpp: In member function 'void Cryo::EdenGame::syncGlobalPointers(Common::Serializer)': engines/cryo/eden.cpp:6595:86: warning: 'roomCharacterIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6595:72: warning: 'characterIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~~ engines/cryo/eden.cpp:6595:60: warning: 'curAreaIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~ engines/cryo/eden.cpp:6595:47: warning: 'lastAreaIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~ engines/cryo/eden.cpp:6595:38: warning: 'areaIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~ engines/cryo/eden.cpp:6595:16: warning: 'citaAreaFirstRoomIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:102: warning: 'roomIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~ engines/cryo/eden.cpp:6594:85: warning: 'nextRoomIconIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:76: warning: 'tapeIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~ engines/cryo/eden.cpp:6594:61: warning: 'lastDialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:42: warning: 'narratorDialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:27: warning: 'nextDialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:16: warning: 'dialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~ C++ engines/freescape/language/instruction.o C++ engines/freescape/metaengine.o C++ engines/freescape/movement.o C++ engines/freescape/neo.o C++ engines/freescape/objects/geometricobject.o C++ engines/freescape/objects/sensor.o engines/cryo/eden.cpp: In member function 'void Cryo::EdenGame::syncCitadelRoomPointers(Common::Serializer)': engines/cryo/eden.cpp:6809:16: warning: 'citadelRoomIdx' may be used uninitialized [-Wmaybe-uninitialized] 6809 | uint32 citadelRoomIdx; | ^~~~~~~~~~~~~~ C++ engines/freescape/sound.o C++ engines/freescape/gfx_tinygl.o C++ engines/freescape/gfx_tinygl_texture.o C++ engines/freescape/gfx_opengl.o In file included from ./engines/cryo/eden.h:27, from ./engines/cryo/cryo.h:36, from engines/cryo/eden.cpp:37: ./common/serializer.h: In member function 'void Cryo::EdenGame::syncTapePointers(Common::Serializer)': ./common/serializer.h:49:30: warning: 'subIndex' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/cryo/eden.cpp:6824:28: note: 'subIndex' was declared here 6824 | int index, subIndex; | ^~~~~~~~ ./common/serializer.h:49:30: warning: 'index' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/cryo/eden.cpp:6824:21: note: 'index' was declared here 6824 | int index, subIndex; | ^~~~~ ./common/serializer.h:49:30: warning: 'persoIdx' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/cryo/eden.cpp:6821:13: note: 'persoIdx' was declared here 6821 | int persoIdx; | ^~~~~~~~ C++ engines/freescape/gfx_opengl_texture.o C++ engines/glk/blorb.o C++ engines/glk/conf.o C++ engines/glk/debugger.o C++ engines/glk/events.o C++ engines/glk/fonts.o C++ engines/glk/glk.o C++ engines/glk/glk_api.o C++ engines/glk/glk_dispa.o C++ engines/glk/metaengine.o C++ engines/glk/pc_speaker.o C++ engines/glk/picture.o C++ engines/glk/quetzal.o C++ engines/glk/raw_decoder.o C++ engines/glk/screen.o C++ engines/glk/selection.o C++ engines/glk/sound.o C++ engines/glk/speech.o C++ engines/glk/streams.o C++ engines/glk/time.o C++ engines/glk/unicode.o C++ engines/glk/unicode_gen.o C++ engines/glk/utils.o C++ engines/glk/windows.o C++ engines/glk/window_graphics.o C++ engines/glk/window_pair.o C++ engines/glk/window_text_buffer.o C++ engines/glk/window_text_grid.o C++ engines/glk/adrift/adrift.o C++ engines/glk/adrift/os_glk.o C++ engines/glk/adrift/scdebug.o C++ engines/glk/adrift/scevents.o C++ engines/glk/adrift/scexpr.o C++ engines/glk/adrift/scgamest.o C++ engines/glk/adrift/scinterf.o C++ engines/glk/adrift/sclibrar.o C++ engines/glk/adrift/sclocale.o C++ engines/glk/adrift/scmemos.o C++ engines/glk/adrift/scnpcs.o C++ engines/glk/adrift/scobjcts.o C++ engines/glk/adrift/scparser.o C++ engines/glk/adrift/scprintf.o C++ engines/glk/adrift/scprops.o C++ engines/glk/adrift/scresour.o C++ engines/glk/adrift/screstrs.o C++ engines/glk/adrift/scrunner.o C++ engines/glk/adrift/sctaffil.o C++ engines/glk/adrift/sctafpar.o C++ engines/glk/adrift/sctasks.o C++ engines/glk/adrift/scutils.o C++ engines/glk/adrift/scvars.o C++ engines/glk/adrift/serialization.o C++ engines/glk/adrift/sxfile.o C++ engines/glk/adrift/sxglob.o C++ engines/glk/adrift/sxutils.o C++ engines/glk/advsys/advsys.o C++ engines/glk/advsys/game.o C++ engines/glk/advsys/glk_interface.o C++ engines/glk/advsys/vm.o C++ engines/glk/agt/agil.o C++ engines/glk/agt/agt.o C++ engines/glk/agt/agtread.o C++ engines/glk/agt/agxfile.o C++ engines/glk/agt/auxfile.o C++ engines/glk/agt/debugcmd.o C++ engines/glk/agt/disassemble.o C++ engines/glk/agt/exec.o C++ engines/glk/agt/filename.o C++ engines/glk/agt/gamedata.o C++ engines/glk/agt/interface.o C++ engines/glk/agt/metacommand.o C++ engines/glk/agt/object.o C++ engines/glk/agt/os_glk.o C++ engines/glk/agt/parser.o C++ engines/glk/agt/runverb.o C++ engines/glk/agt/savegame.o C++ engines/glk/agt/token.o C++ engines/glk/agt/util.o C++ engines/glk/agt/vars.o C++ engines/glk/alan2/alan2.o C++ engines/glk/alan2/alan_version.o C++ engines/glk/alan2/args.o C++ engines/glk/alan2/debug.o C++ engines/glk/alan2/decode.o C++ engines/glk/alan2/exe.o C++ engines/glk/alan2/glkio.o C++ engines/glk/alan2/inter.o C++ engines/glk/alan2/main.o C++ engines/glk/alan2/params.o C++ engines/glk/alan2/parse.o C++ engines/glk/alan2/reverse.o C++ engines/glk/alan2/rules.o C++ engines/glk/alan2/stack.o C++ engines/glk/alan2/sysdep.o engines/glk/agt/interface.cpp: In function 'void Glk::AGT::debugout(const char*)': engines/glk/agt/interface.cpp:176:39: warning: comparison is always true due to limited range of data type [-Wtype-limits] 176 | } else if (*s >= 0 && *s <= 9) linebuff[lp++] = ' '; | ~~~^~~~ C++ engines/glk/alan2/types.o C++ engines/glk/alan3/acode.o C++ engines/glk/alan3/act.o C++ engines/glk/alan3/actor.o C++ engines/glk/alan3/alan3.o C++ engines/glk/alan3/alan_version.o C++ engines/glk/alan3/alt_info.o C++ engines/glk/alan3/attribute.o C++ engines/glk/alan3/checkentry.o C++ engines/glk/alan3/class.o C++ engines/glk/alan3/compatibility.o C++ engines/glk/alan3/container.o C++ engines/glk/alan3/current.o C++ engines/glk/alan3/debug.o C++ engines/glk/alan3/decode.o C++ engines/glk/alan3/dictionary.o C++ engines/glk/alan3/event.o C++ engines/glk/alan3/exe.o In function 'void Glk::Adrift::gsc_status_safe_strcat(char*, size_t, const char*)', inlined from 'void Glk::Adrift::gsc_status_print()' at engines/glk/adrift/os_glk.cpp:925:25, inlined from 'void Glk::Adrift::gsc_status_notify()' at engines/glk/adrift/os_glk.cpp:962:19: engines/glk/adrift/os_glk.cpp:900:24: warning: 'char* strncat(char*, const char*, size_t)' specified bound depends on the length of the source argument [-Wstringop-overflow=] 900 | strncat(dest, src, src_length < available ? src_length : available); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/glk/adrift/os_glk.cpp:897:28: note: length computed here 897 | src_length = strlen(src); | ~~~~~~^~~~~ In function 'void Glk::Adrift::gsc_status_safe_strcat(char*, size_t, const char*)', inlined from 'void Glk::Adrift::gsc_status_print()' at engines/glk/adrift/os_glk.cpp:935:25, inlined from 'void Glk::Adrift::gsc_status_notify()' at engines/glk/adrift/os_glk.cpp:962:19: engines/glk/adrift/os_glk.cpp:900:24: warning: 'char* strncat(char*, const char*, size_t)' output truncated copying between 1 and 3 bytes from a string of length 3 [-Wstringop-truncation] 900 | strncat(dest, src, src_length < available ? src_length : available); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/glk/alan3/fnmatch.o C++ engines/glk/alan3/glkio.o C++ engines/glk/alan3/instance.o C++ engines/glk/alan3/inter.o C++ engines/glk/alan3/lists.o C++ engines/glk/alan3/literal.o C++ engines/glk/alan3/location.o C++ engines/glk/alan3/main.o C++ engines/glk/alan3/msg.o C++ engines/glk/alan3/memory.o C++ engines/glk/alan3/options.o C++ engines/glk/alan3/output.o C++ engines/glk/alan3/parameter_position.o C++ engines/glk/alan3/params.o C++ engines/glk/alan3/parse.o C++ engines/glk/alan3/reverse.o C++ engines/glk/alan3/rules.o C++ engines/glk/alan3/save.o C++ engines/glk/alan3/scan.o C++ engines/glk/alan3/score.o C++ engines/glk/alan3/set.o C++ engines/glk/alan3/stack.o C++ engines/glk/alan3/state.o C++ engines/glk/alan3/state_stack.o C++ engines/glk/alan3/syntax.o C++ engines/glk/alan3/sysdep.o C++ engines/glk/alan3/syserr.o C++ engines/glk/alan3/types.o C++ engines/glk/alan3/utils.o C++ engines/glk/alan3/word.o C++ engines/glk/archetype/archetype.o C++ engines/glk/archetype/array.o C++ engines/glk/archetype/crypt.o C++ engines/glk/archetype/error.o C++ engines/glk/archetype/expression.o C++ engines/glk/archetype/game_stat.o C++ engines/glk/archetype/heap_sort.o C++ engines/glk/archetype/id_table.o C++ engines/glk/archetype/interpreter.o C++ engines/glk/archetype/keywords.o C++ engines/glk/archetype/linked_list.o C++ engines/glk/archetype/misc.o C++ engines/glk/archetype/parser.o C++ engines/glk/archetype/saveload.o C++ engines/glk/archetype/semantic.o C++ engines/glk/archetype/string.o C++ engines/glk/archetype/sys_object.o C++ engines/glk/archetype/timestamp.o C++ engines/glk/archetype/token.o C++ engines/glk/comprehend/charset.o C++ engines/glk/comprehend/comprehend.o C++ engines/glk/comprehend/debugger.o C++ engines/glk/comprehend/debugger_dumper.o C++ engines/glk/comprehend/dictionary.o C++ engines/glk/comprehend/draw_surface.o C++ engines/glk/comprehend/file_buf.o C++ engines/glk/comprehend/game_cc.o C++ engines/glk/comprehend/game.o C++ engines/glk/comprehend/game_data.o C++ engines/glk/comprehend/game_oo.o engines/cryo/eden.cpp: In member function 'void Cryo::EdenGame::syncGlobalValues(Common::Serializer)': engines/cryo/eden.cpp:6690:14: warning: 'autoDialog' may be used uninitialized [-Wmaybe-uninitialized] 6690 | byte autoDialog; | ^~~~~~~~~~ C++ engines/glk/comprehend/game_opcodes.o C++ engines/glk/comprehend/game_tm.o C++ engines/glk/comprehend/game_tr1.o C++ engines/glk/comprehend/game_tr2.o C++ engines/glk/comprehend/pics.o C++ engines/glk/glulx/accel.o In function 'void Glk::AGT::restore_input()', inlined from 'Glk::AGT::rbool Glk::AGT::parse()' at engines/glk/agt/parser.cpp:1369:16: engines/glk/agt/parser.cpp:168:24: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 24 bytes from a string of length 4999 [-Wstringop-truncation] 168 | strncpy(in_text[i], in_text_back[i], 24); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'void Glk::AGT::restore_input()', inlined from 'Glk::AGT::rbool Glk::AGT::parse()' at engines/glk/agt/parser.cpp:1385:17: engines/glk/agt/parser.cpp:168:24: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 24 bytes from a string of length 4999 [-Wstringop-truncation] 168 | strncpy(in_text[i], in_text_back[i], 24); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'void Glk::AGT::save_input()', inlined from 'Glk::AGT::rbool Glk::AGT::parse()' at engines/glk/agt/parser.cpp:1403:12: engines/glk/agt/parser.cpp:157:24: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 24 bytes from a string of length 4999 [-Wstringop-truncation] 157 | strncpy(in_text_back[i], in_text[i], 24); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/glk/glulx/exec.o C++ engines/glk/glulx/float.o C++ engines/glk/glulx/funcs.o C++ engines/glk/glulx/gestalt.o C++ engines/glk/glulx/glkop.o C++ engines/glk/glulx/glulx.o C++ engines/glk/glulx/operand.o C++ engines/glk/glulx/heap.o C++ engines/glk/glulx/search.o C++ engines/glk/glulx/serial.o C++ engines/glk/glulx/string.o C++ engines/glk/glulx/vm.o C++ engines/glk/hugo/heexpr.o C++ engines/glk/hugo/heglk.o C++ engines/glk/hugo/hemedia.o C++ engines/glk/hugo/hemisc.o C++ engines/glk/hugo/heobject.o C++ engines/glk/hugo/heparse.o C++ engines/glk/hugo/heres.o C++ engines/glk/hugo/herun.o C++ engines/glk/hugo/heset.o C++ engines/glk/hugo/htokens.o C++ engines/glk/hugo/hugo.o C++ engines/glk/hugo/resource_archive.o C++ engines/glk/hugo/stringfn.o C++ engines/glk/jacl/display.o C++ engines/glk/jacl/encapsulate.o C++ engines/glk/jacl/errors.o C++ engines/glk/jacl/findroute.o C++ engines/glk/jacl/glk_saver.o C++ engines/glk/jacl/interpreter.o C++ engines/glk/jacl/jacl.o C++ engines/glk/jacl/jacl_main.o C++ engines/glk/jacl/jpp.o C++ engines/glk/jacl/libcsv.o C++ engines/glk/jacl/loader.o C++ engines/glk/jacl/logging.o C++ engines/glk/jacl/parser.o C++ engines/glk/jacl/resolvers.o C++ engines/glk/jacl/utils.o C++ engines/glk/level9/bitmap.o C++ engines/glk/level9/level9.o C++ engines/glk/level9/level9_main.o C++ engines/glk/level9/os_glk.o C++ engines/glk/magnetic/emu.o C++ engines/glk/magnetic/glk.o C++ engines/glk/magnetic/magnetic.o C++ engines/glk/quest/geas_file.o C++ engines/glk/quest/geas_glk.o C++ engines/glk/quest/geas_runner.o C++ engines/glk/quest/geas_state.o C++ engines/glk/quest/geas_util.o C++ engines/glk/quest/quest.o C++ engines/glk/quest/read_file.o C++ engines/glk/quest/string.o engines/glk/hugo/hemisc.cpp: In member function 'void Glk::Hugo::Hugo::ContextCommand()': engines/glk/hugo/hemisc.cpp:557:24: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 64 bytes from a string of length 1280 [-Wstringop-truncation] 557 | strncpy(context_command[context_commands], cc = GetWord(n), 64); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/glk/quest/streams.o C++ engines/glk/scott/c64_checksums.o C++ engines/glk/scott/command_parser.o C++ engines/glk/scott/decompress_text.o C++ engines/glk/scott/decompress_z80.o C++ engines/glk/scott/definitions.o C++ engines/glk/scott/disk_image.o C++ engines/glk/scott/load_game.o C++ engines/glk/scott/game_info.o C++ engines/glk/scott/game_specific.o C++ engines/glk/scott/globals.o C++ engines/glk/scott/gremlins.o C++ engines/glk/scott/hulk.o C++ engines/glk/scott/layout_text.o C++ engines/glk/scott/line_drawing.o C++ engines/glk/scott/load_ti99_4a.o C++ engines/glk/scott/resource.o C++ engines/glk/scott/restore_state.o C++ engines/glk/scott/ring_buffer.o C++ engines/glk/scott/robin_of_sherwood.o C++ engines/glk/scott/saga_draw.o C++ engines/glk/scott/scott.o C++ engines/glk/scott/seas_of_blood.o C++ engines/glk/scott/ti99_4a_terp.o C++ engines/glk/scott/unp64/unp64.o C++ engines/glk/scott/unp64/6502_emu.o C++ engines/glk/scott/unp64/exo_util.o C++ engines/glk/scott/unp64/scanners/scanners.o C++ engines/glk/scott/unp64/scanners/action_packer.o C++ engines/glk/scott/unp64/scanners/byte_boiler.o C++ engines/glk/scott/unp64/scanners/caution.o C++ engines/glk/scott/unp64/scanners/ccs.o C++ engines/glk/scott/unp64/scanners/cruel.o In file included from ./engines/glk/hugo/hugo.h:33, from engines/glk/hugo/hugo.cpp:22: In constructor 'Glk::Hugo::StringFunctions::StringFunctions()', inlined from 'Glk::Hugo::Hugo::Hugo(OSystem*, const Glk::GlkGameDescription&)' at engines/glk/hugo/hugo.cpp:73:40: ./engines/glk/hugo/stringfn.h:45:29: warning: array subscript 2 is above array bounds of 'char [2][1025]' [-Warray-bounds] 45 | Common::fill(&_tempString[0][0], &_tempString[NUM_TEMPSTRINGS][1025], '\0'); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/stringfn.h: In constructor 'Glk::Hugo::Hugo::Hugo(OSystem*, const Glk::GlkGameDescription&)': ./engines/glk/hugo/stringfn.h:39:14: note: while referencing 'Glk::Hugo::StringFunctions::_tempString' 39 | char _tempString[NUM_TEMPSTRINGS][1025]; | ^~~~~~~~~~~ engines/glk/hugo/hugo.cpp:93:21: warning: array subscript 2 is above array bounds of 'long int [2][1024]' [-Warray-bounds] 93 | Common::fill(&resids[0][0], &resids[2][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/hugo.h:72:14: note: while referencing 'Glk::Hugo::Hugo::resids' 72 | long resids[2][MAXRES]; | ^~~~~~ engines/glk/hugo/hugo.cpp:97:21: warning: array subscript 32 is above array bounds of 'char [32][64]' [-Warray-bounds] 97 | Common::fill(&context_command[0][0], &context_command[MAX_CONTEXT_COMMANDS][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/hugo.h:106:14: note: while referencing 'Glk::Hugo::Hugo::context_command' 106 | char context_command[MAX_CONTEXT_COMMANDS][64]; | ^~~~~~~~~~~~~~~ engines/glk/hugo/hugo.cpp:101:21: warning: array subscript 1024 is above array bounds of 'int [1024][5]' [-Warray-bounds] 101 | Common::fill(&undostack[0][0], &undostack[MAXUNDO][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/hugo.h:131:13: note: while referencing 'Glk::Hugo::Hugo::undostack' 131 | int undostack[MAXUNDO][5]; | ^~~~~~~~~ C++ engines/glk/scott/unp64/scanners/eca.o C++ engines/glk/scott/unp64/scanners/exomizer.o C++ engines/glk/scott/unp64/scanners/expert.o engines/glk/magnetic/magnetic.cpp: In constructor 'Glk::Magnetic::Magnetic::Magnetic(OSystem*, const Glk::GlkGameDescription&)': engines/glk/magnetic/magnetic.cpp:76:21: warning: array subscript 2 is above array bounds of 'Glk::Magnetic::type32 [2][18]' {aka 'unsigned int [2][18]'} [-Warray-bounds] 76 | Common::fill(&undo_regs[0][0], &undo_regs[2][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from engines/glk/magnetic/magnetic.cpp:22: ./engines/glk/magnetic/magnetic.h:225:16: note: while referencing 'Glk::Magnetic::Magnetic::undo_regs' 225 | type32 undo_regs[2][18], undo_pc, undo_size; | ^~~~~~~~~ C++ engines/glk/scott/unp64/scanners/master_compressor.o C++ engines/glk/scott/unp64/scanners/megabyte.o C++ engines/glk/scott/unp64/scanners/pu_crunch.o C++ engines/glk/scott/unp64/scanners/section8.o C++ engines/glk/scott/unp64/scanners/tbc_multicomp.o C++ engines/glk/scott/unp64/scanners/tcs_crunch.o C++ engines/glk/scott/unp64/scanners/xtc.o C++ engines/glk/tads/os_banners.o C++ engines/glk/tads/os_buffer.o C++ engines/glk/tads/os_glk.o C++ engines/glk/tads/os_frob_tads.o C++ engines/glk/tads/os_parse.o C++ engines/glk/tads/tads.o C++ engines/glk/tads/tads2/built_in.o C++ engines/glk/tads/tads2/character_map.o engines/glk/hugo/hemisc.cpp: In member function 'void Glk::Hugo::Hugo::GetCommand()': engines/glk/hugo/hemisc.cpp:882:16: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 255 bytes from a string of length 1280 [-Wstringop-truncation] 882 | strncpy(a, GetWord(var[prompt]), 255); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/glk/tads/tads2/command_line.o engines/glk/jacl/jacl_main.cpp: In function 'void Glk::JACL::get_string(char*)': engines/glk/jacl/jacl_main.cpp:967:16: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 255 bytes from a string of length 255 [-Wstringop-truncation] 967 | strncpy(string_buffer, cx, 255); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/glk/tads/tads2/data.o C++ engines/glk/tads/tads2/debug.o C++ engines/glk/tads/tads2/error.o C++ engines/glk/tads/tads2/error_handling.o C++ engines/glk/tads/tads2/error_message.o C++ engines/glk/tads/tads2/execute_command.o C++ engines/glk/tads/tads2/file_io.o C++ engines/glk/tads/tads2/get_string.o C++ engines/glk/tads/tads2/line_source_file.o C++ engines/glk/tads/tads2/list.o C++ engines/glk/tads/tads2/ltk.o C++ engines/glk/tads/tads2/memory_cache.o C++ engines/glk/tads/tads2/memory_cache_heap.o C++ engines/glk/tads/tads2/memory_cache_swap.o C++ engines/glk/tads/tads2/object.o C++ engines/glk/tads/tads2/os.o C++ engines/glk/tads/tads2/output.o C++ engines/glk/tads/tads2/play.o C++ engines/glk/tads/tads2/post_compilation.o C++ engines/glk/tads/tads2/qa_scriptor.o C++ engines/glk/tads/tads2/regex.o C++ engines/glk/tads/tads2/run.o C++ engines/glk/tads/tads2/runstat.o C++ engines/glk/tads/tads2/runtime_app.o C++ engines/glk/tads/tads2/runtime_driver.o C++ engines/glk/tads/tads2/tads2.o C++ engines/glk/tads/tads2/tokenizer.o C++ engines/glk/tads/tads2/tokenizer_hash.o C++ engines/glk/tads/tads2/vocabulary.o C++ engines/glk/tads/tads2/vocabulary_parser.o C++ engines/glk/tads/tads3/tads3.o C++ engines/glk/zcode/bitmap_font.o C++ engines/glk/zcode/config.o C++ engines/glk/zcode/zcode.o C++ engines/glk/zcode/glk_interface.o C++ engines/glk/zcode/mem.o C++ engines/glk/zcode/pics.o C++ engines/glk/zcode/pics_decoder.o C++ engines/glk/zcode/processor.o C++ engines/glk/zcode/processor_buffer.o C++ engines/glk/zcode/processor_input.o C++ engines/glk/zcode/processor_maths.o C++ engines/glk/zcode/processor_mem.o C++ engines/glk/zcode/processor_objects.o C++ engines/glk/zcode/processor_screen.o engines/glk/tads/tads2/qa_scriptor.cpp: In function 'char* Glk::TADS::TADS2::qasgets(char*, int)': engines/glk/tads/tads2/qa_scriptor.cpp:107:35: warning: comparison is always false due to limited range of data type [-Wtype-limits] 107 | } else if ((int)c == EOF) { | ^ C++ engines/glk/zcode/processor_streams.o C++ engines/glk/zcode/processor_table.o C++ engines/glk/zcode/processor_text.o C++ engines/glk/zcode/processor_variables.o C++ engines/glk/zcode/processor_windows.o C++ engines/glk/zcode/quetzal.o C++ engines/glk/zcode/screen.o C++ engines/glk/zcode/sound_folder.o C++ engines/glk/zcode/windows.o C++ engines/glk/detection.o C++ engines/glk/adrift/detection.o C++ engines/glk/advsys/detection.o C++ engines/glk/agt/detection.o C++ engines/glk/alan2/detection.o C++ engines/glk/alan3/detection.o C++ engines/glk/archetype/detection.o C++ engines/glk/comprehend/detection.o C++ engines/glk/glulx/detection.o C++ engines/glk/hugo/detection.o C++ engines/glk/jacl/detection.o C++ engines/glk/level9/detection.o C++ engines/glk/magnetic/detection.o C++ engines/glk/quest/detection.o C++ engines/glk/scott/detection.o C++ engines/glk/tads/detection.o C++ engines/glk/zcode/detection.o C++ engines/gnap/character.o C++ engines/gnap/datarchive.o C++ engines/gnap/debugger.o C++ engines/gnap/gamesys.o C++ engines/gnap/gnap.o C++ engines/gnap/grid.o C++ engines/gnap/menu.o C++ engines/gnap/metaengine.o C++ engines/gnap/music.o C++ engines/gnap/resource.o C++ engines/gnap/sound.o C++ engines/gnap/scenes/arcade.o C++ engines/gnap/scenes/groupcs.o C++ engines/gnap/scenes/group0.o C++ engines/gnap/scenes/group1.o C++ engines/gnap/scenes/group2.o C++ engines/gnap/scenes/group3.o C++ engines/gnap/scenes/group4.o C++ engines/gnap/scenes/group5.o C++ engines/gnap/scenes/intro.o C++ engines/gnap/scenes/scenecore.o C++ engines/gob/anifile.o C++ engines/gob/aniobject.o C++ engines/gob/backbuffer.o C++ engines/gob/cheater.o C++ engines/gob/cheater_geisha.o C++ engines/gob/cmpfile.o C++ engines/gob/console.o C++ engines/gob/databases.o In file included from ./graphics/pixelformat.h:26, from ./common/system.h:30, from ./engines/glk/glk.h:27, from ./engines/glk/glk_api.h:25, from ./engines/glk/magnetic/magnetic.h:28, from engines/glk/magnetic/glk.cpp:23: In constructor 'Common::String::String(const char*)', inlined from 'void Glk::Magnetic::Magnetic::gms_main()' at engines/glk/magnetic/glk.cpp:3909:26: ./common/str.h:72:55: warning: pointer used after 'void free(void*)' [-Wuse-after-free] 72 | String(const char *str) : BaseString(str) {} | ^ engines/glk/magnetic/glk.cpp: In member function 'void Glk::Magnetic::Magnetic::gms_main()': engines/glk/magnetic/glk.cpp:3901:21: note: call to 'void free(void*)' here 3901 | free(text_file); | ~~~~^~~~~~~~~~~ C++ engines/gob/dataio.o C++ engines/gob/dbase.o C++ engines/gob/decfile.o C++ engines/gob/draw.o C++ engines/gob/draw_v1.o C++ engines/gob/draw_v2.o C++ engines/gob/draw_v7.o C++ engines/gob/draw_bargon.o C++ engines/gob/draw_fascin.o C++ engines/gob/draw_playtoons.o C++ engines/gob/expression.o C++ engines/gob/game.o C++ engines/gob/global.o C++ engines/gob/gob.o C++ engines/gob/goblin.o C++ engines/gob/goblin_v1.o C++ engines/gob/goblin_v2.o C++ engines/gob/goblin_v3.o C++ engines/gob/goblin_v4.o C++ engines/gob/goblin_v7.o C++ engines/gob/hotspots.o C++ engines/gob/iniconfig.o C++ engines/gob/init.o C++ engines/gob/init_geisha.o C++ engines/gob/init_v1.o C++ engines/gob/init_v2.o C++ engines/gob/init_fascin.o C++ engines/gob/init_v3.o C++ engines/gob/init_v4.o C++ engines/gob/init_v6.o C++ engines/gob/init_v7.o C++ engines/gob/inter.o C++ engines/gob/inter_v1.o C++ engines/gob/inter_geisha.o C++ engines/gob/inter_v2.o C++ engines/gob/inter_bargon.o C++ engines/gob/inter_fascin.o C++ engines/gob/inter_littlered.o C++ engines/gob/inter_inca2.o C++ engines/gob/inter_playtoons.o C++ engines/gob/inter_v3.o C++ engines/gob/inter_v4.o C++ engines/gob/inter_v5.o C++ engines/gob/inter_v6.o C++ engines/gob/inter_v7.o C++ engines/gob/map.o C++ engines/gob/map_v1.o C++ engines/gob/map_v2.o C++ engines/gob/metaengine.o C++ engines/gob/mult.o C++ engines/gob/mult_v1.o C++ engines/gob/mult_v2.o C++ engines/gob/palanim.o C++ engines/gob/resources.o C++ engines/gob/rxyfile.o C++ engines/gob/scenery.o C++ engines/gob/scenery_v1.o C++ engines/gob/scenery_v2.o C++ engines/gob/script.o C++ engines/gob/surface.o C++ engines/gob/totfile.o C++ engines/gob/util.o C++ engines/gob/variables.o C++ engines/gob/video.o C++ engines/gob/video_v1.o C++ engines/gob/video_v2.o C++ engines/gob/video_v6.o C++ engines/gob/videoplayer.o C++ engines/gob/demos/demoplayer.o C++ engines/gob/demos/scnplayer.o C++ engines/gob/demos/batplayer.o C++ engines/gob/pregob/pregob.o C++ engines/gob/pregob/txtfile.o C++ engines/gob/pregob/gctfile.o C++ engines/gob/pregob/seqfile.o C++ engines/gob/pregob/onceupon/onceupon.o C++ engines/gob/pregob/onceupon/abracadabra.o C++ engines/gob/pregob/onceupon/babayaga.o C++ engines/gob/pregob/onceupon/title.o C++ engines/gob/pregob/onceupon/parents.o C++ engines/gob/pregob/onceupon/stork.o C++ engines/gob/pregob/onceupon/chargenchild.o C++ engines/gob/minigames/geisha/evilfish.o C++ engines/gob/minigames/geisha/oko.o C++ engines/gob/minigames/geisha/meter.o C++ engines/gob/minigames/geisha/diving.o C++ engines/gob/minigames/geisha/mouth.o C++ engines/gob/minigames/geisha/submarine.o C++ engines/gob/minigames/geisha/penetration.o C++ engines/gob/save/savefile.o C++ engines/gob/save/savehandler.o C++ engines/gob/save/saveload.o C++ engines/gob/save/saveload_v2.o C++ engines/gob/save/saveload_v3.o C++ engines/gob/save/saveload_v4.o C++ engines/gob/save/saveload_v6.o C++ engines/gob/save/saveload_v7.o C++ engines/gob/save/saveload_adibou1.o C++ engines/gob/save/saveload_geisha.o C++ engines/gob/save/saveload_fascin.o C++ engines/gob/save/saveload_ajworld.o C++ engines/gob/save/saveload_inca2.o C++ engines/gob/save/saveload_playtoons.o C++ engines/gob/save/saveconverter.o C++ engines/gob/save/saveconverter_v2.o C++ engines/gob/save/saveconverter_v3.o C++ engines/gob/save/saveconverter_v4.o C++ engines/gob/sound/sound.o C++ engines/gob/sound/sounddesc.o C++ engines/gob/sound/pcspeaker.o C++ engines/gob/sound/adlib.o C++ engines/gob/sound/musplayer.o C++ engines/gob/sound/adlplayer.o C++ engines/gob/sound/infogrames.o C++ engines/gob/sound/protracker.o C++ engines/gob/sound/soundmixer.o C++ engines/gob/sound/soundblaster.o C++ engines/gob/sound/cdrom.o C++ engines/gob/sound/bgatmosphere.o C++ engines/griffon/combat.o C++ engines/griffon/console.o C++ engines/griffon/cutscenes.o C++ engines/griffon/dialogs.o C++ engines/griffon/draw.o C++ engines/griffon/engine.o C++ engines/griffon/gfx.o C++ engines/griffon/griffon.o C++ engines/griffon/input.o C++ engines/griffon/logic.o C++ engines/griffon/metaengine.o C++ engines/griffon/resources.o C++ engines/griffon/saveload.o C++ engines/griffon/sound.o C++ engines/grim/costume/bitmap_component.o C++ engines/grim/costume/chore.o C++ engines/grim/costume/colormap_component.o C++ engines/grim/costume/component.o C++ engines/grim/costume/head.o C++ engines/grim/costume/keyframe_component.o C++ engines/grim/costume/lua_var_component.o C++ engines/grim/costume/material_component.o C++ engines/grim/costume/main_model_component.o C++ engines/grim/costume/mesh_component.o C++ engines/grim/costume/model_component.o C++ engines/grim/costume/sound_component.o C++ engines/grim/costume/sprite_component.o C++ engines/grim/costume/anim_component.o C++ engines/grim/emi/costume/emianim_component.o C++ engines/grim/emi/costume/emichore.o C++ engines/grim/emi/costume/emihead.o C++ engines/grim/emi/costume/emiluavar_component.o C++ engines/grim/emi/costume/emiluacode_component.o C++ engines/grim/emi/costume/emimesh_component.o C++ engines/grim/emi/costume/emiskel_component.o C++ engines/grim/emi/costume/emisprite_component.o C++ engines/grim/emi/costume/emitexi_component.o C++ engines/grim/emi/sound/aifftrack.o C++ engines/grim/emi/sound/mp3track.o C++ engines/grim/emi/sound/scxtrack.o C++ engines/grim/emi/sound/vimatrack.o C++ engines/grim/emi/sound/track.o C++ engines/grim/emi/sound/emisound.o C++ engines/grim/emi/sound/codecs/scx.o C++ engines/grim/emi/animationemi.o C++ engines/grim/emi/costumeemi.o C++ engines/grim/emi/emi.o C++ engines/grim/emi/modelemi.o C++ engines/grim/emi/skeleton.o C++ engines/grim/emi/poolsound.o C++ engines/grim/emi/layer.o C++ engines/grim/emi/lua_v2.o C++ engines/grim/emi/lua_v2_actor.o C++ engines/grim/emi/lua_v2_sound.o C++ engines/grim/emi/emi_registry.o C++ engines/grim/imuse/imuse.o C++ engines/grim/imuse/imuse_mcmp_mgr.o C++ engines/grim/imuse/imuse_music.o C++ engines/grim/imuse/imuse_script.o C++ engines/grim/imuse/imuse_sndmgr.o C++ engines/grim/imuse/imuse_tables.o C++ engines/grim/imuse/imuse_track.o C++ engines/grim/lua/lapi.o C++ engines/grim/lua/lauxlib.o C++ engines/grim/lua/lbuffer.o C++ engines/grim/lua/lbuiltin.o C++ engines/grim/lua/ldo.o C++ engines/grim/lua/lfunc.o C++ engines/grim/lua/lgc.o C++ engines/grim/lua/liolib.o C++ engines/grim/lua/llex.o C++ engines/grim/lua/lmathlib.o C++ engines/grim/lua/lmem.o C++ engines/grim/lua/lobject.o C++ engines/grim/lua/lrestore.o C++ engines/grim/lua/lsave.o C++ engines/grim/lua/lstate.o C++ engines/grim/lua/lstring.o C++ engines/grim/lua/lstrlib.o C++ engines/grim/lua/lstx.o C++ engines/grim/lua/ltable.o C++ engines/grim/lua/ltask.o C++ engines/grim/lua/ltm.o C++ engines/grim/lua/lundump.o C++ engines/grim/lua/lvm.o C++ engines/grim/lua/lzio.o C++ engines/grim/movie/codecs/codec48.o C++ engines/grim/movie/codecs/blocky8.o C++ engines/grim/movie/codecs/vima.o C++ engines/grim/movie/codecs/blocky16.o C++ engines/grim/movie/codecs/smush_decoder.o C++ engines/grim/movie/bink.o C++ engines/grim/movie/mpeg.o C++ engines/grim/movie/movie.o C++ engines/grim/movie/quicktime.o C++ engines/grim/movie/smush.o C++ engines/grim/remastered/commentary.o C++ engines/grim/remastered/hotspot.o C++ engines/grim/remastered/lua_remastered.o In function 'void Grim::addnchar(const char*, int32)', inlined from 'void Grim::addstr(const char*)' at engines/grim/lua/lstrlib.cpp:25:10, inlined from 'void Grim::str_rep()' at engines/grim/lua/lstrlib.cpp:75:9: engines/grim/lua/lstrlib.cpp:20:16: warning: 'char* strncpy(char*, const char*, size_t)' output truncated before terminating nul copying as many bytes from a string as its length [-Wstringop-truncation] 20 | strncpy(b, s, n); | ~~~~~~~^~~~~~~~~ In function 'void Grim::addstr(const char*)', inlined from 'void Grim::str_rep()' at engines/grim/lua/lstrlib.cpp:75:9: engines/grim/lua/lstrlib.cpp:25:27: note: length computed here 25 | addnchar(s, strlen(s)); | ~~~~~~^~~ C++ engines/grim/remastered/overlay.o C++ engines/grim/update/packfile.o C++ engines/grim/update/mscab.o C++ engines/grim/update/lang_filter.o C++ engines/grim/update/update.o C++ engines/grim/actor.o C++ engines/grim/animation.o C++ engines/grim/bitmap.o C++ engines/grim/costume.o C++ engines/grim/color.o C++ engines/grim/colormap.o C++ engines/grim/debug.o In function 'void Grim::addnchar(const char*, int32)', inlined from 'void Grim::addstr(const char*)' at engines/grim/lua/lstrlib.cpp:25:10, inlined from 'void Grim::str_gsub()' at engines/grim/lua/lstrlib.cpp:405:8: engines/grim/lua/lstrlib.cpp:20:16: warning: 'char* strncpy(char*, const char*, size_t)' output truncated before terminating nul copying as many bytes from a string as its length [-Wstringop-truncation] 20 | strncpy(b, s, n); | ~~~~~~~^~~~~~~~~ In function 'void Grim::addstr(const char*)', inlined from 'void Grim::str_gsub()' at engines/grim/lua/lstrlib.cpp:405:8: engines/grim/lua/lstrlib.cpp:25:27: note: length computed here 25 | addnchar(s, strlen(s)); | ~~~~~~^~~ C++ engines/grim/font.o C++ engines/grim/gfx_base.o C++ engines/grim/gfx_opengl_shaders.o C++ engines/grim/gfx_opengl.o C++ engines/grim/grim.o C++ engines/grim/grim_controls.o C++ engines/grim/inputdialog.o C++ engines/grim/iris.o C++ engines/grim/keyframe.o C++ engines/grim/lab.o C++ engines/grim/lipsync.o C++ engines/grim/localize.o C++ engines/grim/lua.o C++ engines/grim/lua_v1.o C++ engines/grim/lua_v1_actor.o C++ engines/grim/lua_v1_graphics.o C++ engines/grim/lua_v1_set.o C++ engines/grim/lua_v1_sound.o C++ engines/grim/lua_v1_text.o C++ engines/grim/metaengine.o In file included from engines/grim/update/update.cpp:23: In destructor 'virtual Common::SearchSet::~SearchSet()', inlined from 'virtual Common::SearchSet::~SearchSet()' at ./common/archive.h:242:34, inlined from 'Common::Archive* Grim::loadUpdateArchive(Common::SeekableReadStream*)' at engines/grim/update/update.cpp:40:10: ./common/archive.h:242:41: warning: array subscript 'Common::SearchSet::__as_base [0]' is partly outside array bounds of 'unsigned char [24]' [-Warray-bounds] 242 | virtual ~SearchSet() { clear(); } | ^ engines/grim/update/update.cpp: In function 'Common::Archive* Grim::loadUpdateArchive(Common::SeekableReadStream*)': engines/grim/update/update.cpp:36:80: note: object of size 24 allocated by 'operator new' 36 | Common::Archive *update = new LangFilter(cab, g_grim->getGameLanguage()); | ^ C++ engines/grim/material.o C++ engines/grim/model.o C++ engines/grim/objectstate.o C++ engines/grim/primitives.o C++ engines/grim/patchr.o C++ engines/grim/registry.o C++ engines/grim/resource.o C++ engines/grim/savegame.o C++ engines/grim/set.o C++ engines/grim/sector.o C++ engines/grim/sound.o C++ engines/grim/sprite.o C++ engines/grim/textobject.o C++ engines/grim/textsplit.o C++ engines/grim/object.o C++ engines/grim/debugger.o C++ engines/grim/md5check.o C++ engines/grim/md5checkdialog.o C++ engines/grim/gfx_tinygl.o C++ engines/groovie/logic/cell.o C++ engines/groovie/video/player.o C++ engines/groovie/video/vdx.o C++ engines/groovie/cursor.o C++ engines/groovie/debug.o C++ engines/groovie/font.o C++ engines/groovie/graphics.o C++ engines/groovie/groovie.o C++ engines/groovie/lzss.o C++ engines/groovie/metaengine.o C++ engines/groovie/music.o C++ engines/groovie/resource.o C++ engines/groovie/saveload.o C++ engines/groovie/script.o C++ engines/groovie/logic/beehive.o C++ engines/groovie/logic/cake.o C++ engines/groovie/logic/gallery.o C++ engines/groovie/logic/mousetrap.o C++ engines/groovie/logic/othello.o C++ engines/groovie/logic/pente.o C++ engines/groovie/logic/tlcgame.o C++ engines/groovie/logic/triangle.o C++ engines/groovie/logic/winerack.o C++ engines/groovie/video/roq.o C++ engines/hadesch/metaengine.o C++ engines/hadesch/pod_file.o C++ engines/hadesch/tag_file.o C++ engines/hadesch/pod_image.o C++ engines/hadesch/video.o C++ engines/hadesch/hadesch.o C++ engines/hadesch/baptr.o C++ engines/hadesch/rooms/olympus.o C++ engines/hadesch/rooms/walloffame.o C++ engines/hadesch/rooms/argo.o C++ engines/hadesch/rooms/crete.o C++ engines/hadesch/rooms/minos.o C++ engines/hadesch/rooms/daedalus.o C++ engines/hadesch/rooms/seriphos.o C++ engines/hadesch/rooms/medisle.o C++ engines/hadesch/rooms/troy.o C++ engines/hadesch/rooms/quiz.o C++ engines/hadesch/rooms/minotaur.o C++ engines/hadesch/rooms/catacombs.o C++ engines/hadesch/rooms/priam.o C++ engines/hadesch/rooms/athena.o C++ engines/hadesch/rooms/volcano.o C++ engines/hadesch/rooms/riverstyx.o C++ engines/hadesch/rooms/hadesthrone.o C++ engines/hadesch/rooms/credits.o C++ engines/hadesch/rooms/intro.o C++ engines/hadesch/rooms/ferry.o C++ engines/hadesch/rooms/options.o engines/groovie/logic/tlcgame.cpp: In member function 'void Groovie::TlcGame::tatResultQuest()': engines/groovie/logic/tlcgame.cpp:916:90: warning: iteration 8 invokes undefined behavior [-Waggressive-loop-optimizations] 916 | int score = _tatQuestions[questIdx].answerData[selectedAns].binScore[iBin]; | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ engines/groovie/logic/tlcgame.cpp:915:33: note: within this loop 915 | for (int iBin = 0; iBin < 16; iBin++) { | ~~~~~^~~~ C++ engines/hadesch/rooms/monster.o C++ engines/hadesch/rooms/monster/projectile.o engines/groovie/logic/tlcgame.cpp: In member function 'void Groovie::TlcGame::tatLoadDB()': engines/groovie/logic/tlcgame.cpp:871:87: warning: iteration 8 invokes undefined behavior [-Waggressive-loop-optimizations] 871 | _tatQuestions[iQuest].answerData[iAns].binScore[iBin] = tataidbfile->readByte(); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/groovie/logic/tlcgame.cpp:870:49: note: within this loop 870 | for (int iBin = 0; iBin < 16; iBin++) { | ~~~~~^~~~ C++ engines/hadesch/rooms/monster/typhoon.o C++ engines/hadesch/rooms/monster/cyclops.o C++ engines/hadesch/rooms/monster/illusion.o C++ engines/hadesch/rooms/medusa.o C++ engines/hadesch/rooms/trojan.o C++ engines/hadesch/gfx_context.o C++ engines/hadesch/ambient.o C++ engines/hadesch/herobelt.o C++ engines/hadesch/hotzone.o C++ engines/hadesch/table.o C++ engines/hadesch/persistent.o C++ engines/hdb/ai-bots.o C++ engines/hdb/ai-cinematic.o C++ engines/hdb/ai-funcs.o C++ engines/hdb/ai-init.o C++ engines/hdb/ai-inventory.o C++ engines/hdb/ai-lists.o C++ engines/hdb/ai-player.o C++ engines/hdb/ai-use.o C++ engines/hdb/ai-waypoint.o C++ engines/hdb/file-manager.o C++ engines/hdb/gfx.o C++ engines/hdb/hdb.o C++ engines/hdb/input.o engines/groovie/logic/triangle.cpp: In member function 'int8 Groovie::TriangleGame::sub03(int8)': engines/groovie/logic/triangle.cpp:170:29: warning: 'tempMoves' may be used uninitialized [-Wmaybe-uninitialized] 170 | pos = tempMoves[0]; // This is uninitalized in this branch | ~~~~^~~~~~~~~~~~~~ engines/groovie/logic/triangle.cpp:129:14: note: 'tempMoves' declared here 129 | int8 tempMoves[132]; | ^~~~~~~~~ C++ engines/hdb/lua-script.o C++ engines/hdb/map.o C++ engines/hdb/menu.o C++ engines/hdb/metaengine.o C++ engines/hdb/sound.o C++ engines/hdb/saveload.o C++ engines/hdb/window.o C++ engines/hopkins/anim.o C++ engines/hopkins/computer.o C++ engines/hopkins/debugger.o C++ engines/hopkins/dialogs.o C++ engines/hopkins/events.o C++ engines/hopkins/files.o C++ engines/hopkins/font.o C++ engines/hopkins/graphics.o C++ engines/hopkins/globals.o C++ engines/hopkins/hopkins.o C++ engines/hopkins/lines.o C++ engines/hopkins/menu.o C++ engines/hopkins/metaengine.o C++ engines/hopkins/objects.o C++ engines/hopkins/saveload.o C++ engines/hopkins/script.o C++ engines/hopkins/sound.o C++ engines/hopkins/talk.o C++ engines/hugo/console.o C++ engines/hugo/dialogs.o C++ engines/hugo/display.o C++ engines/hugo/file.o C++ engines/hugo/file_v1d.o C++ engines/hugo/file_v2d.o C++ engines/hugo/file_v3d.o C++ engines/hugo/file_v1w.o C++ engines/hugo/file_v2w.o C++ engines/hugo/hugo.o C++ engines/hugo/intro.o C++ engines/hugo/inventory.o C++ engines/hugo/metaengine.o C++ engines/hugo/mouse.o C++ engines/hugo/object_v1d.o C++ engines/hugo/object.o C++ engines/hugo/object_v1w.o C++ engines/hugo/object_v2d.o C++ engines/hugo/object_v3d.o C++ engines/hugo/parser.o C++ engines/hugo/parser_v1w.o C++ engines/hugo/parser_v1d.o C++ engines/hugo/parser_v2d.o C++ engines/hugo/parser_v3d.o C++ engines/hugo/route.o C++ engines/hugo/schedule.o C++ engines/hugo/sound.o C++ engines/hugo/text.o C++ engines/hugo/util.o C++ engines/hypno/actions.o C++ engines/hypno/arcade.o C++ engines/hypno/boyz/arcade.o C++ engines/hypno/boyz/boyz.o C++ engines/hypno/boyz/hard.o C++ engines/hypno/boyz/scene.o C++ engines/hypno/cursors.o C++ engines/hypno/grammar_mis.o C++ engines/hypno/grammar_arc.o C++ engines/hypno/hypno.o C++ engines/hypno/lexer_mis.o C++ engines/hypno/lexer_arc.o C++ engines/hypno/libfile.o C++ engines/hypno/metaengine.o C++ engines/hypno/scene.o C++ engines/hypno/spider/arcade.o C++ engines/hypno/spider/hard.o C++ engines/hypno/spider/spider.o C++ engines/hypno/spider/talk.o C++ engines/hypno/video.o C++ engines/hypno/wet/arcade.o C++ engines/hypno/wet/hard.o C++ engines/hypno/wet/wet.o C++ engines/icb/actor.o C++ engines/icb/actor_fx_pc.o C++ engines/icb/actor_pc.o C++ engines/icb/actor_view_pc.o C++ engines/icb/animation.o C++ engines/icb/animation_mega_set.o C++ engines/icb/async_generic.o C++ engines/icb/barriers.o C++ engines/icb/bone.o C++ engines/icb/breath.o C++ engines/icb/camera.o C++ engines/icb/chi.o C++ engines/icb/cluster_manager_pc.o C++ engines/icb/configfile.o C++ engines/icb/console_pc.o C++ engines/icb/custom_logics.o C++ engines/icb/debug.o C++ engines/icb/debug_pc.o C++ engines/icb/direct_input.o C++ engines/icb/drawpoly_pc.o C++ engines/icb/event_list.o C++ engines/icb/event_manager.o C++ engines/icb/floors.o engines/hdb/gfx.cpp: In member function 'void HDB::Gfx::init()': engines/hdb/gfx.cpp:244:32: warning: 'char* strncpy(char*, const char*, size_t)' specified bound depends on the length of the source argument [-Wstringop-truncation] 244 | strncpy(search, _tLookupArray[index].filename, strlen(_tLookupArray[index].filename) - 2); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hdb/gfx.cpp:244:78: note: length computed here 244 | strncpy(search, _tLookupArray[index].filename, strlen(_tLookupArray[index].filename) - 2); | ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/icb/fn_animation.o C++ engines/icb/fn_event_functions.o C++ engines/icb/fn_fx.o C++ engines/icb/fn_fx_pc.o C++ engines/icb/fn_icon_functions.o C++ engines/icb/fn_interact.o C++ engines/icb/fn_movie_pc.o C++ engines/icb/fn_remora_functions.o C++ engines/icb/fn_routines_ed.o C++ engines/icb/fn_routines_icb.o C++ engines/icb/fn_sound.o C++ engines/icb/fn_sting_pc.o C++ engines/icb/footstep.o C++ engines/icb/function.o C++ engines/icb/game_script.o C++ engines/icb/game_volume.o C++ engines/icb/general_interaction.o engines/icb/camera.cpp: In member function 'ICB::bool8 ICB::_game_session::Process_wa_list()': engines/icb/camera.cpp:436:104: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 436 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ In file included from ./engines/icb/session.h:34, from engines/icb/camera.cpp:32: ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp:436:125: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 436 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ C++ engines/icb/general_npc_animation.o C++ engines/icb/global_objects.o C++ engines/icb/global_objects_pc.o engines/icb/camera.cpp: In member function 'void ICB::_game_session::Camera_director()': engines/icb/camera.cpp:284:104: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 284 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp:284:125: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 284 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ C++ engines/icb/global_objects_psx.o C++ engines/icb/global_switches.o C++ engines/icb/global_vars.o C++ engines/icb/graphic_prims.o C++ engines/icb/graphic_prims_pc.o C++ engines/icb/health_bar_pc.o C++ engines/icb/icb.o C++ engines/icb/icon_list.o C++ engines/icb/icon_list_manager.o C++ engines/icb/icon_menu.o C++ engines/icb/icon_menu_pc.o C++ engines/icb/jpeg_decode.o C++ engines/icb/keyboard.o C++ engines/icb/light_pc.o C++ engines/icb/line_of_sight.o C++ engines/icb/loadscrn_pc.o C++ engines/icb/logic.o C++ engines/icb/main_menu_pc.o C++ engines/icb/map_marker.o C++ engines/icb/map_marker_pc.o C++ engines/icb/mega_interaction.o C++ engines/icb/metaengine.o C++ engines/icb/mission.o C++ engines/icb/mission_functions.o C++ engines/icb/mouse.o C++ engines/icb/mouse_pc.o C++ engines/icb/movie_pc.o C++ engines/icb/non_ad_module.o C++ engines/icb/options_manager_pc.o C++ engines/icb/p4.o C++ engines/icb/p4_pc.o C++ engines/icb/player.o C++ engines/icb/player_interaction.o C++ engines/icb/player_pc.o C++ engines/icb/prim_route_builder.o C++ engines/icb/protocol.o C++ engines/icb/remora.o C++ engines/icb/remora_pc.o C++ engines/icb/remora_sprite.o engines/icb/light_pc.cpp: In function 'int32 ICB::prepareLightsPC(VECTOR*, PSXrgb*, PSXLampList*, PSXShadeList*, MATRIXPC*, LampInfo*)': engines/icb/light_pc.cpp:283:109: warning: 'normdir.ICB::VECTOR::vz' may be used uninitialized [-Wmaybe-uninitialized] 283 | int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->vz; | ~~~~~~~~~~~^~~~~~~~~~~~~~~~ engines/icb/light_pc.cpp:128:16: note: 'normdir.ICB::VECTOR::vz' was declared here 128 | VECTOR normdir; | ^~~~~~~ engines/icb/light_pc.cpp:283:79: warning: 'normdir.ICB::VECTOR::vy' may be used uninitialized [-Wmaybe-uninitialized] 283 | int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->vz; | ~~~~~~~~~~~^~~~~~~~~~~~~~~~ engines/icb/light_pc.cpp:128:16: note: 'normdir.ICB::VECTOR::vy' was declared here 128 | VECTOR normdir; | ^~~~~~~ engines/icb/light_pc.cpp:283:49: warning: 'normdir.ICB::VECTOR::vx' may be used uninitialized [-Wmaybe-uninitialized] 283 | int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->vz; | ~~~~~~~~~~~^~~~~~~~~~~~~~~~ engines/icb/light_pc.cpp:128:16: note: 'normdir.ICB::VECTOR::vx' was declared here 128 | VECTOR normdir; | ^~~~~~~ C++ engines/icb/remora_sprite_pc.o C++ engines/icb/res_man.o C++ engines/icb/res_man_pc.o C++ engines/icb/route_manager.o C++ engines/icb/session.o C++ engines/icb/set.o C++ engines/icb/set_pc.o C++ engines/icb/shade_pc.o C++ engines/icb/shadow_pc.o C++ engines/icb/shake.o C++ engines/icb/softskin_pc.o C++ engines/icb/sound.o C++ engines/icb/sound_logic.o C++ engines/icb/sound_logic_entry.o C++ engines/icb/sound_lowlevel_pc.o C++ engines/icb/speech.o C++ engines/icb/speech_pc.o C++ engines/icb/stagedraw_pc_poly.o C++ engines/icb/stage_poly.o C++ engines/icb/string_vest.o C++ engines/icb/surface_manager.o C++ engines/icb/text_pc.o C++ engines/icb/text_sprites.o C++ engines/icb/text_sprites_pc.o C++ engines/icb/timer_func.o C++ engines/icb/tracer.o C++ engines/icb/zsupport.o C++ engines/icb/common/datapacker.o C++ engines/icb/common/ptr_util.o C++ engines/icb/common/px_2drealline.o C++ engines/icb/common/px_bones.o C++ engines/icb/common/px_capri_maths.o C++ engines/icb/common/px_capri_maths_pc.o C++ engines/icb/common/px_clu_api.o C++ engines/icb/common/px_globalvariables.o C++ engines/icb/common/px_linkeddatafile.o C++ engines/icb/common/px_scriptengine.o C++ engines/icb/common/px_string.o C++ engines/icb/gfx/gfxstub.o C++ engines/icb/gfx/gfxstub_dutch.o C++ engines/icb/gfx/gfxstub_rev.o C++ engines/icb/gfx/psx_camera.o C++ engines/icb/gfx/psx_pcgpu.o C++ engines/icb/gfx/psx_tman.o C++ engines/icb/gfx/rab_api.o C++ engines/icb/sound/direct_sound.o C++ engines/icb/sound/fx_manager.o C++ engines/icb/sound/music_manager.o C++ engines/icb/sound/sound_common.o C++ engines/icb/sound/speech_manager.o C++ engines/illusions/actor.o C++ engines/illusions/bbdou/bbdou_bubble.o C++ engines/illusions/bbdou/bbdou_cursor.o C++ engines/illusions/bbdou/bbdou_credits.o C++ engines/illusions/bbdou/bbdou_credits_staticdata.o C++ engines/illusions/bbdou/bbdou_foodctl.o C++ engines/illusions/bbdou/bbdou_inventory.o C++ engines/illusions/bbdou/bbdou_menukeys.o C++ engines/illusions/bbdou/bbdou_specialcode.o C++ engines/illusions/bbdou/bbdou_videoplayer.o C++ engines/illusions/bbdou/gamestate_bbdou.o C++ engines/illusions/bbdou/bbdou_triggerfunctions.o C++ engines/illusions/bbdou/illusions_bbdou.o C++ engines/illusions/bbdou/menusystem_bbdou.o C++ engines/illusions/bbdou/scriptopcodes_bbdou.o C++ engines/illusions/camera.o C++ engines/illusions/cursor.o C++ engines/illusions/dictionary.o C++ engines/illusions/duckman/duckman_credits.o C++ engines/illusions/duckman/duckman_dialog.o C++ engines/illusions/duckman/duckman_inventory.o C++ engines/illusions/duckman/duckman_screenshakereffects.o C++ engines/illusions/duckman/duckman_specialcode.o C++ engines/illusions/duckman/duckman_videoplayer.o C++ engines/illusions/duckman/gamestate_duckman.o C++ engines/illusions/duckman/illusions_duckman.o C++ engines/illusions/duckman/menusystem_duckman.o C++ engines/illusions/duckman/propertytimers.o C++ engines/illusions/duckman/scriptopcodes_duckman.o C++ engines/illusions/fileresourcereader.o C++ engines/illusions/fixedpoint.o C++ engines/illusions/gamarchive.o C++ engines/illusions/gamestate.o C++ engines/illusions/gamresourcereader.o C++ engines/illusions/graphics.o C++ engines/illusions/illusions.o C++ engines/illusions/input.o C++ engines/illusions/metaengine.o C++ engines/illusions/menusystem.o C++ engines/illusions/pathfinder.o C++ engines/illusions/resources/actorresource.o C++ engines/illusions/resources/backgroundresource.o C++ engines/illusions/resources/fontresource.o C++ engines/illusions/resources/genericresource.o C++ engines/illusions/resources/midiresource.o C++ engines/illusions/resources/scriptresource.o C++ engines/illusions/resources/soundresource.o C++ engines/illusions/resources/talkresource.o C++ engines/illusions/resourcesystem.o C++ engines/illusions/saveload.o C++ engines/illusions/screen.o C++ engines/illusions/screentext.o C++ engines/illusions/scriptstack.o C++ engines/illusions/scriptopcodes.o C++ engines/illusions/sequenceopcodes.o C++ engines/illusions/sound.o C++ engines/illusions/specialcode.o C++ engines/illusions/textdrawer.o C++ engines/illusions/threads/abortablethread.o C++ engines/illusions/threads/causethread_duckman.o C++ engines/illusions/threads/scriptthread.o C++ engines/illusions/threads/talkthread.o C++ engines/illusions/threads/talkthread_duckman.o C++ engines/illusions/threads/timerthread.o C++ engines/illusions/thread.o C++ engines/illusions/updatefunctions.o C++ engines/illusions/time.o C++ engines/kingdom/kingdom.o C++ engines/kingdom/constants.o C++ engines/kingdom/console.o C++ engines/kingdom/logic1.o C++ engines/kingdom/logic2.o C++ engines/kingdom/logic3.o C++ engines/kingdom/logic4.o C++ engines/kingdom/logic.o C++ engines/kingdom/metaengine.o C++ engines/kyra/engine/items_lok.o C++ engines/kyra/engine/items_v2.o C++ engines/kyra/engine/items_hof.o C++ engines/kyra/engine/items_mr.o C++ engines/kyra/engine/kyra_v1.o C++ engines/kyra/engine/kyra_lok.o C++ engines/kyra/engine/kyra_v2.o C++ engines/kyra/engine/kyra_hof.o C++ engines/kyra/engine/kyra_mr.o C++ engines/kyra/engine/scene_v1.o C++ engines/kyra/engine/scene_lok.o C++ engines/kyra/engine/scene_v2.o C++ engines/kyra/engine/scene_hof.o C++ engines/kyra/engine/scene_mr.o C++ engines/kyra/engine/sprites.o C++ engines/kyra/engine/timer.o C++ engines/kyra/engine/timer_lok.o C++ engines/kyra/engine/timer_hof.o C++ engines/kyra/engine/timer_mr.o C++ engines/kyra/engine/util.o C++ engines/kyra/graphics/animator_lok.o C++ engines/kyra/graphics/animator_v2.o C++ engines/kyra/graphics/animator_hof.o C++ engines/kyra/graphics/animator_mr.o C++ engines/kyra/graphics/animator_tim.o C++ engines/kyra/graphics/screen.o C++ engines/kyra/graphics/screen_lok.o C++ engines/kyra/graphics/screen_v2.o C++ engines/kyra/graphics/screen_hof.o C++ engines/kyra/graphics/screen_mr.o C++ engines/kyra/graphics/vqa.o C++ engines/kyra/graphics/wsamovie.o C++ engines/kyra/gui/debugger.o C++ engines/kyra/gui/gui.o C++ engines/kyra/gui/gui_v1.o C++ engines/kyra/gui/gui_lok.o C++ engines/kyra/gui/gui_v2.o C++ engines/kyra/gui/gui_hof.o C++ engines/kyra/gui/gui_mr.o C++ engines/kyra/gui/saveload.o C++ engines/kyra/gui/saveload_lok.o C++ engines/kyra/gui/saveload_hof.o C++ engines/kyra/gui/saveload_mr.o C++ engines/kyra/metaengine.o C++ engines/kyra/resource/resource.o C++ engines/kyra/resource/resource_intern.o C++ engines/kyra/resource/staticres.o C++ engines/kyra/script/script_v1.o C++ engines/kyra/script/script_lok.o C++ engines/kyra/script/script_v2.o C++ engines/kyra/script/script_hof.o C++ engines/kyra/script/script_mr.o C++ engines/kyra/script/script.o C++ engines/kyra/script/script_tim.o C++ engines/kyra/sequence/seqplayer_lok.o C++ engines/kyra/sequence/sequences_lok.o C++ engines/kyra/sequence/sequences_v2.o C++ engines/kyra/sequence/sequences_hof.o C++ engines/kyra/sequence/sequences_mr.o C++ engines/kyra/sound/sound_amiga_lok.o C++ engines/kyra/sound/sound_digital_mr.o C++ engines/kyra/sound/sound_mac_lok.o C++ engines/kyra/sound/sound_pc_midi.o C++ engines/kyra/sound/sound_pc_v1.o C++ engines/kyra/sound/sound_pc98_lok.o C++ engines/kyra/sound/sound_pc98_v2.o C++ engines/kyra/sound/sound_towns_lok.o C++ engines/kyra/sound/sound.o C++ engines/kyra/sound/sound_lok.o C++ engines/kyra/sound/drivers/adlib.o C++ engines/kyra/sound/drivers/audstream.o C++ engines/kyra/sound/drivers/halestorm.o C++ engines/kyra/sound/drivers/pcspeaker_v2.o C++ engines/kyra/text/text.o C++ engines/kyra/text/text_lok.o C++ engines/kyra/text/text_hof.o C++ engines/kyra/text/text_mr.o C++ engines/kyra/engine/kyra_rpg.o C++ engines/kyra/engine/scene_rpg.o C++ engines/kyra/engine/sprites_rpg.o C++ engines/kyra/engine/timer_rpg.o C++ engines/kyra/gui/gui_rpg.o C++ engines/kyra/gui/saveload_rpg.o C++ engines/kyra/resource/staticres_rpg.o C++ engines/kyra/text/text_rpg.o C++ engines/kyra/engine/items_lol.o C++ engines/kyra/engine/lol.o C++ engines/kyra/engine/scene_lol.o C++ engines/kyra/engine/sprites_lol.o C++ engines/kyra/engine/timer_lol.o C++ engines/kyra/graphics/screen_lol.o C++ engines/kyra/gui/gui_lol.o C++ engines/kyra/gui/saveload_lol.o C++ engines/kyra/resource/staticres_lol.o C++ engines/kyra/script/script_lol.o C++ engines/kyra/sequence/sequences_lol.o C++ engines/kyra/sound/sound_lol.o C++ engines/kyra/text/text_lol.o C++ engines/kyra/engine/chargen.o C++ engines/kyra/engine/eobcommon.o C++ engines/kyra/engine/eob.o C++ engines/kyra/engine/darkmoon.o C++ engines/kyra/engine/items_eob.o C++ engines/kyra/engine/magic_eob.o C++ engines/kyra/engine/scene_eob.o C++ engines/kyra/engine/sprites_eob.o C++ engines/kyra/engine/timer_eob.o C++ engines/kyra/graphics/screen_eob.o C++ engines/kyra/graphics/screen_eob_amiga.o C++ engines/kyra/graphics/screen_eob_pc98.o C++ engines/kyra/graphics/screen_eob_segacd.o C++ engines/kyra/graphics/screen_eob_towns.o C++ engines/kyra/gui/gui_eob.o C++ engines/kyra/gui/gui_eob_segacd.o C++ engines/kyra/gui/saveload_eob.o C++ engines/kyra/resource/resource_segacd.o C++ engines/kyra/resource/staticres_eob.o C++ engines/kyra/script/script_eob.o C++ engines/kyra/sequence/seqplayer_eob_segacd.o C++ engines/kyra/sequence/sequences_eob.o C++ engines/kyra/sequence/sequences_darkmoon.o C++ engines/kyra/sound/sound_amiga_eob.o C++ engines/kyra/sound/sound_pc98_eob.o C++ engines/kyra/sound/sound_segacd_eob.o C++ engines/kyra/sound/sound_towns_darkmoon.o C++ engines/kyra/sound/drivers/audiomaster2.o C++ engines/kyra/sound/drivers/mlalf98.o C++ engines/kyra/sound/drivers/pcspeaker_v1.o C++ engines/kyra/sound/drivers/segacd.o C++ engines/kyra/text/text_eob_segacd.o C++ engines/lab/anim.o C++ engines/lab/console.o C++ engines/lab/dispman.o engines/kyra/gui/gui_eob_segacd.cpp: In member function 'virtual void Kyra::GUI_EoB_SegaCD::memorizePrayMenuPrintString(int, int, int, bool, bool)': engines/kyra/gui/gui_eob_segacd.cpp:923:42: warning: comparison is always false due to limited range of data type [-Wtype-limits] 923 | if (s[i] == -34 || s[i] == -33) | ~~~~~^~~~~~ engines/kyra/gui/gui_eob_segacd.cpp:923:57: warning: comparison is always false due to limited range of data type [-Wtype-limits] 923 | if (s[i] == -34 || s[i] == -33) | ~~~~~^~~~~~ C++ engines/lab/engine.o C++ engines/lab/eventman.o C++ engines/lab/image.o C++ engines/lab/interface.o C++ engines/lab/intro.o engines/kyra/sequence/sequences_eob.cpp: In member function 'void Kyra::EoBEngine::seq_segaOpeningCredits(bool)': engines/kyra/sequence/sequences_eob.cpp:2476:131: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 2476 | Common::SeekableReadStreamEndian *in = containerAlt ? new Common::SeekableSubReadStreamEndian(containerAlt, 0, 35840, true) : _sres->resStreamEndian(1); | ^ In file included from engines/kyra/sequence/sequences_eob.cpp:33: ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/kyra/sequence/sequences_eob.cpp:2495:123: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 2495 | in = containerAlt ? new Common::SeekableSubReadStreamEndian(containerAlt, i * 35840, (i + 1) * 35840, true) : _sres->resStreamEndian(i); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/kyra/sequence/sequences_eob.cpp:2543:121: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 2543 | in = containerAlt ? new Common::SeekableSubReadStreamEndian(containerAlt, last * 35840, (last + 1) * 35840, true) : _sres->resStreamEndian(last); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/lab/lab.o C++ engines/lab/labsets.o C++ engines/lab/map.o C++ engines/lab/metaengine.o C++ engines/lab/music.o C++ engines/lab/processroom.o C++ engines/lab/resource.o C++ engines/lab/savegame.o C++ engines/lab/special.o C++ engines/lab/speciallocks.o C++ engines/lab/utils.o C++ engines/lastexpress/data/animation.o C++ engines/lastexpress/data/archive.o C++ engines/lastexpress/data/background.o C++ engines/lastexpress/data/cursor.o C++ engines/lastexpress/data/font.o C++ engines/lastexpress/data/scene.o C++ engines/lastexpress/data/sequence.o C++ engines/lastexpress/data/snd.o C++ engines/lastexpress/data/subtitle.o C++ engines/lastexpress/entities/entity.o C++ engines/lastexpress/entities/abbot.o C++ engines/lastexpress/entities/alexei.o C++ engines/lastexpress/entities/alouan.o C++ engines/lastexpress/entities/anna.o C++ engines/lastexpress/entities/august.o C++ engines/lastexpress/entities/boutarel.o C++ engines/lastexpress/entities/chapters.o C++ engines/lastexpress/entities/cooks.o C++ engines/lastexpress/entities/coudert.o C++ engines/lastexpress/entities/entity39.o C++ engines/lastexpress/entities/francois.o C++ engines/lastexpress/entities/gendarmes.o C++ engines/lastexpress/entities/hadija.o C++ engines/lastexpress/entities/ivo.o C++ engines/lastexpress/entities/kahina.o C++ engines/lastexpress/entities/kronos.o C++ engines/lastexpress/entities/mahmud.o C++ engines/lastexpress/entities/max.o C++ engines/lastexpress/entities/mertens.o C++ engines/lastexpress/entities/milos.o C++ engines/lastexpress/entities/mmeboutarel.o C++ engines/lastexpress/entities/pascale.o C++ engines/lastexpress/entities/rebecca.o C++ engines/lastexpress/entities/salko.o C++ engines/lastexpress/entities/sophie.o C++ engines/lastexpress/entities/tables.o C++ engines/lastexpress/entities/tatiana.o C++ engines/lastexpress/entities/train.o C++ engines/lastexpress/entities/vassili.o C++ engines/lastexpress/entities/verges.o C++ engines/lastexpress/entities/vesna.o C++ engines/lastexpress/entities/waiter1.o C++ engines/lastexpress/entities/waiter2.o C++ engines/lastexpress/entities/yasmin.o C++ engines/lastexpress/fight/fight.o C++ engines/lastexpress/fight/fighter.o C++ engines/lastexpress/fight/fighter_anna.o C++ engines/lastexpress/fight/fighter_ivo.o C++ engines/lastexpress/fight/fighter_milos.o C++ engines/lastexpress/fight/fighter_salko.o In file included from ./engines/lastexpress/entities/entity.h:33, from engines/lastexpress/entities/entity.cpp:22: In member function 'void Common::Serializer::syncBytes(byte*, uint32, Version, Version)', inlined from 'void LastExpress::EntityData::_ZN11LastExpress10EntityData22saveLoadWithSerializerERN6Common10SerializerEPKNS1_5ArrayIPFvPNS0_20EntityCallParametersEEEE.part.0(Common::Serializer&, const Common::Array*)' at engines/lastexpress/entities/entity.cpp:163:14: ./common/serializer.h:211:43: warning: 'buf' may be used uninitialized [-Wmaybe-uninitialized] 211 | _saveStream->write(buf, size); | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~ ./common/serializer.h:211:43: note: by argument 2 of type 'const void*' to 'uint32 (Common::WriteStream::)(const void*, uint32)' {aka 'unsigned int (Common::WriteStream::)(const void*, unsigned int)'} engines/lastexpress/entities/entity.cpp: In member function 'void LastExpress::EntityData::_ZN11LastExpress10EntityData22saveLoadWithSerializerERN6Common10SerializerEPKNS1_5ArrayIPFvPNS0_20EntityCallParametersEEEE.part.0(Common::Serializer&, const Common::Array*)': engines/lastexpress/entities/entity.cpp:162:22: note: 'buf' declared here 162 | byte buf[ARRAYSIZE(_parameters) * 32 * 4]; | ^~~ C++ engines/lastexpress/fight/fighter_vesna.o C++ engines/lastexpress/game/action.o C++ engines/lastexpress/game/beetle.o C++ engines/lastexpress/game/entities.o C++ engines/lastexpress/game/inventory.o C++ engines/lastexpress/game/logic.o C++ engines/lastexpress/game/object.o C++ engines/lastexpress/game/savegame.o C++ engines/lastexpress/game/savepoint.o C++ engines/lastexpress/game/scenes.o C++ engines/lastexpress/game/state.o C++ engines/lastexpress/menu/clock.o C++ engines/lastexpress/menu/menu.o C++ engines/lastexpress/menu/trainline.o C++ engines/lastexpress/sound/entry.o C++ engines/lastexpress/sound/queue.o C++ engines/lastexpress/sound/sound.o C++ engines/lastexpress/debug.o C++ engines/lastexpress/graphics.o C++ engines/lastexpress/lastexpress.o C++ engines/lastexpress/metaengine.o C++ engines/lastexpress/resource.o C++ engines/lilliput/console.o C++ engines/lilliput/lilliput.o C++ engines/lilliput/metaengine.o C++ engines/lilliput/script.o C++ engines/lilliput/sound.o C++ engines/lilliput/stream.o C++ engines/lure/animseq.o C++ engines/lure/debugger.o C++ engines/lure/decode.o C++ engines/lure/disk.o C++ engines/lure/events.o C++ engines/lure/fights.o C++ engines/lure/game.o C++ engines/lure/hotspots.o C++ engines/lure/intro.o engines/lastexpress/sound/entry.cpp: In member function 'virtual void LastExpress::SoundEntry::saveLoadWithSerializer(Common::Serializer&)': engines/lastexpress/sound/entry.cpp:349:24: warning: 'blocksLeft' may be used uninitialized [-Wmaybe-uninitialized] 349 | uint32 blocksLeft; | ^~~~~~~~~~ engines/lastexpress/sound/entry.cpp:355:24: warning: 'unused' may be used uninitialized [-Wmaybe-uninitialized] 355 | uint32 unused; | ^~~~~~ engines/lastexpress/sound/entry.cpp:360:24: warning: 'activateDelay' may be used uninitialized [-Wmaybe-uninitialized] 360 | uint32 activateDelay; | ^~~~~~~~~~~~~ C++ engines/lure/lure.o C++ engines/lure/memory.o In file included from ./engines/lastexpress/game/state.h:28, from engines/lastexpress/game/state.cpp:22: ./common/serializer.h: In member function 'virtual void LastExpress::State::GameProgress::saveLoadWithSerializer(Common::Serializer&)': ./common/serializer.h:49:30: warning: 'val' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ ./engines/lastexpress/game/state.h:477:48: note: 'val' declared here 477 | uint32 val; | ^~~ C++ engines/lure/menu.o C++ engines/lure/metaengine.o C++ engines/lure/palette.o C++ engines/lure/res_struct.o C++ engines/lure/res.o C++ engines/lure/room.o C++ engines/lure/screen.o C++ engines/lure/scripts.o C++ engines/lure/sound.o C++ engines/lure/strings.o C++ engines/lure/surface.o C++ engines/macventure/container.o C++ engines/macventure/controls.o C++ engines/macventure/cursor.o C++ engines/macventure/datafiles.o C++ engines/macventure/dialog.o C++ engines/macventure/gui.o C++ engines/macventure/image.o C++ engines/macventure/macventure.o C++ engines/macventure/metaengine.o C++ engines/macventure/prebuilt_dialogs.o C++ engines/macventure/saveload.o C++ engines/macventure/script.o C++ engines/macventure/sound.o C++ engines/macventure/text.o C++ engines/macventure/windows.o C++ engines/macventure/world.o C++ engines/made/console.o C++ engines/made/database.o C++ engines/made/graphics.o C++ engines/made/made.o C++ engines/made/metaengine.o C++ engines/made/music.o C++ engines/made/pmvplayer.o C++ engines/made/redreader.o C++ engines/made/resource.o C++ engines/made/screen.o C++ engines/made/screenfx.o C++ engines/made/script.o C++ engines/made/scriptfuncs.o C++ engines/made/sound.o C++ engines/mads/dragonsphere/game_dragonsphere.o C++ engines/mads/dragonsphere/dragonsphere_scenes.o C++ engines/mads/dragonsphere/dragonsphere_scenes1.o C++ engines/mads/dragonsphere/globals_dragonsphere.o C++ engines/mads/phantom/game_phantom.o C++ engines/mads/phantom/globals_phantom.o C++ engines/mads/phantom/phantom_scenes.o C++ engines/mads/phantom/phantom_scenes1.o C++ engines/mads/phantom/phantom_scenes2.o C++ engines/mads/phantom/phantom_scenes3.o C++ engines/mads/phantom/phantom_scenes4.o C++ engines/mads/phantom/phantom_scenes5.o C++ engines/mads/nebular/dialogs_nebular.o C++ engines/mads/nebular/game_nebular.o C++ engines/mads/nebular/globals_nebular.o C++ engines/mads/nebular/menu_nebular.o C++ engines/mads/nebular/sound_nebular.o C++ engines/mads/nebular/nebular_scenes.o C++ engines/mads/nebular/nebular_scenes1.o C++ engines/mads/nebular/nebular_scenes2.o C++ engines/mads/nebular/nebular_scenes3.o C++ engines/mads/nebular/nebular_scenes4.o C++ engines/mads/nebular/nebular_scenes5.o C++ engines/mads/nebular/nebular_scenes6.o C++ engines/mads/nebular/nebular_scenes7.o C++ engines/mads/nebular/nebular_scenes8.o C++ engines/mads/action.o C++ engines/mads/animation.o C++ engines/mads/assets.o C++ engines/mads/audio.o C++ engines/mads/camera.o C++ engines/mads/compression.o C++ engines/mads/conversations.o C++ engines/mads/debugger.o C++ engines/mads/dialogs.o C++ engines/mads/events.o C++ engines/mads/font.o C++ engines/mads/game.o C++ engines/mads/game_data.o C++ engines/mads/globals.o C++ engines/mads/hotspots.o C++ engines/mads/inventory.o C++ engines/mads/mads.o C++ engines/mads/menu_views.o C++ engines/mads/messages.o C++ engines/mads/msurface.o C++ engines/mads/metaengine.o C++ engines/mads/mps_installer.o C++ engines/mads/palette.o C++ engines/mads/player.o C++ engines/mads/rails.o C++ engines/mads/resources.o C++ engines/mads/scene.o C++ engines/mads/scene_data.o C++ engines/mads/screen.o C++ engines/mads/sequence.o C++ engines/mads/sound.o C++ engines/mads/sprites.o C++ engines/mads/staticres.o C++ engines/mads/user_interface.o C++ engines/mohawk/bitmap.o C++ engines/mohawk/console.o C++ engines/mohawk/dialogs.o C++ engines/mohawk/cursors.o C++ engines/mohawk/graphics.o C++ engines/mohawk/installer_archive.o C++ engines/mohawk/livingbooks.o C++ engines/mohawk/livingbooks_code.o C++ engines/mohawk/livingbooks_graphics.o C++ engines/mohawk/livingbooks_lbx.o C++ engines/mohawk/metaengine.o C++ engines/mohawk/riven_metaengine.o C++ engines/mohawk/myst_metaengine.o C++ engines/mohawk/mohawk.o C++ engines/mohawk/resource.o C++ engines/mohawk/sound.o C++ engines/mohawk/video.o C++ engines/mohawk/view.o C++ engines/mohawk/cstime.o C++ engines/mohawk/cstime_cases.o C++ engines/mohawk/cstime_game.o C++ engines/mohawk/cstime_graphics.o C++ engines/mohawk/cstime_ui.o C++ engines/mohawk/cstime_view.o C++ engines/mohawk/myst.o C++ engines/mohawk/myst_areas.o C++ engines/mohawk/myst_card.o C++ engines/mohawk/myst_graphics.o C++ engines/mohawk/myst_scripts.o C++ engines/mohawk/myst_sound.o C++ engines/mohawk/myst_state.o C++ engines/mohawk/resource_cache.o C++ engines/mohawk/myst_stacks/channelwood.o C++ engines/mohawk/myst_stacks/credits.o C++ engines/mohawk/myst_stacks/demo.o C++ engines/mohawk/myst_stacks/dni.o C++ engines/mohawk/myst_stacks/intro.o C++ engines/mohawk/myst_stacks/makingof.o C++ engines/mohawk/myst_stacks/mechanical.o C++ engines/mohawk/myst_stacks/menu.o C++ engines/mohawk/myst_stacks/myst.o C++ engines/mohawk/myst_stacks/preview.o C++ engines/mohawk/myst_stacks/selenitic.o C++ engines/mohawk/myst_stacks/slides.o C++ engines/mohawk/myst_stacks/stoneship.o C++ engines/mohawk/riven.o C++ engines/mohawk/riven_card.o C++ engines/mohawk/riven_graphics.o C++ engines/mohawk/riven_inventory.o C++ engines/mohawk/riven_saveload.o C++ engines/mohawk/riven_scripts.o C++ engines/mohawk/riven_sound.o C++ engines/mohawk/riven_stack.o C++ engines/mohawk/riven_vars.o C++ engines/mohawk/riven_video.o C++ engines/mohawk/riven_stacks/aspit.o C++ engines/mohawk/riven_stacks/bspit.o C++ engines/mohawk/riven_stacks/domespit.o C++ engines/mohawk/riven_stacks/gspit.o C++ engines/mohawk/riven_stacks/jspit.o C++ engines/mohawk/riven_stacks/ospit.o C++ engines/mohawk/riven_stacks/pspit.o C++ engines/mohawk/riven_stacks/rspit.o C++ engines/mohawk/riven_stacks/tspit.o C++ engines/mortevielle/actions.o C++ engines/mortevielle/debugger.o C++ engines/mortevielle/dialogs.o C++ engines/mortevielle/graphics.o C++ engines/mortevielle/menu.o C++ engines/mortevielle/metaengine.o C++ engines/mortevielle/mortevielle.o C++ engines/mortevielle/mouse.o C++ engines/mortevielle/outtext.o C++ engines/mortevielle/saveload.o C++ engines/mortevielle/sound.o C++ engines/mortevielle/utils.o C++ engines/mtropolis/asset_factory.o C++ engines/mtropolis/assets.o C++ engines/mtropolis/audio_player.o C++ engines/mtropolis/boot.o C++ engines/mtropolis/core.o C++ engines/mtropolis/data.o C++ engines/mtropolis/debug.o C++ engines/mtropolis/element_factory.o C++ engines/mtropolis/elements.o C++ engines/mtropolis/hacks.o C++ engines/mtropolis/metaengine.o C++ engines/mtropolis/miniscript.o C++ engines/mtropolis/modifiers.o C++ engines/mtropolis/modifier_factory.o C++ engines/mtropolis/mtropolis.o C++ engines/mtropolis/plugin/mti.o C++ engines/mtropolis/plugin/mti_data.o C++ engines/mtropolis/plugin/obsidian.o C++ engines/mtropolis/plugin/obsidian_data.o C++ engines/mtropolis/plugin/spqr.o C++ engines/mtropolis/plugin/spqr_data.o C++ engines/mtropolis/plugin/standard.o C++ engines/mtropolis/plugin/standard_data.o C++ engines/mtropolis/render.o C++ engines/mtropolis/runtime.o C++ engines/mtropolis/saveload.o C++ engines/mtropolis/subtitles.o C++ engines/mtropolis/vthread.o C++ engines/mutationofjb/commands/additemcommand.o C++ engines/mutationofjb/commands/bitmapvisibilitycommand.o C++ engines/mutationofjb/commands/callmacrocommand.o C++ engines/mutationofjb/commands/camefromcommand.o C++ engines/mutationofjb/commands/changecommand.o C++ engines/mutationofjb/commands/command.o C++ engines/mutationofjb/commands/conditionalcommand.o C++ engines/mutationofjb/commands/definestructcommand.o C++ engines/mutationofjb/commands/endblockcommand.o C++ engines/mutationofjb/commands/gotocommand.o C++ engines/mutationofjb/commands/ifcommand.o C++ engines/mutationofjb/commands/ifitemcommand.o C++ engines/mutationofjb/commands/ifpiggycommand.o C++ engines/mutationofjb/commands/labelcommand.o C++ engines/mutationofjb/commands/loadplayercommand.o C++ engines/mutationofjb/commands/newroomcommand.o C++ engines/mutationofjb/commands/playanimationcommand.o C++ engines/mutationofjb/commands/removeallitemscommand.o C++ engines/mutationofjb/commands/removeitemcommand.o C++ engines/mutationofjb/commands/renamecommand.o C++ engines/mutationofjb/commands/saycommand.o C++ engines/mutationofjb/commands/seqcommand.o C++ engines/mutationofjb/commands/setcolorcommand.o C++ engines/mutationofjb/commands/setobjectframecommand.o C++ engines/mutationofjb/commands/specialshowcommand.o C++ engines/mutationofjb/commands/switchpartcommand.o C++ engines/mutationofjb/commands/talkcommand.o C++ engines/mutationofjb/commands/randomcommand.o C++ engines/mutationofjb/tasks/conversationtask.o C++ engines/mutationofjb/tasks/objectanimationtask.o C++ engines/mutationofjb/tasks/saytask.o C++ engines/mutationofjb/tasks/sequentialtask.o C++ engines/mutationofjb/tasks/taskmanager.o C++ engines/mutationofjb/widgets/buttonwidget.o C++ engines/mutationofjb/widgets/conversationwidget.o C++ engines/mutationofjb/widgets/gamewidget.o C++ engines/mutationofjb/widgets/imagewidget.o C++ engines/mutationofjb/widgets/inventorywidget.o C++ engines/mutationofjb/widgets/labelwidget.o C++ engines/mutationofjb/widgets/widget.o C++ engines/mutationofjb/animationdecoder.o engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::loadFromDescription(const MTropolis::ProjectDescription&, const MTropolis::Hacks&)': engines/mtropolis/runtime.cpp:6953:99: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 6953 | Common::SeekableSubReadStreamEndian stream(baseStream, 2, baseStream->size(), _isBigEndian); | ^ In file included from engines/mtropolis/runtime.cpp:25: ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::loadSceneFromStream(const Common::SharedPtr&, uint32, const MTropolis::Hacks&)': engines/mtropolis/runtime.cpp:7032:150: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 7032 | Common::SeekableSubReadStreamEndian stream(_segments[segmentIndex].weakStream, streamDesc.pos, streamDesc.pos + streamDesc.size, _isBigEndian); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::loadBootStream(size_t, const MTropolis::Hacks&)': engines/mtropolis/runtime.cpp:7263:150: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 7263 | Common::SeekableSubReadStreamEndian stream(_segments[segmentIndex].weakStream, streamDesc.pos, streamDesc.pos + streamDesc.size, _isBigEndian); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/mutationofjb/assets.o C++ engines/mutationofjb/conversationlinelist.o C++ engines/mutationofjb/debug.o C++ engines/mutationofjb/encryptedfile.o C++ engines/mutationofjb/font.o C++ engines/mutationofjb/game.o C++ engines/mutationofjb/gamedata.o C++ engines/mutationofjb/gamescreen.o C++ engines/mutationofjb/guiscreen.o C++ engines/mutationofjb/hardcodedstrings.o C++ engines/mutationofjb/inventory.o C++ engines/mutationofjb/inventoryitemdefinitionlist.o C++ engines/mutationofjb/metaengine.o C++ engines/mutationofjb/mutationofjb.o C++ engines/mutationofjb/room.o C++ engines/mutationofjb/script.o C++ engines/mutationofjb/timer.o C++ engines/mutationofjb/util.o C++ engines/myst3/ambient.o C++ engines/myst3/archive.o C++ engines/myst3/console.o C++ engines/myst3/cursor.o C++ engines/myst3/database.o C++ engines/myst3/effects.o C++ engines/myst3/gfx.o C++ engines/myst3/gfx_opengl.o C++ engines/myst3/gfx_opengl_shaders.o C++ engines/myst3/gfx_opengl_texture.o C++ engines/myst3/hotspot.o C++ engines/myst3/inventory.o C++ engines/myst3/menu.o C++ engines/myst3/metaengine.o C++ engines/myst3/movie.o C++ engines/myst3/myst3.o C++ engines/myst3/node.o C++ engines/myst3/nodecube.o C++ engines/myst3/nodeframe.o C++ engines/myst3/puzzles.o C++ engines/myst3/scene.o C++ engines/myst3/script.o C++ engines/myst3/sound.o C++ engines/myst3/state.o C++ engines/myst3/subtitles.o C++ engines/myst3/transition.o C++ engines/myst3/gfx_tinygl.o C++ engines/myst3/gfx_tinygl_texture.o C++ engines/nancy/action/actionmanager.o C++ engines/nancy/action/actionrecord.o C++ engines/nancy/action/arfactory.o C++ engines/nancy/action/leverpuzzle.o C++ engines/nancy/action/orderingpuzzle.o C++ engines/nancy/action/passwordpuzzle.o C++ engines/nancy/action/primaryvideo.o C++ engines/nancy/action/recordtypes.o C++ engines/nancy/action/rotatinglockpuzzle.o C++ engines/nancy/action/secondarymovie.o C++ engines/nancy/action/secondaryvideo.o C++ engines/nancy/action/sliderpuzzle.o C++ engines/nancy/action/staticbitmapanim.o C++ engines/nancy/action/telephone.o C++ engines/nancy/ui/fullscreenimage.o C++ engines/nancy/ui/button.o C++ engines/nancy/ui/inventorybox.o C++ engines/nancy/ui/scrollbar.o C++ engines/nancy/ui/textbox.o C++ engines/nancy/ui/viewport.o C++ engines/nancy/state/credits.o C++ engines/nancy/state/logo.o C++ engines/nancy/state/help.o C++ engines/nancy/state/mainmenu.o C++ engines/nancy/state/map.o C++ engines/nancy/state/scene.o C++ engines/nancy/commontypes.o C++ engines/nancy/console.o C++ engines/nancy/constants.o C++ engines/nancy/cursor.o C++ engines/nancy/decompress.o C++ engines/nancy/dialogs.o C++ engines/nancy/font.o C++ engines/nancy/graphics.o C++ engines/nancy/iff.o C++ engines/nancy/input.o C++ engines/nancy/metaengine.o C++ engines/nancy/nancy.o C++ engines/nancy/renderobject.o C++ engines/nancy/resource.o C++ engines/nancy/sound.o C++ engines/nancy/util.o C++ engines/nancy/video.o C++ engines/neverhood/background.o C++ engines/neverhood/blbarchive.o C++ engines/neverhood/console.o C++ engines/neverhood/dialogs.o C++ engines/neverhood/diskplayerscene.o C++ engines/neverhood/entity.o C++ engines/neverhood/gamemodule.o C++ engines/neverhood/gamevars.o C++ engines/neverhood/graphics.o C++ engines/neverhood/klaymen.o C++ engines/neverhood/menumodule.o C++ engines/neverhood/metaengine.o C++ engines/neverhood/microtiles.o C++ engines/neverhood/module_scene.o C++ engines/neverhood/modules/module1000.o C++ engines/neverhood/modules/module1000_sprites.o C++ engines/neverhood/modules/module1100.o C++ engines/neverhood/modules/module1100_sprites.o C++ engines/neverhood/modules/module1200.o C++ engines/neverhood/modules/module1200_sprites.o C++ engines/neverhood/modules/module1300.o C++ engines/neverhood/modules/module1300_sprites.o C++ engines/neverhood/modules/module1400.o C++ engines/neverhood/modules/module1400_sprites.o C++ engines/neverhood/modules/module1500.o C++ engines/neverhood/modules/module1600.o C++ engines/neverhood/modules/module1600_sprites.o C++ engines/neverhood/modules/module1700.o C++ engines/neverhood/modules/module1700_sprites.o C++ engines/neverhood/modules/module1800.o C++ engines/neverhood/modules/module1900.o C++ engines/neverhood/modules/module1900_sprites.o C++ engines/neverhood/modules/module2000.o C++ engines/neverhood/modules/module2000_sprites.o C++ engines/neverhood/modules/module2100.o C++ engines/neverhood/modules/module2100_sprites.o C++ engines/neverhood/modules/module2200.o C++ engines/neverhood/modules/module2200_sprites.o C++ engines/neverhood/modules/module2300.o C++ engines/neverhood/modules/module2400.o C++ engines/neverhood/modules/module2400_sprites.o C++ engines/neverhood/modules/module2500.o C++ engines/neverhood/modules/module2500_sprites.o C++ engines/neverhood/modules/module2600.o C++ engines/neverhood/modules/module2600_sprites.o C++ engines/neverhood/modules/module2700.o C++ engines/neverhood/modules/module2700_sprites.o C++ engines/neverhood/modules/module2800.o C++ engines/neverhood/modules/module2800_sprites.o C++ engines/neverhood/modules/module2900.o C++ engines/neverhood/modules/module2900_sprites.o C++ engines/neverhood/modules/module3000.o C++ engines/neverhood/modules/module3000_sprites.o C++ engines/neverhood/mouse.o C++ engines/neverhood/navigationscene.o C++ engines/neverhood/neverhood.o C++ engines/neverhood/nhcarchive.o C++ engines/neverhood/palette.o C++ engines/neverhood/resource.o C++ engines/neverhood/resourceman.o C++ engines/neverhood/saveload.o C++ engines/neverhood/scene.o C++ engines/neverhood/screen.o C++ engines/neverhood/smackerscene.o C++ engines/neverhood/smackerplayer.o C++ engines/neverhood/sound.o C++ engines/neverhood/sprite.o C++ engines/neverhood/staticdata.o C++ engines/neverhood/subtitles.o C++ engines/ngi/anihandler.o C++ engines/ngi/behavior.o C++ engines/ngi/console.o C++ engines/ngi/floaters.o C++ engines/ngi/gameloader.o C++ engines/ngi/gfx.o C++ engines/ngi/init.o C++ engines/ngi/input.o C++ engines/ngi/interaction.o C++ engines/ngi/inventory.o C++ engines/ngi/lift.o C++ engines/ngi/messagehandlers.o C++ engines/ngi/messages.o C++ engines/ngi/metaengine.o C++ engines/ngi/modal.o C++ engines/ngi/motion.o C++ engines/ngi/ngi.o C++ engines/ngi/ngiarchive.o C++ engines/ngi/scene.o C++ engines/ngi/scenes.o C++ engines/ngi/sound.o C++ engines/ngi/stateloader.o C++ engines/ngi/statesaver.o C++ engines/ngi/statics.o C++ engines/ngi/utils.o C++ engines/ngi/fullpipe/sceneIntro.o C++ engines/ngi/fullpipe/sceneIntroDemo.o C++ engines/ngi/fullpipe/scene01.o C++ engines/ngi/fullpipe/scene02.o C++ engines/ngi/fullpipe/scene03.o C++ engines/ngi/fullpipe/scene04.o C++ engines/ngi/fullpipe/scene05.o C++ engines/ngi/fullpipe/scene06.o C++ engines/ngi/fullpipe/scene07.o C++ engines/ngi/fullpipe/scene08.o C++ engines/ngi/fullpipe/scene09.o C++ engines/ngi/fullpipe/scene10.o C++ engines/ngi/fullpipe/scene11.o C++ engines/ngi/fullpipe/scene12.o C++ engines/ngi/fullpipe/scene13.o C++ engines/ngi/fullpipe/scene14.o C++ engines/ngi/fullpipe/scene15.o C++ engines/ngi/fullpipe/scene16.o C++ engines/ngi/fullpipe/scene17.o C++ engines/ngi/fullpipe/scene18and19.o C++ engines/ngi/fullpipe/scene20.o C++ engines/ngi/fullpipe/scene21.o C++ engines/ngi/fullpipe/scene22.o C++ engines/ngi/fullpipe/scene23.o C++ engines/ngi/fullpipe/scene24.o C++ engines/ngi/fullpipe/scene25.o C++ engines/ngi/fullpipe/scene26.o C++ engines/ngi/fullpipe/scene27.o C++ engines/ngi/fullpipe/scene28.o C++ engines/ngi/fullpipe/scene29.o C++ engines/ngi/fullpipe/scene30.o C++ engines/ngi/fullpipe/scene31.o C++ engines/ngi/fullpipe/scene32.o C++ engines/ngi/fullpipe/scene33.o C++ engines/ngi/fullpipe/scene34.o C++ engines/ngi/fullpipe/scene35.o C++ engines/ngi/fullpipe/scene36.o C++ engines/ngi/fullpipe/scene37.o C++ engines/ngi/fullpipe/scene38.o C++ engines/ngi/fullpipe/sceneFinal.o C++ engines/ngi/fullpipe/sceneDbg.o C++ engines/parallaction/adlib.o C++ engines/parallaction/balloons.o C++ engines/parallaction/callables_br.o C++ engines/parallaction/callables_ns.o C++ engines/parallaction/debug.o C++ engines/parallaction/dialogue.o C++ engines/parallaction/disk_br.o C++ engines/parallaction/disk_ns.o C++ engines/parallaction/exec.o C++ engines/parallaction/exec_br.o C++ engines/parallaction/exec_ns.o C++ engines/parallaction/font.o C++ engines/parallaction/gfxbase.o C++ engines/parallaction/graphics.o C++ engines/parallaction/gui.o C++ engines/parallaction/gui_br.o C++ engines/parallaction/gui_ns.o C++ engines/parallaction/input.o C++ engines/parallaction/inventory.o C++ engines/parallaction/metaengine.o C++ engines/parallaction/objects.o C++ engines/parallaction/parallaction.o C++ engines/parallaction/parallaction_br.o C++ engines/parallaction/parallaction_ns.o C++ engines/parallaction/parser.o C++ engines/parallaction/parser_br.o C++ engines/parallaction/parser_ns.o C++ engines/parallaction/saveload.o C++ engines/parallaction/sound_ns.o C++ engines/parallaction/sound_br.o C++ engines/parallaction/staticres.o C++ engines/parallaction/walk.o C++ engines/pegasus/chase.o C++ engines/pegasus/console.o C++ engines/pegasus/compass.o C++ engines/pegasus/cursor.o C++ engines/pegasus/elements.o C++ engines/pegasus/energymonitor.o C++ engines/pegasus/fader.o C++ engines/pegasus/gamestate.o C++ engines/pegasus/graphics.o C++ engines/pegasus/hotspot.o C++ engines/pegasus/input.o C++ engines/pegasus/interaction.o C++ engines/pegasus/interface.o C++ engines/pegasus/menu.o C++ engines/pegasus/metaengine.o C++ engines/pegasus/movie.o C++ engines/pegasus/notification.o C++ engines/pegasus/pegasus.o C++ engines/pegasus/sound.o C++ engines/pegasus/surface.o C++ engines/pegasus/timers.o C++ engines/pegasus/transition.o C++ engines/pegasus/util.o C++ engines/pegasus/ai/ai_action.o C++ engines/pegasus/ai/ai_area.o C++ engines/pegasus/ai/ai_condition.o C++ engines/pegasus/ai/ai_rule.o C++ engines/pegasus/items/autodragger.o C++ engines/pegasus/items/inventory.o C++ engines/pegasus/items/inventorypicture.o C++ engines/pegasus/items/item.o C++ engines/pegasus/items/itemdragger.o C++ engines/pegasus/items/itemlist.o C++ engines/pegasus/items/biochips/aichip.o C++ engines/pegasus/items/biochips/arthurchip.o C++ engines/pegasus/items/biochips/biochipitem.o C++ engines/pegasus/items/biochips/mapchip.o C++ engines/pegasus/items/biochips/mapimage.o C++ engines/pegasus/items/biochips/opticalchip.o C++ engines/pegasus/items/biochips/pegasuschip.o C++ engines/pegasus/items/biochips/retscanchip.o C++ engines/pegasus/items/biochips/shieldchip.o C++ engines/pegasus/items/inventory/airmask.o C++ engines/pegasus/items/inventory/gascanister.o C++ engines/pegasus/items/inventory/inventoryitem.o C++ engines/pegasus/items/inventory/keycard.o C++ engines/pegasus/neighborhood/door.o C++ engines/pegasus/neighborhood/exit.o C++ engines/pegasus/neighborhood/extra.o C++ engines/pegasus/neighborhood/hotspotinfo.o C++ engines/pegasus/neighborhood/neighborhood.o C++ engines/pegasus/neighborhood/spot.o C++ engines/pegasus/neighborhood/turn.o C++ engines/pegasus/neighborhood/view.o C++ engines/pegasus/neighborhood/zoom.o C++ engines/pegasus/neighborhood/caldoria/caldoria.o C++ engines/pegasus/neighborhood/caldoria/caldoria4dsystem.o C++ engines/pegasus/neighborhood/caldoria/caldoriabomb.o C++ engines/pegasus/neighborhood/caldoria/caldoriamessages.o C++ engines/pegasus/neighborhood/caldoria/caldoriamirror.o C++ engines/pegasus/neighborhood/mars/canyonchase.o C++ engines/pegasus/neighborhood/mars/energybeam.o C++ engines/pegasus/neighborhood/mars/gravitoncannon.o C++ engines/pegasus/neighborhood/mars/hermite.o C++ engines/pegasus/neighborhood/mars/mars.o C++ engines/pegasus/neighborhood/mars/planetmover.o C++ engines/pegasus/neighborhood/mars/reactor.o C++ engines/pegasus/neighborhood/mars/robotship.o C++ engines/pegasus/neighborhood/mars/shuttlehud.o C++ engines/pegasus/neighborhood/mars/shuttleenergymeter.o C++ engines/pegasus/neighborhood/mars/shuttleweapon.o C++ engines/pegasus/neighborhood/mars/spacechase3d.o C++ engines/pegasus/neighborhood/mars/spacejunk.o C++ engines/pegasus/neighborhood/mars/tractorbeam.o C++ engines/pegasus/neighborhood/mars/tunnelpod.o C++ engines/pegasus/neighborhood/norad/norad.o C++ engines/pegasus/neighborhood/norad/noradelevator.o C++ engines/pegasus/neighborhood/norad/pressuredoor.o C++ engines/pegasus/neighborhood/norad/pressuretracker.o C++ engines/pegasus/neighborhood/norad/subcontrolroom.o C++ engines/pegasus/neighborhood/norad/subplatform.o C++ engines/pegasus/neighborhood/norad/alpha/ecrmonitor.o C++ engines/pegasus/neighborhood/norad/alpha/fillingstation.o C++ engines/pegasus/neighborhood/norad/alpha/noradalpha.o C++ engines/pegasus/neighborhood/norad/alpha/panorama.o C++ engines/pegasus/neighborhood/norad/alpha/panoramascroll.o C++ engines/pegasus/neighborhood/norad/alpha/subchase.o C++ engines/pegasus/neighborhood/norad/delta/globegame.o C++ engines/pegasus/neighborhood/norad/delta/noraddelta.o C++ engines/pegasus/neighborhood/prehistoric/prehistoric.o C++ engines/pegasus/neighborhood/tsa/fulltsa.o C++ engines/pegasus/neighborhood/wsc/moleculebin.o C++ engines/pegasus/neighborhood/tsa/tinytsa.o C++ engines/pegasus/neighborhood/wsc/wsc.o C++ engines/petka/big_dialogue.o C++ engines/petka/file_mgr.o C++ engines/petka/flc.o C++ engines/petka/metaengine.o C++ engines/petka/petka.o C++ engines/petka/saveload.o C++ engines/petka/q_manager.o C++ engines/petka/q_system.o C++ engines/petka/sound.o C++ engines/petka/video.o C++ engines/petka/walk.o C++ engines/petka/interfaces/dialog_interface.o C++ engines/petka/interfaces/interface.o C++ engines/petka/interfaces/main.o C++ engines/petka/interfaces/map.o C++ engines/petka/interfaces/panel.o C++ engines/petka/interfaces/save_load.o C++ engines/petka/interfaces/sequence.o C++ engines/petka/interfaces/startup.o C++ engines/petka/objects/object.o C++ engines/petka/objects/object_bg.o C++ engines/petka/objects/object_case.o C++ engines/petka/objects/object_cursor.o C++ engines/petka/objects/object_star.o C++ engines/petka/objects/heroes.o C++ engines/petka/objects/text.o C++ engines/pink/archive.o C++ engines/pink/audio_info_mgr.o C++ engines/pink/cel_decoder.o C++ engines/pink/console.o C++ engines/pink/cursor_mgr.o C++ engines/pink/screen.o C++ engines/pink/file.o C++ engines/pink/gui.o C++ engines/pink/metaengine.o C++ engines/pink/pda_mgr.o C++ engines/pink/pink.o C++ engines/pink/resource_mgr.o C++ engines/pink/saveload.o C++ engines/pink/sound.o C++ engines/pink/objects/object.o C++ engines/pink/objects/module.o C++ engines/pink/objects/inventory.o C++ engines/pink/objects/side_effect.o C++ engines/pink/objects/condition.o C++ engines/pink/objects/actions/action.o C++ engines/pink/objects/actions/action_cel.o C++ engines/pink/objects/actions/action_hide.o C++ engines/pink/objects/actions/action_loop.o C++ engines/pink/objects/actions/action_play.o C++ engines/pink/objects/actions/action_play_with_sfx.o C++ engines/pink/objects/actions/action_sound.o C++ engines/pink/objects/actions/action_still.o C++ engines/pink/objects/actions/action_talk.o C++ engines/pink/objects/actions/action_text.o C++ engines/pink/objects/actions/walk_action.o C++ engines/pink/objects/actors/actor.o C++ engines/pink/objects/actors/lead_actor.o C++ engines/pink/objects/actors/audio_info_pda_button.o C++ engines/pink/objects/actors/pda_button_actor.o C++ engines/pink/objects/actors/supporting_actor.o C++ engines/pink/objects/handlers/handler.o C++ engines/pink/objects/handlers/handler_mgr.o C++ engines/pink/objects/pages/game_page.o C++ engines/pink/objects/pages/page.o C++ engines/pink/objects/pages/pda_page.o C++ engines/pink/objects/sequences/seq_timer.o C++ engines/pink/objects/sequences/sequence.o C++ engines/pink/objects/sequences/sequence_context.o C++ engines/pink/objects/sequences/sequence_item.o C++ engines/pink/objects/sequences/sequencer.o C++ engines/pink/objects/walk/walk_mgr.o C++ engines/pink/objects/walk/walk_location.o C++ engines/pink/objects/walk/walk_shortest_path.o C++ engines/playground3d/metaengine.o C++ engines/playground3d/gfx.o C++ engines/playground3d/gfx_opengl.o C++ engines/playground3d/gfx_opengl_shaders.o C++ engines/playground3d/playground3d.o C++ engines/playground3d/gfx_tinygl.o C++ engines/plumbers/plumbers.o C++ engines/plumbers/console.o C++ engines/plumbers/metaengine.o C++ engines/prince/animation.o C++ engines/prince/archive.o C++ engines/prince/cursor.o C++ engines/prince/debugger.o C++ engines/prince/decompress.o C++ engines/prince/draw.o C++ engines/prince/flags.o C++ engines/prince/font.o C++ engines/prince/graphics.o C++ engines/prince/hero.o C++ engines/prince/inventory.o C++ engines/prince/metaengine.o C++ engines/prince/mhwanh.o C++ engines/prince/music.o C++ engines/prince/mob.o C++ engines/prince/object.o C++ engines/prince/prince.o C++ engines/prince/pscr.o C++ engines/prince/resource.o C++ engines/prince/saveload.o C++ engines/prince/script.o C++ engines/prince/sound.o C++ engines/prince/variatxt.o C++ engines/prince/videoplayer.o C++ engines/prince/walk.o C++ engines/private/code.o C++ engines/private/cursors.o C++ engines/private/decompiler.o C++ engines/private/funcs.o C++ engines/private/grammar.o C++ engines/private/lexer.o C++ engines/private/metaengine.o C++ engines/private/private.o C++ engines/private/symbol.o C++ engines/queen/bankman.o C++ engines/queen/command.o C++ engines/queen/credits.o C++ engines/queen/cutaway.o C++ engines/queen/debug.o C++ engines/queen/display.o C++ engines/queen/graphics.o C++ engines/queen/input.o C++ engines/queen/grid.o C++ engines/queen/journal.o C++ engines/queen/logic.o C++ engines/queen/metaengine.o C++ engines/queen/midiadlib.o C++ engines/queen/music.o C++ engines/queen/musicdata.o C++ engines/queen/queen.o C++ engines/queen/resource.o C++ engines/queen/restables.o C++ engines/queen/sound.o C++ engines/queen/state.o C++ engines/queen/talk.o C++ engines/queen/version.o C++ engines/queen/walk.o C++ engines/saga/actor.o C++ engines/saga/actor_path.o C++ engines/saga/actor_walk.o C++ engines/saga/animation.o C++ engines/saga/console.o C++ engines/saga/events.o C++ engines/saga/font.o C++ engines/saga/font_map.o C++ engines/saga/gfx.o C++ engines/saga/image.o C++ engines/saga/input.o C++ engines/saga/interface.o C++ engines/saga/introproc_ite.o C++ engines/saga/isomap.o C++ engines/saga/itedata.o C++ engines/saga/metaengine.o C++ engines/saga/music.o C++ engines/saga/objectmap.o C++ engines/saga/palanim.o C++ engines/saga/puzzle.o C++ engines/saga/render.o C++ engines/saga/resource.o C++ engines/saga/resource_rsc.o C++ engines/saga/saga.o C++ engines/saga/saveload.o C++ engines/saga/scene.o C++ engines/saga/script.o C++ engines/saga/sfuncs.o C++ engines/saga/sndres.o C++ engines/saga/sound.o C++ engines/saga/sprite.o C++ engines/saga/sthread.o C++ engines/saga/introproc_ihnm.o engines/prince/inventory.cpp: In member function 'void Prince::PrinceEngine::inventoryLeftMouseButton()': engines/prince/inventory.cpp:396:32: warning: 'char* strncpy(char*, const char*, size_t)' specified bound 256 equals destination size [-Wstringop-truncation] 396 | strncpy(buf, _invMobList[_selectedMob]._examText.c_str(), 256); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/saga/resource_res.o C++ engines/saga/sfuncs_ihnm.o C++ engines/saga2/actor.o C++ engines/saga2/assign.o C++ engines/saga2/audio.o C++ engines/saga2/automap.o C++ engines/saga2/band.o C++ engines/saga2/beegee.o C++ engines/saga2/blitters.o C++ engines/saga2/button.o C++ engines/saga2/calendar.o C++ engines/saga2/console.o C++ engines/saga2/contain.o C++ engines/saga2/display.o C++ engines/saga2/dispnode.o C++ engines/saga2/document.o C++ engines/saga2/effects.o C++ engines/saga2/enchant.o C++ engines/saga2/floating.o C++ engines/saga2/gamemode.o C++ engines/saga2/gdraw.o C++ engines/saga2/gfx.o C++ engines/saga2/gpointer.o C++ engines/saga2/grabinfo.o C++ engines/saga2/grequest.o C++ engines/saga2/gtext.o C++ engines/saga2/gtextbox.o C++ engines/saga2/hresmgr.o C++ engines/saga2/imagcach.o C++ engines/saga2/interp.o C++ engines/saga2/intrface.o C++ engines/saga2/loadmsg.o C++ engines/saga2/magic.o C++ engines/saga2/main.o C++ engines/saga2/mainmap.o C++ engines/saga2/mapfeatr.o C++ engines/saga2/messager.o C++ engines/saga2/metaengine.o C++ engines/saga2/mission.o C++ engines/saga2/modal.o C++ engines/saga2/motion.o C++ engines/saga2/mouseimg.o C++ engines/saga2/msgbox.o C++ engines/saga2/music.o C++ engines/saga2/objects.o C++ engines/saga2/objproto.o C++ engines/saga2/panel.o C++ engines/saga2/path.o C++ engines/saga2/patrol.o C++ engines/saga2/player.o C++ engines/saga2/playmode.o C++ engines/saga2/property.o C++ engines/saga2/pt2angle.o C++ engines/saga2/rect.o C++ engines/saga2/saga2.o C++ engines/saga2/sagafunc.o C++ engines/saga2/saveload.o C++ engines/saga2/sensor.o C++ engines/saga2/shorten.o C++ engines/saga2/speech.o C++ engines/saga2/spelcast.o C++ engines/saga2/speldata.o C++ engines/saga2/speldraw.o C++ engines/saga2/spellini.o C++ engines/saga2/spellio.o C++ engines/saga2/spellloc.o C++ engines/saga2/spellsiz.o C++ engines/saga2/spellspr.o C++ engines/saga2/spellsta.o C++ engines/saga2/sprite.o C++ engines/saga2/target.o C++ engines/saga2/task.o C++ engines/saga2/terrain.o C++ engines/saga2/tile.o C++ engines/saga2/tileline.o C++ engines/saga2/tileload.o C++ engines/saga2/tilemode.o C++ engines/saga2/tower.o C++ engines/saga2/timers.o C++ engines/saga2/towerfta.o C++ engines/saga2/transit.o C++ engines/saga2/tromode.o C++ engines/saga2/uidialog.o C++ engines/saga2/vbacksav.o C++ engines/saga2/video.o C++ engines/saga2/videobox.o C++ engines/saga2/vpal.o C++ engines/saga2/vwdraw.o C++ engines/saga2/weapons.o C++ engines/sci/console.o C++ engines/sci/dialogs.o C++ engines/sci/event.o C++ engines/sci/metaengine.o C++ engines/sci/sci.o C++ engines/sci/util.o C++ engines/sci/engine/features.o C++ engines/sci/engine/file.o C++ engines/sci/engine/gc.o C++ engines/sci/engine/guest_additions.o C++ engines/sci/engine/kernel.o C++ engines/sci/engine/kevent.o C++ engines/sci/engine/kfile.o C++ engines/sci/engine/kgraphics.o C++ engines/sci/engine/klists.o C++ engines/sci/engine/kmath.o C++ engines/sci/engine/kmenu.o C++ engines/sci/engine/kmisc.o C++ engines/sci/engine/kmovement.o C++ engines/sci/engine/kparse.o C++ engines/sci/engine/kpathing.o C++ engines/sci/engine/kscripts.o C++ engines/sci/engine/ksound.o C++ engines/sci/engine/kstring.o C++ engines/sci/engine/kvideo.o C++ engines/sci/engine/message.o C++ engines/sci/engine/object.o C++ engines/sci/engine/savegame.o C++ engines/sci/engine/script.o C++ engines/sci/engine/scriptdebug.o C++ engines/sci/engine/script_patches.o C++ engines/sci/engine/selector.o C++ engines/sci/engine/seg_manager.o C++ engines/sci/engine/segment.o C++ engines/sci/engine/state.o C++ engines/sci/engine/tts.o C++ engines/sci/engine/static_selectors.o C++ engines/sci/engine/vm.o C++ engines/sci/engine/vm_types.o C++ engines/sci/engine/workarounds.o C++ engines/sci/graphics/animate.o C++ engines/sci/graphics/cache.o C++ engines/sci/graphics/compare.o C++ engines/sci/graphics/controls16.o C++ engines/sci/graphics/coordadjuster.o C++ engines/sci/graphics/cursor.o C++ engines/sci/graphics/fontkorean.o C++ engines/sci/graphics/fontsjis.o C++ engines/sci/graphics/macfont.o C++ engines/sci/graphics/maciconbar.o C++ engines/sci/graphics/menu.o C++ engines/sci/graphics/paint16.o C++ engines/sci/graphics/palette.o C++ engines/sci/graphics/picture.o C++ engines/sci/graphics/portrait.o C++ engines/sci/graphics/ports.o C++ engines/sci/graphics/remap.o C++ engines/sci/graphics/scifont.o C++ engines/sci/graphics/scifx.o C++ engines/sci/graphics/screen.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::lookForWorkaround(Sci::reg_t, const char*) const' at engines/sci/engine/vm_types.cpp:73:17: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ In file included from ./engines/sci/sci.h:29, from engines/sci/engine/vm_types.cpp:22: ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::lookForWorkaround(Sci::reg_t, const char*) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/text16.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:89:19: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:98:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/transitions.o C++ engines/sci/graphics/view.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:108:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:110:64: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator*(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:116:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator*(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator/(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:123:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator/(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/parser/grammar.o C++ engines/sci/parser/said.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator%(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:150:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator%(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/parser/vocabulary.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator>>(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:157:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator>>(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/resource/decompressor.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator<<(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:164:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator<<(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator+(int16) const' at engines/sci/engine/vm_types.cpp:170:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator+(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator-(int16) const' at engines/sci/engine/vm_types.cpp:174:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator-(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/resource/resource.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator&(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:197:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator&(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator|(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:204:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator|(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator^(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:211:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator^(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/resource/resource_audio.o C++ engines/sci/resource/resource_patcher.o C++ engines/sci/sound/audio.o C++ engines/sci/sound/midiparser_sci.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator&(int16) const' at engines/sci/engine/vm_types.cpp:218:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator&(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/sound/music.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator|(int16) const' at engines/sci/engine/vm_types.cpp:222:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator|(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator^(int16) const' at engines/sci/engine/vm_types.cpp:226:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator^(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/sound/soundcmd.o C++ engines/sci/sound/sync.o C++ engines/sci/sound/drivers/adlib.o C++ engines/sci/sound/drivers/amigamac0.o C++ engines/sci/sound/drivers/amigamac1.o C++ engines/sci/sound/drivers/casio.o C++ engines/sci/sound/drivers/cms.o C++ engines/sci/sound/drivers/fb01.o C++ engines/sci/sound/drivers/fmtowns.o C++ engines/sci/sound/drivers/midi.o C++ engines/sci/sound/drivers/pcjr.o C++ engines/sci/sound/drivers/pc9801.o C++ engines/sci/video/seq_decoder.o C++ engines/sci/engine/hoyle5poker.o C++ engines/sci/engine/kgraphics32.o C++ engines/sci/graphics/celobj32.o C++ engines/sci/graphics/controls32.o C++ engines/sci/graphics/frameout.o C++ engines/sci/graphics/paint32.o C++ engines/sci/graphics/plane32.o C++ engines/sci/graphics/palette32.o C++ engines/sci/graphics/remap32.o C++ engines/sci/graphics/screen_item32.o C++ engines/sci/graphics/text32.o C++ engines/sci/graphics/transitions32.o engines/sci/engine/kfile.cpp: In function 'Sci::reg_t Sci::kGetSaveFiles32(EngineState*, int, reg_t*)': engines/sci/engine/kfile.cpp:1506:24: warning: 'char* strncpy(char*, const char*, size_t)' output may be truncated copying 36 bytes from a string of length 36 [-Wstringop-truncation] 1506 | strncpy(target, save.name, kMaxSaveNameLength); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/sci/graphics/video32.o C++ engines/sci/graphics/cursor32.o C++ engines/sci/graphics/maccursor32.o C++ engines/sci/sound/audio32.o engines/sci/engine/savegame.cpp: In member function 'virtual void Sci::SciArray::saveLoadWithSerializer(Common::Serializer&)': engines/sci/engine/savegame.cpp:781:16: warning: 'savedSize' may be used uninitialized [-Wmaybe-uninitialized] 781 | uint16 savedSize; | ^~~~~~~~~ C++ engines/sci/sound/decoders/sol.o C++ engines/sci/video/robot_decoder.o C++ engines/sherlock/scalpel/scalpel.o C++ engines/sherlock/scalpel/3do/scalpel_3do_screen.o C++ engines/sherlock/scalpel/drivers/adlib.o C++ engines/sherlock/scalpel/drivers/mt32.o C++ engines/sherlock/scalpel/tsage/logo.o C++ engines/sherlock/scalpel/tsage/resources.o C++ engines/sherlock/scalpel/scalpel_darts.o C++ engines/sherlock/scalpel/scalpel_debugger.o C++ engines/sherlock/scalpel/scalpel_fixed_text.o C++ engines/sherlock/scalpel/scalpel_inventory.o C++ engines/sherlock/scalpel/scalpel_journal.o C++ engines/sherlock/scalpel/scalpel_map.o C++ engines/sherlock/scalpel/scalpel_people.o C++ engines/sherlock/scalpel/scalpel_saveload.o C++ engines/sherlock/scalpel/scalpel_scene.o C++ engines/sherlock/scalpel/scalpel_screen.o C++ engines/sherlock/scalpel/scalpel_talk.o C++ engines/sherlock/scalpel/scalpel_user_interface.o C++ engines/sherlock/scalpel/settings.o C++ engines/sherlock/tattoo/tattoo.o C++ engines/sherlock/tattoo/tattoo_darts.o C++ engines/sherlock/tattoo/tattoo_debugger.o C++ engines/sherlock/tattoo/tattoo_fixed_text.o C++ engines/sherlock/tattoo/tattoo_inventory.o C++ engines/sherlock/tattoo/tattoo_journal.o C++ engines/sherlock/tattoo/tattoo_map.o C++ engines/sherlock/tattoo/tattoo_people.o C++ engines/sherlock/tattoo/tattoo_resources.o C++ engines/sherlock/tattoo/tattoo_scene.o C++ engines/sherlock/tattoo/tattoo_screen.o C++ engines/sherlock/tattoo/tattoo_talk.o C++ engines/sherlock/tattoo/tattoo_user_interface.o C++ engines/sherlock/tattoo/widget_base.o In file included from ./common/savefile.h:27, from engines/sci/engine/savegame.cpp:22: In member function 'void Common::WriteStream::writeSint32LE(int32)', inlined from 'void Common::Serializer::syncAsSint32LE(T&, Version, Version) [with T = int]' at ./common/serializer.h:127:2, inlined from 'virtual void Sci::GfxCursor32::saveLoadWithSerializer(Common::Serializer&)' at engines/sci/engine/savegame.cpp:1037:18: ./common/stream.h:200:30: warning: 'hideCount' may be used uninitialized [-Wmaybe-uninitialized] 200 | writeUint32LE((uint32)value); | ~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/sci/engine/savegame.cpp: In member function 'virtual void Sci::GfxCursor32::saveLoadWithSerializer(Common::Serializer&)': engines/sci/engine/savegame.cpp:1033:15: note: 'hideCount' was declared here 1033 | int32 hideCount; | ^~~~~~~~~ C++ engines/sherlock/tattoo/widget_credits.o C++ engines/sherlock/tattoo/widget_files.o C++ engines/sherlock/tattoo/widget_foolscap.o C++ engines/sherlock/tattoo/widget_inventory.o C++ engines/sherlock/tattoo/widget_lab.o C++ engines/sherlock/tattoo/widget_options.o C++ engines/sherlock/tattoo/widget_password.o C++ engines/sherlock/tattoo/widget_quit.o C++ engines/sherlock/tattoo/widget_talk.o C++ engines/sherlock/tattoo/widget_text.o C++ engines/sherlock/tattoo/widget_tooltip.o C++ engines/sherlock/tattoo/widget_verbs.o C++ engines/sherlock/animation.o C++ engines/sherlock/debugger.o C++ engines/sherlock/events.o C++ engines/sherlock/fixed_text.o C++ engines/sherlock/fonts.o C++ engines/sherlock/image_file.o C++ engines/sherlock/inventory.o C++ engines/sherlock/journal.o C++ engines/sherlock/map.o C++ engines/sherlock/metaengine.o C++ engines/sherlock/music.o C++ engines/sherlock/objects.o C++ engines/sherlock/people.o C++ engines/sherlock/resources.o C++ engines/sherlock/saveload.o In member function 'void Common::WriteStream::writeSint32LE(int32)', inlined from 'void Common::Serializer::syncAsSint32LE(T&, Version, Version) [with T = int]' at ./common/serializer.h:127:2, inlined from 'void Sci::Video32::_ZN3Sci7Video3222saveLoadWithSerializerERN6Common10SerializerE.part.0(Common::Serializer&)' at engines/sci/engine/savegame.cpp:1102:19: ./common/stream.h:200:30: warning: 'frameNo' may be used uninitialized [-Wmaybe-uninitialized] 200 | writeUint32LE((uint32)value); | ~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/sci/engine/savegame.cpp: In member function 'void Sci::Video32::_ZN3Sci7Video3222saveLoadWithSerializerERN6Common10SerializerE.part.0(Common::Serializer&)': engines/sci/engine/savegame.cpp:1085:21: note: 'frameNo' was declared here 1085 | int frameNo; | ^~~~~~~ In file included from engines/sci/engine/savegame.cpp:26: ./common/serializer.h:49:30: warning: 'robotId' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/sci/engine/savegame.cpp:1081:31: note: 'robotId' was declared here 1081 | GuiResourceId robotId; | ^~~~~~~ C++ engines/sherlock/scene.o C++ engines/sherlock/screen.o C++ engines/sherlock/sherlock.o C++ engines/sherlock/sound.o C++ engines/sherlock/surface.o C++ engines/sherlock/talk.o C++ engines/sherlock/user_interface.o C++ engines/sky/autoroute.o C++ engines/sky/compact.o C++ engines/sky/control.o C++ engines/sky/debug.o C++ engines/sky/disk.o C++ engines/sky/grid.o C++ engines/sky/hufftext.o C++ engines/sky/intro.o C++ engines/sky/logic.o C++ engines/sky/metaengine.o C++ engines/sky/mouse.o C++ engines/sky/screen.o C++ engines/sky/sky.o C++ engines/sky/sound.o C++ engines/sky/text.o C++ engines/sky/music/adlibchannel.o C++ engines/sky/music/adlibmusic.o C++ engines/sky/music/gmchannel.o C++ engines/sky/music/gmmusic.o C++ engines/sky/music/mt32music.o C++ engines/sky/music/musicbase.o C++ engines/sludge/backdrop.o C++ engines/sludge/bg_effects.o C++ engines/sludge/builtin.o C++ engines/sludge/cursors.o C++ engines/sludge/event.o C++ engines/sludge/fileset.o C++ engines/sludge/floor.o C++ engines/sludge/freeze.o C++ engines/sludge/fonttext.o C++ engines/sludge/function.o C++ engines/sludge/graphics.o C++ engines/sludge/hsi.o C++ engines/sludge/imgloader.o C++ engines/sludge/language.o C++ engines/sludge/main_loop.o C++ engines/sludge/metaengine.o C++ engines/sludge/moreio.o C++ engines/sludge/newfatal.o C++ engines/sludge/movie.o C++ engines/sludge/objtypes.o C++ engines/sludge/people.o C++ engines/sludge/region.o C++ engines/sludge/savedata.o C++ engines/sludge/saveload.o C++ engines/sludge/sludge.o C++ engines/sludge/sludger.o C++ engines/sludge/sound.o C++ engines/sludge/speech.o C++ engines/sludge/sprbanks.o C++ engines/sludge/sprites.o C++ engines/sludge/statusba.o C++ engines/sludge/thumbnail.o C++ engines/sludge/timing.o C++ engines/sludge/transition.o C++ engines/sludge/variable.o C++ engines/sludge/zbuffer.o C++ engines/stark/console.o C++ engines/stark/gfx/driver.o C++ engines/stark/gfx/opengls.o C++ engines/stark/gfx/openglsactor.o C++ engines/stark/gfx/openglsfade.o C++ engines/stark/gfx/openglsprop.o C++ engines/stark/gfx/openglssurface.o C++ engines/stark/gfx/opengl.o C++ engines/stark/gfx/openglactor.o C++ engines/stark/gfx/openglbitmap.o C++ engines/stark/gfx/openglfade.o C++ engines/stark/gfx/openglprop.o C++ engines/stark/gfx/openglsurface.o C++ engines/stark/gfx/opengltexture.o C++ engines/stark/gfx/renderentry.o C++ engines/stark/gfx/surfacerenderer.o C++ engines/stark/gfx/texture.o C++ engines/stark/formats/biff.o C++ engines/stark/formats/biffmesh.o C++ engines/stark/formats/dds.o C++ engines/stark/formats/iss.o C++ engines/stark/formats/tm.o C++ engines/stark/formats/xarc.o C++ engines/stark/formats/xmg.o C++ engines/stark/formats/xrc.o C++ engines/stark/metaengine.o C++ engines/stark/model/animhandler.o C++ engines/stark/model/model.o C++ engines/stark/model/skeleton_anim.o C++ engines/stark/movement/followpath.o C++ engines/stark/movement/followpathlight.o C++ engines/stark/movement/movement.o C++ engines/stark/movement/shortestpath.o C++ engines/stark/movement/stringpullingpath.o C++ engines/stark/movement/turn.o C++ engines/stark/movement/walk.o C++ engines/stark/resources/anim.o C++ engines/stark/resources/animhierarchy.o C++ engines/stark/resources/animscript.o C++ engines/stark/resources/animsoundtrigger.o C++ engines/stark/resources/bonesmesh.o C++ engines/stark/resources/bookmark.o C++ engines/stark/resources/camera.o C++ engines/stark/resources/container.o C++ engines/stark/resources/command.o C++ engines/stark/resources/dialog.o C++ engines/stark/resources/direction.o C++ engines/stark/resources/floor.o C++ engines/stark/resources/floorface.o C++ engines/stark/resources/floorfield.o C++ engines/stark/resources/fmv.o C++ engines/stark/resources/image.o C++ engines/stark/resources/item.o C++ engines/stark/resources/knowledge.o C++ engines/stark/resources/knowledgeset.o C++ engines/stark/resources/layer.o C++ engines/stark/resources/level.o C++ engines/stark/resources/light.o C++ engines/stark/resources/lipsync.o C++ engines/stark/resources/location.o C++ engines/stark/resources/object.o C++ engines/stark/resources/path.o C++ engines/stark/resources/pattable.o C++ engines/stark/resources/script.o C++ engines/stark/resources/root.o C++ engines/stark/resources/scroll.o C++ engines/stark/resources/sound.o C++ engines/stark/resources/speech.o C++ engines/stark/resources/string.o C++ engines/stark/resources/textureset.o C++ engines/stark/resourcereference.o C++ engines/stark/savemetadata.o C++ engines/stark/scene.o C++ engines/stark/services/archiveloader.o C++ engines/stark/services/dialogplayer.o C++ engines/stark/services/diary.o C++ engines/stark/services/fontprovider.o C++ engines/stark/services/gameinterface.o C++ engines/stark/services/global.o C++ engines/stark/services/resourceprovider.o C++ engines/stark/services/services.o C++ engines/stark/services/stateprovider.o C++ engines/stark/services/staticprovider.o C++ engines/stark/services/userinterface.o C++ engines/stark/services/settings.o C++ engines/stark/services/gamechapter.o C++ engines/stark/services/gamemessage.o C++ engines/stark/stark.o C++ engines/stark/tools/abstractsyntaxtree.o C++ engines/stark/tools/block.o C++ engines/stark/tools/command.o C++ engines/stark/tools/decompiler.o C++ engines/stark/ui/cursor.o C++ engines/stark/ui/dialogbox.o C++ engines/stark/ui/menu/diaryindex.o C++ engines/stark/ui/menu/locationscreen.o C++ engines/stark/ui/menu/mainmenu.o C++ engines/stark/ui/menu/settingsmenu.o C++ engines/stark/ui/menu/saveloadmenu.o C++ engines/stark/ui/menu/fmvmenu.o C++ engines/stark/ui/menu/diarypages.o C++ engines/stark/ui/menu/dialogmenu.o C++ engines/stark/ui/window.o C++ engines/stark/ui/world/actionmenu.o C++ engines/stark/ui/world/button.o C++ engines/stark/ui/world/clicktext.o C++ engines/stark/ui/world/topmenu.o C++ engines/stark/ui/world/dialogpanel.o C++ engines/stark/ui/world/fmvscreen.o C++ engines/stark/ui/world/gamescreen.o C++ engines/stark/ui/world/gamewindow.o C++ engines/stark/ui/world/inventorywindow.o C++ engines/stark/visual/actor.o C++ engines/stark/visual/effects/bubbles.o C++ engines/stark/visual/effects/effect.o C++ engines/stark/visual/effects/fireflies.o C++ engines/stark/visual/effects/fish.o C++ engines/stark/visual/explodingimage.o C++ engines/stark/visual/flashingimage.o C++ engines/stark/visual/image.o C++ engines/stark/visual/prop.o C++ engines/stark/visual/smacker.o C++ engines/stark/visual/text.o C++ engines/stark/gfx/tinygl.o C++ engines/stark/gfx/tinyglactor.o C++ engines/stark/gfx/tinyglbitmap.o C++ engines/stark/gfx/tinyglfade.o In file included from ./common/array.h:26, from ./common/memorypool.h:26, from ./common/hashmap.h:51, from ./engines/stark/resources/location.h:25, from engines/stark/resources/location.cpp:22: In function 'Out Common::copy(In, In, Out) [with In = Stark::Gfx::LightEntry* const*; Out = Stark::Gfx::LightEntry**]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:491:9, inlined from 'void Common::Array::push_back(const Common::Array&) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:155:14, inlined from 'Stark::Gfx::LightEntryArray Stark::Resources::Location::listLightEntries()' at engines/stark/resources/location.cpp:233:24: ./common/algorithm.h:54:24: warning: 'void* __builtin_memcpy(void*, const void*, long unsigned int)' writing 34359738360 bytes into a region of size 64 overflows the destination [-Wstringop-overflow=] 54 | *dst++ = *first++; | ~~~~~~~^~~~~~~~~~ In member function 'void Common::Array::allocCapacity(size_type) [with T = Stark::Gfx::LightEntry*]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:470:18, inlined from 'void Common::Array::push_back(const T&) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:146:14, inlined from 'Stark::Gfx::LightEntryArray Stark::Resources::Location::listLightEntries()' at engines/stark/resources/location.cpp:232:24: ./common/array.h:430:47: note: destination object of size 64 allocated by 'malloc' 430 | _storage = (T *)malloc(sizeof(T) * capacity); | ~~~~~~^~~~~~~~~~~~~~~~~~~~~~ C++ engines/stark/gfx/tinyglprop.o C++ engines/stark/gfx/tinyglsurface.o C++ engines/stark/gfx/tinygltexture.o C++ engines/startrek/actors.o C++ engines/startrek/awaymission.o C++ engines/startrek/bitmap.o C++ engines/startrek/bridge.o C++ engines/startrek/common.o C++ engines/startrek/console.o C++ engines/startrek/events.o C++ engines/startrek/font.o C++ engines/startrek/graphics.o C++ engines/startrek/intro.o C++ engines/startrek/iwfile.o C++ engines/startrek/lzss.o C++ engines/startrek/menu.o C++ engines/startrek/resource.o C++ engines/startrek/metaengine.o C++ engines/startrek/room.o C++ engines/startrek/saveload.o In file included from ./math/squarematrix.h:25, from ./math/vector3d.h:29, from ./math/aabb.h:25, from ./math/ray.h:25, from ./engines/stark/model/model.h:28, from ./engines/stark/formats/biffmesh.h:25, from engines/stark/formats/biffmesh.cpp:22: In member function 'void Math::MatrixBase::setData(const float*) [with int rows = 4; int cols = 4]', inlined from 'Math::MatrixBase& Math::MatrixBase::operator=(const Math::MatrixBase&) [with int rows = 4; int cols = 4]' at ./math/matrix.h:236:9, inlined from 'Math::MatrixType<4, 4>& Math::MatrixType<4, 4>::operator=(const Math::MatrixType<4, 4>&)' at ./math/squarematrix.h:36:7, inlined from 'Math::Matrix<4, 4>& Math::Matrix<4, 4>::operator=(const Math::Matrix<4, 4>&)' at ./math/matrix4.h:35:7, inlined from 'void Stark::Formats::BiffMesh::setTransform(const Math::Matrix4&)' at engines/stark/formats/biffmesh.cpp:435:15, inlined from 'static Stark::Formats::BiffMesh* Stark::Formats::BiffMeshReader::read(Stark::ArchiveReadStream*)' at engines/stark/formats/biffmesh.cpp:396:20: ./math/matrix.h:255:17: warning: 'void* memcpy(void*, const void*, size_t)' offset [0, 63] is out of the bounds [0, 0] [-Warray-bounds] 255 | ::memcpy(_values, data, rows * cols * sizeof(float)); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/startrek/sound.o C++ engines/startrek/space.o C++ engines/startrek/sprite.o C++ engines/startrek/startrek.o C++ engines/startrek/text.o C++ engines/startrek/textbox.o C++ engines/startrek/rooms/demon0.o C++ engines/startrek/rooms/demon1.o C++ engines/startrek/rooms/demon2.o C++ engines/startrek/rooms/demon3.o C++ engines/startrek/rooms/demon5.o C++ engines/startrek/rooms/demon4.o C++ engines/startrek/rooms/demon6.o C++ engines/startrek/rooms/tug0.o C++ engines/startrek/rooms/tug1.o C++ engines/startrek/rooms/tug2.o C++ engines/startrek/rooms/tug3.o C++ engines/startrek/rooms/love0.o C++ engines/startrek/rooms/love1.o C++ engines/startrek/rooms/love2.o C++ engines/startrek/rooms/love3.o C++ engines/startrek/rooms/love4.o C++ engines/startrek/rooms/love5.o C++ engines/startrek/rooms/lovea.o C++ engines/startrek/rooms/mudd0.o C++ engines/startrek/rooms/mudd1.o C++ engines/startrek/rooms/mudd2.o C++ engines/startrek/rooms/mudd3.o C++ engines/startrek/rooms/mudd4.o C++ engines/startrek/rooms/mudd5.o C++ engines/startrek/rooms/mudda.o C++ engines/startrek/rooms/feather0.o C++ engines/startrek/rooms/feather1.o C++ engines/startrek/rooms/feather2.o C++ engines/startrek/rooms/feather3.o C++ engines/startrek/rooms/feather4.o C++ engines/startrek/rooms/feather5.o C++ engines/startrek/rooms/feather6.o C++ engines/startrek/rooms/feather7.o C++ engines/startrek/rooms/trial0.o C++ engines/startrek/rooms/trial1.o C++ engines/startrek/rooms/trial2.o C++ engines/startrek/rooms/trial3.o C++ engines/startrek/rooms/trial4.o C++ engines/startrek/rooms/trial5.o C++ engines/startrek/rooms/sins0.o C++ engines/startrek/rooms/sins1.o C++ engines/startrek/rooms/sins2.o C++ engines/startrek/rooms/sins3.o C++ engines/startrek/rooms/sins4.o C++ engines/startrek/rooms/sins5.o C++ engines/startrek/rooms/veng0.o C++ engines/startrek/rooms/veng1.o C++ engines/startrek/rooms/veng2.o C++ engines/startrek/rooms/veng3.o C++ engines/startrek/rooms/veng4.o C++ engines/startrek/rooms/veng5.o C++ engines/startrek/rooms/veng6.o C++ engines/startrek/rooms/veng7.o C++ engines/startrek/rooms/veng8.o C++ engines/startrek/rooms/venga.o C++ engines/supernova/console.o C++ engines/supernova/graphics.o C++ engines/supernova/metaengine.o C++ engines/supernova/resman.o C++ engines/supernova/room.o C++ engines/supernova/supernova1/rooms.o C++ engines/supernova/supernova2/rooms.o C++ engines/supernova/screen.o C++ engines/supernova/game-manager.o C++ engines/supernova/sound.o C++ engines/supernova/supernova1/state.o C++ engines/supernova/supernova2/state.o C++ engines/supernova/supernova.o C++ engines/sword1/animation.o C++ engines/sword1/console.o C++ engines/sword1/control.o C++ engines/sword1/debug.o C++ engines/sword1/eventman.o C++ engines/sword1/logic.o C++ engines/sword1/memman.o C++ engines/sword1/menu.o C++ engines/sword1/metaengine.o C++ engines/sword1/mouse.o C++ engines/sword1/music.o C++ engines/sword1/objectman.o C++ engines/sword1/resman.o C++ engines/sword1/router.o C++ engines/sword1/screen.o C++ engines/sword1/sound.o C++ engines/sword1/staticres.o C++ engines/sword1/sword1.o C++ engines/sword1/text.o C++ engines/sword2/animation.o C++ engines/sword2/console.o C++ engines/sword2/anims.o C++ engines/sword2/controls.o C++ engines/sword2/debug.o C++ engines/sword2/events.o C++ engines/sword2/function.o C++ engines/sword2/header.o C++ engines/sword2/icons.o C++ engines/sword2/interpreter.o C++ engines/sword2/layers.o C++ engines/sword2/logic.o C++ engines/sword2/maketext.o C++ engines/sword2/memory.o C++ engines/sword2/menu.o C++ engines/sword2/metaengine.o C++ engines/sword2/mouse.o C++ engines/sword2/music.o C++ engines/sword2/palette.o C++ engines/sword2/protocol.o C++ engines/sword2/render.o C++ engines/sword2/resman.o C++ engines/sword2/router.o C++ engines/sword2/saveload.o C++ engines/sword2/screen.o C++ engines/sword2/scroll.o C++ engines/sword2/sound.o C++ engines/sword2/speech.o C++ engines/sword2/sprite.o C++ engines/sword2/startup.o C++ engines/sword2/sword2.o C++ engines/sword2/sync.o C++ engines/sword2/walker.o C++ engines/sword25/console.o C++ engines/sword25/metaengine.o C++ engines/sword25/sword25.o C++ engines/sword25/fmv/movieplayer.o C++ engines/sword25/fmv/movieplayer_script.o C++ engines/sword25/gfx/animation.o C++ engines/sword25/gfx/animationdescription.o C++ engines/sword25/gfx/animationresource.o C++ engines/sword25/gfx/animationtemplate.o C++ engines/sword25/gfx/animationtemplateregistry.o C++ engines/sword25/gfx/bitmap.o C++ engines/sword25/gfx/dynamicbitmap.o C++ engines/sword25/gfx/fontresource.o C++ engines/sword25/gfx/graphicengine.o C++ engines/sword25/gfx/graphicengine_script.o C++ engines/sword25/gfx/microtiles.o C++ engines/sword25/gfx/panel.o C++ engines/sword25/gfx/renderobject.o C++ engines/sword25/gfx/renderobjectmanager.o C++ engines/sword25/gfx/screenshot.o C++ engines/sword25/gfx/staticbitmap.o C++ engines/sword25/gfx/text.o C++ engines/sword25/gfx/timedrenderobject.o C++ engines/sword25/gfx/image/art.o C++ engines/sword25/gfx/image/imgloader.o C++ engines/sword25/gfx/image/renderedimage.o C++ engines/sword25/gfx/image/swimage.o In file included from ./common/stream.h:25, from ./common/file.h:29, from engines/sword2/function.cpp:26: ./common/endian.h: In member function 'int32 Sword2::Logic::fnRandomPause(int32*)': ./common/endian.h:358:51: warning: 'pars[1]' may be used uninitialized [-Wmaybe-uninitialized] 358 | #define WRITE_LE_UINT32(a, v) WRITE_UINT32(a, v) | ^ engines/sword2/function.cpp:416:15: note: 'pars[1]' was declared here 416 | int32 pars[2]; | ^~~~ C++ engines/sword25/gfx/image/vectorimage.o C++ engines/sword25/gfx/image/vectorimagerenderer.o C++ engines/sword25/input/inputengine.o C++ engines/sword25/input/inputengine_script.o C++ engines/sword25/kernel/filesystemutil.o C++ engines/sword25/kernel/inputpersistenceblock.o C++ engines/sword25/kernel/kernel.o C++ engines/sword25/kernel/kernel_script.o In file included from ./engines/sword25/gfx/renderobjectregistry.h:35, from ./engines/sword25/gfx/renderobjectptr.h:39, from ./engines/sword25/gfx/graphicengine.h:51, from ./engines/sword25/gfx/renderobject.h:47, from ./engines/sword25/gfx/timedrenderobject.h:32, from ./engines/sword25/gfx/animation.h:36, from ./engines/sword25/gfx/animationdescription.h:36, from ./engines/sword25/gfx/animationresource.h:37, from engines/sword25/gfx/animationtemplate.cpp:36: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::AnimationTemplate; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::AnimationTemplate*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::AnimationTemplate*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::AnimationTemplate]' engines/sword25/gfx/animationtemplate.cpp:138:56: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/kernel/outputpersistenceblock.o C++ engines/sword25/kernel/persistenceservice.o C++ engines/sword25/kernel/resmanager.o C++ engines/sword25/kernel/resource.o C++ engines/sword25/math/geometry_script.o In file included from ./engines/sword25/gfx/renderobjectregistry.h:35, from ./engines/sword25/gfx/renderobjectptr.h:39, from ./engines/sword25/gfx/graphicengine.h:51, from ./engines/sword25/gfx/renderobject.h:47, from engines/sword25/gfx/renderobject.cpp:31: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::RenderObject; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::RenderObject*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::RenderObject*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::RenderObject]' engines/sword25/gfx/renderobject.cpp:107:51: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/math/polygon.o C++ engines/sword25/math/region.o C++ engines/sword25/math/regionregistry.o C++ engines/sword25/math/vertex.o C++ engines/sword25/math/walkregion.o C++ engines/sword25/package/packagemanager.o C++ engines/sword25/package/packagemanager_script.o C++ engines/sword25/script/luabindhelper.o C++ engines/sword25/script/luacallback.o engines/sword25/kernel/inputpersistenceblock.cpp: In member function 'void Sword25::InputPersistenceBlock::read(float&)': engines/sword25/kernel/inputpersistenceblock.cpp:77:26: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 77 | value = ((float *)tmp)[0]; | ~^~~~~~~~~~~~~ C++ engines/sword25/script/luascript.o engines/sword25/kernel/outputpersistenceblock.cpp: In member function 'void Sword25::OutputPersistenceBlock::write(float)': engines/sword25/kernel/outputpersistenceblock.cpp:66:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 66 | ((float *)tmp)[0] = value; | ~^~~~~~~~~~~~~ C++ engines/sword25/script/lua_extensions.o C++ engines/sword25/sfx/soundengine.o C++ engines/sword25/sfx/soundengine_script.o C++ engines/teenagent/actor.o C++ engines/teenagent/animation.o C++ engines/teenagent/callbacks.o C++ engines/teenagent/console.o C++ engines/teenagent/dialog.o C++ engines/teenagent/font.o C++ engines/teenagent/inventory.o C++ engines/teenagent/metaengine.o C++ engines/teenagent/music.o C++ engines/teenagent/objects.o C++ engines/teenagent/pack.o C++ engines/teenagent/resources.o C++ engines/teenagent/scene.o C++ engines/teenagent/segment.o In file included from ./engines/sword25/math/regionregistry.h:38, from engines/sword25/math/region.cpp:36: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::Region; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::Region*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::Region*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::Region]' engines/sword25/math/region.cpp:86:45: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/teenagent/surface_list.o C++ engines/teenagent/surface.o C++ engines/teenagent/teenagent.o C++ engines/testbed/config.o C++ engines/testbed/config-params.o C++ engines/testbed/events.o C++ engines/testbed/fs.o C++ engines/testbed/graphics.o C++ engines/testbed/metaengine.o C++ engines/testbed/midi.o C++ engines/testbed/misc.o C++ engines/testbed/networking.o C++ engines/testbed/savegame.o C++ engines/testbed/sound.o C++ engines/testbed/testbed.o C++ engines/testbed/testsuite.o C++ engines/testbed/video.o C++ engines/tetraedge/tetraedge.o C++ engines/tetraedge/to_lua.o C++ engines/tetraedge/game/application.o C++ engines/tetraedge/game/billboard.o C++ engines/tetraedge/game/bonus_menu.o C++ engines/tetraedge/game/cellphone.o C++ engines/tetraedge/game/character.o C++ engines/tetraedge/game/character_settings_xml_parser.o C++ engines/tetraedge/game/characters_shadow.o C++ engines/tetraedge/game/confirm.o C++ engines/tetraedge/game/credits.o C++ engines/tetraedge/game/dialog2.o C++ engines/tetraedge/game/document.o C++ engines/tetraedge/game/documents_browser.o C++ engines/tetraedge/game/gallery_menu.o C++ engines/tetraedge/game/game.o C++ engines/tetraedge/game/game_achievements.o C++ engines/tetraedge/game/game_sound.o C++ engines/tetraedge/game/global_bonus_menu.o C++ engines/tetraedge/game/help_option_menu.o C++ engines/tetraedge/game/how_to.o C++ engines/tetraedge/game/in_game_scene.o C++ engines/tetraedge/game/inventory.o C++ engines/tetraedge/game/inventory_menu.o C++ engines/tetraedge/game/inventory_object.o C++ engines/tetraedge/game/inventory_objects_xml_parser.o C++ engines/tetraedge/game/loc_file.o C++ engines/tetraedge/game/lua_binds.o C++ engines/tetraedge/game/main_menu.o C++ engines/tetraedge/game/notifier.o C++ engines/tetraedge/game/object3d.o C++ engines/tetraedge/game/object_settings_xml_parser.o C++ engines/tetraedge/game/objectif.o C++ engines/tetraedge/game/options_menu.o C++ engines/tetraedge/game/owner_error_menu.o C++ engines/tetraedge/game/question2.o C++ engines/tetraedge/game/scene_lights_xml_parser.o C++ engines/tetraedge/game/splash_screens.o C++ engines/tetraedge/te/micropather.o C++ engines/tetraedge/te/te_3d_object2.o C++ engines/tetraedge/te/te_3d_texture.o C++ engines/tetraedge/te/te_act_zone.o C++ engines/tetraedge/te/te_animation.o C++ engines/tetraedge/te/te_bezier_curve.o In file included from engines/startrek/saveload.cpp:28: ./common/serializer.h: In member function 'bool StarTrek::StarTrekEngine::saveOrLoadGameData(Common::SeekableReadStream*, Common::WriteStream*, StarTrek::SavegameMetadata*)': ./common/serializer.h:49:30: warning: 'a' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/startrek/saveload.cpp:383:40: note: 'a' declared here 383 | Action a; | ^ C++ engines/tetraedge/te/te_button_layout.o C++ engines/tetraedge/te/te_camera.o C++ engines/tetraedge/te/te_checkbox_layout.o C++ engines/tetraedge/te/te_clip_layout.o C++ engines/tetraedge/te/te_color.o C++ engines/tetraedge/te/te_core.o C++ engines/tetraedge/te/te_extended_text_layout.o C++ engines/tetraedge/te/te_font3.o C++ engines/tetraedge/te/te_frame_anim.o C++ engines/tetraedge/te/te_free_move_zone.o C++ engines/tetraedge/te/te_i_3d_object2.o C++ engines/tetraedge/te/te_i_layout.o C++ engines/tetraedge/te/te_i_loc.o C++ engines/tetraedge/te/te_i_text_layout.o C++ engines/tetraedge/te/te_image.o C++ engines/tetraedge/te/te_images_sequence.o C++ engines/tetraedge/te/te_input_mgr.o C++ engines/tetraedge/te/te_interpolation.o C++ engines/tetraedge/te/te_jpeg.o C++ engines/tetraedge/te/te_layout.o C++ engines/tetraedge/te/te_light.o C++ engines/tetraedge/te/te_list_layout.o C++ engines/tetraedge/te/te_lua_context.o C++ engines/tetraedge/te/te_lua_gui.o C++ engines/tetraedge/te/te_lua_gui_lua_callbacks.o C++ engines/tetraedge/te/te_lua_script.o C++ engines/tetraedge/te/te_lua_thread.o C++ engines/tetraedge/te/te_material.o C++ engines/tetraedge/te/te_matricies_stack.o C++ engines/tetraedge/te/te_matrix4x4.o C++ engines/tetraedge/te/te_mesh.o C++ engines/tetraedge/te/te_model.o C++ engines/tetraedge/te/te_model_animation.o C++ engines/tetraedge/te/te_model_vertex_animation.o engines/tetraedge/te/te_free_move_zone.cpp: In member function 'Tetraedge::TeIntrusivePtr Tetraedge::TeFreeMoveZone::curve(const Tetraedge::TeVector3f32&, const Tetraedge::TeVector3f32&)': engines/tetraedge/te/te_free_move_zone.cpp:200:46: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] 200 | int pathResult = _micropather->Solve((void *)(xsize * projectedStart._y + projectedStart._x), (void *)(xsize * projectedEnd._y + projectedEnd._x), &path, &cost); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/tetraedge/te/te_free_move_zone.cpp:200:103: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] 200 | int pathResult = _micropather->Solve((void *)(xsize * projectedStart._y + projectedStart._x), (void *)(xsize * projectedEnd._y + projectedEnd._x), &path, &cost); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/tetraedge/te/te_music.o C++ engines/tetraedge/te/te_name_val_xml_parser.o C++ engines/tetraedge/te/te_object.o C++ engines/tetraedge/te/te_obp.o C++ engines/tetraedge/te/te_palette.o C++ engines/tetraedge/te/te_pick_mesh2.o C++ engines/tetraedge/te/te_png.o C++ engines/tetraedge/te/te_quaternion.o C++ engines/tetraedge/te/te_ray_intersection.o C++ engines/tetraedge/te/te_real_timer.o C++ engines/tetraedge/te/te_renderer.o C++ engines/tetraedge/te/te_resource.o C++ engines/tetraedge/te/te_resource_manager.o C++ engines/tetraedge/te/te_scene.o C++ engines/tetraedge/te/te_scrolling_layout.o C++ engines/tetraedge/te/te_scummvm_codec.o C++ engines/tetraedge/te/te_sound_manager.o C++ engines/tetraedge/te/te_sprite_layout.o C++ engines/tetraedge/te/te_text_base2.o C++ engines/tetraedge/te/te_text_layout.o C++ engines/tetraedge/te/te_text_layout_xml_parser.o C++ engines/tetraedge/te/te_tga.o C++ engines/tetraedge/te/te_theora.o C++ engines/tetraedge/te/te_tiled_surface.o C++ engines/tetraedge/te/te_tiled_texture.o C++ engines/tetraedge/te/te_timer.o C++ engines/tetraedge/te/te_trs.o C++ engines/tetraedge/te/te_variant.o C++ engines/tetraedge/te/te_vector2f32.o C++ engines/tetraedge/te/te_vector2s32.o C++ engines/tetraedge/te/te_vector3f32.o C++ engines/tetraedge/te/te_visual_fade.o C++ engines/tetraedge/te/te_xml_gui.o C++ engines/tetraedge/metaengine.o C++ engines/tetraedge/game/characters_shadow_tinygl.o C++ engines/tetraedge/te/te_3d_texture_tinygl.o C++ engines/tetraedge/te/te_light_tinygl.o C++ engines/tetraedge/te/te_mesh_tinygl.o C++ engines/tetraedge/te/te_renderer_tinygl.o C++ engines/tetraedge/game/characters_shadow_opengl.o C++ engines/tetraedge/te/te_3d_texture_opengl.o C++ engines/tetraedge/te/te_light_opengl.o C++ engines/tetraedge/te/te_mesh_opengl.o C++ engines/tetraedge/te/te_renderer_opengl.o C++ engines/tinsel/noir/lzss.o C++ engines/tinsel/actors.o C++ engines/tinsel/adpcm.o C++ engines/tinsel/anim.o C++ engines/tinsel/background.o C++ engines/tinsel/bg.o C++ engines/tinsel/bmv.o C++ engines/tinsel/cliprect.o C++ engines/tinsel/config.o C++ engines/tinsel/cursor.o C++ engines/tinsel/debugger.o C++ engines/tinsel/dialogs.o C++ engines/tinsel/drives.o C++ engines/tinsel/effect.o C++ engines/tinsel/events.o C++ engines/tinsel/faders.o C++ engines/tinsel/film.o C++ engines/tinsel/font.o C++ engines/tinsel/graphics.o C++ engines/tinsel/handle.o C++ engines/tinsel/heapmem.o C++ engines/tinsel/inv_objects.o C++ engines/tinsel/mareels.o C++ engines/tinsel/metaengine.o C++ engines/tinsel/move.o C++ engines/tinsel/movers.o C++ engines/tinsel/multiobj.o C++ engines/tinsel/music.o C++ engines/tinsel/object.o C++ engines/tinsel/palette.o C++ engines/tinsel/pcode.o C++ engines/tinsel/pdisplay.o C++ engines/tinsel/play.o C++ engines/tinsel/polygons.o C++ engines/tinsel/saveload.o C++ engines/tinsel/savescn.o C++ engines/tinsel/scene.o C++ engines/tinsel/sched.o C++ engines/tinsel/scn.o C++ engines/tinsel/scroll.o C++ engines/tinsel/sound.o C++ engines/tinsel/strres.o C++ engines/tinsel/sysvar.o C++ engines/tinsel/text.o C++ engines/tinsel/timers.o C++ engines/tinsel/tinlib.o C++ engines/tinsel/tinsel.o C++ engines/tinsel/token.o C++ engines/tinsel/noir/notebook.o In file included from ./engines/tetraedge/te/te_resource.h:27, from ./engines/tetraedge/te/te_resource_manager.h:32, from engines/tetraedge/te/te_tiled_texture.cpp:24: In member function 'void Tetraedge::TeReferencesCounter::incrementCounter()', inlined from 'Tetraedge::TeIntrusivePtr& Tetraedge::TeIntrusivePtr::operator=(const Tetraedge::TeIntrusivePtr&) [with T = Tetraedge::TeImage]' at ./engines/tetraedge/te/te_intrusive_ptr.h:69:25, inlined from 'Tetraedge::TeIntrusivePtr& Tetraedge::TeIntrusivePtr::operator=(const Tetraedge::TeIntrusivePtr&) [with T = Tetraedge::TeImage]' at ./engines/tetraedge/te/te_intrusive_ptr.h:63:21, inlined from 'bool Tetraedge::TeTiledTexture::load(const Common::Path&)' at engines/tetraedge/te/te_tiled_texture.cpp:49:50: ./engines/tetraedge/te/te_references_counter.h:41:17: warning: pointer used after 'void operator delete(void*)' [-Wuse-after-free] 41 | _refCount++; | ^~~~~~~~~ In file included from ./engines/tetraedge/te/te_i_codec.h:29, from ./engines/tetraedge/te/te_core.h:32, from ./engines/tetraedge/te/te_resource_manager.h:33: In destructor 'virtual Tetraedge::TeImage::~TeImage()', inlined from 'void Tetraedge::TeIntrusivePtr::release() [with T = Tetraedge::TeImage]' at ./engines/tetraedge/te/te_intrusive_ptr.h:80:6, inlined from 'Tetraedge::TeIntrusivePtr::~TeIntrusivePtr() [with T = Tetraedge::TeImage]' at ./engines/tetraedge/te/te_intrusive_ptr.h:50:10, inlined from 'Tetraedge::TeIntrusivePtr Tetraedge::TeResourceManager::getResourceNoSearch(const Common::Path&) [with T = Tetraedge::TeImage]' at ./engines/tetraedge/te/te_resource_manager.h:61:2, inlined from 'bool Tetraedge::TeTiledTexture::load(const Common::Path&)' at engines/tetraedge/te/te_tiled_texture.cpp:49:45: ./engines/tetraedge/te/te_image.h:46:9: note: call to 'void operator delete(void*)' here 46 | }; | ^ C++ engines/tinsel/noir/notebook_page.o C++ engines/tinsel/noir/sysreel.o C++ engines/toltecs/animation.o C++ engines/toltecs/console.o C++ engines/toltecs/menu.o C++ engines/toltecs/metaengine.o C++ engines/toltecs/microtiles.o C++ engines/toltecs/movie.o C++ engines/toltecs/music.o C++ engines/toltecs/palette.o C++ engines/toltecs/toltecs.o C++ engines/toltecs/render.o C++ engines/toltecs/resource.o C++ engines/toltecs/saveload.o C++ engines/toltecs/screen.o C++ engines/toltecs/script.o C++ engines/toltecs/segmap.o C++ engines/toltecs/sound.o C++ engines/toltecs/sprite.o C++ engines/tony/custom.o C++ engines/tony/debugger.o C++ engines/tony/font.o C++ engines/tony/game.o C++ engines/tony/gfxcore.o C++ engines/tony/gfxengine.o C++ engines/tony/globals.o C++ engines/tony/input.o C++ engines/tony/inventory.o C++ engines/tony/loc.o C++ engines/tony/metaengine.o C++ engines/tony/sound.o C++ engines/tony/tony.o C++ engines/tony/utils.o C++ engines/tony/tonychar.o C++ engines/tony/window.o C++ engines/tony/mpal/expr.o C++ engines/tony/mpal/loadmpc.o C++ engines/tony/mpal/memory.o C++ engines/tony/mpal/mpal.o C++ engines/tony/mpal/mpalutils.o C++ engines/tony/mpal/lzo.o C++ engines/toon/anim.o C++ engines/toon/audio.o C++ engines/toon/character.o C++ engines/toon/console.o C++ engines/toon/conversation.o C++ engines/toon/drew.o C++ engines/toon/flux.o C++ engines/toon/font.o C++ engines/toon/hotspot.o C++ engines/toon/metaengine.o C++ engines/toon/movie.o C++ engines/toon/path.o C++ engines/toon/picture.o C++ engines/toon/resource.o C++ engines/toon/script.o C++ engines/toon/script_func.o C++ engines/toon/state.o C++ engines/toon/subtitles.o C++ engines/toon/text.o C++ engines/toon/tools.o C++ engines/toon/toon.o C++ engines/touche/console.o C++ engines/touche/graphics.o C++ engines/touche/menu.o C++ engines/touche/metaengine.o C++ engines/touche/midi.o C++ engines/touche/opcodes.o C++ engines/touche/resource.o C++ engines/touche/saveload.o C++ engines/touche/staticres.o C++ engines/touche/touche.o C++ engines/trecision/console.o C++ engines/trecision/actor.o C++ engines/trecision/animmanager.o C++ engines/trecision/animtype.o C++ engines/trecision/dialog.o C++ engines/trecision/fastfile.o C++ engines/trecision/graphics.o C++ engines/trecision/inventory.o C++ engines/trecision/logic.o C++ engines/trecision/metaengine.o C++ engines/trecision/pathfinding3d.o C++ engines/trecision/renderer3d.o C++ engines/trecision/resource.o C++ engines/trecision/sound.o C++ engines/trecision/saveload.o C++ engines/trecision/scheduler.o C++ engines/trecision/script.o C++ engines/trecision/struct.o C++ engines/trecision/text.o C++ engines/trecision/trecision.o C++ engines/trecision/utils.o C++ engines/trecision/video.o C++ engines/tsage/blue_force/blueforce_dialogs.o C++ engines/tsage/blue_force/blueforce_logic.o C++ engines/tsage/blue_force/blueforce_scenes0.o C++ engines/tsage/blue_force/blueforce_scenes1.o C++ engines/tsage/blue_force/blueforce_scenes2.o C++ engines/tsage/blue_force/blueforce_scenes3.o C++ engines/tsage/blue_force/blueforce_scenes4.o C++ engines/tsage/blue_force/blueforce_scenes5.o C++ engines/tsage/blue_force/blueforce_scenes6.o C++ engines/tsage/blue_force/blueforce_scenes7.o C++ engines/tsage/blue_force/blueforce_scenes8.o C++ engines/tsage/blue_force/blueforce_scenes9.o C++ engines/tsage/blue_force/blueforce_speakers.o C++ engines/tsage/converse.o C++ engines/tsage/core.o C++ engines/tsage/debugger.o C++ engines/tsage/dialogs.o C++ engines/tsage/events.o C++ engines/tsage/globals.o C++ engines/tsage/graphics.o C++ engines/tsage/metaengine.o C++ engines/tsage/resources.o C++ engines/tsage/ringworld/ringworld_demo.o C++ engines/tsage/ringworld/ringworld_dialogs.o C++ engines/tsage/ringworld/ringworld_logic.o C++ engines/tsage/ringworld/ringworld_scenes1.o C++ engines/tsage/ringworld/ringworld_scenes2.o C++ engines/tsage/ringworld/ringworld_scenes3.o C++ engines/tsage/ringworld/ringworld_scenes4.o C++ engines/tsage/ringworld/ringworld_scenes5.o C++ engines/tsage/ringworld/ringworld_scenes6.o C++ engines/tsage/ringworld/ringworld_scenes8.o C++ engines/tsage/ringworld/ringworld_scenes10.o C++ engines/tsage/ringworld/ringworld_speakers.o C++ engines/tsage/ringworld2/ringworld2_airduct.o C++ engines/tsage/ringworld2/ringworld2_dialogs.o C++ engines/tsage/ringworld2/ringworld2_logic.o C++ engines/tsage/ringworld2/ringworld2_outpost.o C++ engines/tsage/ringworld2/ringworld2_scenes0.o C++ engines/tsage/ringworld2/ringworld2_scenes1.o C++ engines/tsage/ringworld2/ringworld2_scenes2.o C++ engines/tsage/ringworld2/ringworld2_scenes3.o C++ engines/tsage/ringworld2/ringworld2_speakers.o C++ engines/tsage/ringworld2/ringworld2_vampire.o C++ engines/tsage/saveload.o C++ engines/tsage/scenes.o C++ engines/tsage/screen.o C++ engines/tsage/sherlock/sherlock_logo.o C++ engines/tsage/sound.o C++ engines/tsage/staticres.o C++ engines/tsage/tsage.o C++ engines/tsage/user_interface.o C++ engines/tucker/console.o C++ engines/tucker/graphics.o C++ engines/tucker/locations.o C++ engines/tucker/metaengine.o C++ engines/tucker/resource.o C++ engines/tucker/saveload.o C++ engines/tucker/sequences.o C++ engines/tucker/staticres.o C++ engines/tucker/tucker.o C++ engines/twine/audio/music.o C++ engines/twine/audio/sound.o C++ engines/twine/debugger/console.o C++ engines/twine/debugger/debug.o C++ engines/twine/debugger/debug_grid.o C++ engines/twine/debugger/debug_scene.o C++ engines/twine/menu/interface.o C++ engines/twine/menu/menu.o C++ engines/twine/menu/menuoptions.o C++ engines/twine/parser/anim.o C++ engines/twine/parser/blocklibrary.o C++ engines/twine/parser/body.o C++ engines/twine/parser/entity.o C++ engines/twine/parser/holomap.o C++ engines/twine/parser/parser.o C++ engines/twine/parser/sprite.o C++ engines/twine/parser/text.o C++ engines/twine/renderer/redraw.o In file included from ./engines/tsage/saveload.h:29, from ./engines/tsage/events.h:29, from ./engines/tsage/core.h:31, from ./engines/tsage/user_interface.h:26, from engines/tsage/user_interface.cpp:22: ./common/serializer.h: In member function 'virtual void TsAGE::UIElements::synchronize(TsAGE::Serializer&)': ./common/serializer.h:49:30: warning: 'itemId' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/tsage/user_interface.cpp:332:29: note: 'itemId' declared here 332 | int itemId; | ^~~~~~ C++ engines/twine/renderer/renderer.o C++ engines/twine/renderer/screens.o C++ engines/twine/scene/actor.o C++ engines/twine/scene/animations.o C++ engines/twine/scene/collision.o C++ engines/twine/scene/extra.o C++ engines/twine/scene/gamestate.o C++ engines/twine/scene/grid.o C++ engines/twine/scene/movements.o C++ engines/twine/scene/scene.o C++ engines/twine/script/script_life.o C++ engines/twine/script/script_move.o C++ engines/twine/script/script_life_v1.o C++ engines/twine/script/script_life_v2.o C++ engines/twine/script/script_move_v1.o C++ engines/twine/script/script_move_v2.o C++ engines/twine/resources/hqr.o C++ engines/twine/resources/lzss.o C++ engines/twine/resources/resources.o C++ engines/twine/movies.o C++ engines/twine/holomap.o C++ engines/twine/input.o C++ engines/twine/metaengine.o C++ engines/twine/shared.o C++ engines/twine/slideshow.o C++ engines/twine/text.o C++ engines/twine/twine.o C++ engines/ultima/metaengine.o C++ engines/ultima/shared/actions/action.o C++ engines/ultima/shared/actions/huh.o C++ engines/ultima/shared/actions/pass.o C++ engines/ultima/shared/conf/xml_node.o C++ engines/ultima/shared/conf/xml_tree.o C++ engines/ultima/shared/core/base_object.o C++ engines/ultima/shared/core/character.o C++ engines/ultima/shared/core/file.o C++ engines/ultima/shared/core/lzw.o C++ engines/ultima/shared/core/map.o C++ engines/ultima/shared/core/message_target.o C++ engines/ultima/shared/core/mouse_cursor.o C++ engines/ultima/shared/core/named_item.o C++ engines/ultima/shared/core/party.o C++ engines/ultima/shared/core/str.o C++ engines/ultima/shared/core/tree_item.o C++ engines/ultima/shared/core/utils.o C++ engines/ultima/shared/core/widgets.o C++ engines/ultima/shared/early/font_resources.o C++ engines/ultima/shared/early/game.o C++ engines/ultima/shared/early/game_base.o C++ engines/ultima/shared/early/ultima_early.o C++ engines/ultima/shared/engine/ultima.o C++ engines/ultima/shared/engine/data_archive.o C++ engines/ultima/shared/engine/debugger.o C++ engines/ultima/shared/engine/events.o C++ engines/ultima/shared/engine/input_handler.o C++ engines/ultima/shared/engine/input_translator.o C++ engines/ultima/shared/engine/messages.o C++ engines/ultima/shared/engine/resources.o C++ engines/ultima/shared/gfx/bitmap.o C++ engines/ultima/shared/gfx/character_input.o C++ engines/ultima/shared/gfx/dungeon_surface.o C++ engines/ultima/shared/gfx/font.o C++ engines/ultima/shared/gfx/info.o C++ engines/ultima/shared/gfx/popup.o C++ engines/ultima/shared/gfx/screen.o C++ engines/ultima/shared/gfx/sprites.o C++ engines/ultima/shared/gfx/text_cursor.o engines/twine/text.cpp: In member function 'void TwinE::Text::processTextLine()': engines/twine/text.cpp:432:24: warning: 'char* strncat(char*, const char*, size_t)' output may be truncated copying between 0 and 255 bytes from a string of length 255 [-Wstringop-truncation] 432 | strncat(_progressiveTextBuffer, wordBuf, sizeof(_progressiveTextBuffer) - strlen(_progressiveTextBuffer) - 1); | ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/ultima/shared/gfx/text_input.o C++ engines/ultima/shared/gfx/viewport_dungeon.o C++ engines/ultima/shared/gfx/viewport_map.o C++ engines/ultima/shared/gfx/visual_container.o C++ engines/ultima/shared/gfx/visual_item.o C++ engines/ultima/shared/gfx/visual_surface.o C++ engines/ultima/shared/maps/map.o C++ engines/ultima/shared/maps/map_base.o C++ engines/ultima/shared/maps/map_tile.o C++ engines/ultima/shared/maps/map_widget.o C++ engines/ultima/shared/maps/creature.o C++ engines/ultima/shared/std/string.o C++ engines/ultima/ultima0/core/resources.o C++ engines/ultima/ultima0/game.o C++ engines/ultima/ultima0/resources.o C++ engines/ultima/ultima1/actions/action.o C++ engines/ultima/ultima1/actions/attack.o C++ engines/ultima/ultima1/actions/move.o C++ engines/ultima/ultima1/actions/quit.o C++ engines/ultima/ultima1/actions/ready.o C++ engines/ultima/ultima1/actions/stats.o C++ engines/ultima/ultima1/core/debugger.o C++ engines/ultima/ultima1/core/party.o C++ engines/ultima/ultima1/core/quests.o C++ engines/ultima/ultima1/core/resources.o C++ engines/ultima/ultima1/maps/map.o C++ engines/ultima/ultima1/maps/map_base.o C++ engines/ultima/ultima1/maps/map_city_castle.o C++ engines/ultima/ultima1/maps/map_dungeon.o C++ engines/ultima/ultima1/maps/map_overworld.o C++ engines/ultima/ultima1/maps/map_tile.o C++ engines/ultima/ultima1/spells/blink.o C++ engines/ultima/ultima1/spells/create.o C++ engines/ultima/ultima1/spells/destroy.o C++ engines/ultima/ultima1/spells/kill_magic_missile.o C++ engines/ultima/ultima1/spells/ladder_down.o C++ engines/ultima/ultima1/spells/ladder_up.o C++ engines/ultima/ultima1/spells/open_unlock.o C++ engines/ultima/ultima1/spells/prayer.o C++ engines/ultima/ultima1/spells/spell.o C++ engines/ultima/ultima1/spells/steal.o C++ engines/ultima/ultima1/u1dialogs/armoury.o C++ engines/ultima/ultima1/u1dialogs/buy_sell_dialog.o C++ engines/ultima/ultima1/u1dialogs/combat.o C++ engines/ultima/ultima1/u1dialogs/dialog.o C++ engines/ultima/ultima1/u1dialogs/drop.o C++ engines/ultima/ultima1/u1dialogs/full_screen_dialog.o C++ engines/ultima/ultima1/u1dialogs/grocery.o C++ engines/ultima/ultima1/u1dialogs/king.o C++ engines/ultima/ultima1/u1dialogs/magic.o C++ engines/ultima/ultima1/u1dialogs/ready.o C++ engines/ultima/ultima1/u1dialogs/stats.o C++ engines/ultima/ultima1/u1dialogs/tavern.o C++ engines/ultima/ultima1/u1dialogs/transports.o C++ engines/ultima/ultima1/u1dialogs/weaponry.o C++ engines/ultima/ultima1/u1gfx/drawing_support.o C++ engines/ultima/ultima1/u1gfx/info.o C++ engines/ultima/ultima1/u1gfx/sprites.o C++ engines/ultima/ultima1/u1gfx/status.o C++ engines/ultima/ultima1/u1gfx/text_cursor.o C++ engines/ultima/ultima1/u1gfx/view_char_gen.o C++ engines/ultima/ultima1/u1gfx/view_game.o C++ engines/ultima/ultima1/u1gfx/view_title.o C++ engines/ultima/ultima1/u1gfx/viewport_dungeon.o C++ engines/ultima/ultima1/u1gfx/viewport_map.o C++ engines/ultima/ultima1/u6gfx/game_view.o C++ engines/ultima/ultima1/widgets/attack_effect.o C++ engines/ultima/ultima1/widgets/bard.o C++ engines/ultima/ultima1/widgets/dungeon_chest.o C++ engines/ultima/ultima1/widgets/dungeon_coffin.o C++ engines/ultima/ultima1/widgets/dungeon_item.o C++ engines/ultima/ultima1/widgets/dungeon_monster.o C++ engines/ultima/ultima1/widgets/dungeon_player.o C++ engines/ultima/ultima1/widgets/dungeon_widget.o C++ engines/ultima/ultima1/widgets/guard.o C++ engines/ultima/ultima1/widgets/king.o C++ engines/ultima/ultima1/widgets/merchant.o C++ engines/ultima/ultima1/widgets/merchant_armour.o C++ engines/ultima/ultima1/widgets/merchant_grocer.o C++ engines/ultima/ultima1/widgets/merchant_magic.o C++ engines/ultima/ultima1/widgets/merchant_tavern.o C++ engines/ultima/ultima1/widgets/merchant_transport.o C++ engines/ultima/ultima1/widgets/merchant_weapons.o C++ engines/ultima/ultima1/widgets/overworld_monster.o C++ engines/ultima/ultima1/widgets/overworld_widget.o C++ engines/ultima/ultima1/widgets/person.o C++ engines/ultima/ultima1/widgets/princess.o C++ engines/ultima/ultima1/widgets/transport.o C++ engines/ultima/ultima1/widgets/urban_player.o C++ engines/ultima/ultima1/widgets/urban_widget.o C++ engines/ultima/ultima1/widgets/wench.o C++ engines/ultima/ultima1/game.o C++ engines/ultima/ultima4/controllers/alpha_action_controller.o C++ engines/ultima/ultima4/controllers/camp_controller.o C++ engines/ultima/ultima4/controllers/combat_controller.o C++ engines/ultima/ultima4/controllers/controller.o C++ engines/ultima/ultima4/controllers/game_controller.o C++ engines/ultima/ultima4/controllers/inn_controller.o C++ engines/ultima/ultima4/controllers/intro_controller.o C++ engines/ultima/ultima4/controllers/key_handler_controller.o C++ engines/ultima/ultima4/controllers/menu_controller.o C++ engines/ultima/ultima4/controllers/read_choice_controller.o C++ engines/ultima/ultima4/controllers/read_dir_controller.o C++ engines/ultima/ultima4/controllers/read_int_controller.o C++ engines/ultima/ultima4/controllers/read_player_controller.o C++ engines/ultima/ultima4/controllers/read_string_controller.o C++ engines/ultima/ultima4/controllers/reagents_menu_controller.o C++ engines/ultima/ultima4/controllers/wait_controller.o C++ engines/ultima/ultima4/controllers/ztats_controller.o C++ engines/ultima/ultima4/conversation/conversation.o C++ engines/ultima/ultima4/conversation/dialogueloader.o C++ engines/ultima/ultima4/conversation/dialogueloader_hw.o C++ engines/ultima/ultima4/conversation/dialogueloader_lb.o C++ engines/ultima/ultima4/conversation/dialogueloader_tlk.o C++ engines/ultima/ultima4/core/lzw/hash.o C++ engines/ultima/ultima4/core/lzw/lzw.o C++ engines/ultima/ultima4/core/lzw/u4decode.o C++ engines/ultima/ultima4/core/config.o C++ engines/ultima/ultima4/core/debugger.o C++ engines/ultima/ultima4/core/debugger_actions.o C++ engines/ultima/ultima4/core/settings.o C++ engines/ultima/ultima4/core/utils.o C++ engines/ultima/ultima4/events/event_handler.o C++ engines/ultima/ultima4/events/timed_event_mgr.o C++ engines/ultima/ultima4/filesys/rle.o C++ engines/ultima/ultima4/filesys/savegame.o C++ engines/ultima/ultima4/filesys/u4file.o C++ engines/ultima/ultima4/game/armor.o C++ engines/ultima/ultima4/game/aura.o C++ engines/ultima/ultima4/game/codex.o C++ engines/ultima/ultima4/game/context.o C++ engines/ultima/ultima4/game/creature.o C++ engines/ultima/ultima4/game/death.o C++ engines/ultima/ultima4/game/game.o C++ engines/ultima/ultima4/game/item.o C++ engines/ultima/ultima4/game/moongate.o C++ engines/ultima/ultima4/game/names.o C++ engines/ultima/ultima4/game/object.o C++ engines/ultima/ultima4/game/person.o C++ engines/ultima/ultima4/game/player.o C++ engines/ultima/ultima4/game/portal.o C++ engines/ultima/ultima4/game/script.o C++ engines/ultima/ultima4/game/spell.o In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7254:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from engines/tsage/ringworld2/ringworld2_scenes0.cpp:26: ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7255:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7256:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7257:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7258:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7259:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ C++ engines/ultima/ultima4/game/weapon.o C++ engines/ultima/ultima4/gfx/image.o C++ engines/ultima/ultima4/gfx/imageloader.o C++ engines/ultima/ultima4/gfx/imageloader_png.o C++ engines/ultima/ultima4/gfx/imageloader_fmtowns.o C++ engines/ultima/ultima4/gfx/imagemgr.o C++ engines/ultima/ultima4/gfx/imageloader_u4.o C++ engines/ultima/ultima4/gfx/scale.o C++ engines/ultima/ultima4/gfx/screen.o C++ engines/ultima/ultima4/map/annotation.o C++ engines/ultima/ultima4/map/city.o C++ engines/ultima/ultima4/map/direction.o C++ engines/ultima/ultima4/map/dungeon.o C++ engines/ultima/ultima4/map/map_tile.o C++ engines/ultima/ultima4/map/movement.o C++ engines/ultima/ultima4/map/shrine.o C++ engines/ultima/ultima4/map/location.o C++ engines/ultima/ultima4/map/map.o C++ engines/ultima/ultima4/map/maploader.o C++ engines/ultima/ultima4/map/mapmgr.o C++ engines/ultima/ultima4/map/tile.o C++ engines/ultima/ultima4/map/tileanim.o C++ engines/ultima/ultima4/map/tilemap.o C++ engines/ultima/ultima4/map/tileset.o C++ engines/ultima/ultima4/sound/music.o C++ engines/ultima/ultima4/sound/sound.o C++ engines/ultima/ultima4/views/dungeonview.o C++ engines/ultima/ultima4/views/imageview.o C++ engines/ultima/ultima4/views/menu.o C++ engines/ultima/ultima4/views/menuitem.o C++ engines/ultima/ultima4/views/stats.o C++ engines/ultima/ultima4/views/textview.o C++ engines/ultima/ultima4/views/tileview.o C++ engines/ultima/ultima4/views/view.o C++ engines/ultima/ultima4/meta_engine.o C++ engines/ultima/ultima4/ultima4.o C++ engines/ultima/nuvie/meta_engine.o C++ engines/ultima/nuvie/nuvie.o C++ engines/ultima/nuvie/actors/actor.o C++ engines/ultima/nuvie/actors/actor_manager.o C++ engines/ultima/nuvie/actors/md_actor.o C++ engines/ultima/nuvie/actors/se_actor.o C++ engines/ultima/nuvie/actors/u6_actor.o C++ engines/ultima/nuvie/actors/wou_actor.o C++ engines/ultima/nuvie/conf/configuration.o C++ engines/ultima/nuvie/conf/misc.o C++ engines/ultima/nuvie/core/anim_manager.o C++ engines/ultima/nuvie/core/book.o C++ engines/ultima/nuvie/core/converse.o C++ engines/ultima/nuvie/core/converse_interpret.o C++ engines/ultima/nuvie/core/converse_speech.o C++ engines/ultima/nuvie/core/cursor.o C++ engines/ultima/nuvie/core/debug.o C++ engines/ultima/nuvie/core/debugger.o C++ engines/ultima/nuvie/core/effect.o C++ engines/ultima/nuvie/core/effect_manager.o C++ engines/ultima/nuvie/core/egg_manager.o C++ engines/ultima/nuvie/core/events.o C++ engines/ultima/nuvie/core/game.o C++ engines/ultima/nuvie/core/game_clock.o C++ engines/ultima/nuvie/core/look.o C++ engines/ultima/nuvie/core/magic.o C++ engines/ultima/nuvie/core/map.o engines/ultima/ultima4/game/game.cpp: In function 'void Ultima::Ultima4::showMixturesSuper(int)': engines/ultima/ultima4/game/game.cpp:721:35: warning: '%3d' directive output may be truncated writing between 3 and 6 bytes into a region of size 4 [-Wformat-truncation=] 721 | snprintf(buf, 4, "%3d", g_ultima->_saveGame->_mixtures[i + 13 * page]); | ^~~ engines/ultima/ultima4/game/game.cpp:721:34: note: directive argument in the range [-32768, 32767] 721 | snprintf(buf, 4, "%3d", g_ultima->_saveGame->_mixtures[i + 13 * page]); | ^~~~~ engines/ultima/ultima4/game/game.cpp:721:25: note: 'snprintf' output between 4 and 7 bytes into a destination of size 4 721 | snprintf(buf, 4, "%3d", g_ultima->_saveGame->_mixtures[i + 13 * page]); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/ultima/nuvie/core/nuvie_defs.o C++ engines/ultima/nuvie/core/obj.o C++ engines/ultima/nuvie/core/obj_manager.o C++ engines/ultima/nuvie/core/party.o C++ engines/ultima/nuvie/core/player.o C++ engines/ultima/nuvie/core/tile_manager.o C++ engines/ultima/nuvie/core/timed_event.o C++ engines/ultima/nuvie/core/weather.o C++ engines/ultima/nuvie/files/utils.o C++ engines/ultima/nuvie/files/nuvie_bmp_file.o C++ engines/ultima/nuvie/files/nuvie_file_list.o C++ engines/ultima/nuvie/files/nuvie_io.o C++ engines/ultima/nuvie/files/nuvie_io_file.o C++ engines/ultima/nuvie/files/tmx_map.o C++ engines/ultima/nuvie/files/u6_bmp.o C++ engines/ultima/nuvie/files/u6_lib_n.o C++ engines/ultima/nuvie/files/u6_lzw.o C++ engines/ultima/nuvie/files/u6_shape.o C++ engines/ultima/nuvie/fonts/bmp_font.o C++ engines/ultima/nuvie/fonts/conv_font.o C++ engines/ultima/nuvie/fonts/font.o C++ engines/ultima/nuvie/fonts/font_manager.o C++ engines/ultima/nuvie/fonts/u6_font.o C++ engines/ultima/nuvie/fonts/wou_font.o C++ engines/ultima/nuvie/gui/gui.o C++ engines/ultima/nuvie/gui/gui_area.o C++ engines/ultima/nuvie/gui/gui_button.o C++ engines/ultima/nuvie/gui/gui_console.o C++ engines/ultima/nuvie/gui/gui_dialog.o C++ engines/ultima/nuvie/gui/gui_drag_manager.o C++ engines/ultima/nuvie/gui/gui_font.o C++ engines/ultima/nuvie/gui/gui_load_image.o C++ engines/ultima/nuvie/gui/gui_scroller.o C++ engines/ultima/nuvie/gui/gui_scroll_bar.o C++ engines/ultima/nuvie/gui/gui_text.o C++ engines/ultima/nuvie/gui/gui_text_input.o C++ engines/ultima/nuvie/gui/gui_text_toggle_button.o C++ engines/ultima/nuvie/gui/gui_yes_no_dialog.o C++ engines/ultima/nuvie/gui/widgets/gui_widget.o C++ engines/ultima/nuvie/gui/widgets/background.o engines/ultima/nuvie/files/tmx_map.cpp: In member function 'void Ultima::Nuvie::TMXMap::writeLayer(Ultima::Nuvie::NuvieIOFileWrite*, uint16, Ultima::Std::string, uint16, uint16, const unsigned char*)': engines/ultima/nuvie/files/tmx_map.cpp:100:55: warning: 'snprintf' output may be truncated before the last format character [-Wformat-truncation=] 100 | snprintf(buf, sizeof(buf), "%d", gid); | ^ engines/ultima/nuvie/files/tmx_map.cpp:100:33: note: 'snprintf' output between 2 and 6 bytes into a destination of size 5 100 | snprintf(buf, sizeof(buf), "%d", gid); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/ultima/nuvie/files/u6_shape.cpp: In member function 'bool Ultima::Nuvie::U6Shape::blit(Ultima::Nuvie::U6Shape*, uint16, uint16)': engines/ultima/nuvie/files/u6_shape.cpp:400:38: warning: 'src_h' may be used uninitialized [-Wmaybe-uninitialized] 400 | if (x + src_w > width || y + src_h > height) | ^~~~~ engines/ultima/nuvie/files/u6_shape.cpp:396:23: note: 'src_h' was declared here 396 | uint16 src_w, src_h; | ^~~~~ engines/ultima/nuvie/files/u6_shape.cpp:400:17: warning: 'src_w' may be used uninitialized [-Wmaybe-uninitialized] 400 | if (x + src_w > width || y + src_h > height) | ^~~~~ engines/ultima/nuvie/files/u6_shape.cpp:396:16: note: 'src_w' was declared here 396 | uint16 src_w, src_h; | ^~~~~ C++ engines/ultima/nuvie/gui/widgets/command_bar.o C++ engines/ultima/nuvie/gui/widgets/command_bar_new_ui.o C++ engines/ultima/nuvie/gui/widgets/console.o C++ engines/ultima/nuvie/gui/widgets/msg_scroll.o C++ engines/ultima/nuvie/gui/widgets/msg_scroll_new_ui.o C++ engines/ultima/nuvie/gui/widgets/converse_gump.o C++ engines/ultima/nuvie/gui/widgets/converse_gump_wou.o C++ engines/ultima/nuvie/gui/widgets/fps_counter.o C++ engines/ultima/nuvie/gui/widgets/map_window.o C++ engines/ultima/nuvie/keybinding/keys.o C++ engines/ultima/nuvie/keybinding/key_actions.o C++ engines/ultima/nuvie/menus/audio_dialog.o C++ engines/ultima/nuvie/menus/cheats_dialog.o C++ engines/ultima/nuvie/menus/gameplay_dialog.o C++ engines/ultima/nuvie/menus/game_menu_dialog.o C++ engines/ultima/nuvie/menus/input_dialog.o C++ engines/ultima/nuvie/menus/video_dialog.o engines/ultima/nuvie/files/tmx_map.cpp: In member function 'bool Ultima::Nuvie::TMXMap::exportMapLevel(uint8)': engines/ultima/nuvie/files/tmx_map.cpp:199:57: warning: 'snprintf' output may be truncated before the last format character [-Wformat-truncation=] 199 | snprintf(level_string, sizeof(level_string), "%d", level); | ^ engines/ultima/nuvie/files/tmx_map.cpp:199:17: note: 'snprintf' output between 2 and 4 bytes into a destination of size 3 199 | snprintf(level_string, sizeof(level_string), "%d", level); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/ultima/nuvie/misc/sdl_compat.o C++ engines/ultima/nuvie/misc/iavl_tree.o C++ engines/ultima/nuvie/misc/u6_line_walker.o C++ engines/ultima/nuvie/misc/u6_list.o C++ engines/ultima/nuvie/misc/u6_misc.o C++ engines/ultima/nuvie/pathfinder/actor_path_finder.o C++ engines/ultima/nuvie/pathfinder/astar_path.o C++ engines/ultima/nuvie/pathfinder/combat_path_finder.o C++ engines/ultima/nuvie/pathfinder/dir_finder.o C++ engines/ultima/nuvie/pathfinder/party_path_finder.o C++ engines/ultima/nuvie/pathfinder/path.o C++ engines/ultima/nuvie/pathfinder/path_finder.o C++ engines/ultima/nuvie/pathfinder/sched_path_finder.o C++ engines/ultima/nuvie/pathfinder/seek_path.o C++ engines/ultima/nuvie/pathfinder/u6_astar_path.o C++ engines/ultima/nuvie/portraits/portrait.o C++ engines/ultima/nuvie/portraits/portrait_md.o C++ engines/ultima/nuvie/portraits/portrait_se.o C++ engines/ultima/nuvie/portraits/portrait_u6.o C++ engines/ultima/nuvie/save/save_game.o C++ engines/ultima/nuvie/screen/dither.o C++ engines/ultima/nuvie/screen/game_palette.o C++ engines/ultima/nuvie/screen/scale.o C++ engines/ultima/nuvie/screen/screen.o C++ engines/ultima/nuvie/screen/surface.o C++ engines/ultima/nuvie/script/script.o C++ engines/ultima/nuvie/script/script_actor.o C++ engines/ultima/nuvie/script/script_cutscene.o C++ engines/ultima/nuvie/sound/adlib_sfx_manager.o C++ engines/ultima/nuvie/sound/custom_sfx_manager.o C++ engines/ultima/nuvie/sound/origin_fx_adib_driver.o C++ engines/ultima/nuvie/sound/pc_speaker_sfx_manager.o C++ engines/ultima/nuvie/sound/song.o C++ engines/ultima/nuvie/sound/song_adplug.o C++ engines/ultima/nuvie/sound/sound_manager.o C++ engines/ultima/nuvie/sound/towns_sfx_manager.o C++ engines/ultima/nuvie/sound/adplug/adplug_player.o C++ engines/ultima/nuvie/sound/adplug/emu_opl.o C++ engines/ultima/nuvie/sound/adplug/fm_opl.o C++ engines/ultima/nuvie/sound/adplug/mid.o C++ engines/ultima/nuvie/sound/adplug/opl_class.o C++ engines/ultima/nuvie/sound/adplug/u6m.o C++ engines/ultima/nuvie/sound/decoder/adlib_sfx_stream.o C++ engines/ultima/nuvie/sound/decoder/fm_towns_decoder_stream.o C++ engines/ultima/nuvie/sound/decoder/pc_speaker.o C++ engines/ultima/nuvie/sound/decoder/pc_speaker_stream.o C++ engines/ultima/nuvie/sound/decoder/random_collection_audio_stream.o C++ engines/ultima/nuvie/sound/decoder/u6_adplug_decoder_stream.o C++ engines/ultima/nuvie/usecode/u6_usecode.o C++ engines/ultima/nuvie/usecode/usecode.o C++ engines/ultima/nuvie/views/actor_view.o C++ engines/ultima/nuvie/views/container_view_gump.o C++ engines/ultima/nuvie/views/container_widget.o C++ engines/ultima/nuvie/views/container_widget_gump.o C++ engines/ultima/nuvie/views/doll_view_gump.o C++ engines/ultima/nuvie/views/doll_widget.o C++ engines/ultima/nuvie/views/draggable_view.o C++ engines/ultima/nuvie/views/inventory_view.o C++ engines/ultima/nuvie/views/inventory_widget.o C++ engines/ultima/nuvie/views/map_editor_view.o C++ engines/ultima/nuvie/views/md_sky_strip_widget.o C++ engines/ultima/nuvie/views/party_view.o C++ engines/ultima/nuvie/views/portrait_view.o C++ engines/ultima/nuvie/views/portrait_view_gump.o C++ engines/ultima/nuvie/views/scroll_view_gump.o C++ engines/ultima/nuvie/views/scroll_widget_gump.o C++ engines/ultima/nuvie/views/sign_view_gump.o C++ engines/ultima/nuvie/views/spell_view.o C++ engines/ultima/nuvie/views/spell_view_gump.o C++ engines/ultima/nuvie/views/sun_moon_ribbon.o C++ engines/ultima/nuvie/views/sun_moon_strip_widget.o C++ engines/ultima/nuvie/views/view.o C++ engines/ultima/nuvie/views/view_manager.o C++ engines/ultima/ultima8/meta_engine.o C++ engines/ultima/ultima8/ultima8.o C++ engines/ultima/ultima8/audio/audio_channel.o C++ engines/ultima/ultima8/audio/audio_mixer.o C++ engines/ultima/ultima8/audio/audio_process.o C++ engines/ultima/ultima8/audio/audio_sample.o C++ engines/ultima/ultima8/audio/midi_player.o C++ engines/ultima/ultima8/audio/music_flex.o C++ engines/ultima/ultima8/audio/music_process.o C++ engines/ultima/ultima8/audio/cru_music_process.o C++ engines/ultima/ultima8/audio/raw_audio_sample.o C++ engines/ultima/ultima8/audio/sonarc_audio_sample.o C++ engines/ultima/ultima8/audio/sound_flex.o C++ engines/ultima/ultima8/audio/speech_flex.o C++ engines/ultima/ultima8/audio/u8_music_process.o C++ engines/ultima/ultima8/conf/config_file_manager.o C++ engines/ultima/ultima8/convert/convert_shape.o C++ engines/ultima/ultima8/convert/u8/convert_shape_u8.o C++ engines/ultima/ultima8/convert/crusader/convert_shape_crusader.o engines/ultima/nuvie/views/portrait_view_gump.cpp: In member function 'virtual void Ultima::Nuvie::PortraitViewGump::Display(bool)': engines/ultima/nuvie/views/portrait_view_gump.cpp:191:29: warning: 'snprintf' output may be truncated before the last format character [-Wformat-truncation=] 191 | snprintf(buf, 5, "%d", actor->get_exp()); | ^ engines/ultima/nuvie/views/portrait_view_gump.cpp:191:17: note: 'snprintf' output between 2 and 6 bytes into a destination of size 5 191 | snprintf(buf, 5, "%d", actor->get_exp()); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/ultima/ultima8/filesys/archive.o C++ engines/ultima/ultima8/filesys/archive_file.o C++ engines/ultima/ultima8/filesys/file_system.o C++ engines/ultima/ultima8/filesys/flex_file.o C++ engines/ultima/ultima8/filesys/raw_archive.o C++ engines/ultima/ultima8/filesys/savegame.o C++ engines/ultima/ultima8/filesys/u8_save_file.o C++ engines/ultima/ultima8/games/cru_game.o C++ engines/ultima/ultima8/games/game.o C++ engines/ultima/ultima8/games/game_data.o C++ engines/ultima/ultima8/games/game_info.o C++ engines/ultima/ultima8/games/start_crusader_process.o C++ engines/ultima/ultima8/games/start_u8_process.o C++ engines/ultima/ultima8/games/treasure_loader.o C++ engines/ultima/ultima8/games/u8_game.o C++ engines/ultima/ultima8/graphics/anim_dat.o C++ engines/ultima/ultima8/graphics/avi_player.o C++ engines/ultima/ultima8/graphics/cycle_process.o engines/ultima/nuvie/views/spell_view.cpp: In member function 'void Ultima::Nuvie::SpellView::display_spell_text(Ultima::Nuvie::Spell*, uint16, uint8)': engines/ultima/nuvie/views/spell_view.cpp:300:31: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 3 [-Wformat-truncation=] 300 | snprintf(num_str, 3, "%d", get_available_spell_count(spell)); | ^~ engines/ultima/nuvie/views/spell_view.cpp:300:30: note: directive argument in the range [0, 65535] 300 | snprintf(num_str, 3, "%d", get_available_spell_count(spell)); | ^~~~ engines/ultima/nuvie/views/spell_view.cpp:300:17: note: 'snprintf' output between 2 and 6 bytes into a destination of size 3 300 | snprintf(num_str, 3, "%d", get_available_spell_count(spell)); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/ultima/ultima8/graphics/frame_id.o C++ engines/ultima/ultima8/graphics/fade_to_modal_process.o C++ engines/ultima/ultima8/graphics/gump_shape_archive.o engines/ultima/nuvie/views/spell_view_gump.cpp: In member function 'void Ultima::Nuvie::SpellViewGump::printSpellQty(uint8, uint16, uint16)': engines/ultima/nuvie/views/spell_view_gump.cpp:206:31: warning: '%d' directive output may be truncated writing between 1 and 5 bytes into a region of size 3 [-Wformat-truncation=] 206 | snprintf(num_str, 3, "%d", qty); | ^~ engines/ultima/nuvie/views/spell_view_gump.cpp:206:30: note: directive argument in the range [0, 65535] 206 | snprintf(num_str, 3, "%d", qty); | ^~~~ engines/ultima/nuvie/views/spell_view_gump.cpp:206:17: note: 'snprintf' output between 2 and 6 bytes into a destination of size 3 206 | snprintf(num_str, 3, "%d", qty); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~ C++ engines/ultima/ultima8/graphics/inverter_process.o C++ engines/ultima/ultima8/graphics/main_shape_archive.o C++ engines/ultima/ultima8/graphics/palette.o C++ engines/ultima/ultima8/graphics/palette_fader_process.o C++ engines/ultima/ultima8/graphics/palette_manager.o C++ engines/ultima/ultima8/graphics/raw_shape_frame.o C++ engines/ultima/ultima8/graphics/render_surface.o C++ engines/ultima/ultima8/graphics/shape.o C++ engines/ultima/ultima8/graphics/shape_archive.o C++ engines/ultima/ultima8/graphics/shape_frame.o C++ engines/ultima/ultima8/graphics/shape_info.o C++ engines/ultima/ultima8/graphics/skf_player.o C++ engines/ultima/ultima8/graphics/soft_render_surface.o C++ engines/ultima/ultima8/graphics/type_flags.o C++ engines/ultima/ultima8/graphics/wpn_ovlay_dat.o C++ engines/ultima/ultima8/graphics/xform_blend.o C++ engines/ultima/ultima8/graphics/fonts/font.o C++ engines/ultima/ultima8/graphics/fonts/font_manager.o C++ engines/ultima/ultima8/graphics/fonts/font_shape_archive.o C++ engines/ultima/ultima8/graphics/fonts/jp_font.o C++ engines/ultima/ultima8/graphics/fonts/jp_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/shape_font.o C++ engines/ultima/ultima8/graphics/fonts/shape_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/ttf_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/tt_font.o C++ engines/ultima/ultima8/gumps/ask_gump.o C++ engines/ultima/ultima8/gumps/bark_gump.o C++ engines/ultima/ultima8/gumps/book_gump.o C++ engines/ultima/ultima8/gumps/computer_gump.o C++ engines/ultima/ultima8/gumps/container_gump.o C++ engines/ultima/ultima8/gumps/credits_gump.o C++ engines/ultima/ultima8/gumps/cru_ammo_gump.o C++ engines/ultima/ultima8/gumps/cru_credits_gump.o C++ engines/ultima/ultima8/gumps/cru_demo_gump.o C++ engines/ultima/ultima8/gumps/cru_energy_gump.o C++ engines/ultima/ultima8/gumps/cru_health_gump.o C++ engines/ultima/ultima8/gumps/cru_inventory_gump.o C++ engines/ultima/ultima8/gumps/cru_menu_gump.o C++ engines/ultima/ultima8/gumps/cru_pickup_area_gump.o C++ engines/ultima/ultima8/gumps/cru_pickup_gump.o C++ engines/ultima/ultima8/gumps/cru_stat_gump.o C++ engines/ultima/ultima8/gumps/cru_status_gump.o C++ engines/ultima/ultima8/gumps/cru_weapon_gump.o C++ engines/ultima/ultima8/gumps/desktop_gump.o C++ engines/ultima/ultima8/gumps/difficulty_gump.o C++ engines/ultima/ultima8/gumps/fast_area_vis_gump.o C++ engines/ultima/ultima8/gumps/game_map_gump.o C++ engines/ultima/ultima8/gumps/gump.o C++ engines/ultima/ultima8/gumps/gump_notify_process.o C++ engines/ultima/ultima8/gumps/item_relative_gump.o C++ engines/ultima/ultima8/gumps/inverter_gump.o C++ engines/ultima/ultima8/gumps/keypad_gump.o C++ engines/ultima/ultima8/gumps/main_menu_process.o C++ engines/ultima/ultima8/gumps/menu_gump.o C++ engines/ultima/ultima8/gumps/message_box_gump.o C++ engines/ultima/ultima8/gumps/minimap_gump.o C++ engines/ultima/ultima8/gumps/mini_stats_gump.o C++ engines/ultima/ultima8/gumps/modal_gump.o C++ engines/ultima/ultima8/gumps/movie_gump.o C++ engines/ultima/ultima8/gumps/paged_gump.o C++ engines/ultima/ultima8/gumps/paperdoll_gump.o C++ engines/ultima/ultima8/gumps/quit_gump.o C++ engines/ultima/ultima8/gumps/readable_gump.o C++ engines/ultima/ultima8/gumps/resizable_gump.o C++ engines/ultima/ultima8/gumps/scroll_gump.o C++ engines/ultima/ultima8/gumps/shape_viewer_gump.o C++ engines/ultima/ultima8/gumps/slider_gump.o C++ engines/ultima/ultima8/gumps/target_gump.o C++ engines/ultima/ultima8/gumps/translucent_gump.o C++ engines/ultima/ultima8/gumps/u8_save_gump.o C++ engines/ultima/ultima8/gumps/weasel_dat.o C++ engines/ultima/ultima8/gumps/weasel_gump.o C++ engines/ultima/ultima8/gumps/widgets/button_widget.o C++ engines/ultima/ultima8/gumps/widgets/edit_widget.o C++ engines/ultima/ultima8/gumps/widgets/sliding_widget.o C++ engines/ultima/ultima8/gumps/widgets/text_widget.o C++ engines/ultima/ultima8/kernel/delay_process.o C++ engines/ultima/ultima8/kernel/kernel.o C++ engines/ultima/ultima8/kernel/mouse.o C++ engines/ultima/ultima8/kernel/object.o C++ engines/ultima/ultima8/kernel/object_manager.o C++ engines/ultima/ultima8/kernel/process.o C++ engines/ultima/ultima8/misc/debugger.o C++ engines/ultima/ultima8/misc/encoding.o C++ engines/ultima/ultima8/misc/id_man.o C++ engines/ultima/ultima8/misc/util.o C++ engines/ultima/ultima8/usecode/bit_set.o C++ engines/ultima/ultima8/usecode/byte_set.o C++ engines/ultima/ultima8/usecode/uc_list.o C++ engines/ultima/ultima8/usecode/uc_machine.o C++ engines/ultima/ultima8/usecode/uc_process.o C++ engines/ultima/ultima8/usecode/uc_stack.o C++ engines/ultima/ultima8/usecode/usecode.o C++ engines/ultima/ultima8/usecode/usecode_flex.o C++ engines/ultima/ultima8/world/bobo_boomer_process.o C++ engines/ultima/ultima8/world/camera_process.o C++ engines/ultima/ultima8/world/container.o C++ engines/ultima/ultima8/world/create_item_process.o C++ engines/ultima/ultima8/world/crosshair_process.o C++ engines/ultima/ultima8/world/current_map.o C++ engines/ultima/ultima8/world/damage_info.o C++ engines/ultima/ultima8/world/destroy_item_process.o C++ engines/ultima/ultima8/world/egg.o C++ engines/ultima/ultima8/world/egg_hatcher_process.o C++ engines/ultima/ultima8/world/fireball_process.o C++ engines/ultima/ultima8/world/fire_type.o C++ engines/ultima/ultima8/world/fire_type_table.o C++ engines/ultima/ultima8/world/get_object.o C++ engines/ultima/ultima8/world/glob_egg.o C++ engines/ultima/ultima8/world/gravity_process.o C++ engines/ultima/ultima8/world/item.o C++ engines/ultima/ultima8/world/item_factory.o C++ engines/ultima/ultima8/world/item_selection_process.o C++ engines/ultima/ultima8/world/item_sorter.o C++ engines/ultima/ultima8/world/map.o C++ engines/ultima/ultima8/world/map_glob.o C++ engines/ultima/ultima8/world/minimap.o C++ engines/ultima/ultima8/world/missile_tracker.o C++ engines/ultima/ultima8/world/monster_egg.o C++ engines/ultima/ultima8/world/snap_process.o C++ engines/ultima/ultima8/world/split_item_process.o C++ engines/ultima/ultima8/world/sprite_process.o C++ engines/ultima/ultima8/world/super_sprite_process.o C++ engines/ultima/ultima8/world/target_reticle_process.o C++ engines/ultima/ultima8/world/teleport_egg.o C++ engines/ultima/ultima8/world/world.o C++ engines/ultima/ultima8/world/actors/actor.o C++ engines/ultima/ultima8/world/actors/actor_anim_process.o C++ engines/ultima/ultima8/world/actors/actor_bark_notify_process.o C++ engines/ultima/ultima8/world/actors/ambush_process.o C++ engines/ultima/ultima8/world/actors/animation.o C++ engines/ultima/ultima8/world/actors/animation_tracker.o C++ engines/ultima/ultima8/world/actors/anim_action.o C++ engines/ultima/ultima8/world/actors/attack_process.o C++ engines/ultima/ultima8/world/actors/auto_firer_process.o C++ engines/ultima/ultima8/world/actors/avatar_death_process.o C++ engines/ultima/ultima8/world/actors/avatar_gravity_process.o C++ engines/ultima/ultima8/world/actors/battery_charger_process.o C++ engines/ultima/ultima8/world/actors/avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/clear_feign_death_process.o C++ engines/ultima/ultima8/world/actors/cru_avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/cru_healer_process.o C++ engines/ultima/ultima8/world/actors/cru_pathfinder_process.o C++ engines/ultima/ultima8/world/actors/combat_dat.o C++ engines/ultima/ultima8/world/actors/combat_process.o C++ engines/ultima/ultima8/world/actors/grant_peace_process.o C++ engines/ultima/ultima8/world/actors/heal_process.o C++ engines/ultima/ultima8/world/actors/guard_process.o C++ engines/ultima/ultima8/world/actors/loiter_process.o C++ engines/ultima/ultima8/world/actors/main_actor.o C++ engines/ultima/ultima8/world/actors/npc_dat.o C++ engines/ultima/ultima8/world/actors/pace_process.o C++ engines/ultima/ultima8/world/actors/pathfinder.o C++ engines/ultima/ultima8/world/actors/pathfinder_process.o C++ engines/ultima/ultima8/world/actors/quick_avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/resurrection_process.o C++ engines/ultima/ultima8/world/actors/rolling_thunder_process.o C++ engines/ultima/ultima8/world/actors/scheduler_process.o C++ engines/ultima/ultima8/world/actors/surrender_process.o C++ engines/ultima/ultima8/world/actors/targeted_anim_process.o C++ engines/ultima/ultima8/world/actors/teleport_to_egg_process.o C++ engines/ultima/ultima8/world/actors/u8_avatar_mover_process.o C++ engines/voyeur/animation.o C++ engines/voyeur/data.o C++ engines/voyeur/debugger.o C++ engines/voyeur/events.o C++ engines/voyeur/files.o C++ engines/voyeur/files_threads.o C++ engines/voyeur/metaengine.o C++ engines/voyeur/screen.o C++ engines/voyeur/sound.o C++ engines/voyeur/staticres.o C++ engines/voyeur/voyeur.o C++ engines/voyeur/voyeur_game.o C++ engines/wage/combat.o C++ engines/wage/debugger.o C++ engines/wage/design.o C++ engines/wage/entities.o C++ engines/wage/guiborders.o C++ engines/wage/gui.o C++ engines/wage/randomhat.o C++ engines/wage/metaengine.o C++ engines/wage/saveload.o C++ engines/wage/script.o C++ engines/wage/sound.o C++ engines/wage/util.o C++ engines/wage/wage.o C++ engines/wage/world.o C++ engines/wintermute/ad/ad_actor.o C++ engines/wintermute/ad/ad_entity.o C++ engines/wintermute/ad/ad_game.o C++ engines/wintermute/ad/ad_inventory.o C++ engines/wintermute/ad/ad_inventory_box.o C++ engines/wintermute/ad/ad_item.o C++ engines/wintermute/ad/ad_layer.o C++ engines/wintermute/ad/ad_node_state.o C++ engines/wintermute/ad/ad_object.o C++ engines/wintermute/ad/ad_path.o C++ engines/wintermute/ad/ad_path_point.o C++ engines/wintermute/ad/ad_region.o C++ engines/wintermute/ad/ad_response.o C++ engines/wintermute/ad/ad_response_box.o C++ engines/wintermute/ad/ad_response_context.o C++ engines/wintermute/ad/ad_rot_level.o C++ engines/wintermute/ad/ad_scale_level.o C++ engines/wintermute/ad/ad_scene.o C++ engines/wintermute/ad/ad_scene_node.o C++ engines/wintermute/ad/ad_scene_state.o C++ engines/wintermute/ad/ad_sentence.o C++ engines/wintermute/ad/ad_sprite_set.o C++ engines/wintermute/ad/ad_talk_def.o C++ engines/wintermute/ad/ad_talk_holder.o C++ engines/wintermute/ad/ad_talk_node.o C++ engines/wintermute/ad/ad_waypoint_group.o C++ engines/wintermute/base/scriptables/debuggable/debuggable_script.o C++ engines/wintermute/base/scriptables/debuggable/debuggable_script_engine.o C++ engines/wintermute/base/scriptables/script.o C++ engines/wintermute/base/scriptables/script_engine.o C++ engines/wintermute/base/scriptables/script_stack.o C++ engines/wintermute/base/scriptables/script_value.o C++ engines/wintermute/base/scriptables/script_ext_array.o C++ engines/wintermute/base/scriptables/script_ext_date.o C++ engines/wintermute/base/scriptables/script_ext_directory.o C++ engines/wintermute/base/scriptables/script_ext_file.o C++ engines/wintermute/base/scriptables/script_ext_math.o C++ engines/wintermute/base/scriptables/script_ext_object.o C++ engines/wintermute/base/scriptables/script_ext_mem_buffer.o C++ engines/wintermute/base/scriptables/script_ext_string.o C++ engines/wintermute/base/file/base_disk_file.o C++ engines/wintermute/base/file/base_file.o C++ engines/wintermute/base/file/base_file_entry.o C++ engines/wintermute/base/file/base_package.o C++ engines/wintermute/base/file/base_save_thumb_file.o C++ engines/wintermute/base/file/base_savefile_manager_file.o C++ engines/wintermute/base/font/base_font_bitmap.o C++ engines/wintermute/base/font/base_font_truetype.o C++ engines/wintermute/base/font/base_font.o C++ engines/wintermute/base/font/base_font_storage.o C++ engines/wintermute/base/gfx/base_image.o C++ engines/wintermute/base/gfx/base_renderer.o C++ engines/wintermute/base/gfx/base_surface.o C++ engines/wintermute/base/gfx/osystem/base_surface_osystem.o C++ engines/wintermute/base/gfx/osystem/base_render_osystem.o C++ engines/wintermute/base/gfx/osystem/render_ticket.o C++ engines/wintermute/base/particles/part_particle.o C++ engines/wintermute/base/particles/part_emitter.o C++ engines/wintermute/base/particles/part_force.o C++ engines/wintermute/base/sound/base_sound.o C++ engines/wintermute/base/sound/base_sound_buffer.o C++ engines/wintermute/base/sound/base_sound_manager.o C++ engines/wintermute/base/base_active_rect.o C++ engines/wintermute/base/base.o C++ engines/wintermute/base/base_dynamic_buffer.o C++ engines/wintermute/base/base_fader.o C++ engines/wintermute/base/base_engine.o C++ engines/wintermute/base/base_file_manager.o C++ engines/wintermute/base/base_frame.o C++ engines/wintermute/base/base_game_music.o C++ engines/wintermute/base/base_game.o C++ engines/wintermute/base/base_game_settings.o C++ engines/wintermute/base/base_keyboard_state.o C++ engines/wintermute/base/base_named_object.o C++ engines/wintermute/base/base_object.o C++ engines/wintermute/base/base_parser.o C++ engines/wintermute/base/base_persistence_manager.o C++ engines/wintermute/base/base_point.o C++ engines/wintermute/base/base_quick_msg.o C++ engines/wintermute/base/base_region.o C++ engines/wintermute/base/base_scriptable.o C++ engines/wintermute/base/base_script_holder.o C++ engines/wintermute/base/base_sprite.o C++ engines/wintermute/base/base_string_table.o C++ engines/wintermute/base/base_sub_frame.o C++ engines/wintermute/base/base_surface_storage.o C++ engines/wintermute/base/base_transition_manager.o C++ engines/wintermute/base/base_viewport.o C++ engines/wintermute/base/saveload.o C++ engines/wintermute/base/save_thumb_helper.o C++ engines/wintermute/base/timer.o C++ engines/wintermute/ext/dll_dlltest.o C++ engines/wintermute/ext/dll_geturl.o C++ engines/wintermute/ext/dll_httpconnect.o C++ engines/wintermute/ext/dll_img.o C++ engines/wintermute/ext/dll_installutil.o C++ engines/wintermute/ext/dll_kernel32.o C++ engines/wintermute/ext/dll_shell32.o C++ engines/wintermute/ext/dll_tools.o C++ engines/wintermute/ext/scene_achievements.o C++ engines/wintermute/ext/wme_3fstatistics.o C++ engines/wintermute/ext/wme_commandlinehelper.o C++ engines/wintermute/ext/wme_galaxy.o C++ engines/wintermute/ext/wme_steam.o C++ engines/wintermute/ext/wme_windowmode.o C++ engines/wintermute/debugger/breakpoint.o C++ engines/wintermute/debugger/debugger_controller.o C++ engines/wintermute/debugger/error.o C++ engines/wintermute/debugger/listing_providers/blank_listing.o C++ engines/wintermute/debugger/listing_providers/blank_listing_provider.o C++ engines/wintermute/debugger/listing_providers/basic_source_listing_provider.o C++ engines/wintermute/debugger/listing_providers/cached_source_listing_provider.o C++ engines/wintermute/debugger/listing_providers/source_listing.o C++ engines/wintermute/debugger/listing.o C++ engines/wintermute/debugger/script_monitor.o C++ engines/wintermute/debugger/watch.o C++ engines/wintermute/debugger/watch_instance.o C++ engines/wintermute/math/math_util.o C++ engines/wintermute/math/matrix4.o C++ engines/wintermute/math/vector2.o C++ engines/wintermute/metaengine.o C++ engines/wintermute/platform_osystem.o C++ engines/wintermute/system/sys_class.o C++ engines/wintermute/system/sys_class_registry.o C++ engines/wintermute/system/sys_instance.o C++ engines/wintermute/ui/ui_button.o C++ engines/wintermute/ui/ui_edit.o C++ engines/wintermute/ui/ui_entity.o C++ engines/wintermute/ui/ui_object.o C++ engines/wintermute/ui/ui_text.o C++ engines/wintermute/ui/ui_tiled_image.o C++ engines/wintermute/ui/ui_window.o C++ engines/wintermute/utils/crc.o C++ engines/wintermute/utils/path_util.o C++ engines/wintermute/utils/string_util.o C++ engines/wintermute/utils/utils.o C++ engines/wintermute/video/subtitle_card.o C++ engines/wintermute/video/video_player.o C++ engines/wintermute/video/video_subtitler.o C++ engines/wintermute/video/video_theora_player.o C++ engines/wintermute/debugger.o C++ engines/wintermute/wintermute.o C++ engines/wintermute/persistent.o C++ engines/wintermute/ad/ad_attach_3dx.o C++ engines/wintermute/ad/ad_actor_3dx.o C++ engines/wintermute/ad/ad_block.o C++ engines/wintermute/ad/ad_generic.o C++ engines/wintermute/ad/ad_geom_ext.o C++ engines/wintermute/ad/ad_geom_ext_node.o C++ engines/wintermute/ad/ad_object_3d.o C++ engines/wintermute/ad/ad_path3d.o C++ engines/wintermute/ad/ad_path_point3d.o C++ engines/wintermute/ad/ad_scene_geometry.o C++ engines/wintermute/ad/ad_walkplane.o C++ engines/wintermute/ad/ad_waypoint_group3d.o C++ engines/wintermute/base/gfx/3dcamera.o C++ engines/wintermute/base/gfx/3dlight.o C++ engines/wintermute/base/gfx/3dloader_3ds.o C++ engines/wintermute/base/gfx/3dmesh.o C++ engines/wintermute/base/gfx/3dshadow_volume.o C++ engines/wintermute/base/gfx/base_renderer3d.o C++ engines/wintermute/base/gfx/xactive_animation.o C++ engines/wintermute/base/gfx/xanimation.o C++ engines/wintermute/base/gfx/xanimation_channel.o C++ engines/wintermute/base/gfx/xanimation_set.o C++ engines/wintermute/base/gfx/xfile.o C++ engines/wintermute/base/gfx/xfile_loader.o C++ engines/wintermute/base/gfx/xframe_node.o C++ engines/wintermute/base/gfx/xmaterial.o C++ engines/wintermute/base/gfx/xmesh.o C++ engines/wintermute/base/gfx/xmodel.o C++ engines/wintermute/base/gfx/opengl/base_surface_opengl3d.o C++ engines/wintermute/base/gfx/opengl/base_render_opengl3d.o C++ engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.o C++ engines/wintermute/base/gfx/opengl/meshx_opengl.o C++ engines/wintermute/base/gfx/opengl/meshx_opengl_shader.o C++ engines/wintermute/base/gfx/opengl/mesh3ds_opengl.o C++ engines/wintermute/base/gfx/opengl/mesh3ds_opengl_shader.o engines/wintermute/base/gfx/xfile_loader.cpp: In member function 'void Wintermute::XFileLoader::parseToken()': engines/wintermute/base/gfx/xfile_loader.cpp:541:68: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 541 | _currentToken._floatVal = *(float *)&value; | ^~~~~~~~~~~~~~~ C++ engines/wintermute/base/gfx/opengl/shadow_volume_opengl.o C++ engines/wintermute/base/gfx/opengl/shadow_volume_opengl_shader.o C++ engines/wintermute/base/base_animation_transition_time.o C++ engines/xeen/worldofxeen/clouds_cutscenes.o C++ engines/xeen/worldofxeen/darkside_cutscenes.o C++ engines/xeen/worldofxeen/worldofxeen_cutscenes.o C++ engines/xeen/worldofxeen/worldofxeen_menu.o C++ engines/xeen/worldofxeen/worldofxeen.o C++ engines/xeen/swordsofxeen/swordsofxeen.o C++ engines/xeen/swordsofxeen/swordsofxeen_menu.o C++ engines/xeen/dialogs/credits_screen.o C++ engines/xeen/dialogs/dialogs.o C++ engines/xeen/dialogs/dialogs_awards.o C++ engines/xeen/dialogs/dialogs_char_info.o C++ engines/xeen/dialogs/dialogs_control_panel.o C++ engines/xeen/dialogs/dialogs_copy_protection.o C++ engines/xeen/dialogs/dialogs_create_char.o C++ engines/xeen/dialogs/dialogs_difficulty.o C++ engines/xeen/dialogs/dialogs_dismiss.o C++ engines/xeen/dialogs/dialogs_exchange.o C++ engines/xeen/dialogs/dialogs_info.o C++ engines/xeen/dialogs/dialogs_input.o C++ engines/xeen/dialogs/dialogs_items.o C++ engines/xeen/dialogs/dialogs_map.o C++ engines/xeen/dialogs/dialogs_message.o C++ engines/xeen/dialogs/dialogs_party.o C++ engines/xeen/dialogs/dialogs_query.o C++ engines/xeen/dialogs/dialogs_quests.o C++ engines/xeen/dialogs/dialogs_quick_fight.o C++ engines/xeen/dialogs/dialogs_quick_ref.o C++ engines/xeen/dialogs/dialogs_spells.o C++ engines/xeen/dialogs/dialogs_whowill.o C++ engines/xeen/dialogs/please_wait.o C++ engines/xeen/character.o C++ engines/xeen/combat.o C++ engines/xeen/cutscenes.o C++ engines/xeen/debugger.o C++ engines/xeen/events.o C++ engines/xeen/files.o C++ engines/xeen/font.o C++ engines/xeen/interface.o C++ engines/xeen/interface_minimap.o C++ engines/xeen/interface_scene.o C++ engines/xeen/item.o C++ engines/xeen/locations.o C++ engines/xeen/map.o C++ engines/xeen/metaengine.o C++ engines/xeen/party.o C++ engines/xeen/patcher.o C++ engines/xeen/resources.o C++ engines/xeen/saves.o engines/wintermute/base/gfx/xframe_node.cpp: In member function 'bool Wintermute::FrameNode::loadFromXData(const Common::String&, Wintermute::XModel*, Wintermute::XFileData*, Common::Array&)': engines/wintermute/base/gfx/xframe_node.cpp:107:20: warning: 'objectType' may be used uninitialized [-Wmaybe-uninitialized] 107 | XClassType objectType; | ^~~~~~~~~~ C++ engines/xeen/screen.o C++ engines/xeen/scripts.o C++ engines/xeen/sound.o C++ engines/xeen/sound_driver.o C++ engines/xeen/sound_driver_adlib.o C++ engines/xeen/spells.o C++ engines/xeen/sprites.o C++ engines/xeen/subtitles.o C++ engines/xeen/window.o C++ engines/xeen/xeen.o C++ engines/xeen/xsurface.o C++ engines/zvision/core/console.o C++ engines/zvision/core/clock.o C++ engines/zvision/core/events.o engines/xeen/font.cpp: In member function 'const char* Xeen::FontSurface::writeString(const Common::String&, const Common::Rect&)': engines/xeen/font.cpp:235:62: warning: comparison is always false due to limited range of data type [-Wtype-limits] 235 | int offset_charW = c < 0 ? | ~~^~~ engines/xeen/font.cpp:276:65: warning: comparison is always false due to limited range of data type [-Wtype-limits] 276 | if (Common::RU_RUS == lang && c < 0) { | ~~^~~ engines/xeen/font.cpp: In member function 'bool Xeen::FontSurface::getNextCharWidth(int&)': engines/xeen/font.cpp:336:48: warning: comparison is always false due to limited range of data type [-Wtype-limits] 336 | } else if (Common::RU_RUS == lang && c < 0) { | ~~^~~ engines/xeen/font.cpp: In member function 'void Xeen::FontSurface::writeChar(char, const Common::Rect&)': engines/xeen/font.cpp:391:41: warning: comparison is always false due to limited range of data type [-Wtype-limits] 391 | if (Common::RU_RUS == lang && c < 0) { | ~~^~~ C++ engines/zvision/file/lzss_read_stream.o C++ engines/zvision/file/save_manager.o C++ engines/zvision/file/search_manager.o C++ engines/zvision/file/zfs_archive.o C++ engines/zvision/graphics/cursors/cursor_manager.o C++ engines/zvision/graphics/cursors/cursor.o C++ engines/zvision/graphics/effects/fog.o C++ engines/zvision/graphics/effects/light.o C++ engines/zvision/graphics/effects/wave.o C++ engines/zvision/graphics/render_manager.o C++ engines/zvision/graphics/render_table.o C++ engines/zvision/metaengine.o C++ engines/zvision/scripting/actions.o C++ engines/zvision/scripting/control.o C++ engines/zvision/scripting/controls/fist_control.o C++ engines/zvision/scripting/controls/hotmov_control.o C++ engines/zvision/scripting/controls/input_control.o C++ engines/zvision/scripting/controls/lever_control.o C++ engines/zvision/scripting/controls/paint_control.o C++ engines/zvision/scripting/controls/push_toggle_control.o C++ engines/zvision/scripting/controls/safe_control.o C++ engines/zvision/scripting/controls/save_control.o C++ engines/zvision/scripting/controls/slot_control.o C++ engines/zvision/scripting/controls/titler_control.o C++ engines/zvision/scripting/inventory.o C++ engines/zvision/scripting/menu.o C++ engines/zvision/scripting/scr_file_handling.o C++ engines/zvision/scripting/script_manager.o C++ engines/zvision/scripting/effects/animation_effect.o C++ engines/zvision/scripting/effects/distort_effect.o C++ engines/zvision/scripting/effects/music_effect.o C++ engines/zvision/scripting/effects/region_effect.o C++ engines/zvision/scripting/effects/syncsound_effect.o C++ engines/zvision/scripting/effects/timer_effect.o C++ engines/zvision/scripting/effects/ttytext_effect.o C++ engines/zvision/sound/midi.o C++ engines/zvision/sound/zork_raw.o C++ engines/zvision/text/subtitles.o C++ engines/zvision/text/string_manager.o C++ engines/zvision/text/text.o C++ engines/zvision/text/truetype_font.o C++ engines/zvision/video/rlf_decoder.o C++ engines/zvision/video/video.o C++ engines/zvision/video/zork_avi_decoder.o C++ engines/zvision/zvision.o C++ engines/achievements.o C++ engines/advancedDetector.o C++ engines/dialogs.o C++ engines/engine.o C++ engines/game.o C++ engines/metaengine.o C++ engines/obsolete.o C++ engines/savestate.o C++ gui/about.o C++ gui/browser.o C++ gui/chooser.o C++ gui/console.o C++ gui/debugger.o C++ gui/dialog.o C++ gui/editgamedialog.o C++ gui/error.o C++ gui/EventRecorder.o C++ gui/filebrowser-dialog.o C++ gui/gui-manager.o C++ gui/launcher.o C++ gui/massadd.o C++ gui/message.o C++ gui/MetadataParser.o C++ gui/object.o C++ gui/options.o C++ gui/predictivedialog.o C++ gui/saveload.o C++ gui/saveload-dialog.o C++ gui/shaderbrowser-dialog.o C++ gui/themebrowser.o C++ gui/ThemeEngine.o C++ gui/ThemeEval.o C++ gui/ThemeLayout.o C++ gui/ThemeParser.o C++ gui/Tooltip.o C++ gui/unknown-game-dialog.o C++ gui/widget.o C++ gui/animation/Animation.o C++ gui/animation/RepeatAnimationWrapper.o C++ gui/animation/SequenceAnimationComposite.o C++ gui/widgets/editable.o C++ gui/widgets/edittext.o C++ gui/widgets/grid.o C++ gui/widgets/groupedlist.o C++ gui/widgets/list.o C++ gui/widgets/popup.o C++ gui/widgets/scrollbar.o C++ gui/widgets/scrollcontainer.o C++ gui/widgets/tab.o C++ gui/fluidsynth-dialog.o C++ backends/base-backend.o C++ backends/modular-backend.o C++ backends/audiocd/audiocd-stream.o C++ backends/audiocd/default/default-audiocd.o C++ backends/events/default/default-events.o C++ backends/fs/abstract-fs.o C++ backends/fs/stdiostream.o C++ backends/keymapper/action.o C++ backends/keymapper/hardware-input.o C++ backends/keymapper/input-watcher.o C++ backends/keymapper/keymap.o C++ backends/keymapper/keymapper.o C++ backends/keymapper/remap-widget.o C++ backends/keymapper/standard-actions.o C++ backends/keymapper/virtual-mouse.o C++ backends/log/log.o C++ backends/midi/dmedia.o C++ backends/midi/alsa.o C++ backends/midi/seq.o C++ backends/midi/sndio.o C++ backends/midi/stmidi.o C++ backends/midi/timidity.o C++ backends/saves/savefile.o C++ backends/saves/default/default-saves.o C++ backends/timer/default/default-timer.o C++ backends/graphics/opengl/framebuffer.o C++ backends/graphics/opengl/opengl-graphics.o C++ backends/graphics/opengl/shader.o C++ backends/graphics/opengl/texture.o C++ backends/graphics/opengl/pipelines/clut8.o C++ backends/graphics/opengl/pipelines/fixed.o C++ backends/graphics/opengl/pipelines/pipeline.o C++ backends/graphics/opengl/pipelines/libretro.o C++ backends/graphics/opengl/pipelines/libretro/parser.o C++ backends/graphics/opengl/pipelines/shader.o C++ backends/events/sdl/legacy-sdl-events.o C++ backends/events/sdl/sdl-events.o C++ backends/graphics/sdl/sdl-graphics.o C++ backends/graphics/surfacesdl/surfacesdl-graphics.o C++ backends/mixer/sdl/sdl-mixer.o C++ backends/mutex/sdl/sdl-mutex.o C++ backends/timer/sdl/sdl-timer.o C++ backends/plugins/sdl/sdl-provider.o C++ backends/graphics3d/opengl/framebuffer.o backends/midi/timidity.cpp: In member function 'int MidiDriver_TIMIDITY::_ZN19MidiDriver_TIMIDITY4openEv.part.0()': backends/midi/timidity.cpp:213:49: warning: '%d' directive output may be truncated writing between 1 and 11 bytes into a region of size 6 [-Wformat-truncation=] 213 | snprintf(data_port, sizeof(data_port), "%d", num); | ^~ backends/midi/timidity.cpp:213:48: note: directive argument in the range [-2147483648, 65535] 213 | snprintf(data_port, sizeof(data_port), "%d", num); | ^~~~ backends/midi/timidity.cpp:213:17: note: 'snprintf' output between 2 and 12 bytes into a destination of size 6 213 | snprintf(data_port, sizeof(data_port), "%d", num); | ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ backends/graphics3d/opengl/surfacerenderer.o C++ backends/graphics3d/opengl/texture.o C++ backends/graphics3d/opengl/tiledsurface.o C++ backends/graphics/openglsdl/openglsdl-graphics.o C++ backends/graphics3d/openglsdl/openglsdl-graphics3d.o C++ backends/fs/posix/posix-fs.o C++ backends/fs/posix/posix-fs-factory.o C++ backends/fs/posix/posix-iostream.o C++ backends/fs/posix-drives/posix-drives-fs.o C++ backends/fs/posix-drives/posix-drives-fs-factory.o C++ backends/fs/chroot/chroot-fs-factory.o C++ backends/fs/chroot/chroot-fs.o C++ backends/plugins/posix/posix-provider.o C++ backends/saves/posix/posix-saves.o C++ backends/taskbar/unity/unity-taskbar.o C++ backends/dialogs/gtk/gtk-dialogs.o C++ backends/audiocd/linux/linux-audiocd.o C++ video/3do_decoder.o C++ video/avi_decoder.o C++ video/coktel_decoder.o C++ video/dxa_decoder.o C++ video/flic_decoder.o C++ video/hnm_decoder.o C++ video/mpegps_decoder.o C++ video/mve_decoder.o C++ video/paco_decoder.o C++ video/psx_decoder.o C++ video/qt_decoder.o C++ video/smk_decoder.o C++ video/subtitles.o C++ video/video_decoder.o C++ video/bink_decoder.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/events/sdl/sdl-events.h:25, from ./backends/events/sdl/legacy-sdl-events.h:25, from backends/events/sdl/legacy-sdl-events.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ video/theora_decoder.o C++ image/bmp.o C++ image/cel_3do.o C++ image/gif.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/events/sdl/sdl-events.h:25, from backends/events/sdl/sdl-events.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/mixer/sdl/sdl-mixer.h:25, from backends/mixer/sdl/sdl-mixer.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/iff.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from backends/mutex/sdl/sdl-mutex.cpp:27: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/jpeg.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/timer/sdl/sdl-timer.h:27, from backends/timer/sdl/sdl-timer.cpp:27: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/pcx.o C++ image/pict.o C++ image/png.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from backends/graphics/sdl/sdl-graphics.cpp:22: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/tga.o C++ image/codecs/bmp_raw.o C++ image/codecs/cdtoons.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics/surfacesdl/surfacesdl-graphics.h:26, from backends/graphics/surfacesdl/surfacesdl-graphics.cpp:25: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/cinepak.o C++ image/codecs/codec.o C++ image/codecs/hlz.o C++ image/codecs/hnm.o backends/events/sdl/sdl-events.cpp: In function 'uint32 convUTF8ToUTF32(const char*)': backends/events/sdl/sdl-events.cpp:42:27: warning: declaration of 'u32' shadows a global declaration [-Wshadow] 42 | Common::U32String u32(src); | ^~~ In file included from /usr/include/directfb/direct/os/types.h:47, from /usr/include/directfb/direct/types.h:36, from /usr/include/directfb/direct/Types++.h:38, from /usr/include/directfb/directfb++.h:35: /usr/include/directfb/direct/os/linux/glibc/types.h:70:18: note: shadowed declaration is here 70 | typedef uint32_t u32; | ^~~ C++ image/codecs/indeo3.o C++ image/codecs/indeo4.o C++ image/codecs/indeo5.o C++ image/codecs/jyv1.o C++ image/codecs/mjpeg.o C++ image/codecs/msrle.o C++ image/codecs/msrle4.o C++ image/codecs/msvideo1.o C++ image/codecs/qtrle.o C++ image/codecs/rpza.o C++ image/codecs/smc.o C++ image/codecs/svq1.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics3d/openglsdl/openglsdl-graphics3d.h:25, from backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/truemotion1.o C++ image/codecs/xan.o C++ image/codecs/indeo/indeo.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:196, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics/openglsdl/openglsdl-graphics.h:26, from backends/graphics/openglsdl/openglsdl-graphics.cpp:22: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/indeo/indeo_dsp.o C++ image/codecs/indeo/mem.o C++ image/codecs/indeo/vlc.o C++ graphics/blit.o C++ graphics/blit-scale.o C++ graphics/cursorman.o C++ graphics/font.o C++ graphics/fontman.o C++ graphics/fonts/amigafont.o C++ graphics/fonts/bdf.o C++ graphics/fonts/consolefont.o C++ graphics/fonts/freetype.o C++ graphics/fonts/macfont.o C++ graphics/fonts/newfont_big.o C++ graphics/fonts/newfont.o C++ graphics/fonts/ttf.o C++ graphics/fonts/winfont.o C++ graphics/framelimiter.o C++ graphics/korfont.o C++ graphics/larryScale.o C++ graphics/maccursor.o C++ graphics/macgui/datafiles.o C++ graphics/macgui/macbutton.o C++ graphics/macgui/macdialog.o C++ graphics/macgui/macfontmanager.o C++ graphics/macgui/macmenu.o C++ graphics/macgui/mactext.o C++ graphics/macgui/mactextwindow.o C++ graphics/macgui/macwidget.o C++ graphics/macgui/macwindow.o C++ graphics/macgui/macwindowborder.o C++ graphics/macgui/macwindowmanager.o C++ graphics/managed_surface.o C++ graphics/nine_patch.o C++ graphics/opengl/context.o C++ graphics/opengl/debug.o C++ graphics/opengl/shader.o C++ graphics/palette.o C++ graphics/pixelformat.o C++ graphics/pm5544.o C++ graphics/primitives.o C++ graphics/renderer.o C++ graphics/scalerplugin.o C++ graphics/scaler/thumbnail_intern.o C++ graphics/screen.o C++ graphics/scaler/normal.o C++ graphics/sjis.o C++ graphics/surface.o C++ graphics/svg.o C++ graphics/transform_struct.o C++ graphics/transform_tools.o C++ graphics/transparent_surface.o C++ graphics/thumbnail.o C++ graphics/VectorRenderer.o C++ graphics/VectorRendererSpec.o C++ graphics/wincursor.o C++ graphics/yuv_to_rgb.o C++ graphics/tinygl/api.o C++ graphics/tinygl/arrays.o C++ graphics/tinygl/clear.o C++ graphics/tinygl/clip.o C++ graphics/tinygl/fog.o C++ graphics/tinygl/get.o C++ graphics/tinygl/image_util.o C++ graphics/tinygl/init.o C++ graphics/tinygl/light.o C++ graphics/tinygl/list.o C++ graphics/tinygl/matrix.o C++ graphics/tinygl/memory.o C++ graphics/tinygl/misc.o C++ graphics/tinygl/pixelbuffer.o C++ graphics/tinygl/select.o C++ graphics/tinygl/specbuf.o C++ graphics/tinygl/texture.o C++ graphics/tinygl/texelbuffer.o C++ graphics/tinygl/vertex.o C++ graphics/tinygl/zbuffer.o C++ graphics/tinygl/zline.o C++ graphics/tinygl/zmath.o C++ graphics/tinygl/ztriangle.o C++ graphics/tinygl/zblit.o C++ graphics/tinygl/zdirtyrect.o C++ graphics/scaler/aspect.o C++ graphics/scaler/dotmatrix.o C++ graphics/scaler/pm.o C++ graphics/scaler/sai.o C++ graphics/scaler/downscaler.o C++ graphics/scaler/scale3x.o C++ graphics/scaler/scale2x.o C++ graphics/scaler/scalebit.o C++ graphics/scaler/tv.o C++ graphics/scaler/hq.o C++ graphics/scaler/edge.o C++ audio/adlib.o C++ audio/adlib_ms.o C++ audio/audiostream.o C++ audio/casio.o C++ audio/cms.o C++ audio/fmopl.o C++ audio/mididrv.o C++ audio/mididrv_ms.o C++ audio/midiparser_qt.o C++ audio/midiparser_smf.o C++ audio/midiparser_xmidi.o C++ audio/midiparser.o C++ audio/midiplayer.o C++ audio/miles_adlib.o C++ audio/miles_midi.o C++ audio/mixer.o C++ audio/mpu401.o C++ audio/musicplugin.o C++ audio/mt32gm.o C++ audio/null.o C++ audio/rate.o C++ audio/timestamp.o C++ audio/decoders/3do.o C++ audio/decoders/aac.o C++ audio/decoders/adpcm.o C++ audio/decoders/aiff.o C++ audio/decoders/apc.o C++ audio/decoders/asf.o C++ audio/decoders/flac.o C++ audio/decoders/g711.o C++ audio/decoders/iff_sound.o C++ audio/decoders/mac_snd.o C++ audio/decoders/mp3.o C++ audio/decoders/qdm2.o C++ audio/decoders/quicktime.o C++ audio/decoders/raw.o C++ audio/decoders/voc.o C++ audio/decoders/vorbis.o C++ audio/decoders/wave.o C++ audio/decoders/wma.o C++ audio/decoders/xa.o C++ audio/decoders/xan_dpcm.o C++ audio/mods/infogrames.o C++ audio/mods/maxtrax.o C++ audio/mods/mod_xm_s3m.o C++ audio/mods/module.o C++ audio/mods/module_mod_xm_s3m.o C++ audio/mods/protracker.o C++ audio/mods/paula.o C++ audio/mods/rjp1.o C++ audio/mods/soundfx.o C++ audio/mods/tfmx.o C++ audio/softsynth/cms.o C++ audio/softsynth/opl/dbopl.o C++ audio/softsynth/opl/dosbox.o C++ audio/softsynth/opl/mame.o C++ audio/softsynth/fmtowns_pc98/pc98_audio.o C++ audio/softsynth/fmtowns_pc98/pcm_common.o C++ audio/softsynth/fmtowns_pc98/sega_audio.o C++ audio/softsynth/fmtowns_pc98/towns_audio.o C++ audio/softsynth/fmtowns_pc98/towns_euphony.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_driver.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_plugins.o C++ audio/softsynth/appleiigs.o C++ audio/softsynth/fluidsynth.o C++ audio/softsynth/mt32.o C++ audio/softsynth/eas.o C++ audio/softsynth/pcspk.o C++ audio/softsynth/sid.o C++ audio/softsynth/wave6581.o C++ audio/soundfont/rawfile.o C++ audio/soundfont/rifffile.o C++ audio/soundfont/sf2file.o C++ audio/soundfont/synthfile.o C++ audio/soundfont/vgmcoll.o C++ audio/soundfont/vgminstrset.o C++ audio/soundfont/vgmitem.o C++ audio/soundfont/vgmsamp.o C++ audio/soundfont/vab/psxspu.o C++ audio/soundfont/vab/vab.o C++ audio/softsynth/opl/nuked.o C++ audio/alsa_opl.o C++ math/aabb.o C++ math/angle.o C++ math/cosinetables.o C++ math/dct.o C++ math/fft.o C++ math/frustum.o C++ math/glmath.o C++ math/line2d.o C++ math/line3d.o C++ math/matrix3.o C++ math/matrix4.o C++ math/mdct.o C++ math/plane.o C++ math/quat.o C++ math/ray.o C++ math/rdft.o C++ math/rect2d.o C++ math/sinetables.o C++ math/sinewindows.o C++ math/vector2d.o C++ math/vector3d.o C++ math/vector4d.o C++ common/archive.o C++ common/concatstream.o C++ common/config-manager.o C++ common/coroutines.o C++ common/debug.o C++ common/error.o C++ common/events.o C++ common/file.o C++ common/fs.o C++ common/gui_options.o C++ common/hashmap.o C++ common/language.o C++ common/localization.o C++ common/macresman.o C++ common/memorypool.o C++ common/md5.o C++ common/mutex.o C++ common/osd_message_queue.o C++ common/path.o C++ common/platform.o C++ common/punycode.o C++ common/random.o C++ common/rational.o C++ common/rendermode.o C++ common/str.o C++ common/stream.o C++ common/streamdebug.o C++ common/str-base.o C++ common/str-enc.o C++ common/encodings/singlebyte.o C++ common/system.o C++ common/textconsole.o C++ common/text-to-speech.o C++ common/tokenizer.o C++ common/translation.o C++ common/unicode-bidi.o C++ common/ustr.o C++ common/util.o C++ common/xpfloat.o C++ common/zip-set.o C++ common/compression/clickteam.o C++ common/compression/dcl.o C++ common/compression/gzio.o C++ common/compression/installshield_cab.o C++ common/compression/installshieldv3_archive.o C++ common/compression/powerpacker.o C++ common/compression/rnc_deco.o C++ common/compression/stuffit.o C++ common/compression/unarj.o C++ common/compression/vise.o C++ common/compression/unzip.o C++ common/compression/zlib.o C++ common/formats/iff_container.o C++ common/formats/ini-file.o C++ common/formats/json.o C++ common/formats/quicktime.o C++ common/formats/winexe.o C++ common/formats/winexe_ne.o C++ common/formats/winexe_pe.o C++ common/formats/xmlparser.o C++ common/lua/double_serialization.o C++ common/lua/lapi.o C++ common/lua/lauxlib.o C++ common/lua/lbaselib.o C++ common/lua/lcode.o C++ common/lua/ldblib.o C++ common/lua/ldebug.o C++ common/lua/ldo.o C++ common/lua/lfunc.o C++ common/lua/lgc.o C++ common/lua/linit.o C++ common/lua/liolib.o C++ common/lua/llex.o C++ common/lua/lmathlib.o C++ common/lua/lmem.o C++ common/lua/loadlib.o C++ common/lua/lobject.o C++ common/lua/lopcodes.o C++ common/lua/loslib.o C++ common/lua/lparser.o C++ common/lua/lstate.o C++ common/lua/lstring.o C++ common/lua/lstrlib.o C++ common/lua/ltable.o C++ common/lua/ltablib.o C++ common/lua/ltm.o C++ common/lua/lua_persist.o C++ common/lua/lua_persistence_util.o C++ common/lua/lua_unpersist.o C++ common/lua/lvm.o C++ common/lua/lzio.o C++ common/lua/scummvm_file.o C++ audio/softsynth/mt32/Analog.o C++ audio/softsynth/mt32/BReverbModel.o C++ audio/softsynth/mt32/Display.o C++ audio/softsynth/mt32/File.o C++ audio/softsynth/mt32/FileStream.o C++ audio/softsynth/mt32/LA32FloatWaveGenerator.o C++ audio/softsynth/mt32/LA32Ramp.o C++ audio/softsynth/mt32/LA32WaveGenerator.o C++ audio/softsynth/mt32/MidiStreamParser.o C++ audio/softsynth/mt32/Part.o C++ audio/softsynth/mt32/Partial.o C++ audio/softsynth/mt32/PartialManager.o C++ audio/softsynth/mt32/Poly.o C++ audio/softsynth/mt32/ROMInfo.o C++ audio/softsynth/mt32/Synth.o C++ audio/softsynth/mt32/Tables.o C++ audio/softsynth/mt32/TVA.o C++ audio/softsynth/mt32/TVF.o C++ audio/softsynth/mt32/TVP.o C++ audio/softsynth/mt32/sha1/sha1.o C++ audio/softsynth/mt32/c_interface/c_interface.o C++ audio/softsynth/mt32/srchelper/InternalResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/FIRResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/IIR2xResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/LinearResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/ResamplerModel.o C++ audio/softsynth/mt32/srchelper/srctools/src/SincResampler.o C++ audio/softsynth/mt32/SampleRateConverter.o AR engines/scumm/libscumm.a AR engines/access/libaccess.a AR engines/adl/libadl.a RANLIB engines/access/libaccess.a AR engines/agi/libagi.a RANLIB engines/adl/libadl.a AR engines/agos/libagos.a AR engines/ags/libags.a AR engines/asylum/libasylum.a RANLIB engines/agi/libagi.a AR engines/avalanche/libavalanche.a AR engines/bbvs/libbbvs.a AR engines/bladerunner/libbladerunner.a RANLIB engines/agos/libagos.a RANLIB engines/bbvs/libbbvs.a RANLIB engines/avalanche/libavalanche.a AR engines/buried/libburied.a RANLIB engines/scumm/libscumm.a RANLIB engines/asylum/libasylum.a AR engines/cge/libcge.a AR engines/cge2/libcge2.a AR engines/chewy/libchewy.a RANLIB engines/cge/libcge.a RANLIB engines/cge2/libcge2.a AR engines/cine/libcine.a AR engines/composer/libcomposer.a RANLIB engines/composer/libcomposer.a AR engines/cruise/libcruise.a AR engines/cryo/libcryo.a AR engines/cryomni3d/libcryomni3d.a AR engines/director/libdirector.a AR engines/dm/libdm.a AR engines/draci/libdraci.a RANLIB engines/buried/libburied.a AR engines/dragons/libdragons.a RANLIB engines/cryo/libcryo.a RANLIB engines/cine/libcine.a AR engines/drascula/libdrascula.a RANLIB engines/cruise/libcruise.a RANLIB engines/draci/libdraci.a RANLIB engines/dm/libdm.a AR engines/dreamweb/libdreamweb.a RANLIB engines/chewy/libchewy.a RANLIB engines/cryomni3d/libcryomni3d.a RANLIB engines/dragons/libdragons.a AR engines/freescape/libfreescape.a RANLIB engines/drascula/libdrascula.a AR engines/glk/libglk.a RANLIB engines/dreamweb/libdreamweb.a AR engines/gnap/libgnap.a RANLIB engines/freescape/libfreescape.a AR engines/griffon/libgriffon.a AR engines/gob/libgob.a AR engines/grim/libgrim.a AR engines/groovie/libgroovie.a AR engines/hadesch/libhadesch.a AR engines/hdb/libhdb.a AR engines/hopkins/libhopkins.a AR engines/hugo/libhugo.a RANLIB engines/gnap/libgnap.a RANLIB engines/griffon/libgriffon.a RANLIB engines/groovie/libgroovie.a RANLIB engines/hopkins/libhopkins.a RANLIB engines/hdb/libhdb.a AR engines/hypno/libhypno.a AR engines/icb/libicb.a AR engines/kingdom/libkingdom.a AR engines/illusions/libillusions.a RANLIB engines/hugo/libhugo.a AR engines/lab/liblab.a AR engines/kyra/libkyra.a RANLIB engines/director/libdirector.a RANLIB engines/hypno/libhypno.a RANLIB engines/kingdom/libkingdom.a RANLIB engines/lab/liblab.a RANLIB engines/hadesch/libhadesch.a AR engines/lastexpress/liblastexpress.a AR engines/lilliput/liblilliput.a AR engines/lure/liblure.a AR engines/macventure/libmacventure.a AR engines/made/libmade.a AR engines/mads/libmads.a AR engines/mohawk/libmohawk.a AR engines/mortevielle/libmortevielle.a RANLIB engines/lilliput/liblilliput.a RANLIB engines/bladerunner/libbladerunner.a AR engines/mtropolis/libmtropolis.a RANLIB engines/illusions/libillusions.a AR engines/mutationofjb/libmutationofjb.a AR engines/myst3/libmyst3.a RANLIB engines/macventure/libmacventure.a RANLIB engines/made/libmade.a AR engines/nancy/libnancy.a RANLIB engines/gob/libgob.a RANLIB engines/lure/liblure.a RANLIB engines/mortevielle/libmortevielle.a RANLIB engines/icb/libicb.a AR engines/neverhood/libneverhood.a RANLIB engines/myst3/libmyst3.a AR engines/ngi/libngi.a AR engines/parallaction/libparallaction.a RANLIB engines/grim/libgrim.a AR engines/pegasus/libpegasus.a RANLIB engines/mutationofjb/libmutationofjb.a AR engines/petka/libpetka.a RANLIB engines/ags/libags.a AR engines/pink/libpink.a AR engines/playground3d/libplayground3d.a AR engines/plumbers/libplumbers.a AR engines/prince/libprince.a AR engines/private/libprivate.a RANLIB engines/petka/libpetka.a RANLIB engines/plumbers/libplumbers.a RANLIB engines/playground3d/libplayground3d.a AR engines/queen/libqueen.a RANLIB engines/nancy/libnancy.a RANLIB engines/private/libprivate.a AR engines/saga/libsaga.a RANLIB engines/mads/libmads.a AR engines/saga2/libsaga2.a RANLIB engines/prince/libprince.a RANLIB engines/parallaction/libparallaction.a RANLIB engines/mohawk/libmohawk.a AR engines/sci/libsci.a AR engines/sherlock/libsherlock.a RANLIB engines/ngi/libngi.a AR engines/sky/libsky.a AR engines/sludge/libsludge.a RANLIB engines/queen/libqueen.a AR engines/stark/libstark.a RANLIB engines/pink/libpink.a AR engines/startrek/libstartrek.a AR engines/supernova/libsupernova.a AR engines/sword1/libsword1.a AR engines/sword2/libsword2.a AR engines/sword25/libsword25.a RANLIB engines/kyra/libkyra.a RANLIB engines/sky/libsky.a RANLIB engines/lastexpress/liblastexpress.a RANLIB engines/saga/libsaga.a RANLIB engines/sludge/libsludge.a AR engines/teenagent/libteenagent.a RANLIB engines/neverhood/libneverhood.a RANLIB engines/sword1/libsword1.a AR engines/testbed/libtestbed.a AR engines/tetraedge/libtetraedge.a RANLIB engines/supernova/libsupernova.a RANLIB engines/sword2/libsword2.a AR engines/tinsel/libtinsel.a RANLIB engines/mtropolis/libmtropolis.a RANLIB engines/sherlock/libsherlock.a RANLIB engines/teenagent/libteenagent.a RANLIB engines/sword25/libsword25.a RANLIB engines/testbed/libtestbed.a RANLIB engines/startrek/libstartrek.a AR engines/toltecs/libtoltecs.a RANLIB engines/pegasus/libpegasus.a AR engines/tony/libtony.a AR engines/toon/libtoon.a AR engines/touche/libtouche.a AR engines/trecision/libtrecision.a AR engines/tsage/libtsage.a RANLIB engines/glk/libglk.a RANLIB engines/toltecs/libtoltecs.a RANLIB engines/saga2/libsaga2.a RANLIB engines/touche/libtouche.a AR engines/tucker/libtucker.a AR engines/twine/libtwine.a RANLIB engines/toon/libtoon.a RANLIB engines/trecision/libtrecision.a RANLIB engines/tony/libtony.a AR engines/voyeur/libvoyeur.a AR engines/ultima/libultima.a RANLIB engines/tinsel/libtinsel.a RANLIB engines/tucker/libtucker.a AR engines/wage/libwage.a AR engines/xeen/libxeen.a AR engines/zvision/libzvision.a AR engines/libengines.a RANLIB engines/sci/libsci.a AR backends/libbackends.a RANLIB engines/voyeur/libvoyeur.a AR video/libvideo.a AR image/libimage.a RANLIB engines/wage/libwage.a AR math/libmath.a RANLIB engines/twine/libtwine.a RANLIB engines/libengines.a RANLIB engines/stark/libstark.a RANLIB math/libmath.a RANLIB video/libvideo.a RANLIB image/libimage.a RANLIB engines/zvision/libzvision.a RANLIB engines/xeen/libxeen.a RANLIB backends/libbackends.a RANLIB engines/tetraedge/libtetraedge.a RANLIB engines/tsage/libtsage.a RANLIB engines/ultima/libultima.a AR common/lua/liblua.a RANLIB common/lua/liblua.a AR common/libcommon.a RANLIB common/libcommon.a AR gui/libgui.a RANLIB gui/libgui.a AR audio/libaudio.a RANLIB audio/libaudio.a AR common/compression/libcompression.a RANLIB common/compression/libcompression.a AR common/formats/libformats.a RANLIB common/formats/libformats.a AR audio/softsynth/mt32/libmt32.a RANLIB audio/softsynth/mt32/libmt32.a AR engines/wintermute/libwintermute.a RANLIB engines/wintermute/libwintermute.a AR graphics/libgraphics.a RANLIB graphics/libgraphics.a C++ base/version.o AR base/libbase.a RANLIB base/libbase.a LINK scummvm >>> WARNING: scummvm: APKBUILD does not run any tests! Alpine policy will soon require that packages have any relevant testsuites run during the build process. To fix, either define a check() function, or declare !check in $options to indicate the package does not have a testsuite. >>> scummvm: Entering fakeroot... fatal: not a git repository (or any of the parent directories): .git install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/man/man6/" install -c -m 644 "./dists/scummvm.6" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/man/man6/scummvm.6" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/pixmaps/" install -c -m 644 "./icons/scummvm.xpm" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/pixmaps/scummvm.xpm" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/icons/hicolor/scalable/apps/" install -c -m 644 "./icons/scummvm.svg" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/icons/hicolor/scalable/apps/scummvm.svg" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/doc/scummvm" install -c -m 644 ./AUTHORS ./COPYING ./LICENSES/COPYING.BSD ./LICENSES/COPYING.LGPL ./LICENSES/COPYING.FREEFONT ./LICENSES/COPYING.OFL ./LICENSES/COPYING.ISC ./LICENSES/COPYING.LUA ./LICENSES/COPYING.MIT ./LICENSES/COPYING.TINYGL ./LICENSES/COPYING.GLAD ./COPYRIGHT ./NEWS.md ./README.md ./CONTRIBUTING.md "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/doc/scummvm" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm" install -c -m 644 ./gui/themes/scummmodern.zip ./gui/themes/scummclassic.zip ./gui/themes/scummremastered.zip ./gui/themes/residualvm.zip ./gui/themes/gui-icons.dat ./gui/themes/shaders.dat ./gui/themes/translations.dat ./dists/engine-data/access.dat ./dists/engine-data/cryo.dat ./dists/engine-data/cryomni3d.dat ./dists/engine-data/drascula.dat ./dists/engine-data/hadesch_translations.dat ./dists/engine-data/hugo.dat ./dists/engine-data/kyra.dat ./dists/engine-data/lure.dat ./dists/engine-data/macventure.dat ./dists/engine-data/mort.dat ./dists/engine-data/neverhood.dat ./dists/engine-data/queen.tbl ./dists/engine-data/sky.cpt ./dists/engine-data/supernova.dat ./dists/engine-data/teenagent.dat ./dists/engine-data/tony.dat ./dists/engine-data/toon.dat ./dists/engine-data/ultima.dat ./dists/engine-data/wintermute.zip ./dists/engine-data/xeen.ccs ./dists/engine-data/freescape.dat ./dists/engine-data/fonts.dat ./dists/engine-data/macgui.dat ./dists/engine-data/grim-patch.lab ./dists/engine-data/myst3.dat ./dists/engine-data/achievements.dat ./dists/engine-data/encoding.dat ./dists/pred.dic "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/applications" install -c -m 644 "./dists/scummvm.desktop" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/applications/scummvm.desktop" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/metainfo" install -c -m 644 "./dists/scummvm.appdata.xml" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/metainfo/scummvm.appdata.xml" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/shaders" install -c -m 644 ./engines/grim/shaders/emi_actor.fragment ./engines/grim/shaders/emi_actor.vertex ./engines/grim/shaders/emi_actorlights.fragment ./engines/grim/shaders/emi_actorlights.vertex ./engines/grim/shaders/emi_background.fragment ./engines/grim/shaders/emi_background.vertex ./engines/grim/shaders/emi_dimplane.fragment ./engines/grim/shaders/emi_dimplane.vertex ./engines/grim/shaders/emi_sprite.fragment ./engines/grim/shaders/emi_sprite.vertex ./engines/grim/shaders/grim_actor.fragment ./engines/grim/shaders/grim_actor.vertex ./engines/grim/shaders/grim_actorlights.fragment ./engines/grim/shaders/grim_actorlights.vertex ./engines/grim/shaders/grim_background.fragment ./engines/grim/shaders/grim_background.vertex ./engines/grim/shaders/grim_dim.fragment ./engines/grim/shaders/grim_dim.vertex ./engines/grim/shaders/grim_emerg.fragment ./engines/grim/shaders/grim_emerg.vertex ./engines/grim/shaders/grim_primitive.fragment ./engines/grim/shaders/grim_primitive.vertex ./engines/grim/shaders/grim_shadowplane.fragment ./engines/grim/shaders/grim_shadowplane.vertex ./engines/grim/shaders/grim_smush.fragment ./engines/grim/shaders/grim_smush.vertex ./engines/grim/shaders/grim_text.fragment ./engines/grim/shaders/grim_text.vertex ./engines/myst3/shaders/myst3_box.fragment ./engines/myst3/shaders/myst3_box.vertex ./engines/myst3/shaders/myst3_cube.fragment ./engines/myst3/shaders/myst3_cube.vertex ./engines/myst3/shaders/myst3_text.fragment ./engines/myst3/shaders/myst3_text.vertex ./engines/stark/shaders/stark_actor.fragment ./engines/stark/shaders/stark_actor.vertex ./engines/stark/shaders/stark_fade.fragment ./engines/stark/shaders/stark_fade.vertex ./engines/stark/shaders/stark_prop.fragment ./engines/stark/shaders/stark_prop.vertex ./engines/stark/shaders/stark_shadow.fragment ./engines/stark/shaders/stark_shadow.vertex ./engines/stark/shaders/stark_surface.fragment ./engines/stark/shaders/stark_surface.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_fade.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_fade.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_mask.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_mask.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_modelx.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_modelx.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_geometry.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_geometry.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_line.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_line.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_modelx.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_modelx.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_volume.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_volume.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_sprite.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_sprite.vertex ./engines/playground3d/shaders/playground3d_bitmap.fragment ./engines/playground3d/shaders/playground3d_bitmap.vertex ./engines/playground3d/shaders/playground3d_cube.fragment ./engines/playground3d/shaders/playground3d_cube.vertex ./engines/playground3d/shaders/playground3d_fade.fragment ./engines/playground3d/shaders/playground3d_fade.vertex "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/shaders" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/bin" install -c -m 755 "./scummvm" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/bin/scummvm" >>> scummvm-doc*: Running split function doc... >>> scummvm-doc*: Preparing subpackage scummvm-doc... >>> scummvm-doc*: Running postcheck for scummvm-doc >>> scummvm*: Running postcheck for scummvm >>> scummvm*: Preparing package scummvm... >>> scummvm*: Stripping binaries >>> scummvm-doc*: Scanning shared objects >>> scummvm*: Scanning shared objects >>> scummvm-doc*: Tracing dependencies... >>> scummvm-doc*: Package size: 372.0 KB >>> scummvm-doc*: Compressing data... >>> scummvm-doc*: Create checksum... >>> scummvm-doc*: Create scummvm-doc-2.7.0-r0.apk >>> scummvm*: Tracing dependencies... so:libFLAC.so.12 so:libSDL2-2.0.so.0 so:libasound.so.2 so:libc.musl-ppc64le.so.1 so:libfaad.so.2 so:libfluidsynth.so.3 so:libfreetype.so.6 so:libjpeg.so.8 so:libogg.so.0 so:libpng16.so.16 so:libstdc++.so.6 so:libtheoradec.so.1 so:libvorbis.so.0 so:libvorbisfile.so.3 so:libz.so.1 >>> scummvm*: Package size: 153.2 MB >>> scummvm*: Compressing data... >>> scummvm*: Create checksum... >>> scummvm*: Create scummvm-2.7.0-r0.apk >>> scummvm: Build complete at Fri, 03 Mar 2023 21:45:58 +0000 elapsed time 0h 6m 10s >>> scummvm: Cleaning up srcdir >>> scummvm: Cleaning up pkgdir >>> scummvm: Uninstalling dependencies... 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(1.3.14-r4) (149/162) Purging pixman-dev (0.42.2-r0) (150/162) Purging pixman (0.42.2-r0) (151/162) Purging icu-dev (72.1-r2) (152/162) Purging icu (72.1-r2) (153/162) Purging icu-libs (72.1-r2) (154/162) Purging icu-data-en (72.1-r2) (155/162) Purging expat-dev (2.5.0-r0) (156/162) Purging expat (2.5.0-r0) (157/162) Purging xorgproto (2022.2-r0) (158/162) Purging brotli-dev (1.0.9-r11) (159/162) Purging brotli (1.0.9-r11) (160/162) Purging libxshmfence (1.3.2-r1) (161/162) Purging mesa-glapi (22.3.6-r0) (162/162) Purging tslib (1.22-r1) Executing busybox-1.36.0-r5.trigger OK: 291 MiB in 95 packages >>> scummvm: Updating the testing/ppc64le repository index... >>> scummvm: Signing the index...