>>> scummvm: Building testing/scummvm 2.8.0-r0 (using abuild 3.12.0-r1) started Sun, 07 Jan 2024 22:57:24 +0000 >>> scummvm: Checking sanity of /home/buildozer/aports/testing/scummvm/APKBUILD... >>> scummvm: Analyzing dependencies... >>> scummvm: Installing for build: build-base alsa-lib-dev faad2-dev flac-dev fluidsynth-dev freetype-dev glu-dev jpeg-dev libogg-dev libpng-dev libtheora-dev libvorbis-dev sdl2-dev zlib-dev (1/157) Installing alsa-lib (1.2.10-r0) (2/157) Installing alsa-lib-dev (1.2.10-r0) (3/157) Installing faad2-libs (2.11.1-r0) (4/157) Installing faad2-dev (2.11.1-r0) (5/157) Installing libogg (1.3.5-r5) (6/157) Installing libflac (1.4.3-r1) (7/157) Installing libflac++ (1.4.3-r1) (8/157) Installing libogg-dev (1.3.5-r5) (9/157) Installing flac-dev (1.4.3-r1) (10/157) Installing dbus-libs (1.14.10-r0) (11/157) Installing libffi (3.4.4-r3) (12/157) Installing libintl (0.22.4-r0) (13/157) Installing libblkid (2.39.3-r0) (14/157) Installing libmount (2.39.3-r0) (15/157) Installing glib (2.78.3-r0) (16/157) Installing opus (1.4-r0) (17/157) Installing libsamplerate (0.2.2-r3) (18/157) Installing jack (1.9.22-r4) (19/157) Installing avahi-libs (0.8-r13) (20/157) Installing nettle (3.9.1-r0) (21/157) Installing libtasn1 (4.19.0-r2) (22/157) Installing p11-kit (0.25.3-r0) (23/157) Installing gnutls (3.8.1-r0) (24/157) Installing eudev-libs (3.2.14-r0) (25/157) Installing xz-libs (5.4.5-r0) (26/157) Installing libunwind (1.7.2-r1) (27/157) Installing yaml (0.2.5-r2) (28/157) Installing libcamera (0.1.0-r1) (29/157) Installing speexdsp (1.2.1-r2) (30/157) Installing libuv (1.47.0-r0) (31/157) Installing roc-toolkit-libs (0.3.0-r0) (32/157) Installing libvorbis (1.3.7-r2) (33/157) Installing libsndfile (1.2.2-r0) (34/157) Installing pipewire-libs (1.0.0-r2) (35/157) Installing portaudio (19.7.0-r2) (36/157) Installing libxau (1.0.11-r3) (37/157) Installing libmd (1.1.0-r0) (38/157) Installing libbsd (0.11.7-r3) (39/157) Installing libxdmcp (1.1.4-r3) (40/157) Installing libxcb (1.16-r0) (41/157) Installing libx11 (1.8.7-r0) (42/157) Installing libasyncns (0.8-r3) (43/157) Installing libltdl (2.4.7-r3) (44/157) Installing orc (0.4.34-r0) (45/157) Installing soxr (0.1.3-r7) (46/157) Installing tdb-libs (1.4.9-r0) (47/157) Installing libpulse (16.1-r11) (48/157) Installing readline (8.2.7-r0) (49/157) Installing fluidsynth-libs (2.3.4-r0) (50/157) Installing libuuid (2.39.3-r0) (51/157) Installing libfdisk (2.39.3-r0) (52/157) Installing libsmartcols (2.39.3-r0) (53/157) Installing util-linux-dev (2.39.3-r0) (54/157) Installing dbus-dev (1.14.10-r0) (55/157) Installing libbz2 (1.0.8-r6) (56/157) Installing bzip2-dev (1.0.8-r6) (57/157) Installing libxml2 (2.11.6-r0) (58/157) Installing libxml2-utils (2.11.6-r0) (59/157) Installing docbook-xml (4.5-r8) Executing docbook-xml-4.5-r8.post-install (60/157) Installing libgpg-error (1.47-r2) (61/157) Installing libgcrypt (1.10.3-r0) (62/157) Installing libxslt (1.1.39-r0) (63/157) Installing docbook-xsl (1.79.2-r8) Executing docbook-xsl-1.79.2-r8.post-install (64/157) Installing xz (5.4.5-r0) (65/157) Installing gettext-asprintf (0.22.4-r0) (66/157) Installing gettext-libs (0.22.4-r0) (67/157) Installing gettext-envsubst (0.22.4-r0) (68/157) Installing gettext (0.22.4-r0) (69/157) Installing gettext-dev (0.22.4-r0) (70/157) Installing gdbm (1.23-r1) (71/157) Installing mpdecimal (2.5.1-r2) (72/157) Installing libpanelw (6.4_p20231125-r0) (73/157) Installing sqlite-libs (3.44.2-r0) (74/157) Installing python3 (3.11.6-r1) (75/157) Installing python3-pycache-pyc0 (3.11.6-r1) (76/157) Installing pyc (3.11.6-r1) (77/157) Installing python3-pyc (3.11.6-r1) (78/157) Installing linux-headers (6.6-r0) (79/157) Installing libffi-dev (3.4.4-r3) (80/157) Installing bsd-compat-headers (0.7.2-r5) (81/157) Installing libformw (6.4_p20231125-r0) (82/157) Installing libmenuw (6.4_p20231125-r0) (83/157) Installing libncurses++ (6.4_p20231125-r0) (84/157) Installing ncurses-dev (6.4_p20231125-r0) (85/157) Installing libedit-dev (20230828.3.1-r3) (86/157) Installing zlib-dev (1.3-r2) (87/157) Installing libpcre2-16 (10.42-r2) (88/157) Installing libpcre2-32 (10.42-r2) (89/157) Installing pcre2-dev (10.42-r2) (90/157) Installing glib-dev (2.78.3-r0) (91/157) Installing jack-dev (1.9.22-r4) (92/157) Installing pipewire-dev (1.0.0-r2) (93/157) Installing libpulse-mainloop-glib (16.1-r11) (94/157) Installing pulseaudio-dev (16.1-r11) (95/157) Installing libportaudiocxx (19.7.0-r2) (96/157) Installing portaudio-dev (19.7.0-r2) (97/157) Installing libhistory (8.2.7-r0) (98/157) Installing readline-dev (8.2.7-r0) (99/157) Installing opus-dev (1.4-r0) (100/157) Installing libvorbis-dev (1.3.7-r2) (101/157) Installing libsndfile-dev (1.2.2-r0) (102/157) Installing fluidsynth-dev (2.3.4-r0) (103/157) Installing libpng (1.6.40-r0) (104/157) Installing freetype (2.13.2-r0) (105/157) Installing brotli (1.1.0-r1) (106/157) Installing brotli-dev (1.1.0-r1) (107/157) Installing libpng-dev (1.6.40-r0) (108/157) Installing freetype-dev (2.13.2-r0) (109/157) Installing hwdata-pci (0.378-r0) (110/157) Installing libpciaccess (0.17-r2) (111/157) Installing libdrm (2.4.119-r0) (112/157) Installing libpciaccess-dev (0.17-r2) (113/157) Installing libdrm-dev (2.4.119-r0) (114/157) Installing xorgproto (2023.2-r0) (115/157) Installing libxau-dev (1.0.11-r3) (116/157) Installing libxext (1.3.5-r3) (117/157) Installing xcb-proto (1.16.0-r0) (118/157) Installing xcb-proto-pyc (1.16.0-r0) (119/157) Installing libxdmcp-dev (1.1.4-r3) (120/157) Installing libxcb-dev (1.16-r0) (121/157) Installing xtrans (1.5.0-r0) (122/157) Installing libx11-dev (1.8.7-r0) (123/157) Installing libxext-dev (1.3.5-r3) (124/157) Installing libxdamage (1.1.6-r4) (125/157) Installing libxfixes (6.0.1-r3) (126/157) Installing libxfixes-dev (6.0.1-r3) (127/157) Installing libxdamage-dev (1.1.6-r4) (128/157) Installing libxshmfence (1.3.2-r5) (129/157) Installing libxshmfence-dev (1.3.2-r5) (130/157) Installing mesa (23.3.2-r0) (131/157) Installing wayland-libs-server (1.22.0-r4) (132/157) Installing mesa-gbm (23.3.2-r0) (133/157) Installing mesa-glapi (23.3.2-r0) (134/157) Installing wayland-libs-client (1.22.0-r4) (135/157) Installing mesa-egl (23.3.2-r0) (136/157) Installing libxxf86vm (1.1.5-r5) (137/157) Installing mesa-gl (23.3.2-r0) (138/157) Installing mesa-gles (23.3.2-r0) (139/157) Installing llvm17-libs (17.0.6-r0) (140/157) Installing mesa-osmesa (23.3.2-r0) (141/157) Installing mesa-xatracker (23.3.2-r0) (142/157) Installing libxxf86vm-dev (1.1.5-r5) (143/157) Installing mesa-dev (23.3.2-r0) (144/157) Installing glu (9.0.3-r3) (145/157) Installing glu-dev (9.0.3-r3) (146/157) Installing libjpeg-turbo (3.0.1-r0) (147/157) Installing libturbojpeg (3.0.1-r0) (148/157) Installing libjpeg-turbo-dev (3.0.1-r0) (149/157) Installing jpeg-dev (9e-r1) (150/157) Installing libtheora (1.1.1-r18) (151/157) Installing libtheora-dev (1.1.1-r18) (152/157) Installing sdl2 (2.28.5-r0) (153/157) Installing tslib (1.22-r1) (154/157) Installing directfb (1.7.7-r7) (155/157) Installing directfb-dev (1.7.7-r7) (156/157) Installing sdl2-dev (2.28.5-r0) (157/157) Installing .makedepends-scummvm (20240107.225725) Executing busybox-1.36.1-r18.trigger Executing glib-2.78.3-r0.trigger No schema files found: doing nothing. OK: 732 MiB in 263 packages >>> scummvm: Cleaning up srcdir >>> scummvm: Cleaning up pkgdir >>> scummvm: Cleaning up tmpdir >>> scummvm: Fetching https://distfiles.alpinelinux.org/distfiles/edge//scummvm-2.8.0.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 146 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 curl: (22) The requested URL returned error: 404 >>> scummvm: Fetching https://downloads.scummvm.org/frs/scummvm/2.8.0/scummvm-2.8.0.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 0 228M 0 16611 0 0 27270 0 2:26:37 --:--:-- 2:26:37 27231 4 228M 4 9.9M 0 0 6525k 0 0:00:35 0:00:01 0:00:34 6523k 10 228M 10 23.5M 0 0 9427k 0 0:00:24 0:00:02 0:00:22 9425k 16 228M 16 37.0M 0 0 10.4M 0 0:00:21 0:00:03 0:00:18 10.4M 23 228M 23 53.4M 0 0 11.6M 0 0:00:19 0:00:04 0:00:15 11.6M 30 228M 30 69.8M 0 0 12.4M 0 0:00:18 0:00:05 0:00:13 13.9M 38 228M 38 87.7M 0 0 13.3M 0 0:00:17 0:00:06 0:00:11 15.5M 44 228M 44 102M 0 0 13.6M 0 0:00:16 0:00:07 0:00:09 15.8M 52 228M 52 120M 0 0 13.9M 0 0:00:16 0:00:08 0:00:08 16.3M 59 228M 59 134M 0 0 14.1M 0 0:00:16 0:00:09 0:00:07 16.4M 66 228M 66 151M 0 0 14.3M 0 0:00:15 0:00:10 0:00:05 16.5M 73 228M 73 167M 0 0 14.5M 0 0:00:15 0:00:11 0:00:04 16.1M 78 228M 78 179M 0 0 14.2M 0 0:00:16 0:00:12 0:00:04 15.3M 86 228M 86 198M 0 0 14.5M 0 0:00:15 0:00:13 0:00:02 15.7M 93 228M 93 213M 0 0 14.5M 0 0:00:15 0:00:14 0:00:01 15.4M 100 228M 100 228M 0 0 14.7M 0 0:00:15 0:00:15 --:--:-- 15.5M >>> scummvm: Fetching https://distfiles.alpinelinux.org/distfiles/edge//scummvm-2.8.0.tar.gz >>> scummvm: Checking sha512sums... scummvm-2.8.0.tar.gz: OK disable-forbidden.patch: OK >>> scummvm: Unpacking /var/cache/distfiles/edge/scummvm-2.8.0.tar.gz... >>> scummvm: disable-forbidden.patch patching file common/forbidden.h Hunk #1 succeeded at 38 (offset -1 lines). Running ScummVM configure... Looking for C++ compiler... g++ Checking if compiler supports C++11... yes Checking for compiler version... GCC 13.2.1, ok Checking if C++11 initializer list is available... yes Checking if C++11 std::nullptr_t is available... yes Checking if C++11 alignas and alignof keywords are available... yes Using LLD linker... no Using Mold linker... no Checking for whether C++ compiler accepts -Wglobal-constructors... no Checking for whether C++ compiler accepts -Wno-undefined-var-template... no Checking for whether C++ compiler accepts -Wno-pragma-pack... no Checking for whether C++ compiler accepts -Wno-address-of-packed-member... yes Checking endianness... big Checking 64-bitness... yes Type with 1 byte... char Type with 2 bytes... short Type with 4 bytes... int Type with 8 bytes... long Alignment required... yes Checking host CPU architecture... unknown (s390x) Checking hosttype... linux-musl Checking for pkg-config... yes Looking for sdl-config... /usr/bin/sdl2-config Checking for SDL... yes Checking for SDL_Net... no Checks for ENet... Checking for sendmsg... yes Checking for recvmsg... yes Optional checks for ENet... Checking for getaddrinfo... yes Checking for getnameinfo... yes Checking for gethostbyaddr_r... yes Checking for gethostbyname_r... yes Checking for poll... yes Checking for fcntl... yes Checking for inet_pton... yes Checking for inet_ntop... yes Checking for msghdr.msg_flags... yes Checking for socklen_t... yes Checking if host is POSIX compliant... yes Checking if posix_spawn is supported... yes Checking if fseeko with 64-bit off_t is supported... yes Checking whether to have a verbose build... no Checking whether building plugins was requested... no Checking if detection features building statically... yes Checking if building detection features for all engines... yes Checking for Ogg... yes Checking for TTS libraries... no Checking for Vorbis... yes Checking for Tremor... no (Vorbis/Tremor support is mutually exclusive) Checking for OPL2LPT... no Checking for RetroWave OPL3... no Checking for FLAC >= 1.0.1... yes Checking for MAD... no Checking for ALSA >= 0.9... yes Checking for libjpeg >= v6b... yes Checking for PNG >= 1.2.8... yes Checking for GIF >= 5.0.0... no Checking for libtheoradec >= 1.0... yes Checking for libvpx >= 1.6... no Checking for libfaad... yes Checking for SEQ MIDI... yes Checking for sndio... no Checking for TiMidity... yes Checking for zlib... yes Checking for libmpeg2 >= 0.4.0... no Checking for liba52... no Looking for curl-config... none found! Checking for libcurl... no Looking for mikmod-config... none found! Checking for libmikmod... no Cloud integration... no Checking for FluidSynth... yes Checking for FluidLite... no (FluidSynth/FluidLite support is mutually exclusive) Checking for Sonivox... no Checking for readline... skipping (text console disabled) Checking for libunity... no Checking for gtk... no Checking for FreeType2... yes Checking for OpenGL... yes (runtime detection) Checking for OpenGL for game... yes (shaders enabled) Checking for Linux CD-ROM... yes Checking for curl... yes Checking for FriBidi... no Test C++11 compatibility during compilation... no Checking for Discord RPC... no Building translation support... yes (with runtime language detection) Building taskbar integration support... no Building system dialogs support... no Building text-to-speech support... no Building TinyGL support... yes Building Bink video support... yes Building updates support... no Enabling Address Sanitizer... no Enabling Thread Sanitizer... no Enabling Undefined Behavior Sanitizer... no Enabling x86/amd64 SSE2... no Enabling x86/amd64 AVX2... no Enabling ARM NEON... no Backend... sdl (2.28.5), 16bit color, high resolution, TinyGL, savegame timestamp, HQ and Edge scalers, aspect ratio correction, MT-32 emulator, Lua, Nuked OPL emulator, ENet WARNING: Disabling engine Escape from Monkey Island because the following dependencies are unmet: mpeg2 WARNING: Disabling engine Hpl1 because the following dependencies are unmet: GIF WARNING: Disabling engine Starship Titanic because the following dependencies are unmet: MAD Engines (builtin): SCUMM [all games] Access ADL AGI AGOS [all games] Adventure Game Studio Sanitarium Lord Avalot d'Argent Beavis and Butthead in Virtual Stupidity Blade Runner The Journeyman Project 2: Buried in Time CGE CGE2 Chamber Chewy: Esc from F5 Cinematique evo 1 Magic Composer Crab Cinematique evo 2 Lost Eden Cryo Omni3D games [all games] Macromedia Director Dungeon Master Dragon History Blazing Dragons Drascula: The Vampire Strikes Back Dreamweb Escape From Hell Freescape Glk Interactive Fiction games UFOs Gobli*ns The Griffon Legend Grim [Grim Fandango] Groovie [all games] Hades Challenge Hyperspace Delivery Boy! Hopkins FBI Hugo Trilogy Hypnotix Inc. In Cold Blood Illusions Engine The Immortal Kingdom: The Far Reaches Kyra [all games] Labyrinth of Time The Last Express Lilliput Lure of the Temptress MacVenture MADE MADS [all games] Might and Magic [all games] Mohawk [all games] Mortevielle mTropolis Mutation of JB Myst 3 Nancy Drew Neverhood Nikita Game Interface Parallaction The Journeyman Project: Pegasus Prime Red Comrades Pink Panther Playground 3d: the testing and playground environment for 3d renderers Plumbers Don't Wear Ties The Prince and The Coward Private Eye Flight of the Amazon Queen SAGA [all games] SAGA2 SCI [all games] The Lost Files of Sherlock Holmes Beneath a Steel Sky Sludge The Longest Journey Star Trek 25th Anniversary/Judgment Rites Mission Supernova Broken Sword Broken Sword II Broken Sword 2.5 Teen Agent TestBed: the Testing framework Tetraedge Tinsel 3 Skulls of the Toltecs Tony Tough and the Night of Roasted Moths Toonstruck Touche: The Adventures of the Fifth Musketeer Trecision Adventure Module TsAGE Bud Tucker in Double Trouble Little Big Adventure Ultima [all games] V-Cruise Voyeur WAGE The Watchmaker Wintermute [all games] Z-Vision Engines Skipped: Grim [Escape from Monkey Island] Hpl1 Starship Titanic WARNING: This ScummVM build contains the following UNSTABLE engines: Lord Avalot d'Argent Chamber Crab Lost Eden Dungeon Master In Cold Blood The Immortal The Last Express Lilliput MacVenture MADS [MADS V2] Might and Magic Mohawk [Where in Time is Carmen Sandiego?] Mutation of JB Playground 3d: the testing and playground environment for 3d renderers Sludge Star Trek 25th Anniversary/Judgment Rites TestBed: the Testing framework Ultima [Ultima I - The First Age of Darkness] WAGE The Watchmaker Wintermute [Wintermute3D] Creating engines/engines.mk Creating engines/detection_table.h Creating engines/plugins_table.h Creating config.h Creating config.mk fatal: not a git repository (or any of the parent directories): .git C++ engines/access/detection.o C++ engines/adl/detection.o C++ engines/agi/detection.o C++ engines/agi/wagparser.o C++ engines/agos/detection.o C++ engines/ags/detection.o C++ engines/asylum/detection.o C++ engines/avalanche/detection.o C++ engines/bbvs/detection.o C++ engines/bladerunner/detection.o C++ engines/buried/detection.o C++ engines/cge/detection.o C++ engines/cge2/detection.o C++ engines/chamber/detection.o C++ engines/chewy/detection.o C++ engines/cine/detection.o C++ engines/composer/detection.o C++ engines/crab/detection.o C++ engines/cruise/detection.o C++ engines/cryo/detection.o C++ engines/cryomni3d/detection.o C++ engines/director/detection.o C++ engines/dm/detection.o C++ engines/draci/detection.o C++ engines/dragons/detection.o C++ engines/drascula/detection.o C++ engines/dreamweb/detection.o C++ engines/efh/detection.o C++ engines/freescape/detection.o C++ engines/gnap/detection.o C++ engines/gob/detection/detection.o C++ engines/griffon/detection.o C++ engines/grim/detection.o C++ engines/groovie/detection.o C++ engines/hadesch/detection.o C++ engines/hdb/detection.o C++ engines/hopkins/detection.o C++ engines/hpl1/detection.o C++ engines/hugo/detection.o C++ engines/hypno/detection.o C++ engines/icb/detection.o C++ engines/illusions/detection.o C++ engines/immortal/detection.o C++ engines/kingdom/detection.o C++ engines/kyra/detection.o C++ engines/lab/detection.o C++ engines/lastexpress/detection.o C++ engines/lilliput/detection.o C++ engines/lure/detection.o C++ engines/macventure/detection.o C++ engines/made/detection.o C++ engines/mads/detection.o C++ engines/mm/detection.o C++ engines/mohawk/detection.o C++ engines/mortevielle/detection.o C++ engines/mtropolis/detection.o C++ engines/mutationofjb/detection.o C++ engines/myst3/detection.o C++ engines/nancy/detection.o C++ engines/neverhood/detection.o C++ engines/ngi/detection.o C++ engines/parallaction/detection.o C++ engines/pegasus/detection.o C++ engines/petka/detection.o C++ engines/pink/detection.o C++ engines/playground3d/detection.o C++ engines/plumbers/detection.o C++ engines/prince/detection.o C++ engines/private/detection.o C++ engines/queen/detection.o C++ engines/saga/detection.o C++ engines/saga2/detection.o C++ engines/sci/detection.o C++ engines/scumm/detection.o C++ engines/sherlock/detection.o C++ engines/sky/detection.o C++ engines/sludge/detection.o C++ engines/stark/detection.o C++ engines/startrek/detection.o C++ engines/supernova/detection.o C++ engines/sword1/detection.o C++ engines/sword2/detection.o C++ engines/sword25/detection.o C++ engines/teenagent/detection.o C++ engines/testbed/detection.o C++ engines/tetraedge/detection.o C++ engines/tinsel/detection.o C++ engines/titanic/detection.o C++ engines/toltecs/detection.o C++ engines/tony/detection.o C++ engines/toon/detection.o C++ engines/touche/detection.o C++ engines/trecision/detection.o C++ engines/tsage/detection.o C++ engines/tucker/detection.o C++ engines/twine/detection.o C++ engines/ultima/detection.o C++ engines/vcruise/detection.o C++ engines/voyeur/detection.o C++ engines/wage/detection.o C++ engines/watchmaker/detection.o C++ engines/wintermute/detection.o C++ engines/zvision/detection.o C++ backends/platform/sdl/sdl.o C++ backends/platform/sdl/sdl-window.o C++ backends/platform/sdl/posix/posix-main.o C++ backends/platform/sdl/posix/posix.o C++ base/test_new_standards.o C++ base/main.o C++ base/commandLine.o C++ base/plugins.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl-window.h:25, from backends/platform/sdl/sdl-window.cpp:24: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl.h:25, from ./backends/platform/sdl/posix/posix.h:25, from backends/platform/sdl/posix/posix-main.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl.h:25, from backends/platform/sdl/sdl.cpp:24: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl.h:25, from ./backends/platform/sdl/posix/posix.h:25, from backends/platform/sdl/posix/posix.cpp:35: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/actor.o C++ engines/scumm/akos.o C++ engines/scumm/base-costume.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from base/commandLine.cpp:53: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/bomp.o C++ engines/scumm/boxes.o C++ engines/scumm/camera.o C++ engines/scumm/cdda.o C++ engines/scumm/charset.o C++ engines/scumm/charset-fontdata.o C++ engines/scumm/costume.o C++ engines/scumm/cursor.o C++ engines/scumm/debugger.o C++ engines/scumm/dialogs.o C++ engines/scumm/file.o C++ engines/scumm/file_nes.o C++ engines/scumm/gfx_gui.o C++ engines/scumm/gfx_mac.o C++ engines/scumm/gfx_towns.o C++ engines/scumm/gfx.o C++ engines/scumm/he/mixer_he.o C++ engines/scumm/he/resource_he.o C++ engines/scumm/he/script_v60he.o C++ engines/scumm/he/script_v70he.o C++ engines/scumm/he/sound_he.o C++ engines/scumm/help.o C++ engines/scumm/imuse/imuse.o C++ engines/scumm/imuse/imuse_part.o C++ engines/scumm/imuse/imuse_player.o C++ engines/scumm/imuse/instrument.o C++ engines/scumm/imuse/sysex_samnmax.o C++ engines/scumm/imuse/sysex_scumm.o C++ engines/scumm/imuse/drivers/amiga.o C++ engines/scumm/imuse/drivers/fmtowns.o C++ engines/scumm/imuse/drivers/midi.o C++ engines/scumm/imuse/drivers/mac_m68k.o C++ engines/scumm/imuse/drivers/pcspk.o C++ engines/scumm/input.o C++ engines/scumm/ks_check.o C++ engines/scumm/metaengine.o C++ engines/scumm/midiparser_ro.o C++ engines/scumm/object.o C++ engines/scumm/palette.o C++ engines/scumm/players/player_ad.o C++ engines/scumm/players/player_apple2.o C++ engines/scumm/players/player_he.o C++ engines/scumm/players/player_mac.o C++ engines/scumm/players/player_mod.o C++ engines/scumm/players/player_nes.o C++ engines/scumm/players/player_pce.o C++ engines/scumm/players/player_sid.o C++ engines/scumm/players/player_towns.o C++ engines/scumm/players/player_v1.o C++ engines/scumm/players/player_v2.o C++ engines/scumm/players/player_v2a.o C++ engines/scumm/players/player_v2base.o C++ engines/scumm/players/player_v2cms.o C++ engines/scumm/players/player_v3a.o C++ engines/scumm/players/player_v3m.o C++ engines/scumm/players/player_v4a.o C++ engines/scumm/players/player_v5m.o C++ engines/scumm/resource_v2.o C++ engines/scumm/resource_v3.o C++ engines/scumm/resource_v4.o C++ engines/scumm/resource.o C++ engines/scumm/room.o C++ engines/scumm/saveload.o C++ engines/scumm/script_v0.o C++ engines/scumm/script_v2.o C++ engines/scumm/script_v3.o C++ engines/scumm/script_v4.o C++ engines/scumm/script_v5.o C++ engines/scumm/script_v6.o C++ engines/scumm/script.o C++ engines/scumm/scumm.o In file included from ./common/stream.h:25, from ./common/memstream.h:25, from engines/scumm/saveload.cpp:23: In function 'uint16 SWAP_BYTES_16(uint16)', inlined from 'void Common::WriteStream::writeUint16LE(uint16)' at ./common/stream.h:152:11, inlined from 'void Common::Serializer::syncAsUint16LE(T&, Version, Version) [with T = short unsigned int]' at ./common/serializer.h:120:2, inlined from 'void Scumm::ScummEngine::loadResourceOLD(Common::Serializer&, Scumm::ResType, Scumm::ResId)' at engines/scumm/saveload.cpp:2300:21: ./common/endian.h:99:41: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 99 | return __builtin_bswap16(a); | ~~~~~~~~~~~~~~~~~^~~ engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResourceOLD(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:2299:24: note: 'tmp' was declared here 2299 | uint16 tmp; | ^~~ In function 'uint32 SWAP_BYTES_32(uint32)', inlined from 'void Common::WriteStream::writeUint32LE(uint32)' at ./common/stream.h:159:11, inlined from 'void Common::Serializer::syncAsUint32LE(T&, Version, Version) [with T = unsigned int]' at ./common/serializer.h:125:2, inlined from 'void Scumm::ScummEngine::loadResourceOLD(Common::Serializer&, Scumm::ResType, Scumm::ResId)' at engines/scumm/saveload.cpp:2304:21: ./common/endian.h:126:41: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 126 | return __builtin_bswap32(a); | ~~~~~~~~~~~~~~~~~^~~ engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResourceOLD(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:2295:16: note: 'size' was declared here 2295 | uint32 size; | ^~~~ In function 'uint32 SWAP_BYTES_32(uint32)', inlined from 'void Common::WriteStream::writeUint32LE(uint32)' at ./common/stream.h:159:11, inlined from 'void Common::Serializer::syncAsUint32LE(T&, Version, Version) [with T = unsigned int]' at ./common/serializer.h:125:2, inlined from 'void Scumm::ScummEngine::loadResource(Common::Serializer&, Scumm::ResType, Scumm::ResId)' at engines/scumm/saveload.cpp:2348:21: ./common/endian.h:126:41: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 126 | return __builtin_bswap32(a); | ~~~~~~~~~~~~~~~~~^~~ engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResource(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:2347:24: note: 'size' was declared here 2347 | uint32 size; | ^~~~ In function 'uint32 SWAP_BYTES_32(uint32)', inlined from 'void Common::WriteStream::writeUint32LE(uint32)' at ./common/stream.h:159:11, inlined from 'void Common::Serializer::syncAsUint32LE(T&, Version, Version) [with T = unsigned int]' at ./common/serializer.h:125:2, inlined from 'void Scumm::ScummEngine::loadResource(Common::Serializer&, Scumm::ResType, Scumm::ResId)' at engines/scumm/saveload.cpp:2360:21: ./common/endian.h:126:41: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 126 | return __builtin_bswap32(a); | ~~~~~~~~~~~~~~~~~^~~ engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResource(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:2359:24: note: 'size' was declared here 2359 | uint32 size; | ^~~~ C++ engines/scumm/sound.o C++ engines/scumm/string.o In function 'uint16 SWAP_BYTES_16(uint16)', inlined from 'void Common::WriteStream::writeUint16LE(uint16)' at ./common/stream.h:152:11, inlined from 'void Common::Serializer::syncAsUint16LE(T&, Version, Version) [with T = short unsigned int]' at ./common/serializer.h:120:2, inlined from 'virtual void Scumm::ScummEngine::saveLoadWithSerializer(Common::Serializer&)' at engines/scumm/saveload.cpp:1779:27: ./common/endian.h:99:41: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 99 | return __builtin_bswap16(a); | ~~~~~~~~~~~~~~~~~^~~ engines/scumm/saveload.cpp: In member function 'virtual void Scumm::ScummEngine::saveLoadWithSerializer(Common::Serializer&)': engines/scumm/saveload.cpp:1778:32: note: 'tmp' was declared here 1778 | uint16 tmp; | ^~~ engines/scumm/saveload.cpp:2004:23: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 2004 | uint8 tmp; | ^~~ C++ engines/scumm/usage_bits.o C++ engines/scumm/util.o C++ engines/scumm/vars.o C++ engines/scumm/verbs.o C++ engines/scumm/nut_renderer.o C++ engines/scumm/string_v7.o C++ engines/scumm/script_v8.o C++ engines/scumm/imuse_digi/dimuse_bndmgr.o C++ engines/scumm/imuse_digi/dimuse_codecs.o C++ engines/scumm/imuse_digi/dimuse_sndmgr.o C++ engines/scumm/imuse_digi/dimuse_tables.o C++ engines/scumm/imuse_digi/dimuse_engine.o C++ engines/scumm/imuse_digi/dimuse_cmds.o C++ engines/scumm/imuse_digi/dimuse_dispatch.o C++ engines/scumm/imuse_digi/dimuse_fades.o C++ engines/scumm/imuse_digi/dimuse_files.o C++ engines/scumm/imuse_digi/dimuse_groups.o C++ engines/scumm/imuse_digi/dimuse_internalmixer.o C++ engines/scumm/imuse_digi/dimuse_scripts.o C++ engines/scumm/imuse_digi/dimuse_streamer.o C++ engines/scumm/imuse_digi/dimuse_tracks.o C++ engines/scumm/imuse_digi/dimuse_triggers.o C++ engines/scumm/imuse_digi/dimuse_utils.o C++ engines/scumm/imuse_digi/dimuse_wave.o C++ engines/scumm/imuse_digi/dimuse_waveout.o C++ engines/scumm/insane/insane.o C++ engines/scumm/insane/insane_ben.o C++ engines/scumm/insane/insane_enemy.o C++ engines/scumm/insane/insane_scenes.o C++ engines/scumm/insane/insane_iact.o C++ engines/scumm/smush/codec1.o C++ engines/scumm/smush/codec20.o C++ engines/scumm/smush/codec37.o C++ engines/scumm/smush/codec47.o C++ engines/scumm/smush/smush_player.o C++ engines/scumm/he/animation_he.o C++ engines/scumm/he/cup_player_he.o C++ engines/scumm/he/floodfill_he.o C++ engines/scumm/he/logic_he.o C++ engines/scumm/he/palette_he.o C++ engines/scumm/he/script_v71he.o C++ engines/scumm/he/script_v72he.o C++ engines/scumm/he/script_v80he.o C++ engines/scumm/he/script_v90he.o C++ engines/scumm/he/script_v100he.o C++ engines/scumm/he/sprite_he.o C++ engines/scumm/he/wiz_he.o C++ engines/scumm/he/localizer.o C++ engines/scumm/he/logic/baseball2001.o C++ engines/scumm/he/logic/basketball.o C++ engines/scumm/he/logic/football.o C++ engines/scumm/he/logic/funshop.o C++ engines/scumm/he/logic/moonbase_logic.o C++ engines/scumm/he/logic/puttrace.o C++ engines/scumm/he/logic/soccer.o C++ engines/scumm/he/moonbase/ai_defenseunit.o C++ engines/scumm/he/moonbase/ai_main.o C++ engines/scumm/he/moonbase/ai_node.o C++ engines/scumm/he/moonbase/ai_targetacquisition.o C++ engines/scumm/he/moonbase/ai_traveller.o C++ engines/scumm/he/moonbase/ai_tree.o C++ engines/scumm/he/moonbase/ai_types.o C++ engines/scumm/he/moonbase/ai_weapon.o C++ engines/scumm/he/moonbase/distortion.o C++ engines/scumm/he/moonbase/moonbase.o C++ engines/scumm/he/moonbase/moonbase_fow.o C++ engines/scumm/dialog-createsession.o C++ engines/scumm/dialog-sessionselector.o C++ engines/scumm/he/net/net_main.o C++ engines/access/animation.o C++ engines/access/asurface.o C++ engines/access/access.o C++ engines/access/bubble_box.o C++ engines/access/char.o C++ engines/access/data.o C++ engines/access/debugger.o C++ engines/access/decompress.o C++ engines/access/events.o C++ engines/access/files.o C++ engines/access/font.o C++ engines/access/inventory.o C++ engines/access/metaengine.o C++ engines/access/player.o C++ engines/access/resources.o C++ engines/access/room.o C++ engines/access/screen.o C++ engines/access/scripts.o C++ engines/access/sound.o C++ engines/access/video.o C++ engines/access/video/movie_decoder.o C++ engines/access/amazon/amazon_game.o C++ engines/access/amazon/amazon_logic.o C++ engines/access/amazon/amazon_player.o C++ engines/access/amazon/amazon_resources.o C++ engines/access/amazon/amazon_room.o C++ engines/access/amazon/amazon_scripts.o C++ engines/access/martian/martian_game.o C++ engines/access/martian/martian_player.o C++ engines/access/martian/martian_resources.o C++ engines/access/martian/martian_room.o C++ engines/access/martian/martian_scripts.o C++ engines/adl/adl.o C++ engines/adl/adl_v2.o C++ engines/adl/adl_v3.o C++ engines/adl/adl_v4.o C++ engines/adl/adl_v5.o C++ engines/adl/console.o C++ engines/adl/disk.o C++ engines/adl/display.o C++ engines/adl/display_a2.o C++ engines/adl/hires1.o C++ engines/adl/hires2.o C++ engines/adl/hires4.o C++ engines/adl/hires5.o C++ engines/adl/hires6.o C++ engines/adl/metaengine.o C++ engines/adl/sound.o C++ engines/agi/agi.o C++ engines/agi/checks.o C++ engines/agi/console.o C++ engines/agi/cycle.o C++ engines/agi/font.o C++ engines/agi/global.o C++ engines/agi/graphics.o C++ engines/agi/inv.o C++ engines/agi/keyboard.o C++ engines/agi/loader_v1.o C++ engines/agi/loader_v2.o C++ engines/agi/loader_v3.o C++ engines/agi/logic.o C++ engines/agi/lzw.o C++ engines/agi/menu.o C++ engines/agi/metaengine.o C++ engines/agi/motion.o C++ engines/agi/objects.o C++ engines/agi/opcodes.o C++ engines/agi/op_cmd.o C++ engines/agi/op_dbg.o C++ engines/agi/op_test.o C++ engines/agi/picture.o C++ engines/agi/saveload.o C++ engines/agi/sound.o C++ engines/agi/sound_2gs.o C++ engines/agi/sound_coco3.o C++ engines/agi/sound_midi.o C++ engines/agi/sound_pcjr.o C++ engines/agi/sound_sarien.o C++ engines/agi/sprite.o C++ engines/agi/systemui.o C++ engines/agi/text.o C++ engines/agi/view.o C++ engines/agi/words.o C++ engines/agi/preagi/preagi.o C++ engines/agi/preagi/mickey.o C++ engines/agi/preagi/troll.o C++ engines/agi/preagi/winnie.o C++ engines/agos/drivers/accolade/adlib.o C++ engines/agos/drivers/accolade/casio.o C++ engines/agos/drivers/accolade/cms.o C++ engines/agos/drivers/accolade/driverfile.o C++ engines/agos/drivers/accolade/pc98.o C++ engines/agos/drivers/accolade/mt32.o C++ engines/agos/drivers/simon1/adlib.o C++ engines/agos/agos.o C++ engines/agos/charset.o C++ engines/agos/charset-fontdata.o C++ engines/agos/contain.o C++ engines/agos/cursor.o C++ engines/agos/debug.o C++ engines/agos/debugger.o C++ engines/agos/draw.o C++ engines/agos/event.o C++ engines/agos/gfx.o C++ engines/agos/icons.o C++ engines/agos/input.o C++ engines/agos/input_pn.o C++ engines/agos/items.o C++ engines/agos/menus.o C++ engines/agos/metaengine.o C++ engines/agos/midi.o C++ engines/agos/midiparser_gmf.o C++ engines/agos/midiparser_s1d.o C++ engines/agos/midiparser_simonwin.o C++ engines/agos/pn.o C++ engines/agos/res.o C++ engines/agos/res_ami.o C++ engines/agos/res_snd.o C++ engines/agos/rooms.o C++ engines/agos/saveload.o C++ engines/agos/script.o C++ engines/agos/script_pn.o C++ engines/agos/script_e1.o C++ engines/agos/script_e2.o C++ engines/agos/script_ww.o C++ engines/agos/script_s1.o C++ engines/agos/script_s2.o C++ engines/agos/sfxparser_accolade.o C++ engines/agos/sound.o C++ engines/agos/string.o C++ engines/agos/string_pn.o C++ engines/agos/subroutine.o C++ engines/agos/verb.o C++ engines/agos/verb_pn.o C++ engines/agos/vga.o C++ engines/agos/vga_pn.o C++ engines/agos/vga_e2.o C++ engines/agos/vga_ww.o C++ engines/agos/vga_s1.o C++ engines/agos/vga_s2.o C++ engines/agos/window.o C++ engines/agos/zones.o C++ engines/agos/animation.o C++ engines/agos/feeble.o C++ engines/agos/oracle.o C++ engines/agos/script_dp.o C++ engines/agos/script_ff.o C++ engines/agos/script_pp.o C++ engines/agos/vga_ff.o C++ engines/ags/ags.o C++ engines/ags/dialogs.o C++ engines/ags/events.o C++ engines/ags/game_scanner.o C++ engines/ags/globals.o C++ engines/ags/metaengine.o C++ engines/ags/music.o C++ engines/ags/console.o C++ engines/ags/lib/aastr-0.1.1/aarot.o C++ engines/ags/lib/aastr-0.1.1/aastr.o C++ engines/ags/lib/aastr-0.1.1/aautil.o C++ engines/ags/lib/alfont/alfont.o C++ engines/ags/lib/allegro/color.o C++ engines/ags/lib/allegro/config.o C++ engines/ags/lib/allegro/draw.o C++ engines/ags/lib/allegro/file.o C++ engines/ags/lib/allegro/fixed.o C++ engines/ags/lib/allegro/flood.o C++ engines/ags/lib/allegro/gfx.o C++ engines/ags/lib/allegro/graphics.o C++ engines/ags/lib/allegro/math.o C++ engines/ags/lib/allegro/rotate.o C++ engines/ags/lib/allegro/surface.o C++ engines/ags/lib/allegro/surface_generic.o C++ engines/ags/lib/allegro/system.o C++ engines/ags/lib/allegro/unicode.o C++ engines/ags/lib/std/std.o C++ engines/ags/lib/system/datetime.o C++ engines/ags/shared/ac/dynobj/script_audio_clip.o C++ engines/ags/shared/ac/audio_clip_type.o C++ engines/ags/shared/ac/character_info.o C++ engines/ags/shared/ac/common.o C++ engines/ags/shared/ac/dialog_topic.o C++ engines/ags/shared/ac/game_setup_struct.o C++ engines/ags/shared/ac/game_setup_struct_base.o C++ engines/ags/shared/ac/inventory_item_info.o C++ engines/ags/shared/ac/keycode.o C++ engines/ags/shared/ac/mouse_cursor.o C++ engines/ags/shared/ac/sprite_cache.o C++ engines/ags/shared/ac/sprite_file.o C++ engines/ags/shared/ac/view.o C++ engines/ags/shared/ac/words_dictionary.o C++ engines/ags/shared/core/asset.o C++ engines/ags/shared/core/asset_manager.o C++ engines/ags/shared/debugging/debug_manager.o C++ engines/ags/shared/font/fonts.o C++ engines/ags/shared/font/ttf_font_renderer.o C++ engines/ags/shared/font/wfn_font.o C++ engines/ags/shared/font/wfn_font_renderer.o C++ engines/ags/shared/game/custom_properties.o C++ engines/ags/shared/game/interactions.o C++ engines/ags/shared/game/main_game_file.o C++ engines/ags/shared/game/room_file.o C++ engines/ags/shared/game/room_file_base.o C++ engines/ags/shared/game/room_file_deprecated.o C++ engines/ags/shared/game/room_struct.o C++ engines/ags/shared/game/tra_file.o C++ engines/ags/shared/gfx/allegro_bitmap.o C++ engines/ags/shared/gfx/bitmap.o C++ engines/ags/shared/gfx/image.o C++ engines/ags/shared/gui/gui_button.o C++ engines/ags/shared/gui/gui_inv.o C++ engines/ags/shared/gui/gui_label.o C++ engines/ags/shared/gui/gui_listbox.o C++ engines/ags/shared/gui/gui_main.o C++ engines/ags/shared/gui/gui_object.o C++ engines/ags/shared/gui/gui_slider.o C++ engines/ags/shared/gui/gui_textbox.o C++ engines/ags/shared/script/cc_common.o C++ engines/ags/shared/script/cc_script.o C++ engines/ags/shared/util/aligned_stream.o C++ engines/ags/shared/util/buffered_stream.o C++ engines/ags/shared/util/compress.o C++ engines/ags/shared/util/data_ext.o C++ engines/ags/shared/util/data_stream.o C++ engines/ags/shared/util/directory.o C++ engines/ags/shared/util/file.o C++ engines/ags/shared/util/file_stream.o C++ engines/ags/shared/util/geometry.o C++ engines/ags/shared/util/ini_file.o C++ engines/ags/shared/util/ini_util.o C++ engines/ags/shared/util/lzw.o C++ engines/ags/shared/util/memory_stream.o C++ engines/ags/shared/util/multi_file_lib.o C++ engines/ags/shared/util/path.o C++ engines/ags/shared/util/proxy_stream.o C++ engines/ags/shared/util/stdio_compat.o C++ engines/ags/shared/util/stream.o C++ engines/ags/shared/util/string.o C++ engines/ags/shared/util/string_compat.o C++ engines/ags/shared/util/string_utils.o C++ engines/ags/shared/util/text_stream_reader.o C++ engines/ags/shared/util/text_stream_writer.o C++ engines/ags/shared/util/version.o C++ engines/ags/shared/util/wgt2_allg.o C++ engines/ags/engine/ac/audio_channel.o C++ engines/ags/engine/ac/audio_clip.o C++ engines/ags/engine/ac/button.o C++ engines/ags/engine/ac/cd_audio.o C++ engines/ags/engine/ac/character.o C++ engines/ags/engine/ac/character_extras.o C++ engines/ags/engine/ac/character_info_engine.o C++ engines/ags/engine/ac/date_time.o C++ engines/ags/engine/ac/dialog.o C++ engines/ags/engine/ac/dialog_options_rendering.o C++ engines/ags/engine/ac/display.o C++ engines/ags/engine/ac/draw.o C++ engines/ags/engine/ac/drawing_surface.o C++ engines/ags/engine/ac/draw_software.o C++ engines/ags/engine/ac/dynamic_sprite.o C++ engines/ags/engine/ac/event.o C++ engines/ags/engine/ac/file.o C++ engines/ags/engine/ac/game.o C++ engines/ags/engine/ac/game_setup.o C++ engines/ags/engine/ac/game_state.o C++ engines/ags/engine/ac/global_api.o C++ engines/ags/engine/ac/global_audio.o C++ engines/ags/engine/ac/global_button.o C++ engines/ags/engine/ac/global_character.o C++ engines/ags/engine/ac/global_date_time.o C++ engines/ags/engine/ac/global_debug.o C++ engines/ags/engine/ac/global_dialog.o C++ engines/ags/engine/ac/global_display.o C++ engines/ags/engine/ac/global_drawing_surface.o C++ engines/ags/engine/ac/global_dynamic_sprite.o C++ engines/ags/engine/ac/global_file.o C++ engines/ags/engine/ac/global_game.o C++ engines/ags/engine/ac/global_gui.o C++ engines/ags/engine/ac/global_hotspot.o engines/ags/engine/ac/global_game.cpp: In function 'void AGS3::SetMultitasking(int)': engines/ags/engine/ac/global_game.cpp:670:48: warning: comparison is always true due to limited range of data type [-Wtype-limits] 670 | if ((_GP(usetup).override_multitasking >= 0) && (mode != _GP(usetup).override_multitasking)) { C++ engines/ags/engine/ac/global_inventory_item.o C++ engines/ags/engine/ac/global_inv_window.o C++ engines/ags/engine/ac/global_label.o C++ engines/ags/engine/ac/global_listbox.o C++ engines/ags/engine/ac/global_mouse.o C++ engines/ags/engine/ac/global_object.o C++ engines/ags/engine/ac/global_overlay.o C++ engines/ags/engine/ac/global_palette.o C++ engines/ags/engine/ac/global_parser.o C++ engines/ags/engine/ac/global_region.o C++ engines/ags/engine/ac/global_room.o C++ engines/ags/engine/ac/global_screen.o C++ engines/ags/engine/ac/global_slider.o C++ engines/ags/engine/ac/global_string.o C++ engines/ags/engine/ac/global_textbox.o C++ engines/ags/engine/ac/global_timer.o C++ engines/ags/engine/ac/global_translation.o C++ engines/ags/engine/ac/global_video.o C++ engines/ags/engine/ac/global_viewport.o C++ engines/ags/engine/ac/global_view_frame.o C++ engines/ags/engine/ac/global_walkable_area.o C++ engines/ags/engine/ac/global_walk_behind.o C++ engines/ags/engine/ac/gui.o C++ engines/ags/engine/ac/gui_control.o C++ engines/ags/engine/ac/gui_inv.o C++ engines/ags/engine/ac/hotspot.o C++ engines/ags/engine/ac/interface_button.o C++ engines/ags/engine/ac/interface_element.o C++ engines/ags/engine/ac/inventory_item.o C++ engines/ags/engine/ac/inv_window.o C++ engines/ags/engine/ac/label.o C++ engines/ags/engine/ac/listbox.o C++ engines/ags/engine/ac/math.o C++ engines/ags/engine/ac/mouse.o C++ engines/ags/engine/ac/move_list.o C++ engines/ags/engine/ac/object.o C++ engines/ags/engine/ac/overlay.o C++ engines/ags/engine/ac/parser.o C++ engines/ags/engine/ac/properties.o C++ engines/ags/engine/ac/region.o C++ engines/ags/engine/ac/rich_game_media.o C++ engines/ags/engine/ac/room.o C++ engines/ags/engine/ac/room_object.o C++ engines/ags/engine/ac/room_status.o C++ engines/ags/engine/ac/route_finder.o C++ engines/ags/engine/ac/route_finder_impl.o C++ engines/ags/engine/ac/route_finder_impl_legacy.o C++ engines/ags/engine/ac/route_finder_jps.o C++ engines/ags/engine/ac/screen.o C++ engines/ags/engine/ac/screen_overlay.o C++ engines/ags/engine/ac/script_containers.o C++ engines/ags/engine/ac/slider.o C++ engines/ags/engine/ac/speech.o C++ engines/ags/engine/ac/sprite.o C++ engines/ags/engine/ac/sprite_cache_engine.o C++ engines/ags/engine/ac/string.o C++ engines/ags/engine/ac/system.o C++ engines/ags/engine/ac/sys_events.o C++ engines/ags/engine/ac/textbox.o C++ engines/ags/engine/ac/timer.o C++ engines/ags/engine/ac/translation.o C++ engines/ags/engine/ac/view_frame.o C++ engines/ags/engine/ac/viewport_script.o C++ engines/ags/engine/ac/walkable_area.o C++ engines/ags/engine/ac/walk_behind.o C++ engines/ags/engine/ac/dynobj/cc_ags_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_audio_channel.o C++ engines/ags/engine/ac/dynobj/cc_audio_clip.o C++ engines/ags/engine/ac/dynobj/cc_character.o C++ engines/ags/engine/ac/dynobj/cc_dialog.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_array.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_gui.o C++ engines/ags/engine/ac/dynobj/cc_gui_object.o C++ engines/ags/engine/ac/dynobj/cc_hotspot.o C++ engines/ags/engine/ac/dynobj/cc_inventory.o C++ engines/ags/engine/ac/dynobj/cc_object.o C++ engines/ags/engine/ac/dynobj/cc_region.o C++ engines/ags/engine/ac/dynobj/cc_serializer.o C++ engines/ags/engine/ac/dynobj/managed_object_pool.o C++ engines/ags/engine/ac/dynobj/script_camera.o C++ engines/ags/engine/ac/dynobj/script_date_time.o C++ engines/ags/engine/ac/dynobj/script_dialog_options_rendering.o C++ engines/ags/engine/ac/dynobj/script_dict.o C++ engines/ags/engine/ac/dynobj/script_drawing_surface.o C++ engines/ags/engine/ac/dynobj/script_dynamic_sprite.o C++ engines/ags/engine/ac/dynobj/script_file.o C++ engines/ags/engine/ac/dynobj/script_overlay.o C++ engines/ags/engine/ac/dynobj/script_set.o C++ engines/ags/engine/ac/dynobj/script_string.o C++ engines/ags/engine/ac/dynobj/script_user_object.o C++ engines/ags/engine/ac/dynobj/script_viewport.o C++ engines/ags/engine/ac/dynobj/script_view_frame.o C++ engines/ags/engine/ac/statobj/ags_static_object.o C++ engines/ags/engine/ac/statobj/static_array.o C++ engines/ags/engine/debugging/console_output_target.o C++ engines/ags/engine/debugging/debug.o C++ engines/ags/engine/debugging/file_based_ags_debugger.o C++ engines/ags/engine/debugging/log_file.o C++ engines/ags/engine/debugging/message_buffer.o C++ engines/ags/engine/device/mouse_w32.o C++ engines/ags/engine/font/fonts_engine.o C++ engines/ags/engine/game/game_init.o C++ engines/ags/engine/game/savegame.o C++ engines/ags/engine/game/savegame_components.o C++ engines/ags/engine/game/savegame_v321.o C++ engines/ags/engine/game/viewport.o C++ engines/ags/engine/gfx/ali_3d_scummvm.o C++ engines/ags/engine/gfx/blender.o C++ engines/ags/engine/gfx/color_engine.o C++ engines/ags/engine/gfx/gfx_driver_base.o C++ engines/ags/engine/gfx/gfx_driver_factory.o C++ engines/ags/engine/gfx/gfx_util.o C++ engines/ags/engine/gfx/gfxfilter_scaling.o C++ engines/ags/engine/gfx/gfxfilter_scummvm_renderer.o C++ engines/ags/engine/gui/animating_gui_button.o C++ engines/ags/engine/gui/csci_dialog.o C++ engines/ags/engine/gui/gui_dialog.o C++ engines/ags/engine/gui/gui_engine.o C++ engines/ags/engine/gui/my_label.o C++ engines/ags/engine/gui/my_listbox.o C++ engines/ags/engine/gui/my_push_button.o C++ engines/ags/engine/gui/my_textbox.o C++ engines/ags/engine/gui/new_control.o C++ engines/ags/engine/main/config.o C++ engines/ags/engine/main/engine.o C++ engines/ags/engine/main/engine_setup.o C++ engines/ags/engine/main/game_file.o C++ engines/ags/engine/main/game_run.o C++ engines/ags/engine/main/game_start.o C++ engines/ags/engine/main/graphics_mode.o C++ engines/ags/engine/main/main.o C++ engines/ags/engine/main/quit.o C++ engines/ags/engine/main/update.o C++ engines/ags/engine/media/audio/ambient_sound.o C++ engines/ags/engine/media/audio/audio.o C++ engines/ags/engine/media/audio/clip_my_midi.o C++ engines/ags/engine/media/audio/queued_audio_item.o C++ engines/ags/engine/media/audio/sound.o C++ engines/ags/engine/media/audio/sound_clip.o C++ engines/ags/engine/media/video/video.o C++ engines/ags/engine/platform/base/ags_platform_driver.o C++ engines/ags/engine/platform/base/sys_main.o C++ engines/ags/engine/platform/scummvm/scummvm_platform_driver.o C++ engines/ags/engine/script/cc_instance.o C++ engines/ags/engine/script/executing_script.o C++ engines/ags/engine/script/exports.o C++ engines/ags/engine/script/runtime_script_value.o C++ engines/ags/engine/script/script.o C++ engines/ags/engine/script/script_api.o C++ engines/ags/engine/script/script_runtime.o C++ engines/ags/engine/script/system_imports.o C++ engines/ags/plugins/ags_plugin.o C++ engines/ags/plugins/plugin_base.o C++ engines/ags/plugins/plugin_object_reader.o C++ engines/ags/plugins/core/core.o C++ engines/ags/plugins/core/audio_channel.o C++ engines/ags/plugins/core/audio_clip.o C++ engines/ags/plugins/core/button.o engines/ags/plugins/ags_plugin.cpp: In member function 'virtual void AGS3::IAGSEngine::GetRenderStageDesc(AGS3::AGSRenderStageDesc*)': engines/ags/plugins/ags_plugin.cpp:756:73: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 756 | _G(gfxDriver)->GetStageMatrixes((RenderMatrixes &)desc->Matrixes); | ~~~~~~^~~~~~~~ C++ engines/ags/plugins/core/character.o C++ engines/ags/plugins/core/date_time.o C++ engines/ags/plugins/core/dialog.o C++ engines/ags/plugins/core/dialog_options_rendering_info.o C++ engines/ags/plugins/core/drawing_surface.o C++ engines/ags/plugins/core/dynamic_sprite.o C++ engines/ags/plugins/core/file.o C++ engines/ags/plugins/core/game.o C++ engines/ags/plugins/core/global_api.o C++ engines/ags/plugins/core/gui.o C++ engines/ags/plugins/core/gui_control.o C++ engines/ags/plugins/core/hotspot.o C++ engines/ags/plugins/core/inventory_item.o C++ engines/ags/plugins/core/inv_window.o C++ engines/ags/plugins/core/label.o C++ engines/ags/plugins/core/listbox.o C++ engines/ags/plugins/core/maths.o C++ engines/ags/plugins/core/mouse.o C++ engines/ags/plugins/core/object.o C++ engines/ags/plugins/core/overlay.o C++ engines/ags/plugins/core/parser.o C++ engines/ags/plugins/core/region.o C++ engines/ags/plugins/core/room.o C++ engines/ags/plugins/core/slider.o C++ engines/ags/plugins/core/string.o C++ engines/ags/plugins/core/system.o C++ engines/ags/plugins/core/textbox.o C++ engines/ags/plugins/core/view_frame.o C++ engines/ags/plugins/ags_agi/ags_agi.o C++ engines/ags/plugins/ags_app_open_url/ags_app_open_url.o C++ engines/ags/plugins/ags_blend/ags_blend.o C++ engines/ags/plugins/ags_clipboard/ags_clipboard.o C++ engines/ags/plugins/ags_collision_detector/ags_collision_detector.o C++ engines/ags/plugins/ags_consoles/ags_consoles.o C++ engines/ags/plugins/ags_controller/ags_controller.o C++ engines/ags/plugins/ags_controller/ags_controller_arcnor.o C++ engines/ags/plugins/ags_creditz/ags_creditz.o C++ engines/ags/plugins/ags_creditz/ags_creditz1.o C++ engines/ags/plugins/ags_creditz/ags_creditz2.o C++ engines/ags/plugins/ags_creditz/drawing.o C++ engines/ags/plugins/ags_fire/ags_fire.o C++ engines/ags/plugins/ags_flashlight/ags_flashlight.o C++ engines/ags/plugins/ags_flashlight/gfx.o C++ engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.o C++ engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.o C++ engines/ags/plugins/ags_joy/ags_joy.o C++ engines/ags/plugins/ags_nickenstien_gfx/ags_nickenstien_gfx.o C++ engines/ags/plugins/ags_pal_render/ags_pal_render.o C++ engines/ags/plugins/ags_pal_render/raycast.o C++ engines/ags/plugins/ags_parallax/ags_parallax.o C++ engines/ags/plugins/ags_snow_rain/ags_snow_rain.o C++ engines/ags/plugins/ags_snow_rain/weather.o engines/ags/plugins/ags_pal_render/raycast.cpp: In function 'double AGS3::Plugins::AGSPalRender::fsqrt(double)': engines/ags/plugins/ags_pal_render/raycast.cpp:180:32: warning: 'tempf' is used uninitialized [-Wuninitialized] 180 | *tfptr = (0xbfcdd90a - *tfptr) >> 1; /* estimate of 1/sqrt(y) */ | ^~~~~~ engines/ags/plugins/ags_pal_render/raycast.cpp:176:22: note: 'tempf' declared here 176 | double x, z, tempf; | ^~~~~ C++ engines/ags/plugins/ags_sock/ags_sock.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font_clifftop.o C++ engines/ags/plugins/ags_sprite_font/character_entry.o C++ engines/ags/plugins/ags_sprite_font/color.o C++ engines/ags/plugins/ags_sprite_font/sprite_font.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer_clifftop.o C++ engines/ags/plugins/ags_sprite_font/variable_width_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font_clifftop.o C++ engines/ags/plugins/ags_sprite_video/ags_sprite_video.o C++ engines/ags/plugins/ags_shell/ags_shell.o C++ engines/ags/plugins/ags_tcp_ip/ags_tcp_ip.o C++ engines/ags/plugins/ags_touch/ags_touch.o C++ engines/ags/plugins/ags_trans/ags_trans.o C++ engines/ags/plugins/ags_wadjet_util/ags_wadjet_util.o C++ engines/ags/plugins/ags_waves/ags_waves.o C++ engines/ags/plugins/ags_waves/data.o C++ engines/ags/plugins/ags_waves/draw.o C++ engines/ags/plugins/ags_waves/sound.o C++ engines/ags/plugins/ags_waves/warper.o C++ engines/ags/plugins/ags_waves/weather.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahangles.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahglobal.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahglyph.o C++ engines/ags/lib/freetype-2.1.3/autohint/ahhint.o C++ engines/ags/lib/freetype-2.1.3/ftgloadr.o C++ engines/ags/lib/freetype-2.1.3/ftutil.o C++ engines/asylum/puzzles/board.o C++ engines/asylum/puzzles/boardkeyhidesto.o C++ engines/asylum/puzzles/boardsalvation.o C++ engines/asylum/puzzles/boardyouth.o C++ engines/asylum/puzzles/clock.o C++ engines/asylum/puzzles/fisherman.o C++ engines/asylum/puzzles/hivecontrol.o C++ engines/asylum/puzzles/hivemachine.o C++ engines/asylum/puzzles/lock.o C++ engines/asylum/puzzles/morguedoor.o C++ engines/asylum/puzzles/pipes.o C++ engines/asylum/puzzles/puzzle.o C++ engines/asylum/puzzles/puzzles.o C++ engines/asylum/puzzles/tictactoe.o C++ engines/asylum/puzzles/timemachine.o C++ engines/asylum/puzzles/vcr.o C++ engines/asylum/puzzles/wheel.o C++ engines/asylum/puzzles/writings.o C++ engines/asylum/resources/actor.o C++ engines/asylum/resources/data.o C++ engines/asylum/resources/object.o C++ engines/asylum/resources/encounters.o C++ engines/asylum/resources/inventory.o C++ engines/asylum/resources/polygons.o C++ engines/asylum/resources/script.o C++ engines/asylum/resources/special.o C++ engines/asylum/resources/worldstats.o C++ engines/asylum/system/config.o C++ engines/asylum/system/cursor.o C++ engines/asylum/system/graphics.o C++ engines/asylum/system/savegame.o C++ engines/asylum/system/screen.o C++ engines/asylum/system/sound.o C++ engines/asylum/system/speech.o C++ engines/asylum/system/text.o C++ engines/asylum/views/insertdisc.o C++ engines/asylum/views/menu.o C++ engines/asylum/views/resviewer.o C++ engines/asylum/views/scene.o C++ engines/asylum/views/scenetitle.o C++ engines/asylum/views/video.o C++ engines/asylum/asylum.o C++ engines/asylum/console.o C++ engines/asylum/metaengine.o C++ engines/asylum/respack.o C++ engines/avalanche/animation.o C++ engines/avalanche/avalanche.o C++ engines/avalanche/avalot.o C++ engines/avalanche/background.o C++ engines/avalanche/closing.o C++ engines/avalanche/console.o C++ engines/avalanche/graphics.o C++ engines/avalanche/dropdown.o C++ engines/avalanche/parser.o C++ engines/avalanche/dialogs.o C++ engines/avalanche/sequence.o C++ engines/avalanche/sound.o C++ engines/avalanche/timer.o C++ engines/avalanche/metaengine.o C++ engines/avalanche/nim.o C++ engines/avalanche/clock.o C++ engines/avalanche/ghostroom.o C++ engines/avalanche/help.o C++ engines/avalanche/shootemup.o C++ engines/avalanche/mainmenu.o C++ engines/avalanche/highscore.o C++ engines/bbvs/bbvs.o C++ engines/bbvs/dialogs.o C++ engines/bbvs/gamemodule.o C++ engines/bbvs/graphics.o C++ engines/bbvs/logic.o C++ engines/bbvs/metaengine.o C++ engines/bbvs/saveload.o C++ engines/bbvs/scene.o C++ engines/bbvs/sound.o C++ engines/bbvs/spritemodule.o C++ engines/bbvs/videoplayer.o C++ engines/bbvs/walk.o C++ engines/bbvs/minigames/bbairguitar.o C++ 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engines/cge/metaengine.o C++ engines/cge/snail.o C++ engines/cge/sound.o C++ engines/cge/talk.o C++ engines/cge/text.o C++ engines/cge/vga13h.o C++ engines/cge/vmenu.o C++ engines/cge/walk.o C++ engines/cge2/cge2.o C++ engines/cge2/vga13h.o C++ engines/cge2/bitmap.o C++ engines/cge2/fileio.o C++ engines/cge2/sound.o C++ engines/cge2/cge2_main.o C++ engines/cge2/text.o C++ engines/cge2/hero.o C++ engines/cge2/snail.o C++ engines/cge2/spare.o C++ engines/cge2/talk.o C++ engines/cge2/events.o C++ engines/cge2/map.o C++ engines/cge2/metaengine.o C++ engines/cge2/vmenu.o C++ engines/cge2/saveload.o C++ engines/cge2/toolbar.o C++ engines/cge2/inventory.o C++ engines/cge2/console.o C++ engines/chamber/anim.o C++ engines/chamber/bkbuff.o C++ engines/chamber/cga.o C++ engines/chamber/chamber.o C++ engines/chamber/cursor.o C++ engines/chamber/decompr.o C++ engines/chamber/dialog.o C++ engines/chamber/ifgm.o C++ engines/chamber/input.o C++ engines/chamber/invent.o C++ engines/chamber/kult.o C++ 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engines/chewy/rooms/room79.o C++ engines/chewy/rooms/room80.o C++ engines/chewy/rooms/room81.o C++ engines/chewy/rooms/room82.o C++ engines/chewy/rooms/room83.o C++ engines/chewy/rooms/room84.o C++ engines/chewy/rooms/room85.o C++ engines/chewy/rooms/room86.o C++ engines/chewy/rooms/room87.o C++ engines/chewy/rooms/room88.o C++ engines/chewy/rooms/room89.o C++ engines/chewy/rooms/room90.o C++ engines/chewy/rooms/room91.o C++ engines/chewy/rooms/room92.o C++ engines/chewy/rooms/room93.o C++ engines/chewy/rooms/room94.o C++ engines/chewy/rooms/room95.o C++ engines/chewy/rooms/room96.o C++ engines/chewy/rooms/room97.o C++ engines/cine/anim.o C++ engines/cine/bg.o C++ engines/cine/bg_list.o C++ engines/cine/console.o C++ engines/cine/cine.o C++ engines/cine/gfx.o C++ engines/cine/main_loop.o C++ engines/cine/metaengine.o C++ engines/cine/msg.o C++ engines/cine/object.o C++ engines/cine/pal.o C++ engines/cine/part.o C++ engines/cine/prc.o C++ engines/cine/rel.o C++ engines/cine/saveload.o C++ engines/cine/script_fw.o C++ engines/cine/script_os.o C++ engines/cine/sound.o C++ engines/cine/texte.o C++ engines/cine/unpack.o C++ engines/cine/various.o C++ engines/composer/console.o C++ engines/composer/composer.o C++ engines/composer/graphics.o C++ engines/composer/metaengine.o C++ engines/composer/resource.o C++ engines/composer/saveload.o C++ engines/composer/scripting.o C++ engines/crab/app.o In file included from ./common/stream.h:25, from ./common/memstream.h:25, from engines/composer/saveload.cpp:25: In function 'uint16 SWAP_BYTES_16(uint16)', inlined from 'void Common::WriteStream::writeUint16LE(uint16)' at ./common/stream.h:152:11, inlined from 'void Common::Serializer::syncAsUint16LE(T&, Version, Version) [with T = short unsigned int]' at ./common/serializer.h:120:2, inlined from 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]' at engines/composer/saveload.cpp:96:20, inlined from 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]' at engines/composer/saveload.cpp:51:11: ./common/endian.h:99:41: warning: 'item' may be used uninitialized [-Wmaybe-uninitialized] 99 | return __builtin_bswap16(a); | ~~~~~~~~~~~~~~~~~^~~ engines/composer/saveload.cpp: In function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]': engines/composer/saveload.cpp:50:27: note: 'item' was declared here 50 | T item; | ^~~~ C++ engines/crab/crab.o In function 'uint16 SWAP_BYTES_16(uint16)', inlined from 'void Common::WriteStream::writeUint16LE(uint16)' at ./common/stream.h:152:11, inlined from 'void Common::Serializer::syncAsUint16LE(T&, Version, Version) [with T = short unsigned int]' at ./common/serializer.h:120:2, inlined from 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]' at engines/composer/saveload.cpp:96:20, inlined from 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]' at engines/composer/saveload.cpp:70:11, inlined from 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Pipe*]' at engines/composer/saveload.cpp:204:20: ./common/endian.h:99:41: warning: 'item' may be used uninitialized [-Wmaybe-uninitialized] 99 | return __builtin_bswap16(a); | ~~~~~~~~~~~~~~~~~^~~ engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Pipe*]': engines/composer/saveload.cpp:69:27: note: 'item' was declared here 69 | T item; | ^~~~ C++ engines/crab/collision.o C++ engines/crab/console.o C++ engines/crab/filesystem.o C++ engines/crab/game.o C++ engines/crab/GameParam.o C++ engines/crab/loaders.o C++ engines/crab/LoadingScreen.o C++ engines/crab/metaengine.o C++ engines/crab/mainmenu.o C++ engines/crab/PathfindingAgent.o C++ engines/crab/PathfindingGraphNode.o C++ engines/crab/PathfindingGrid.o C++ engines/crab/Polygon.o C++ engines/crab/Rectangle.o C++ engines/crab/ScreenSettings.o C++ engines/crab/Shape.o C++ engines/crab/splash.o C++ engines/crab/timer.o C++ engines/crab/XMLDoc.o C++ engines/crab/TTSHandler.o C++ engines/crab/ai/moveeffect.o C++ engines/crab/ai/movement.o C++ engines/crab/ai/spriteai.o C++ engines/crab/ai/SpriteConstant.o C++ engines/crab/animation/animation.o C++ engines/crab/animation/AnimationFrame.o C++ engines/crab/animation/animframe.o C++ engines/crab/animation/animset.o C++ engines/crab/animation/fightanim.o C++ engines/crab/animation/fightmove.o C++ engines/crab/animation/fightmoves.o C++ engines/crab/animation/imageeffect.o C++ engines/crab/animation/PopUp.o C++ engines/crab/animation/sprite.o C++ engines/crab/animation/walkframes.o C++ engines/crab/event/conversationdata.o C++ engines/crab/event/effect.o C++ engines/crab/event/EventSeqGroup.o C++ engines/crab/event/EventSequence.o C++ engines/crab/event/eventstore.o C++ engines/crab/event/gameevent.o C++ engines/crab/event/GameEventInfo.o C++ engines/crab/event/gameeventmanager.o C++ engines/crab/event/quest.o C++ engines/crab/event/trigger.o C++ engines/crab/event/triggerset.o C++ engines/crab/image/Image.o C++ engines/crab/image/ImageManager.o C++ engines/crab/input/cursor.o C++ engines/crab/input/fightinput.o C++ engines/crab/input/hotkey.o C++ engines/crab/input/input.o C++ engines/crab/item/Item.o C++ engines/crab/item/ItemCollection.o C++ engines/crab/item/ItemMenu.o C++ engines/crab/item/ItemSlot.o C++ engines/crab/item/StatPreview.o C++ engines/crab/level/level_ai.o C++ engines/crab/level/level_collide.o C++ engines/crab/level/level_draw.o C++ engines/crab/level/level_load.o C++ engines/crab/level/level_objects.o C++ engines/crab/level/level.o C++ engines/crab/level/LevelExit.o C++ engines/crab/level/MusicArea.o C++ engines/crab/level/Stairs.o C++ engines/crab/level/talknotify.o C++ engines/crab/music/MusicManager.o C++ engines/crab/people/opinion.o C++ engines/crab/people/person.o C++ engines/crab/people/personbase.o C++ engines/crab/people/trait.o C++ engines/crab/stat/Stat.o C++ engines/crab/stat/StatDrawHelper.o C++ engines/crab/stat/StatTemplate.o C++ engines/crab/text/color.o C++ engines/crab/text/TextManager.o C++ engines/crab/TMX/TMXLayer.o C++ engines/crab/TMX/TMXTileSet.o C++ engines/crab/TMX/TMXMap.o C++ engines/crab/ui/AlphaImage.o C++ engines/crab/ui/button.o C++ engines/crab/ui/Caption.o C++ engines/crab/ui/ChapterIntro.o C++ engines/crab/ui/ClipButton.o C++ engines/crab/ui/CreditScreen.o C++ engines/crab/ui/DevConsole.o C++ engines/crab/ui/dialogbox.o C++ engines/crab/ui/element.o C++ engines/crab/ui/emotion.o C++ engines/crab/ui/FileData.o C++ engines/crab/ui/GameOverMenu.o C++ engines/crab/ui/GeneralSettingMenu.o C++ engines/crab/ui/GfxSettingMenu.o C++ engines/crab/ui/HealthIndicator.o C++ engines/crab/ui/HoverInfo.o C++ engines/crab/ui/hud.o C++ engines/crab/ui/ImageData.o C++ engines/crab/ui/Inventory.o C++ engines/crab/ui/journal.o C++ engines/crab/ui/KeyBindMenu.o C++ engines/crab/ui/map.o C++ engines/crab/ui/MapData.o engines/crab/ui/KeyBindMenu.cpp: In member function 'void Crab::pyrodactyl::ui::KeyBindMenu::initMenu(const int&)': engines/crab/ui/KeyBindMenu.cpp:97:19: warning: array subscript [0, 1] is outside array bounds of 'Crab::pyrodactyl::ui::ButtonMenu [2]' {aka 'Crab::pyrodactyl::ui::Menu [2]'} [-Warray-bounds=] 97 | _menu[type]._element.resize(size); | ~~~~~~~~~~^ In file included from engines/crab/ui/KeyBindMenu.cpp:32: ./engines/crab/ui/KeyBindMenu.h:74:20: note: while referencing 'Crab::pyrodactyl::ui::KeyBindMenu::_menu' 74 | ButtonMenu _menu[CON_TOTAL]; | ^~~~~ C++ engines/crab/ui/MapMarkerMenu.o C++ engines/crab/ui/ModMenu.o C++ engines/crab/ui/OptionMenu.o C++ engines/crab/ui/OptionSelect.o C++ engines/crab/ui/ParagraphData.o C++ engines/crab/ui/PauseMenu.o C++ engines/crab/ui/PersonHandler.o C++ engines/crab/ui/PersonScreen.o C++ engines/crab/ui/ProgressBar.o C++ engines/crab/ui/questmenu.o C++ engines/crab/ui/QuestText.o C++ engines/crab/ui/ReplyButton.o C++ engines/crab/ui/ReplyMenu.o C++ engines/crab/ui/ResolutionMenu.o C++ engines/crab/ui/SaveGameMenu.o C++ engines/crab/ui/SectionHeader.o C++ engines/crab/ui/slider.o C++ engines/crab/ui/SlideShow.o C++ engines/crab/ui/StateButton.o C++ engines/crab/ui/textarea.o C++ engines/crab/ui/textdata.o C++ engines/crab/ui/ToggleButton.o C++ engines/crab/ui/TraitButton.o C++ engines/crab/ui/TraitMenu.o C++ engines/cruise/actor.o C++ engines/cruise/background.o C++ engines/cruise/backgroundIncrust.o C++ engines/cruise/cell.o C++ engines/cruise/cruise.o C++ engines/cruise/cruise_main.o C++ engines/cruise/ctp.o C++ engines/cruise/dataLoader.o C++ engines/cruise/debugger.o C++ engines/cruise/decompiler.o C++ engines/cruise/delphine-unpack.o C++ engines/cruise/font.o C++ engines/cruise/function.o C++ engines/cruise/gfxModule.o C++ engines/cruise/linker.o C++ engines/cruise/mainDraw.o C++ engines/cruise/menu.o C++ engines/cruise/metaengine.o C++ engines/cruise/mouse.o C++ engines/cruise/object.o C++ engines/cruise/overlay.o C++ engines/cruise/perso.o C++ engines/cruise/polys.o C++ engines/cruise/saveload.o C++ engines/cruise/script.o C++ engines/cruise/sound.o C++ engines/cruise/stack.o C++ engines/cruise/staticres.o C++ engines/cruise/various.o C++ engines/cruise/vars.o C++ engines/cruise/volume.o C++ engines/cryo/cryo.o C++ engines/cryo/cryolib.o C++ engines/cryo/debugger.o C++ engines/cryo/eden.o C++ engines/cryo/eden_graphics.o C++ engines/cryo/metaengine.o C++ engines/cryo/resource.o C++ engines/cryo/sound.o C++ engines/cryomni3d/fonts/cryoextfont.o C++ engines/cryomni3d/fonts/cryofont.o C++ engines/cryomni3d/image/hlz.o C++ engines/cryomni3d/image/hnm.o C++ engines/cryomni3d/cryomni3d.o C++ engines/cryomni3d/datstream.o C++ engines/cryomni3d/dialogs_manager.o C++ engines/cryomni3d/fixed_image.o C++ engines/cryomni3d/font_manager.o C++ engines/cryomni3d/metaengine.o C++ engines/cryomni3d/mouse_boxes.o C++ engines/cryomni3d/objects.o C++ engines/cryomni3d/omni3d.o C++ engines/cryomni3d/sprites.o C++ engines/cryomni3d/wam_parser.o C++ engines/cryomni3d/versailles/data.o C++ engines/cryomni3d/versailles/dialogs_manager.o C++ engines/cryomni3d/versailles/dialogs.o C++ engines/cryomni3d/versailles/documentation.o C++ engines/cryomni3d/versailles/engine.o C++ engines/cryomni3d/versailles/logic.o C++ engines/cryomni3d/versailles/menus.o C++ engines/cryomni3d/versailles/music.o C++ engines/cryomni3d/versailles/saveload.o C++ engines/cryomni3d/versailles/toolbar.o C++ engines/director/archive.o C++ engines/director/cast.o C++ engines/director/channel.o C++ engines/director/cursor.o C++ engines/director/debugger.o C++ engines/director/director.o C++ engines/director/events.o C++ engines/director/fonts.o C++ engines/director/frame.o C++ engines/director/game-quirks.o C++ engines/director/graphics.o C++ engines/director/images.o C++ engines/director/metaengine.o C++ engines/director/movie.o C++ engines/director/picture.o C++ engines/director/resource.o C++ engines/director/score.o C++ engines/director/sound.o C++ engines/director/sprite.o C++ engines/director/stxt.o C++ engines/director/tests.o C++ engines/director/transitions.o C++ engines/director/types.o C++ engines/director/util.o C++ engines/director/window.o C++ engines/director/castmember/castmember.o C++ engines/director/castmember/bitmap.o C++ engines/director/castmember/digitalvideo.o C++ engines/director/castmember/filmloop.o engines/director/transitions.cpp: In member function 'void Director::Window::playTransition(uint, uint16, uint8, uint8, Director::TransitionType, Director::CastMemberID)': engines/director/transitions.cpp:543:114: warning: array subscript [0, 52] is outside array bounds of 'const Director:: [53]' [-Warray-bounds=] 543 | warning("Window::playTransition(): Unhandled transition type %s %d %d", transProps[t.type].name, t.duration, t.chunkSize); | ~~~~~~~~~~~~~~~~~^ engines/director/transitions.cpp:79:16: note: while referencing 'Director::transProps' 79 | } static const transProps[] = { | ^~~~~~~~~~ C++ engines/director/castmember/movie.o C++ engines/director/castmember/palette.o C++ engines/director/castmember/script.o C++ engines/director/castmember/shape.o C++ engines/director/castmember/sound.o C++ engines/director/castmember/text.o C++ engines/director/castmember/transition.o C++ engines/director/lingo/lingo.o C++ engines/director/lingo/lingo-builtins.o C++ engines/director/lingo/lingo-bytecode.o engines/director/lingo/lingo.cpp: In member function 'Common::String Director::Lingo::decodeInstruction(Director::ScriptData*, uint, uint*)': engines/director/lingo/lingo.cpp:489:53: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 489 | double d = *(double *)(&i); | ^~~~~~~~~~~~~~ C++ engines/director/lingo/lingo-code.o C++ engines/director/lingo/lingo-codegen.o C++ engines/director/lingo/lingo-events.o C++ engines/director/lingo/lingo-funcs.o C++ engines/director/lingo/lingo-gr.o C++ engines/director/lingo/lingo-lex.o C++ engines/director/lingo/lingo-mci.o C++ engines/director/lingo/lingo-object.o C++ engines/director/lingo/lingo-patcher.o C++ engines/director/lingo/lingo-preprocessor.o C++ engines/director/lingo/lingo-the.o C++ engines/director/lingo/lingo-utils.o C++ engines/director/lingo/xlibs/aiff.o C++ engines/director/lingo/xlibs/applecdxobj.o C++ engines/director/lingo/xlibs/askuser.o C++ engines/director/lingo/xlibs/barakeobj.o C++ engines/director/lingo/xlibs/batqt.o C++ engines/director/lingo/xlibs/blitpict.o C++ engines/director/lingo/xlibs/cdromxobj.o C++ engines/director/lingo/xlibs/colorxobj.o C++ engines/director/lingo/xlibs/consumer.o C++ engines/director/lingo/xlibs/darkenscreen.o C++ engines/director/lingo/xlibs/developerStack.o C++ engines/director/lingo/xlibs/dialogsxobj.o C++ engines/director/lingo/xlibs/dirutil.o C++ engines/director/lingo/xlibs/dpwavi.o C++ engines/director/lingo/xlibs/dpwqtw.o C++ engines/director/lingo/xlibs/draw.o C++ engines/director/lingo/xlibs/ednox.o C++ engines/director/lingo/xlibs/eventq.o C++ engines/director/lingo/xlibs/fedracul.o C++ engines/director/lingo/xlibs/feimasks.o C++ engines/director/lingo/xlibs/feiprefs.o C++ engines/director/lingo/xlibs/fileexists.o C++ engines/director/lingo/xlibs/fileio.o C++ engines/director/lingo/xlibs/findfolder.o C++ engines/director/lingo/xlibs/findsys.o C++ engines/director/lingo/xlibs/flushxobj.o C++ engines/director/lingo/xlibs/fplayxobj.o C++ engines/director/lingo/xlibs/gpid.o C++ engines/director/lingo/xlibs/hitmap.o C++ engines/director/lingo/xlibs/iscd.o C++ engines/director/lingo/xlibs/ispippin.o C++ engines/director/lingo/xlibs/jitdraw3.o C++ engines/director/lingo/xlibs/jwxini.o C++ engines/director/lingo/xlibs/labeldrvxobj.o C++ engines/director/lingo/xlibs/maniacbg.o C++ engines/director/lingo/xlibs/memoryxobj.o C++ engines/director/lingo/xlibs/misc.o C++ engines/director/lingo/xlibs/miscx.o C++ engines/director/lingo/xlibs/moovxobj.o C++ engines/director/lingo/xlibs/movemousexobj.o C++ engines/director/lingo/xlibs/movutils.o C++ engines/director/lingo/xlibs/orthoplayxobj.o C++ engines/director/lingo/xlibs/palxobj.o C++ engines/director/lingo/xlibs/popupmenuxobj.o C++ engines/director/lingo/xlibs/porta.o C++ engines/director/lingo/xlibs/prefpath.o C++ engines/director/lingo/xlibs/printomatic.o C++ engines/director/lingo/xlibs/qtmovie.o C++ engines/director/lingo/xlibs/qtvr.o C++ engines/director/lingo/xlibs/quicktime.o C++ engines/director/lingo/xlibs/registercomponent.o C++ engines/director/lingo/xlibs/serialportxobj.o C++ engines/director/lingo/xlibs/soundjam.o C++ engines/director/lingo/xlibs/spacemgr.o C++ engines/director/lingo/xlibs/stagetc.o C++ engines/director/lingo/xlibs/unittest.o C++ engines/director/lingo/xlibs/valkyrie.o C++ engines/director/lingo/xlibs/videodiscxobj.o C++ engines/director/lingo/xlibs/volumelist.o C++ engines/director/lingo/xlibs/widgetxobj.o C++ engines/director/lingo/xlibs/winxobj.o C++ engines/director/lingo/xlibs/wininfo.o C++ engines/director/lingo/xlibs/xio.o C++ engines/director/lingo/xlibs/xplayanim.o C++ engines/director/lingo/xlibs/yasix.o C++ engines/dm/champion.o C++ engines/dm/console.o C++ engines/dm/dialog.o C++ engines/dm/dm.o C++ engines/dm/dmglobals.o C++ engines/dm/dungeonman.o C++ engines/dm/eventman.o C++ engines/dm/gfx.o C++ engines/dm/group.o C++ engines/dm/inventory.o C++ engines/dm/loadsave.o C++ engines/dm/lzw.o C++ engines/dm/menus.o C++ engines/dm/metaengine.o C++ engines/dm/movesens.o C++ engines/dm/objectman.o C++ engines/dm/projexpl.o C++ engines/dm/sounds.o C++ engines/dm/text.o C++ engines/dm/timeline.o C++ engines/draci/animation.o C++ engines/draci/barchive.o C++ engines/draci/console.o C++ engines/draci/draci.o C++ engines/draci/font.o C++ engines/draci/game.o C++ engines/draci/metaengine.o C++ engines/draci/mouse.o C++ engines/draci/music.o C++ engines/draci/saveload.o C++ engines/draci/screen.o C++ engines/draci/script.o C++ engines/draci/sound.o C++ engines/draci/sprite.o C++ engines/draci/surface.o C++ engines/draci/walking.o C++ engines/dragons/actor.o C++ engines/dragons/actorresource.o C++ engines/dragons/background.o C++ engines/dragons/bag.o C++ engines/dragons/bigfile.o C++ engines/dragons/credits.o C++ engines/dragons/cursor.o C++ engines/dragons/cutscene.o C++ engines/dragons/dragonflg.o C++ engines/dragons/dragonimg.o C++ engines/dragons/dragonini.o C++ engines/dragons/dragonobd.o C++ engines/dragons/dragonrms.o C++ engines/dragons/dragonvar.o C++ engines/dragons/dragons.o C++ engines/dragons/font.o C++ engines/dragons/inventory.o C++ engines/dragons/metaengine.o C++ engines/dragons/midimusicplayer.o C++ engines/dragons/minigame1.o C++ engines/dragons/minigame2.o C++ engines/dragons/minigame3.o engines/dragons/minigame3.cpp: In member function 'void Dragons::Minigame3::run()': engines/dragons/minigame3.cpp:360:72: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 360 | local_56 = local_56 - *(int16 *)&UnkStruct_ARRAY_800931a0[local_50].field_0x14; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dragons/minigame4.o C++ engines/dragons/minigame5.o C++ engines/dragons/saveload.o engines/dragons/minigame1.cpp: In member function 'void Dragons::Minigame1::run()': engines/dragons/minigame1.cpp:755:83: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 755 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:759:83: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 759 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 1); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ C++ engines/dragons/scene.o C++ engines/dragons/screen.o C++ engines/dragons/scriptopcodes.o C++ engines/dragons/sequenceopcodes.o C++ engines/dragons/specialopcodes.o C++ engines/dragons/sound.o C++ engines/dragons/talk.o C++ engines/dragons/vabsound.o C++ engines/dragons/strplayer.o C++ engines/drascula/actors.o C++ engines/drascula/animation.o C++ engines/drascula/console.o C++ engines/drascula/converse.o C++ engines/drascula/drascula.o C++ engines/drascula/graphics.o C++ engines/drascula/interface.o C++ engines/drascula/metaengine.o C++ engines/drascula/objects.o C++ engines/drascula/palette.o C++ engines/drascula/resource.o C++ engines/drascula/rooms.o C++ engines/drascula/saveload.o C++ engines/drascula/sound.o C++ engines/drascula/talk.o C++ engines/dreamweb/backdrop.o C++ engines/dreamweb/console.o C++ engines/dreamweb/dreamweb.o C++ engines/dreamweb/keypad.o C++ engines/dreamweb/metaengine.o C++ engines/dreamweb/monitor.o C++ engines/dreamweb/mouse.o C++ engines/dreamweb/newplace.o C++ engines/dreamweb/object.o C++ engines/dreamweb/pathfind.o C++ engines/dreamweb/people.o C++ engines/dreamweb/print.o C++ engines/dreamweb/rain.o C++ engines/dreamweb/rnca_archive.o C++ engines/dreamweb/saveload.o C++ engines/dreamweb/sound.o engines/dreamweb/print.cpp: In member function 'void DreamWeb::DreamWebEngine::printBoth(const DreamWeb::GraphicsFile&, uint16*, uint16, uint8, uint8)': engines/dreamweb/print.cpp:31:18: warning: 'width' may be used uninitialized [-Wmaybe-uninitialized] 31 | multiDump(*x, y, width, height); | ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~ engines/dreamweb/print.cpp:29:15: note: 'width' declared here 29 | uint8 width, height; | ^~~~~ C++ engines/dreamweb/sprite.o C++ engines/dreamweb/stubs.o C++ engines/dreamweb/talk.o C++ engines/dreamweb/titles.o C++ engines/dreamweb/use.o C++ engines/dreamweb/vgafades.o C++ engines/dreamweb/vgagrafx.o C++ engines/efh/constants.o C++ engines/efh/efh.o C++ engines/efh/fight.o C++ engines/efh/files.o C++ engines/efh/graphics.o C++ engines/efh/init.o C++ engines/efh/menu.o C++ engines/efh/metaengine.o C++ engines/efh/savegames.o C++ engines/efh/script.o C++ engines/efh/sound.o C++ engines/efh/utils.o C++ engines/freescape/area.o C++ engines/freescape/assets.o C++ engines/freescape/demo.o C++ engines/freescape/freescape.o C++ engines/freescape/games/castle.o C++ engines/freescape/games/dark/amiga.o C++ engines/freescape/games/dark/cpc.o C++ engines/freescape/games/dark/dark.o C++ engines/freescape/games/dark/dos.o C++ engines/freescape/games/dark/zx.o C++ engines/freescape/games/driller/amiga.o C++ engines/freescape/games/driller/atari.o C++ engines/freescape/games/driller/c64.o C++ engines/freescape/games/driller/cpc.o C++ engines/freescape/games/driller/dos.o C++ engines/freescape/games/driller/driller.o C++ engines/freescape/games/driller/zx.o C++ engines/freescape/games/eclipse/dos.o C++ engines/freescape/games/eclipse/eclipse.o C++ engines/freescape/games/eclipse/cpc.o C++ engines/freescape/games/eclipse/zx.o C++ engines/freescape/games/palettes.o C++ engines/freescape/gfx.o C++ engines/freescape/loaders/8bitImage.o C++ engines/freescape/loaders/8bitBinaryLoader.o C++ engines/freescape/language/8bitDetokeniser.o C++ engines/freescape/language/instruction.o C++ engines/freescape/metaengine.o C++ engines/freescape/movement.o C++ engines/freescape/objects/geometricobject.o C++ engines/freescape/objects/group.o C++ engines/freescape/objects/sensor.o C++ engines/freescape/sweepAABB.o C++ engines/freescape/sound.o C++ engines/freescape/ui.o C++ engines/freescape/gfx_tinygl.o C++ engines/freescape/gfx_tinygl_texture.o C++ engines/freescape/gfx_opengl_shaders.o C++ engines/freescape/gfx_opengl.o C++ engines/freescape/gfx_opengl_texture.o C++ engines/glk/blorb.o C++ engines/glk/conf.o C++ engines/glk/debugger.o C++ engines/glk/events.o C++ engines/glk/fonts.o C++ engines/glk/glk.o C++ engines/glk/glk_api.o C++ engines/glk/glk_dispa.o C++ engines/glk/metaengine.o C++ engines/glk/pc_speaker.o C++ engines/glk/picture.o C++ engines/glk/quetzal.o C++ engines/glk/raw_decoder.o C++ engines/glk/screen.o C++ engines/glk/selection.o C++ engines/glk/sound.o C++ engines/glk/speech.o C++ engines/glk/streams.o C++ engines/glk/time.o C++ engines/glk/unicode.o C++ engines/glk/unicode_gen.o C++ engines/glk/utils.o C++ engines/glk/windows.o C++ engines/glk/window_graphics.o C++ engines/glk/window_pair.o C++ engines/glk/window_text_buffer.o C++ engines/glk/window_text_grid.o C++ engines/glk/adrift/adrift.o C++ engines/glk/adrift/os_glk.o C++ engines/glk/adrift/scdebug.o C++ engines/glk/adrift/scevents.o C++ engines/glk/adrift/scexpr.o C++ engines/glk/adrift/scgamest.o C++ engines/glk/adrift/scinterf.o C++ engines/glk/adrift/sclibrar.o C++ engines/glk/adrift/sclocale.o C++ engines/glk/adrift/scmemos.o C++ engines/glk/adrift/scnpcs.o C++ engines/glk/adrift/scobjcts.o C++ engines/glk/adrift/scparser.o C++ engines/glk/adrift/scprintf.o C++ engines/glk/adrift/scprops.o C++ engines/glk/adrift/scresour.o C++ engines/glk/adrift/screstrs.o C++ engines/glk/adrift/scrunner.o C++ engines/glk/adrift/sctaffil.o C++ engines/glk/adrift/sctafpar.o C++ engines/glk/adrift/sctasks.o C++ engines/glk/adrift/scutils.o C++ engines/glk/adrift/scvars.o C++ engines/glk/adrift/serialization.o C++ engines/glk/adrift/sxfile.o C++ engines/glk/adrift/sxglob.o C++ engines/glk/adrift/sxutils.o C++ engines/glk/advsys/advsys.o C++ engines/glk/advsys/game.o C++ engines/glk/advsys/glk_interface.o C++ engines/glk/advsys/vm.o C++ engines/glk/agt/agil.o C++ engines/glk/agt/agt.o C++ engines/glk/agt/agtread.o C++ engines/glk/agt/agxfile.o C++ engines/glk/agt/auxfile.o C++ engines/glk/agt/debugcmd.o C++ engines/glk/agt/disassemble.o C++ engines/glk/agt/exec.o C++ engines/glk/agt/filename.o C++ engines/glk/agt/gamedata.o C++ engines/glk/agt/interface.o C++ engines/glk/agt/metacommand.o engines/glk/agt/interface.cpp: In function 'void Glk::AGT::debugout(const char*)': engines/glk/agt/interface.cpp:176:39: warning: comparison is always true due to limited range of data type [-Wtype-limits] 176 | } else if (*s >= 0 && *s <= 9) linebuff[lp++] = ' '; | ~~~^~~~ C++ engines/glk/agt/object.o C++ engines/glk/agt/os_glk.o C++ engines/glk/agt/parser.o C++ engines/glk/agt/runverb.o C++ engines/glk/agt/savegame.o C++ engines/glk/agt/token.o C++ engines/glk/agt/util.o C++ engines/glk/agt/vars.o C++ engines/glk/alan2/alan2.o C++ engines/glk/alan2/alan_version.o C++ engines/glk/alan2/args.o C++ engines/glk/alan2/debug.o C++ engines/glk/alan2/decode.o C++ engines/glk/alan2/exe.o C++ engines/glk/alan2/glkio.o C++ engines/glk/alan2/inter.o C++ engines/glk/alan2/main.o C++ engines/glk/alan2/params.o C++ engines/glk/alan2/parse.o C++ engines/glk/alan2/reverse.o C++ engines/glk/alan2/rules.o C++ engines/glk/alan2/stack.o C++ engines/glk/alan2/sysdep.o C++ engines/glk/alan2/types.o C++ engines/glk/alan3/acode.o C++ engines/glk/alan3/act.o C++ engines/glk/alan3/actor.o C++ engines/glk/alan3/alan3.o C++ engines/glk/alan3/alan_version.o C++ engines/glk/alan3/alt_info.o C++ engines/glk/alan3/attribute.o C++ engines/glk/alan3/checkentry.o C++ engines/glk/alan3/class.o C++ engines/glk/alan3/compatibility.o C++ engines/glk/alan3/container.o C++ engines/glk/alan3/current.o C++ engines/glk/alan3/debug.o C++ engines/glk/alan3/decode.o C++ engines/glk/alan3/dictionary.o C++ engines/glk/alan3/event.o C++ engines/glk/alan3/exe.o C++ engines/glk/alan3/fnmatch.o C++ engines/glk/alan3/glkio.o C++ engines/glk/alan3/instance.o C++ engines/glk/alan3/inter.o C++ engines/glk/alan3/lists.o C++ engines/glk/alan3/literal.o C++ engines/glk/alan3/location.o C++ engines/glk/alan3/main.o C++ engines/glk/alan3/memory.o C++ engines/glk/alan3/msg.o C++ engines/glk/alan3/options.o C++ engines/glk/alan3/output.o C++ engines/glk/alan3/parameter_position.o C++ engines/glk/alan3/params.o C++ engines/glk/alan3/parse.o C++ engines/glk/alan3/reverse.o C++ engines/glk/alan3/rules.o C++ engines/glk/alan3/save.o C++ engines/glk/alan3/scan.o C++ engines/glk/alan3/score.o C++ engines/glk/alan3/set.o C++ engines/glk/alan3/stack.o C++ engines/glk/alan3/state.o C++ engines/glk/alan3/state_stack.o C++ engines/glk/alan3/syntax.o C++ engines/glk/alan3/sysdep.o C++ engines/glk/alan3/syserr.o C++ engines/glk/alan3/types.o C++ engines/glk/alan3/utils.o C++ engines/glk/alan3/word.o C++ engines/glk/archetype/archetype.o C++ engines/glk/archetype/array.o C++ engines/glk/archetype/crypt.o C++ engines/glk/archetype/error.o C++ engines/glk/archetype/expression.o C++ engines/glk/archetype/game_stat.o C++ engines/glk/archetype/heap_sort.o C++ engines/glk/archetype/id_table.o C++ engines/glk/archetype/interpreter.o C++ engines/glk/archetype/keywords.o C++ engines/glk/archetype/linked_list.o C++ engines/glk/archetype/misc.o C++ engines/glk/archetype/parser.o C++ engines/glk/archetype/saveload.o C++ engines/glk/archetype/semantic.o C++ engines/glk/archetype/string.o C++ engines/glk/archetype/sys_object.o C++ engines/glk/archetype/timestamp.o C++ engines/glk/archetype/token.o C++ engines/glk/comprehend/charset.o C++ engines/glk/comprehend/comprehend.o C++ engines/glk/comprehend/debugger.o C++ engines/glk/comprehend/debugger_dumper.o C++ engines/glk/comprehend/dictionary.o C++ engines/glk/comprehend/draw_surface.o C++ engines/glk/comprehend/file_buf.o C++ engines/glk/comprehend/game.o C++ engines/glk/comprehend/game_cc.o C++ engines/glk/comprehend/game_data.o C++ engines/glk/comprehend/game_oo.o C++ engines/glk/comprehend/game_opcodes.o C++ engines/glk/comprehend/game_tm.o C++ engines/glk/comprehend/game_tr1.o C++ engines/glk/comprehend/game_tr2.o C++ engines/glk/comprehend/pics.o C++ engines/glk/glulx/accel.o C++ engines/glk/glulx/exec.o C++ engines/glk/glulx/float.o C++ engines/glk/glulx/funcs.o C++ engines/glk/glulx/gestalt.o C++ engines/glk/glulx/glkop.o C++ engines/glk/glulx/glulx.o C++ engines/glk/glulx/heap.o C++ engines/glk/glulx/operand.o C++ engines/glk/glulx/search.o C++ engines/glk/glulx/serial.o C++ engines/glk/glulx/string.o C++ engines/glk/glulx/vm.o C++ engines/glk/hugo/heexpr.o C++ engines/glk/hugo/heglk.o C++ engines/glk/hugo/hemedia.o C++ engines/glk/hugo/hemisc.o C++ engines/glk/hugo/heobject.o C++ engines/glk/hugo/heparse.o C++ engines/glk/hugo/heres.o C++ engines/glk/hugo/herun.o C++ engines/glk/hugo/heset.o C++ engines/glk/hugo/htokens.o C++ engines/glk/hugo/hugo.o C++ engines/glk/hugo/resource_archive.o C++ engines/glk/hugo/stringfn.o C++ engines/glk/jacl/display.o C++ engines/glk/jacl/encapsulate.o C++ engines/glk/jacl/errors.o C++ engines/glk/jacl/findroute.o C++ engines/glk/jacl/glk_saver.o C++ engines/glk/jacl/interpreter.o C++ engines/glk/jacl/jacl.o C++ engines/glk/jacl/jacl_main.o C++ engines/glk/jacl/jpp.o C++ engines/glk/jacl/libcsv.o C++ engines/glk/jacl/loader.o C++ engines/glk/jacl/logging.o C++ engines/glk/jacl/parser.o C++ engines/glk/jacl/resolvers.o C++ engines/glk/jacl/utils.o C++ engines/glk/level9/bitmap.o C++ engines/glk/level9/level9.o C++ engines/glk/level9/level9_main.o C++ engines/glk/level9/os_glk.o C++ engines/glk/magnetic/emu.o C++ engines/glk/magnetic/glk.o C++ engines/glk/magnetic/magnetic.o C++ engines/glk/quest/geas_file.o C++ engines/glk/quest/geas_glk.o C++ engines/glk/quest/geas_runner.o C++ engines/glk/quest/geas_state.o C++ engines/glk/quest/geas_util.o C++ engines/glk/quest/quest.o C++ engines/glk/quest/read_file.o C++ engines/glk/quest/string.o C++ engines/glk/quest/streams.o C++ engines/glk/scott/c64_checksums.o C++ engines/glk/scott/command_parser.o C++ engines/glk/scott/decompress_text.o C++ engines/glk/scott/decompress_z80.o C++ engines/glk/scott/definitions.o C++ engines/glk/scott/disk_image.o C++ engines/glk/scott/load_game.o C++ engines/glk/scott/game_info.o C++ engines/glk/scott/game_specific.o C++ engines/glk/scott/globals.o C++ engines/glk/scott/gremlins.o C++ engines/glk/scott/hulk.o C++ engines/glk/scott/layout_text.o C++ engines/glk/scott/line_drawing.o C++ engines/glk/scott/load_ti99_4a.o C++ engines/glk/scott/resource.o C++ engines/glk/scott/restore_state.o C++ engines/glk/scott/ring_buffer.o C++ engines/glk/scott/robin_of_sherwood.o C++ engines/glk/scott/saga_draw.o C++ engines/glk/scott/scott.o C++ engines/glk/scott/seas_of_blood.o C++ engines/glk/scott/ti99_4a_terp.o C++ engines/glk/scott/unp64/unp64.o C++ engines/glk/scott/unp64/6502_emu.o C++ engines/glk/scott/unp64/exo_util.o C++ engines/glk/scott/unp64/scanners/scanners.o C++ engines/glk/scott/unp64/scanners/action_packer.o C++ engines/glk/scott/unp64/scanners/byte_boiler.o C++ engines/glk/scott/unp64/scanners/caution.o C++ engines/glk/scott/unp64/scanners/ccs.o C++ engines/glk/scott/unp64/scanners/cruel.o C++ engines/glk/scott/unp64/scanners/eca.o C++ engines/glk/scott/unp64/scanners/exomizer.o C++ engines/glk/scott/unp64/scanners/expert.o C++ engines/glk/scott/unp64/scanners/master_compressor.o C++ engines/glk/scott/unp64/scanners/megabyte.o C++ engines/glk/scott/unp64/scanners/pu_crunch.o C++ engines/glk/scott/unp64/scanners/section8.o C++ engines/glk/scott/unp64/scanners/tbc_multicomp.o C++ engines/glk/scott/unp64/scanners/tcs_crunch.o C++ engines/glk/scott/unp64/scanners/xtc.o C++ engines/glk/tads/os_banners.o C++ engines/glk/tads/os_buffer.o C++ engines/glk/tads/os_glk.o C++ engines/glk/tads/os_frob_tads.o C++ engines/glk/tads/os_parse.o C++ engines/glk/tads/tads.o C++ engines/glk/tads/tads2/built_in.o C++ engines/glk/tads/tads2/character_map.o C++ engines/glk/tads/tads2/command_line.o C++ engines/glk/tads/tads2/data.o C++ engines/glk/tads/tads2/debug.o C++ engines/glk/tads/tads2/error.o C++ engines/glk/tads/tads2/error_handling.o C++ engines/glk/tads/tads2/error_message.o C++ engines/glk/tads/tads2/execute_command.o C++ engines/glk/tads/tads2/file_io.o C++ engines/glk/tads/tads2/get_string.o C++ engines/glk/tads/tads2/line_source_file.o C++ engines/glk/tads/tads2/list.o C++ engines/glk/tads/tads2/ltk.o C++ engines/glk/tads/tads2/memory_cache.o C++ engines/glk/tads/tads2/memory_cache_heap.o C++ engines/glk/tads/tads2/memory_cache_swap.o C++ engines/glk/tads/tads2/object.o C++ engines/glk/tads/tads2/os.o C++ engines/glk/tads/tads2/output.o C++ engines/glk/tads/tads2/play.o C++ engines/glk/tads/tads2/post_compilation.o C++ engines/glk/tads/tads2/qa_scriptor.o C++ engines/glk/tads/tads2/regex.o engines/glk/tads/tads2/qa_scriptor.cpp: In function 'char* Glk::TADS::TADS2::qasgets(char*, int)': engines/glk/tads/tads2/qa_scriptor.cpp:107:35: warning: comparison is always false due to limited range of data type [-Wtype-limits] 107 | } else if ((int)c == EOF) { | ^ C++ engines/glk/tads/tads2/run.o C++ engines/glk/tads/tads2/runstat.o C++ engines/glk/tads/tads2/runtime_app.o C++ engines/glk/tads/tads2/runtime_driver.o C++ engines/glk/tads/tads2/tads2.o C++ engines/glk/tads/tads2/tokenizer.o C++ engines/glk/tads/tads2/tokenizer_hash.o C++ engines/glk/tads/tads2/vocabulary.o C++ engines/glk/tads/tads2/vocabulary_parser.o C++ engines/glk/tads/tads3/tads3.o C++ engines/glk/zcode/bitmap_font.o C++ engines/glk/zcode/config.o C++ engines/glk/zcode/zcode.o C++ engines/glk/zcode/glk_interface.o C++ engines/glk/zcode/mem.o C++ engines/glk/zcode/pics.o C++ engines/glk/zcode/pics_decoder.o C++ engines/glk/zcode/processor.o C++ engines/glk/zcode/processor_buffer.o C++ engines/glk/zcode/processor_input.o C++ engines/glk/zcode/processor_maths.o C++ engines/glk/zcode/processor_mem.o C++ engines/glk/zcode/processor_objects.o C++ engines/glk/zcode/processor_screen.o C++ engines/glk/zcode/processor_streams.o C++ engines/glk/zcode/processor_table.o C++ engines/glk/zcode/processor_text.o C++ engines/glk/zcode/processor_variables.o C++ engines/glk/zcode/processor_windows.o C++ engines/glk/zcode/quetzal.o C++ engines/glk/zcode/screen.o C++ engines/glk/zcode/sound_folder.o C++ engines/glk/zcode/windows.o C++ engines/glk/detection.o C++ engines/glk/adrift/detection.o C++ engines/glk/advsys/detection.o C++ engines/glk/agt/detection.o C++ engines/glk/alan2/detection.o C++ engines/glk/alan3/detection.o C++ engines/glk/archetype/detection.o C++ engines/glk/comprehend/detection.o C++ engines/glk/glulx/detection.o C++ engines/glk/hugo/detection.o C++ engines/glk/jacl/detection.o C++ engines/glk/level9/detection.o C++ engines/glk/magnetic/detection.o C++ engines/glk/quest/detection.o C++ engines/glk/scott/detection.o C++ engines/glk/tads/detection.o C++ engines/glk/zcode/detection.o C++ engines/gnap/character.o C++ engines/gnap/datarchive.o C++ engines/gnap/debugger.o C++ engines/gnap/gamesys.o C++ engines/gnap/gnap.o C++ engines/gnap/grid.o C++ engines/gnap/menu.o C++ engines/gnap/metaengine.o C++ engines/gnap/music.o C++ engines/gnap/resource.o C++ engines/gnap/sound.o C++ engines/gnap/scenes/arcade.o C++ engines/gnap/scenes/groupcs.o C++ engines/gnap/scenes/group0.o C++ engines/gnap/scenes/group1.o C++ engines/gnap/scenes/group2.o C++ engines/gnap/scenes/group3.o C++ engines/gnap/scenes/group4.o C++ engines/gnap/scenes/group5.o C++ engines/gnap/scenes/intro.o C++ engines/gnap/scenes/scenecore.o C++ engines/gob/anifile.o C++ engines/gob/aniobject.o C++ engines/gob/backbuffer.o C++ engines/gob/cheater.o C++ engines/gob/cheater_geisha.o C++ engines/gob/cmpfile.o C++ engines/gob/console.o C++ engines/gob/databases.o C++ engines/gob/dataio.o C++ engines/gob/dbase.o C++ engines/gob/decfile.o C++ engines/gob/draw.o C++ engines/gob/draw_v1.o C++ engines/gob/draw_v2.o C++ engines/gob/draw_v7.o C++ engines/gob/draw_bargon.o C++ engines/gob/draw_fascin.o C++ engines/gob/draw_playtoons.o C++ engines/gob/expression.o C++ engines/gob/game.o C++ engines/gob/global.o C++ engines/gob/gob.o C++ engines/gob/goblin.o C++ engines/gob/goblin_v1.o C++ engines/gob/goblin_v2.o C++ engines/gob/goblin_v3.o C++ engines/gob/goblin_v4.o C++ engines/gob/goblin_v7.o C++ engines/gob/hotspots.o C++ engines/gob/iniconfig.o C++ engines/gob/init.o C++ engines/gob/init_v1.o C++ engines/gob/init_geisha.o C++ engines/gob/init_v2.o C++ engines/gob/init_fascin.o C++ engines/gob/init_v3.o C++ engines/gob/init_v4.o C++ engines/gob/init_v6.o C++ engines/gob/init_v7.o C++ engines/gob/inter.o C++ engines/gob/inter_v1.o C++ engines/gob/inter_geisha.o C++ engines/gob/inter_v2.o C++ engines/gob/inter_adibou1.o C++ engines/gob/inter_bargon.o C++ engines/gob/inter_fascin.o C++ engines/gob/inter_littlered.o C++ engines/gob/inter_inca2.o C++ engines/gob/inter_playtoons.o C++ engines/gob/inter_v3.o C++ engines/gob/inter_v4.o C++ engines/gob/inter_v5.o C++ engines/gob/inter_v6.o C++ engines/gob/inter_v7.o C++ engines/gob/map.o C++ engines/gob/map_v1.o C++ engines/gob/map_v2.o C++ engines/gob/metaengine.o C++ engines/gob/mult.o C++ engines/gob/mult_v1.o C++ engines/gob/mult_v2.o C++ engines/gob/palanim.o C++ engines/gob/resources.o C++ engines/gob/rxyfile.o C++ engines/gob/scenery.o C++ engines/gob/scenery_v1.o C++ engines/gob/scenery_v2.o C++ engines/gob/script.o C++ engines/gob/surface.o C++ engines/gob/totfile.o C++ engines/gob/util.o C++ engines/gob/variables.o C++ engines/gob/video.o C++ engines/gob/video_v1.o C++ engines/gob/video_v2.o C++ engines/gob/video_v6.o C++ engines/gob/videoplayer.o C++ engines/gob/demos/demoplayer.o C++ engines/gob/demos/scnplayer.o C++ engines/gob/demos/batplayer.o C++ engines/gob/pregob/pregob.o C++ engines/gob/pregob/txtfile.o C++ engines/gob/pregob/gctfile.o C++ engines/gob/pregob/seqfile.o C++ engines/gob/pregob/onceupon/onceupon.o C++ engines/gob/pregob/onceupon/abracadabra.o C++ engines/gob/pregob/onceupon/babayaga.o C++ engines/gob/pregob/onceupon/title.o C++ engines/gob/pregob/onceupon/parents.o C++ engines/gob/pregob/onceupon/stork.o C++ engines/gob/pregob/onceupon/chargenchild.o C++ engines/gob/minigames/geisha/evilfish.o C++ engines/gob/minigames/geisha/oko.o C++ engines/gob/minigames/geisha/meter.o C++ engines/gob/minigames/geisha/diving.o C++ engines/gob/minigames/geisha/mouth.o C++ engines/gob/minigames/geisha/submarine.o C++ engines/gob/minigames/geisha/penetration.o C++ engines/gob/save/savefile.o C++ engines/gob/save/savehandler.o C++ engines/gob/save/saveload.o C++ engines/gob/save/saveload_v2.o C++ engines/gob/save/saveload_v3.o C++ engines/gob/save/saveload_v4.o C++ engines/gob/save/saveload_v6.o C++ engines/gob/save/saveload_v7.o C++ engines/gob/save/saveload_adibou1.o C++ engines/gob/save/saveload_geisha.o C++ engines/gob/save/saveload_fascin.o C++ engines/gob/save/saveload_inca2.o C++ engines/gob/save/saveload_playtoons.o C++ engines/gob/save/saveconverter.o C++ engines/gob/save/saveconverter_v2.o C++ engines/gob/save/saveconverter_v3.o C++ engines/gob/save/saveconverter_v4.o C++ engines/gob/sound/sound.o C++ engines/gob/sound/sounddesc.o C++ engines/gob/sound/pcspeaker.o C++ engines/gob/sound/adlib.o C++ engines/gob/sound/musplayer.o C++ engines/gob/sound/adlplayer.o C++ engines/gob/sound/infogrames.o C++ engines/gob/sound/protracker.o C++ engines/gob/sound/soundmixer.o C++ engines/gob/sound/soundblaster.o C++ engines/gob/sound/cdrom.o C++ engines/gob/sound/bgatmosphere.o C++ engines/griffon/combat.o C++ engines/griffon/console.o C++ engines/griffon/cutscenes.o C++ engines/griffon/dialogs.o C++ engines/griffon/draw.o C++ engines/griffon/engine.o C++ engines/griffon/gfx.o C++ engines/griffon/griffon.o C++ engines/griffon/input.o C++ engines/griffon/logic.o C++ engines/griffon/metaengine.o C++ engines/griffon/resources.o C++ engines/griffon/saveload.o C++ engines/griffon/sound.o C++ engines/grim/costume/bitmap_component.o C++ engines/grim/costume/chore.o C++ engines/grim/costume/colormap_component.o C++ engines/grim/costume/component.o C++ engines/grim/costume/head.o C++ engines/grim/costume/keyframe_component.o C++ engines/grim/costume/lua_var_component.o C++ engines/grim/costume/main_model_component.o C++ engines/grim/costume/material_component.o C++ engines/grim/costume/mesh_component.o C++ engines/grim/costume/model_component.o C++ engines/grim/costume/sound_component.o C++ engines/grim/costume/sprite_component.o C++ engines/grim/costume/anim_component.o C++ engines/grim/emi/costume/emianim_component.o C++ engines/grim/emi/costume/emichore.o C++ engines/grim/emi/costume/emihead.o C++ engines/grim/emi/costume/emiluavar_component.o C++ engines/grim/emi/costume/emiluacode_component.o C++ engines/grim/emi/costume/emimesh_component.o C++ engines/grim/emi/costume/emiskel_component.o C++ engines/grim/emi/costume/emisprite_component.o C++ engines/grim/emi/costume/emitexi_component.o C++ engines/grim/emi/sound/aifftrack.o C++ engines/grim/emi/sound/mp3track.o C++ engines/grim/emi/sound/scxtrack.o C++ engines/grim/emi/sound/vimatrack.o C++ engines/grim/emi/sound/track.o C++ engines/grim/emi/sound/emisound.o C++ engines/grim/emi/sound/codecs/scx.o C++ engines/grim/emi/animationemi.o C++ engines/grim/emi/costumeemi.o C++ engines/grim/emi/emi.o C++ engines/grim/emi/modelemi.o C++ engines/grim/emi/skeleton.o C++ engines/grim/emi/poolsound.o C++ engines/grim/emi/layer.o C++ engines/grim/emi/lua_v2.o C++ engines/grim/emi/lua_v2_actor.o C++ engines/grim/emi/lua_v2_sound.o C++ engines/grim/emi/emi_registry.o C++ engines/grim/imuse/imuse.o C++ engines/grim/imuse/imuse_mcmp_mgr.o C++ engines/grim/imuse/imuse_music.o C++ engines/grim/imuse/imuse_script.o C++ engines/grim/imuse/imuse_sndmgr.o C++ engines/grim/imuse/imuse_tables.o C++ engines/grim/imuse/imuse_track.o C++ engines/grim/lua/lapi.o C++ engines/grim/lua/lauxlib.o C++ engines/grim/lua/lbuffer.o C++ engines/grim/lua/lbuiltin.o C++ engines/grim/lua/ldo.o C++ engines/grim/lua/lfunc.o C++ engines/grim/lua/lgc.o C++ engines/grim/lua/liolib.o C++ engines/grim/lua/llex.o C++ engines/grim/lua/lmathlib.o C++ engines/grim/lua/lmem.o C++ engines/grim/lua/lobject.o C++ engines/grim/lua/lrestore.o C++ engines/grim/lua/lsave.o C++ engines/grim/lua/lstate.o C++ engines/grim/lua/lstring.o C++ engines/grim/lua/lstrlib.o C++ engines/grim/lua/lstx.o C++ engines/grim/lua/ltable.o C++ engines/grim/lua/ltask.o C++ engines/grim/lua/ltm.o C++ engines/grim/lua/lundump.o C++ engines/grim/lua/lvm.o C++ engines/grim/lua/lzio.o C++ engines/grim/movie/codecs/codec48.o C++ engines/grim/movie/codecs/blocky8.o C++ engines/grim/movie/codecs/blocky16.o C++ engines/grim/movie/codecs/vima.o C++ engines/grim/movie/codecs/smush_decoder.o C++ engines/grim/movie/bink.o C++ engines/grim/movie/mpeg.o C++ engines/grim/movie/movie.o C++ engines/grim/movie/quicktime.o C++ engines/grim/movie/smush.o C++ engines/grim/remastered/commentary.o C++ engines/grim/remastered/hotspot.o C++ engines/grim/remastered/lua_remastered.o C++ engines/grim/remastered/overlay.o C++ engines/grim/update/packfile.o C++ engines/grim/update/mscab.o C++ engines/grim/update/lang_filter.o C++ engines/grim/update/update.o C++ engines/grim/actor.o C++ engines/grim/animation.o C++ engines/grim/bitmap.o C++ engines/grim/costume.o In file included from engines/grim/update/update.cpp:23: In destructor 'virtual Common::SearchSet::~SearchSet()', inlined from 'virtual Common::SearchSet::~SearchSet()' at ./common/archive.h:335:34, inlined from 'Common::Archive* Grim::loadUpdateArchive(Common::SeekableReadStream*)' at engines/grim/update/update.cpp:40:10: ./common/archive.h:335:41: warning: array subscript 'Common::SearchSet::__as_base [0]' is partly outside array bounds of 'unsigned char [24]' [-Warray-bounds=] 335 | virtual ~SearchSet() { clear(); } | ^ engines/grim/update/update.cpp: In function 'Common::Archive* Grim::loadUpdateArchive(Common::SeekableReadStream*)': engines/grim/update/update.cpp:36:80: note: object of size 24 allocated by 'operator new' 36 | Common::Archive *update = new LangFilter(cab, g_grim->getGameLanguage()); | ^ C++ engines/grim/color.o C++ engines/grim/colormap.o C++ engines/grim/debug.o C++ engines/grim/font.o C++ engines/grim/gfx_base.o C++ engines/grim/gfx_opengl_shaders.o C++ engines/grim/gfx_opengl.o C++ engines/grim/grim.o C++ engines/grim/grim_controls.o C++ engines/grim/inputdialog.o C++ engines/grim/iris.o C++ engines/grim/keyframe.o C++ engines/grim/lab.o C++ engines/grim/lipsync.o C++ engines/grim/localize.o C++ engines/grim/lua.o C++ engines/grim/lua_v1.o C++ engines/grim/lua_v1_actor.o C++ engines/grim/lua_v1_graphics.o C++ engines/grim/lua_v1_set.o C++ engines/grim/lua_v1_sound.o C++ engines/grim/lua_v1_text.o C++ engines/grim/metaengine.o C++ engines/grim/material.o C++ engines/grim/model.o C++ engines/grim/objectstate.o C++ engines/grim/primitives.o C++ engines/grim/patchr.o C++ engines/grim/registry.o C++ engines/grim/resource.o C++ engines/grim/savegame.o C++ engines/grim/set.o C++ engines/grim/sector.o C++ engines/grim/sound.o C++ engines/grim/sprite.o C++ engines/grim/textobject.o C++ engines/grim/textsplit.o C++ engines/grim/object.o C++ engines/grim/debugger.o C++ engines/grim/md5check.o C++ engines/grim/md5checkdialog.o C++ engines/grim/gfx_tinygl.o C++ engines/groovie/logic/cell.o C++ engines/groovie/video/player.o C++ engines/groovie/video/vdx.o C++ engines/groovie/cursor.o C++ engines/groovie/debug.o C++ engines/groovie/font.o C++ engines/groovie/graphics.o C++ engines/groovie/groovie.o C++ engines/groovie/lzss.o C++ engines/groovie/metaengine.o C++ engines/groovie/music.o C++ engines/groovie/resource.o C++ engines/groovie/saveload.o C++ engines/groovie/script.o C++ engines/groovie/logic/beehive.o C++ engines/groovie/logic/cake.o C++ engines/groovie/logic/gallery.o C++ engines/groovie/logic/mousetrap.o C++ engines/groovie/logic/othello.o C++ engines/groovie/logic/pente.o C++ engines/groovie/logic/tlcgame.o C++ engines/groovie/logic/triangle.o C++ engines/groovie/logic/winerack.o C++ engines/groovie/video/roq.o engines/groovie/logic/tlcgame.cpp: In member function 'void Groovie::TlcGame::tatResultQuest()': engines/groovie/logic/tlcgame.cpp:915:90: warning: iteration 8 invokes undefined behavior [-Waggressive-loop-optimizations] 915 | int score = _tatQuestions[questIdx].answerData[selectedAns].binScore[iBin]; | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ engines/groovie/logic/tlcgame.cpp:914:33: note: within this loop 914 | for (int iBin = 0; iBin < 16; iBin++) { | ~~~~~^~~~ engines/groovie/logic/tlcgame.cpp: In member function 'void Groovie::TlcGame::tatLoadDB()': engines/groovie/logic/tlcgame.cpp:870:87: warning: iteration 8 invokes undefined behavior [-Waggressive-loop-optimizations] 870 | _tatQuestions[iQuest].answerData[iAns].binScore[iBin] = tataidbfile->readByte(); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/groovie/logic/tlcgame.cpp:869:49: note: within this loop 869 | for (int iBin = 0; iBin < 16; iBin++) { | ~~~~~^~~~ C++ engines/hadesch/metaengine.o C++ engines/hadesch/pod_file.o C++ engines/hadesch/tag_file.o C++ engines/hadesch/pod_image.o C++ engines/hadesch/video.o C++ engines/hadesch/hadesch.o C++ engines/hadesch/baptr.o C++ engines/hadesch/rooms/olympus.o C++ engines/hadesch/rooms/walloffame.o C++ engines/hadesch/rooms/argo.o C++ engines/hadesch/rooms/crete.o C++ engines/hadesch/rooms/minos.o C++ engines/hadesch/rooms/daedalus.o C++ engines/hadesch/rooms/seriphos.o C++ engines/hadesch/rooms/medisle.o C++ engines/hadesch/rooms/troy.o C++ engines/hadesch/rooms/quiz.o C++ engines/hadesch/rooms/minotaur.o C++ engines/hadesch/rooms/catacombs.o C++ engines/hadesch/rooms/priam.o C++ engines/hadesch/rooms/athena.o C++ engines/hadesch/rooms/volcano.o C++ engines/hadesch/rooms/riverstyx.o C++ engines/hadesch/rooms/hadesthrone.o C++ engines/hadesch/rooms/credits.o C++ engines/hadesch/rooms/intro.o C++ engines/hadesch/rooms/ferry.o C++ engines/hadesch/rooms/options.o C++ engines/hadesch/rooms/monster.o C++ engines/hadesch/rooms/monster/projectile.o C++ engines/hadesch/rooms/monster/typhoon.o C++ engines/hadesch/rooms/monster/cyclops.o C++ engines/hadesch/rooms/monster/illusion.o C++ engines/hadesch/rooms/medusa.o C++ engines/hadesch/rooms/trojan.o C++ engines/hadesch/gfx_context.o C++ engines/hadesch/ambient.o C++ engines/hadesch/herobelt.o C++ engines/hadesch/hotzone.o C++ engines/hadesch/table.o C++ engines/hadesch/persistent.o C++ engines/hdb/ai-bots.o C++ engines/hdb/ai-cinematic.o C++ engines/hdb/ai-funcs.o C++ engines/hdb/ai-init.o C++ engines/hdb/ai-inventory.o C++ engines/hdb/ai-lists.o C++ engines/hdb/ai-player.o C++ engines/hdb/ai-use.o C++ engines/hdb/ai-waypoint.o C++ engines/hdb/file-manager.o C++ engines/hdb/gfx.o C++ engines/hdb/hdb.o C++ engines/hdb/input.o C++ engines/hdb/lua-script.o C++ engines/hdb/map.o C++ engines/hdb/menu.o C++ engines/hdb/metaengine.o C++ engines/hdb/sound.o C++ engines/hdb/saveload.o C++ engines/hdb/window.o C++ engines/hopkins/anim.o C++ engines/hopkins/computer.o C++ engines/hopkins/debugger.o C++ engines/hopkins/dialogs.o C++ engines/hopkins/events.o C++ engines/hopkins/files.o C++ engines/hopkins/font.o C++ engines/hopkins/graphics.o C++ engines/hopkins/globals.o C++ engines/hopkins/hopkins.o C++ engines/hopkins/lines.o C++ engines/hopkins/menu.o C++ engines/hopkins/metaengine.o C++ engines/hopkins/objects.o C++ engines/hopkins/saveload.o C++ engines/hopkins/script.o C++ engines/hopkins/sound.o C++ engines/hopkins/talk.o C++ engines/hugo/console.o C++ engines/hugo/dialogs.o C++ engines/hugo/display.o C++ engines/hugo/file.o C++ engines/hugo/file_v1d.o C++ engines/hugo/file_v2d.o C++ engines/hugo/file_v3d.o C++ engines/hugo/file_v1w.o C++ engines/hugo/file_v2w.o C++ engines/hugo/hugo.o C++ engines/hugo/intro.o C++ engines/hugo/inventory.o C++ engines/hugo/metaengine.o C++ engines/hugo/mouse.o C++ engines/hugo/object.o C++ engines/hugo/object_v1d.o C++ engines/hugo/object_v1w.o C++ engines/hugo/object_v2d.o C++ engines/hugo/object_v3d.o C++ engines/hugo/parser.o C++ engines/hugo/parser_v1w.o C++ engines/hugo/parser_v1d.o C++ engines/hugo/parser_v2d.o C++ engines/hugo/parser_v3d.o C++ engines/hugo/route.o C++ engines/hugo/schedule.o C++ engines/hugo/sound.o C++ engines/hugo/text.o C++ engines/hugo/util.o C++ engines/hypno/actions.o C++ engines/hypno/arcade.o C++ engines/hypno/boyz/arcade.o C++ engines/hypno/boyz/boyz.o C++ engines/hypno/boyz/hard.o C++ engines/hypno/boyz/scene.o C++ engines/hypno/cursors.o C++ engines/hypno/grammar_mis.o C++ engines/hypno/grammar_arc.o C++ engines/hypno/hypno.o C++ engines/hypno/lexer_mis.o C++ engines/hypno/lexer_arc.o C++ engines/hypno/libfile.o C++ engines/hypno/metaengine.o C++ engines/hypno/scene.o C++ engines/hypno/spider/arcade.o C++ engines/hypno/spider/hard.o C++ engines/hypno/spider/spider.o C++ engines/hypno/spider/talk.o C++ engines/hypno/video.o C++ engines/hypno/wet/arcade.o C++ engines/hypno/wet/hard.o C++ engines/hypno/wet/wet.o C++ engines/icb/actor.o C++ engines/icb/actor_fx_pc.o C++ engines/icb/actor_pc.o C++ engines/icb/actor_view_pc.o C++ engines/icb/animation.o C++ engines/icb/animation_mega_set.o C++ engines/icb/async_generic.o C++ engines/icb/barriers.o C++ engines/icb/bone.o C++ engines/icb/breath.o C++ engines/icb/camera.o C++ engines/icb/chi.o C++ engines/icb/cluster_manager_pc.o C++ engines/icb/configfile.o engines/icb/camera.cpp: In member function 'ICB::bool8 ICB::_game_session::Process_wa_list()': engines/icb/camera.cpp:436:104: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds=] 436 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ In file included from ./engines/icb/session.h:34, from engines/icb/camera.cpp:32: ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp:436:125: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds=] 436 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp: In member function 'void ICB::_game_session::Camera_director()': engines/icb/camera.cpp:284:104: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds=] 284 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp:284:125: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds=] 284 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ C++ engines/icb/console_pc.o C++ engines/icb/custom_logics.o C++ engines/icb/debug.o C++ engines/icb/debug_pc.o C++ engines/icb/direct_input.o C++ engines/icb/drawpoly_pc.o C++ engines/icb/event_list.o C++ engines/icb/event_manager.o C++ engines/icb/floors.o C++ engines/icb/fn_animation.o C++ engines/icb/fn_event_functions.o C++ engines/icb/fn_fx.o C++ engines/icb/fn_fx_pc.o C++ engines/icb/fn_icon_functions.o C++ engines/icb/fn_interact.o C++ engines/icb/fn_movie_pc.o C++ engines/icb/fn_remora_functions.o C++ engines/icb/fn_routines_ed.o C++ engines/icb/fn_routines_icb.o C++ engines/icb/fn_sound.o C++ engines/icb/fn_sting_pc.o C++ engines/icb/footstep.o C++ engines/icb/function.o C++ engines/icb/game_script.o C++ engines/icb/game_volume.o C++ engines/icb/general_interaction.o C++ engines/icb/general_npc_animation.o C++ engines/icb/global_objects.o C++ engines/icb/global_objects_pc.o C++ engines/icb/global_objects_psx.o C++ engines/icb/global_switches.o C++ engines/icb/global_vars.o C++ engines/icb/graphic_prims.o C++ engines/icb/graphic_prims_pc.o C++ engines/icb/health_bar_pc.o C++ engines/icb/icb.o C++ engines/icb/icon_list.o C++ engines/icb/icon_list_manager.o C++ engines/icb/icon_menu.o C++ engines/icb/icon_menu_pc.o C++ engines/icb/jpeg_decode.o C++ engines/icb/keyboard.o C++ engines/icb/light_pc.o C++ engines/icb/line_of_sight.o C++ engines/icb/loadscrn_pc.o C++ engines/icb/logic.o C++ engines/icb/main_menu_pc.o C++ engines/icb/map_marker.o engines/icb/light_pc.cpp: In function 'int32 ICB::prepareLightsPC(VECTOR*, PSXrgb*, PSXLampList*, PSXShadeList*, MATRIXPC*, LampInfo*)': engines/icb/light_pc.cpp:128:16: warning: 'normdir.ICB::VECTOR::vx' may be used uninitialized [-Wmaybe-uninitialized] 128 | VECTOR normdir; | ^~~~~~~ engines/icb/light_pc.cpp:128:16: warning: 'normdir.ICB::VECTOR::vy' may be used uninitialized [-Wmaybe-uninitialized] engines/icb/light_pc.cpp:375:109: warning: 'normdir.ICB::VECTOR::vz' may be used uninitialized [-Wmaybe-uninitialized] 375 | int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->vz; | ~~~~~~~~~~~^~~~~~~~~~~~~~~~ engines/icb/light_pc.cpp:128:16: note: 'normdir.ICB::VECTOR::vz' was declared here 128 | VECTOR normdir; | ^~~~~~~ C++ engines/icb/map_marker_pc.o C++ engines/icb/mega_interaction.o C++ engines/icb/metaengine.o C++ engines/icb/mission.o C++ engines/icb/mission_functions.o C++ engines/icb/mouse.o C++ engines/icb/mouse_pc.o C++ engines/icb/movie_pc.o C++ engines/icb/non_ad_module.o C++ engines/icb/options_manager_pc.o C++ engines/icb/p4.o C++ engines/icb/p4_pc.o C++ engines/icb/player.o C++ engines/icb/player_interaction.o C++ engines/icb/player_pc.o C++ engines/icb/prim_route_builder.o C++ engines/icb/protocol.o C++ engines/icb/remora.o C++ engines/icb/remora_pc.o C++ engines/icb/remora_sprite.o C++ engines/icb/remora_sprite_pc.o C++ engines/icb/res_man.o C++ engines/icb/res_man_pc.o C++ engines/icb/route_manager.o C++ engines/icb/session.o C++ engines/icb/set.o C++ engines/icb/set_pc.o C++ engines/icb/shade_pc.o C++ engines/icb/shadow_pc.o C++ engines/icb/shake.o C++ engines/icb/softskin_pc.o C++ engines/icb/sound.o C++ engines/icb/sound_logic.o C++ engines/icb/sound_logic_entry.o C++ engines/icb/sound_lowlevel_pc.o C++ engines/icb/speech.o C++ engines/icb/speech_pc.o C++ engines/icb/stagedraw_pc_poly.o C++ engines/icb/stage_poly.o C++ engines/icb/string_vest.o C++ engines/icb/surface_manager.o C++ engines/icb/text_pc.o C++ engines/icb/text_sprites.o C++ engines/icb/text_sprites_pc.o C++ engines/icb/timer_func.o C++ engines/icb/tracer.o C++ engines/icb/zsupport.o C++ engines/icb/common/datapacker.o C++ engines/icb/common/ptr_util.o C++ engines/icb/common/px_2drealline.o C++ engines/icb/common/px_bones.o C++ engines/icb/common/px_capri_maths.o C++ engines/icb/common/px_capri_maths_pc.o C++ engines/icb/common/px_clu_api.o C++ engines/icb/common/px_globalvariables.o C++ engines/icb/common/px_linkeddatafile.o C++ engines/icb/common/px_scriptengine.o C++ engines/icb/common/px_string.o C++ engines/icb/gfx/gfxstub.o C++ engines/icb/gfx/gfxstub_dutch.o C++ engines/icb/gfx/gfxstub_rev.o C++ engines/icb/gfx/psx_camera.o C++ engines/icb/gfx/psx_pcgpu.o C++ engines/icb/gfx/psx_tman.o C++ engines/icb/gfx/rab_api.o C++ engines/icb/sound/direct_sound.o C++ engines/icb/sound/fx_manager.o C++ engines/icb/sound/music_manager.o C++ engines/icb/sound/sound_common.o C++ engines/icb/sound/speech_manager.o C++ engines/illusions/actor.o C++ engines/illusions/bbdou/bbdou_bubble.o C++ engines/illusions/bbdou/bbdou_cursor.o C++ engines/illusions/bbdou/bbdou_credits.o C++ engines/illusions/bbdou/bbdou_credits_staticdata.o C++ engines/illusions/bbdou/bbdou_foodctl.o C++ engines/illusions/bbdou/bbdou_inventory.o C++ engines/illusions/bbdou/bbdou_menukeys.o C++ engines/illusions/bbdou/bbdou_specialcode.o C++ engines/illusions/bbdou/bbdou_videoplayer.o C++ engines/illusions/bbdou/gamestate_bbdou.o C++ engines/illusions/bbdou/bbdou_triggerfunctions.o C++ engines/illusions/bbdou/illusions_bbdou.o C++ engines/illusions/bbdou/menusystem_bbdou.o C++ engines/illusions/bbdou/scriptopcodes_bbdou.o C++ engines/illusions/camera.o C++ engines/illusions/cursor.o C++ engines/illusions/dictionary.o C++ engines/illusions/duckman/duckman_credits.o C++ engines/illusions/duckman/duckman_dialog.o C++ engines/illusions/duckman/duckman_inventory.o C++ engines/illusions/duckman/duckman_screenshakereffects.o C++ engines/illusions/duckman/duckman_specialcode.o C++ engines/illusions/duckman/duckman_videoplayer.o C++ engines/illusions/duckman/gamestate_duckman.o C++ engines/illusions/duckman/illusions_duckman.o C++ engines/illusions/duckman/menusystem_duckman.o C++ engines/illusions/duckman/propertytimers.o C++ engines/illusions/duckman/scriptopcodes_duckman.o C++ engines/illusions/fileresourcereader.o C++ engines/illusions/fixedpoint.o C++ engines/illusions/gamarchive.o C++ engines/illusions/gamestate.o C++ engines/illusions/gamresourcereader.o C++ engines/illusions/graphics.o C++ engines/illusions/illusions.o C++ engines/illusions/input.o C++ engines/illusions/metaengine.o C++ engines/illusions/menusystem.o C++ engines/illusions/pathfinder.o C++ engines/illusions/resources/actorresource.o C++ engines/illusions/resources/backgroundresource.o C++ engines/illusions/resources/fontresource.o C++ engines/illusions/resources/genericresource.o C++ engines/illusions/resources/midiresource.o C++ engines/illusions/resources/scriptresource.o C++ engines/illusions/resources/soundresource.o C++ engines/illusions/resources/talkresource.o C++ engines/illusions/resourcesystem.o C++ engines/illusions/saveload.o C++ engines/illusions/screen.o C++ engines/illusions/screentext.o C++ engines/illusions/scriptstack.o C++ engines/illusions/scriptopcodes.o C++ engines/illusions/sequenceopcodes.o C++ engines/illusions/sound.o C++ engines/illusions/specialcode.o C++ engines/illusions/textdrawer.o C++ engines/illusions/threads/abortablethread.o C++ engines/illusions/threads/causethread_duckman.o C++ engines/illusions/threads/scriptthread.o C++ engines/illusions/threads/talkthread.o C++ engines/illusions/threads/talkthread_duckman.o C++ engines/illusions/threads/timerthread.o C++ engines/illusions/thread.o C++ engines/illusions/time.o C++ engines/illusions/updatefunctions.o C++ engines/immortal/bullet.o C++ engines/immortal/compression.o C++ engines/immortal/cycle.o C++ engines/immortal/door.o C++ engines/immortal/drawChr.o C++ engines/immortal/flameSet.o C++ engines/immortal/immortal.o C++ engines/immortal/kernal.o C++ engines/immortal/level.o C++ engines/immortal/logic.o C++ engines/immortal/metaengine.o C++ engines/immortal/misc.o C++ engines/immortal/room.o C++ engines/immortal/sprites.o C++ engines/immortal/story.o C++ engines/immortal/utilities.o C++ engines/immortal/univ.o C++ engines/kingdom/kingdom.o C++ engines/kingdom/constants.o C++ engines/kingdom/console.o C++ engines/kingdom/logic1.o C++ engines/kingdom/logic2.o C++ engines/kingdom/logic3.o C++ engines/kingdom/logic4.o C++ engines/kingdom/logic.o C++ engines/kingdom/metaengine.o C++ engines/kyra/engine/items_lok.o C++ engines/kyra/engine/items_v2.o C++ engines/kyra/engine/items_hof.o C++ engines/kyra/engine/items_mr.o C++ engines/kyra/engine/kyra_v1.o C++ engines/kyra/engine/kyra_lok.o C++ engines/kyra/engine/kyra_v2.o C++ engines/kyra/engine/kyra_hof.o C++ engines/kyra/engine/kyra_mr.o C++ engines/kyra/engine/scene_v1.o C++ engines/kyra/engine/scene_lok.o C++ engines/kyra/engine/scene_v2.o C++ engines/kyra/engine/scene_hof.o C++ engines/kyra/engine/scene_mr.o C++ engines/kyra/engine/sprites.o C++ engines/kyra/engine/timer.o C++ engines/kyra/engine/timer_lok.o C++ engines/kyra/engine/timer_hof.o C++ engines/kyra/engine/timer_mr.o C++ engines/kyra/engine/util.o C++ engines/kyra/graphics/animator_lok.o C++ engines/kyra/graphics/animator_v2.o C++ engines/kyra/graphics/animator_hof.o C++ engines/kyra/graphics/animator_mr.o C++ engines/kyra/graphics/animator_tim.o C++ engines/kyra/graphics/screen.o C++ engines/kyra/graphics/screen_lok.o C++ engines/kyra/graphics/screen_v2.o C++ engines/kyra/graphics/screen_hof.o C++ engines/kyra/graphics/screen_mr.o C++ engines/kyra/graphics/vqa.o C++ engines/kyra/graphics/wsamovie.o C++ engines/kyra/gui/debugger.o C++ engines/kyra/gui/gui.o C++ engines/kyra/gui/gui_v1.o C++ engines/kyra/gui/gui_lok.o C++ engines/kyra/gui/gui_v2.o C++ engines/kyra/gui/gui_hof.o C++ engines/kyra/gui/gui_mr.o C++ engines/kyra/gui/saveload.o C++ engines/kyra/gui/saveload_lok.o C++ engines/kyra/gui/saveload_hof.o C++ engines/kyra/gui/saveload_mr.o C++ engines/kyra/metaengine.o C++ engines/kyra/resource/resource.o C++ engines/kyra/resource/resource_intern.o C++ engines/kyra/resource/staticres.o C++ engines/kyra/script/script_v1.o C++ engines/kyra/script/script_lok.o C++ engines/kyra/script/script_v2.o C++ engines/kyra/script/script_hof.o C++ engines/kyra/script/script_mr.o C++ engines/kyra/script/script.o C++ engines/kyra/script/script_tim.o C++ engines/kyra/sequence/seqplayer_lok.o C++ engines/kyra/sequence/sequences_lok.o C++ engines/kyra/sequence/sequences_v2.o C++ engines/kyra/sequence/sequences_hof.o C++ engines/kyra/sequence/sequences_mr.o C++ engines/kyra/sound/sound_amiga_lok.o C++ engines/kyra/sound/sound_digital_mr.o C++ engines/kyra/sound/sound_mac_lok.o C++ engines/kyra/sound/sound_pc_midi.o C++ engines/kyra/sound/sound_pc_v1.o C++ engines/kyra/sound/sound_pc98_lok.o C++ engines/kyra/sound/sound_pc98_v2.o C++ engines/kyra/sound/sound_towns_lok.o C++ engines/kyra/sound/sound.o C++ engines/kyra/sound/sound_lok.o C++ engines/kyra/sound/drivers/adlib.o C++ engines/kyra/sound/drivers/audstream.o C++ engines/kyra/sound/drivers/halestorm.o C++ engines/kyra/sound/drivers/pcspeaker_v2.o C++ engines/kyra/text/text.o C++ engines/kyra/text/text_lok.o C++ engines/kyra/text/text_hof.o C++ engines/kyra/text/text_mr.o C++ engines/kyra/engine/kyra_rpg.o C++ engines/kyra/engine/scene_rpg.o C++ engines/kyra/engine/sprites_rpg.o C++ engines/kyra/engine/timer_rpg.o C++ engines/kyra/gui/gui_rpg.o C++ engines/kyra/gui/saveload_rpg.o C++ engines/kyra/resource/staticres_rpg.o C++ engines/kyra/text/text_rpg.o C++ engines/kyra/engine/items_lol.o C++ engines/kyra/engine/lol.o C++ engines/kyra/engine/scene_lol.o C++ engines/kyra/engine/sprites_lol.o C++ engines/kyra/engine/timer_lol.o C++ engines/kyra/graphics/screen_lol.o C++ engines/kyra/gui/gui_lol.o C++ engines/kyra/gui/saveload_lol.o C++ engines/kyra/resource/staticres_lol.o C++ engines/kyra/script/script_lol.o C++ engines/kyra/sequence/sequences_lol.o C++ engines/kyra/sound/sound_lol.o C++ engines/kyra/text/text_lol.o C++ engines/kyra/engine/chargen.o C++ engines/kyra/engine/eobcommon.o C++ engines/kyra/engine/eob.o C++ engines/kyra/engine/darkmoon.o C++ engines/kyra/engine/items_eob.o C++ engines/kyra/engine/magic_eob.o C++ engines/kyra/engine/scene_eob.o C++ engines/kyra/engine/sprites_eob.o C++ engines/kyra/engine/timer_eob.o C++ engines/kyra/graphics/screen_eob.o C++ engines/kyra/graphics/screen_eob_amiga.o C++ engines/kyra/graphics/screen_eob_pc98.o C++ engines/kyra/graphics/screen_eob_segacd.o C++ engines/kyra/graphics/screen_eob_towns.o C++ engines/kyra/gui/gui_eob.o C++ engines/kyra/gui/gui_eob_segacd.o C++ engines/kyra/gui/saveload_eob.o C++ engines/kyra/resource/resource_segacd.o engines/kyra/gui/gui_eob_segacd.cpp: In member function 'virtual void Kyra::GUI_EoB_SegaCD::memorizePrayMenuPrintString(int, int, int, bool, bool)': engines/kyra/gui/gui_eob_segacd.cpp:930:42: warning: comparison is always false due to limited range of data type [-Wtype-limits] 930 | if (s[i] == -34 || s[i] == -33) | ~~~~~^~~~~~ engines/kyra/gui/gui_eob_segacd.cpp:930:57: warning: comparison is always false due to limited range of data type [-Wtype-limits] 930 | if (s[i] == -34 || s[i] == -33) | ~~~~~^~~~~~ C++ engines/kyra/resource/staticres_eob.o C++ engines/kyra/script/script_eob.o C++ engines/kyra/sequence/seqplayer_eob_segacd.o C++ engines/kyra/sequence/sequences_eob.o C++ engines/kyra/sequence/sequences_darkmoon.o C++ engines/kyra/sound/sound_amiga_eob.o C++ engines/kyra/sound/sound_pc98_eob.o C++ engines/kyra/sound/sound_pc98_darkmoon.o C++ engines/kyra/sound/sound_segacd_eob.o C++ engines/kyra/sound/sound_towns_darkmoon.o C++ engines/kyra/sound/drivers/audiomaster2.o C++ engines/kyra/sound/drivers/mlalf98.o C++ engines/kyra/sound/drivers/capcom98.o C++ engines/kyra/sound/drivers/pcspeaker_v1.o C++ engines/kyra/sound/drivers/segacd.o C++ engines/kyra/text/text_eob_segacd.o C++ engines/lab/anim.o C++ engines/lab/console.o C++ engines/lab/dispman.o C++ engines/lab/engine.o C++ engines/lab/eventman.o C++ engines/lab/image.o C++ engines/lab/interface.o C++ engines/lab/intro.o C++ engines/lab/lab.o C++ engines/lab/labsets.o C++ engines/lab/map.o C++ engines/lab/metaengine.o C++ engines/lab/music.o C++ engines/lab/processroom.o C++ engines/lab/resource.o C++ engines/lab/savegame.o C++ engines/lab/special.o C++ engines/lab/speciallocks.o C++ engines/lab/utils.o C++ engines/lastexpress/data/animation.o C++ engines/lastexpress/data/archive.o C++ engines/lastexpress/data/background.o C++ engines/lastexpress/data/cursor.o C++ engines/lastexpress/data/font.o C++ engines/lastexpress/data/scene.o C++ engines/lastexpress/data/sequence.o C++ engines/lastexpress/data/snd.o C++ engines/lastexpress/data/subtitle.o C++ engines/lastexpress/entities/entity.o C++ engines/lastexpress/entities/abbot.o C++ engines/lastexpress/entities/alexei.o C++ engines/lastexpress/entities/alouan.o C++ engines/lastexpress/entities/anna.o C++ engines/lastexpress/entities/august.o C++ engines/lastexpress/entities/boutarel.o C++ engines/lastexpress/entities/chapters.o C++ engines/lastexpress/entities/cooks.o C++ engines/lastexpress/entities/coudert.o C++ engines/lastexpress/entities/entity39.o C++ engines/lastexpress/entities/francois.o C++ engines/lastexpress/entities/gendarmes.o C++ engines/lastexpress/entities/hadija.o C++ engines/lastexpress/entities/ivo.o C++ engines/lastexpress/entities/kahina.o C++ engines/lastexpress/entities/kronos.o C++ engines/lastexpress/entities/mahmud.o C++ engines/lastexpress/entities/max.o C++ engines/lastexpress/entities/mertens.o C++ engines/lastexpress/entities/milos.o C++ engines/lastexpress/entities/mmeboutarel.o C++ engines/lastexpress/entities/pascale.o C++ engines/lastexpress/entities/rebecca.o C++ engines/lastexpress/entities/salko.o C++ engines/lastexpress/entities/sophie.o C++ engines/lastexpress/entities/tables.o C++ engines/lastexpress/entities/tatiana.o C++ engines/lastexpress/entities/train.o C++ engines/lastexpress/entities/vassili.o C++ engines/lastexpress/entities/verges.o C++ engines/lastexpress/entities/vesna.o C++ engines/lastexpress/entities/waiter1.o C++ engines/lastexpress/entities/waiter2.o C++ engines/lastexpress/entities/yasmin.o C++ engines/lastexpress/fight/fight.o C++ engines/lastexpress/fight/fighter.o C++ engines/lastexpress/fight/fighter_anna.o C++ engines/lastexpress/fight/fighter_ivo.o C++ engines/lastexpress/fight/fighter_milos.o C++ engines/lastexpress/fight/fighter_salko.o C++ engines/lastexpress/fight/fighter_vesna.o C++ engines/lastexpress/game/action.o C++ engines/lastexpress/game/beetle.o C++ engines/lastexpress/game/entities.o C++ engines/lastexpress/game/inventory.o C++ engines/lastexpress/game/logic.o C++ engines/lastexpress/game/object.o C++ engines/lastexpress/game/savegame.o C++ engines/lastexpress/game/savepoint.o C++ engines/lastexpress/game/scenes.o C++ engines/lastexpress/game/state.o C++ engines/lastexpress/menu/clock.o C++ engines/lastexpress/menu/menu.o C++ engines/lastexpress/menu/trainline.o C++ engines/lastexpress/sound/entry.o C++ engines/lastexpress/sound/queue.o C++ engines/lastexpress/sound/sound.o C++ engines/lastexpress/debug.o C++ engines/lastexpress/graphics.o C++ engines/lastexpress/lastexpress.o C++ engines/lastexpress/metaengine.o C++ engines/lastexpress/resource.o C++ engines/lilliput/console.o C++ engines/lilliput/lilliput.o C++ engines/lilliput/metaengine.o C++ engines/lilliput/script.o C++ engines/lilliput/sound.o C++ engines/lilliput/stream.o C++ engines/lure/animseq.o C++ engines/lure/debugger.o C++ engines/lure/decode.o C++ engines/lure/disk.o C++ engines/lure/events.o C++ engines/lure/fights.o C++ engines/lure/game.o C++ engines/lure/hotspots.o C++ engines/lure/intro.o C++ engines/lure/lure.o C++ engines/lure/memory.o C++ engines/lure/menu.o C++ engines/lure/metaengine.o C++ engines/lure/palette.o C++ engines/lure/res.o C++ engines/lure/res_struct.o C++ engines/lure/room.o C++ engines/lure/screen.o C++ engines/lure/scripts.o C++ engines/lure/sound.o C++ engines/lure/strings.o C++ engines/lure/surface.o C++ engines/macventure/container.o C++ engines/macventure/controls.o C++ engines/macventure/cursor.o C++ engines/macventure/datafiles.o engines/lure/hotspots.cpp: In member function 'void Lure::Hotspot::doAction(Lure::Action, Lure::HotspotData*)': engines/lure/hotspots.cpp:1260:86: warning: '%s' directive argument is null [-Wformat-overflow=] 1260 | debugC(ERROR_INTERMEDIATE, kLureDebugHotspots, "Action charId=%xh Action=%d/%s", | ^~ C++ engines/macventure/dialog.o C++ engines/macventure/gui.o C++ engines/macventure/image.o C++ engines/macventure/macventure.o C++ engines/macventure/metaengine.o C++ engines/macventure/prebuilt_dialogs.o C++ engines/macventure/saveload.o C++ engines/macventure/script.o C++ engines/macventure/sound.o C++ engines/macventure/text.o C++ engines/macventure/windows.o C++ engines/macventure/world.o C++ engines/made/console.o C++ engines/made/database.o C++ engines/made/graphics.o C++ engines/made/made.o C++ engines/made/metaengine.o C++ engines/made/music.o C++ engines/made/pmvplayer.o C++ engines/made/redreader.o C++ engines/made/resource.o C++ engines/made/screen.o C++ engines/made/screenfx.o C++ engines/made/script.o C++ engines/made/scriptfuncs.o C++ engines/made/sound.o C++ engines/mads/dragonsphere/game_dragonsphere.o C++ engines/mads/dragonsphere/dragonsphere_scenes.o C++ engines/mads/dragonsphere/dragonsphere_scenes1.o C++ engines/mads/dragonsphere/globals_dragonsphere.o C++ engines/mads/phantom/game_phantom.o C++ engines/mads/phantom/globals_phantom.o C++ engines/mads/phantom/phantom_scenes.o C++ engines/mads/phantom/phantom_scenes1.o C++ engines/mads/phantom/phantom_scenes2.o C++ engines/mads/phantom/phantom_scenes3.o C++ engines/mads/phantom/phantom_scenes4.o C++ engines/mads/phantom/phantom_scenes5.o C++ engines/mads/nebular/dialogs_nebular.o C++ engines/mads/nebular/game_nebular.o C++ engines/mads/nebular/globals_nebular.o C++ engines/mads/nebular/menu_nebular.o C++ engines/mads/nebular/sound_nebular.o C++ engines/mads/nebular/nebular_scenes.o C++ engines/mads/nebular/nebular_scenes1.o C++ engines/mads/nebular/nebular_scenes2.o C++ engines/mads/nebular/nebular_scenes3.o C++ engines/mads/nebular/nebular_scenes4.o C++ engines/mads/nebular/nebular_scenes5.o C++ engines/mads/nebular/nebular_scenes6.o C++ engines/mads/nebular/nebular_scenes7.o C++ engines/mads/nebular/nebular_scenes8.o C++ engines/mads/action.o C++ engines/mads/animation.o C++ engines/mads/assets.o C++ engines/mads/audio.o C++ engines/mads/camera.o C++ engines/mads/compression.o C++ engines/mads/conversations.o C++ engines/mads/debugger.o C++ engines/mads/dialogs.o C++ engines/mads/events.o C++ engines/mads/font.o C++ engines/mads/game.o C++ engines/mads/game_data.o C++ engines/mads/globals.o C++ engines/mads/hotspots.o C++ engines/mads/inventory.o C++ engines/mads/mads.o C++ engines/mads/menu_views.o C++ engines/mads/messages.o C++ engines/mads/msurface.o C++ engines/mads/metaengine.o C++ engines/mads/mps_installer.o C++ engines/mads/palette.o C++ engines/mads/player.o C++ engines/mads/rails.o C++ engines/mads/resources.o C++ engines/mads/scene.o C++ engines/mads/scene_data.o C++ engines/mads/screen.o C++ engines/mads/sequence.o C++ engines/mads/sound.o C++ engines/mads/sprites.o C++ engines/mads/staticres.o C++ engines/mads/user_interface.o C++ engines/mm/metaengine.o C++ engines/mm/mm.o C++ engines/mm/shared/utils/bitmap_font.o C++ engines/mm/shared/utils/engine_data.o C++ engines/mm/shared/utils/strings.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/metaengine.cpp:36: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/shared/utils/strings_data.o C++ engines/mm/shared/utils/xeen_font.o C++ engines/mm/shared/xeen/cc_archive.o C++ engines/mm/shared/xeen/file.o C++ engines/mm/shared/xeen/sound.o C++ engines/mm/shared/xeen/sound_driver.o C++ engines/mm/shared/xeen/sound_driver_adlib.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/shared/xeen/file.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/shared/xeen/sound.cpp:28: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/shared/xeen/sprites.o C++ engines/mm/shared/xeen/xsurface.o C++ engines/mm/mm1/console.o C++ engines/mm/mm1/events.o C++ engines/mm/mm1/globals.o C++ engines/mm/mm1/messages.o C++ engines/mm/mm1/metaengine.o C++ engines/mm/mm1/mm1.o C++ engines/mm/mm1/sound.o C++ engines/mm/mm1/data/active_spells.o C++ engines/mm/mm1/data/character.o C++ engines/mm/mm1/data/game_state.o C++ engines/mm/mm1/data/items.o C++ engines/mm/mm1/data/locations.o C++ engines/mm/mm1/data/monsters.o C++ engines/mm/mm1/data/party.o C++ engines/mm/mm1/data/roster.o C++ engines/mm/mm1/data/text_parser.o C++ engines/mm/mm1/data/trap.o C++ engines/mm/mm1/data/treasure.o C++ engines/mm/mm1/game/arenko.o C++ engines/mm/mm1/game/arrested.o C++ engines/mm/mm1/game/detect_magic.o C++ engines/mm/mm1/game/game_logic.o C++ engines/mm/mm1/game/combat.o C++ engines/mm/mm1/game/duplication.o C++ engines/mm/mm1/game/encounter.o C++ engines/mm/mm1/game/equip_remove.o C++ engines/mm/mm1/game/fly.o C++ engines/mm/mm1/game/leprechaun.o C++ engines/mm/mm1/game/monster_touch.o C++ engines/mm/mm1/game/recharge_item.o C++ engines/mm/mm1/game/rest.o C++ engines/mm/mm1/game/spell_casting.o C++ engines/mm/mm1/game/spells_party.o C++ engines/mm/mm1/game/spells_monsters.o C++ engines/mm/mm1/game/use_item.o C++ engines/mm/mm1/game/view_base.o C++ engines/mm/mm1/game/wheel_spin.o C++ engines/mm/mm1/gfx/dta.o C++ engines/mm/mm1/gfx/gfx.o C++ engines/mm/mm1/gfx/screen_decoder.o C++ engines/mm/mm1/utils/mouse.o C++ engines/mm/mm1/utils/strings.o C++ engines/mm/mm1/views/locations/location.o C++ engines/mm/mm1/views/locations/blacksmith.o C++ engines/mm/mm1/views/locations/blacksmith_subview.o C++ engines/mm/mm1/views/locations/blacksmith_buy_weapons.o C++ engines/mm/mm1/views/locations/blacksmith_buy_armor.o C++ engines/mm/mm1/views/locations/blacksmith_buy_misc.o C++ engines/mm/mm1/views/locations/blacksmith_sell_item.o C++ engines/mm/mm1/views/locations/inn.o C++ engines/mm/mm1/views/locations/market.o C++ engines/mm/mm1/views/locations/statue.o C++ engines/mm/mm1/views/locations/tavern.o C++ engines/mm/mm1/views/locations/temple.o C++ engines/mm/mm1/views/locations/training.o C++ engines/mm/mm1/views/interactions/access_code.o C++ engines/mm/mm1/views/interactions/alamar.o C++ engines/mm/mm1/views/interactions/alien.o C++ engines/mm/mm1/views/interactions/answer_entry.o C++ engines/mm/mm1/views/interactions/arenko.o C++ engines/mm/mm1/views/interactions/arrested.o C++ engines/mm/mm1/views/interactions/chess.o C++ engines/mm/mm1/views/interactions/dog_statue.o C++ engines/mm/mm1/views/interactions/ghost.o C++ engines/mm/mm1/views/interactions/giant.o C++ engines/mm/mm1/views/interactions/gypsy.o C++ engines/mm/mm1/views/interactions/hacker.o C++ engines/mm/mm1/views/interactions/ice_princess.o C++ engines/mm/mm1/views/interactions/inspectron.o C++ engines/mm/mm1/views/interactions/keeper.o C++ engines/mm/mm1/views/interactions/leprechaun.o C++ engines/mm/mm1/views/interactions/lion.o C++ engines/mm/mm1/views/interactions/lord_archer.o C++ engines/mm/mm1/views/interactions/lord_ironfist.o C++ engines/mm/mm1/views/interactions/orango.o C++ engines/mm/mm1/views/interactions/prisoners.o C++ engines/mm/mm1/views/interactions/resistances.o C++ engines/mm/mm1/views/interactions/ruby.o C++ engines/mm/mm1/views/interactions/trivia.o C++ engines/mm/mm1/views/interactions/volcano_god.o C++ engines/mm/mm1/views/interactions/won_game.o C++ engines/mm/mm1/views/spells/spell_view.o C++ engines/mm/mm1/views/spells/cast_spell.o C++ engines/mm/mm1/views/spells/detect_magic.o C++ engines/mm/mm1/views/spells/duplication.o C++ engines/mm/mm1/views/spells/fly.o C++ engines/mm/mm1/views/spells/location.o C++ engines/mm/mm1/views/spells/recharge_item.o C++ engines/mm/mm1/views/spells/teleport.o C++ engines/mm/mm1/views/are_you_ready.o C++ engines/mm/mm1/views/bash.o C++ engines/mm/mm1/views/character_base.o C++ engines/mm/mm1/views/character_info.o C++ engines/mm/mm1/views/character_manage.o C++ engines/mm/mm1/views/character_view_combat.o C++ engines/mm/mm1/views/characters.o C++ engines/mm/mm1/views/color_questions.o C++ engines/mm/mm1/views/combat.o C++ engines/mm/mm1/views/create_characters.o C++ engines/mm/mm1/views/dead.o C++ engines/mm/mm1/views/encounter.o C++ engines/mm/mm1/views/game.o C++ engines/mm/mm1/views/game_commands.o C++ engines/mm/mm1/views/game_messages.o C++ engines/mm/mm1/views/game_party.o C++ engines/mm/mm1/views/game_view.o C++ engines/mm/mm1/views/main_menu.o C++ engines/mm/mm1/views/order.o C++ engines/mm/mm1/views/protect.o C++ engines/mm/mm1/views/quick_ref.o C++ engines/mm/mm1/views/rest.o C++ engines/mm/mm1/views/search.o C++ engines/mm/mm1/views/title.o C++ engines/mm/mm1/views/text_entry.o C++ engines/mm/mm1/views/text_view.o C++ engines/mm/mm1/views/trap.o C++ engines/mm/mm1/views/unlock.o C++ engines/mm/mm1/views/wheel_spin.o C++ engines/mm/mm1/views_enh/spells/cast_spell.o C++ engines/mm/mm1/views_enh/spells/spellbook.o C++ engines/mm/mm1/views_enh/spells/detect_magic.o C++ engines/mm/mm1/views_enh/spells/duplication.o C++ engines/mm/mm1/views_enh/spells/fly.o C++ engines/mm/mm1/views_enh/spells/location.o C++ engines/mm/mm1/views_enh/spells/recharge_item.o C++ engines/mm/mm1/views_enh/spells/teleport.o C++ engines/mm/mm1/views_enh/button_container.o C++ engines/mm/mm1/views_enh/character_base.o C++ engines/mm/mm1/views_enh/character_info.o C++ engines/mm/mm1/views_enh/character_inventory.o C++ engines/mm/mm1/views_enh/character_manage.o C++ engines/mm/mm1/views_enh/character_select.o C++ engines/mm/mm1/views_enh/character_view.o C++ engines/mm/mm1/views_enh/characters.o C++ engines/mm/mm1/views_enh/color_questions.o C++ engines/mm/mm1/views_enh/combat.o C++ engines/mm/mm1/views_enh/confirm.o C++ engines/mm/mm1/views_enh/create_characters.o C++ engines/mm/mm1/views_enh/dead.o C++ engines/mm/mm1/views_enh/dialogs.o C++ engines/mm/mm1/views_enh/encounter.o C++ engines/mm/mm1/views_enh/exchange.o C++ engines/mm/mm1/views_enh/game.o C++ engines/mm/mm1/views_enh/game_commands.o C++ engines/mm/mm1/views_enh/game_messages.o C++ engines/mm/mm1/views_enh/game_party.o C++ engines/mm/mm1/views_enh/game_view.o C++ engines/mm/mm1/views_enh/items_view.o C++ engines/mm/mm1/views_enh/main_menu.o C++ engines/mm/mm1/views_enh/map.o C++ engines/mm/mm1/views_enh/map_popup.o C++ engines/mm/mm1/views_enh/party_view.o C++ engines/mm/mm1/views_enh/protect.o C++ engines/mm/mm1/views_enh/rest.o C++ engines/mm/mm1/views_enh/quick_ref.o C++ engines/mm/mm1/views_enh/scroll_popup.o C++ engines/mm/mm1/views_enh/scroll_text.o C++ engines/mm/mm1/views_enh/scroll_view.o C++ engines/mm/mm1/views_enh/search.o C++ engines/mm/mm1/views_enh/select_number.o C++ engines/mm/mm1/views_enh/text_entry.o C++ engines/mm/mm1/views_enh/text_view.o C++ engines/mm/mm1/views_enh/title.o C++ engines/mm/mm1/views_enh/trade.o C++ engines/mm/mm1/views_enh/trap.o C++ engines/mm/mm1/views_enh/unlock.o C++ engines/mm/mm1/views_enh/wheel_spin.o C++ engines/mm/mm1/views_enh/which_character.o C++ engines/mm/mm1/views_enh/which_item.o C++ engines/mm/mm1/views_enh/who_will_try.o C++ engines/mm/mm1/views_enh/won_game.o C++ engines/mm/mm1/views_enh/yes_no.o C++ engines/mm/mm1/views_enh/interactions/access_code.o C++ engines/mm/mm1/views_enh/interactions/alamar.o C++ engines/mm/mm1/views_enh/interactions/alien.o C++ engines/mm/mm1/views_enh/interactions/arenko.o C++ engines/mm/mm1/views_enh/interactions/arrested.o C++ engines/mm/mm1/views_enh/interactions/chess.o C++ engines/mm/mm1/views_enh/interactions/dog_statue.o C++ engines/mm/mm1/views_enh/interactions/giant.o C++ engines/mm/mm1/views_enh/interactions/ghost.o C++ engines/mm/mm1/views_enh/interactions/gypsy.o C++ engines/mm/mm1/views_enh/interactions/hacker.o C++ engines/mm/mm1/views_enh/interactions/ice_princess.o C++ engines/mm/mm1/views_enh/interactions/inspectron.o C++ engines/mm/mm1/views_enh/interactions/interaction.o C++ engines/mm/mm1/views_enh/interactions/interaction_query.o C++ engines/mm/mm1/views_enh/interactions/keeper.o C++ engines/mm/mm1/views_enh/interactions/leprechaun.o C++ engines/mm/mm1/views_enh/interactions/lion.o C++ engines/mm/mm1/views_enh/interactions/lord_archer.o C++ engines/mm/mm1/views_enh/interactions/lord_ironfist.o C++ engines/mm/mm1/views_enh/interactions/orango.o C++ engines/mm/mm1/views_enh/interactions/prisoners.o C++ engines/mm/mm1/views_enh/interactions/resistances.o C++ engines/mm/mm1/views_enh/interactions/ruby.o C++ engines/mm/mm1/views_enh/interactions/scummvm.o C++ engines/mm/mm1/views_enh/interactions/statue.o C++ engines/mm/mm1/views_enh/interactions/trivia.o C++ engines/mm/mm1/views_enh/interactions/volcano_god.o C++ engines/mm/mm1/views_enh/locations/blacksmith.o C++ engines/mm/mm1/views_enh/locations/blacksmith_items.o C++ engines/mm/mm1/views_enh/locations/inn.o C++ engines/mm/mm1/views_enh/locations/location.o C++ engines/mm/mm1/views_enh/locations/market.o C++ engines/mm/mm1/views_enh/locations/tavern.o C++ engines/mm/mm1/views_enh/locations/temple.o C++ engines/mm/mm1/views_enh/locations/training.o C++ engines/mm/mm1/maps/maps.o C++ engines/mm/mm1/maps/map.o C++ engines/mm/mm1/maps/map_desert.o C++ engines/mm/mm1/maps/map_town.o C++ engines/mm/mm1/maps/map00.o C++ engines/mm/mm1/maps/map01.o C++ engines/mm/mm1/maps/map02.o C++ engines/mm/mm1/maps/map03.o C++ engines/mm/mm1/maps/map04.o C++ engines/mm/mm1/maps/map05.o C++ engines/mm/mm1/maps/map06.o C++ engines/mm/mm1/maps/map07.o C++ engines/mm/mm1/maps/map08.o C++ engines/mm/mm1/maps/map09.o C++ engines/mm/mm1/maps/map10.o C++ engines/mm/mm1/maps/map11.o C++ engines/mm/mm1/maps/map12.o C++ engines/mm/mm1/maps/map13.o C++ engines/mm/mm1/maps/map14.o C++ engines/mm/mm1/maps/map15.o C++ engines/mm/mm1/maps/map16.o C++ engines/mm/mm1/maps/map17.o C++ engines/mm/mm1/maps/map18.o C++ engines/mm/mm1/maps/map19.o C++ engines/mm/mm1/maps/map20.o C++ engines/mm/mm1/maps/map21.o C++ engines/mm/mm1/maps/map22.o C++ engines/mm/mm1/maps/map23.o C++ engines/mm/mm1/maps/map24.o C++ engines/mm/mm1/maps/map25.o C++ engines/mm/mm1/maps/map26.o C++ engines/mm/mm1/maps/map27.o C++ engines/mm/mm1/maps/map28.o C++ engines/mm/mm1/maps/map29.o C++ engines/mm/mm1/maps/map30.o C++ engines/mm/mm1/maps/map31.o C++ engines/mm/mm1/maps/map32.o C++ engines/mm/mm1/maps/map33.o C++ engines/mm/mm1/maps/map34.o C++ engines/mm/mm1/maps/map35.o C++ engines/mm/mm1/maps/map36.o C++ engines/mm/mm1/maps/map37.o C++ engines/mm/mm1/maps/map38.o C++ engines/mm/mm1/maps/map39.o C++ engines/mm/mm1/maps/map40.o C++ engines/mm/mm1/maps/map41.o C++ engines/mm/mm1/maps/map42.o C++ engines/mm/mm1/maps/map43.o C++ engines/mm/mm1/maps/map44.o C++ engines/mm/mm1/maps/map45.o C++ engines/mm/mm1/maps/map46.o C++ engines/mm/mm1/maps/map47.o C++ engines/mm/mm1/maps/map48.o C++ engines/mm/mm1/maps/map49.o C++ engines/mm/mm1/maps/map50.o C++ engines/mm/mm1/maps/map51.o C++ engines/mm/mm1/maps/map52.o C++ engines/mm/mm1/maps/map53.o C++ engines/mm/mm1/maps/map54.o C++ engines/mm/mm1/maps/map55.o C++ engines/mm/xeen/worldofxeen/clouds_cutscenes.o C++ engines/mm/xeen/worldofxeen/darkside_cutscenes.o C++ engines/mm/xeen/worldofxeen/worldofxeen_cutscenes.o C++ engines/mm/xeen/worldofxeen/worldofxeen_menu.o C++ engines/mm/xeen/worldofxeen/worldofxeen.o C++ engines/mm/xeen/swordsofxeen/swordsofxeen.o In file included from ./engines/mm/xeen/xeen.h:38, from ./engines/mm/xeen/worldofxeen/clouds_cutscenes.h:27, from engines/mm/xeen/worldofxeen/clouds_cutscenes.cpp:22: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/swordsofxeen/swordsofxeen_menu.o C++ engines/mm/xeen/dialogs/credits_screen.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/worldofxeen/darkside_cutscenes.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from ./engines/mm/xeen/worldofxeen/clouds_cutscenes.h:27, from ./engines/mm/xeen/worldofxeen/worldofxeen_cutscenes.h:25, from engines/mm/xeen/worldofxeen/worldofxeen_cutscenes.cpp:22: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from ./engines/mm/xeen/worldofxeen/worldofxeen_menu.h:25, from engines/mm/xeen/worldofxeen/worldofxeen_menu.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from ./engines/mm/xeen/worldofxeen/worldofxeen.h:25, from engines/mm/xeen/worldofxeen/worldofxeen.cpp:22: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from ./engines/mm/xeen/swordsofxeen/swordsofxeen.h:25, from engines/mm/xeen/swordsofxeen/swordsofxeen.cpp:22: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/swordsofxeen/swordsofxeen_menu.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/credits_screen.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs.o C++ engines/mm/xeen/dialogs/dialogs_awards.o C++ engines/mm/xeen/dialogs/dialogs_char_info.o C++ engines/mm/xeen/dialogs/dialogs_control_panel.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs.cpp:27: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_awards.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_char_info.cpp:28: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_control_panel.cpp:26: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_copy_protection.o C++ engines/mm/xeen/dialogs/dialogs_create_char.o C++ engines/mm/xeen/dialogs/dialogs_difficulty.o C++ engines/mm/xeen/dialogs/dialogs_dismiss.o C++ engines/mm/xeen/dialogs/dialogs_exchange.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_copy_protection.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_create_char.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_info.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_difficulty.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_dismiss.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_exchange.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_input.o C++ engines/mm/xeen/dialogs/dialogs_items.o C++ engines/mm/xeen/dialogs/dialogs_map.o C++ engines/mm/xeen/dialogs/dialogs_message.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_info.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_party.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_input.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_items.cpp:26: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_map.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_query.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_message.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_party.cpp:30: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_quests.o C++ engines/mm/xeen/dialogs/dialogs_quick_fight.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_query.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_quick_ref.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_quests.cpp:26: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_spells.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_quick_fight.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_quick_ref.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/dialogs/dialogs_whowill.o C++ engines/mm/xeen/dialogs/please_wait.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_spells.cpp:28: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/metaengine.o C++ engines/mm/xeen/character.o C++ engines/mm/xeen/combat.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/dialogs_whowill.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/cutscenes.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/dialogs/please_wait.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/debugger.o C++ engines/mm/xeen/events.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/character.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/combat.cpp:27: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/files.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/cutscenes.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/font.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/debugger.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/interface.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/events.cpp:27: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/files.cpp:27: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/font.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ engines/mm/xeen/font.cpp: In member function 'const char* MM::Xeen::FontSurface::writeString(const Common::String&, const Common::Rect&)': engines/mm/xeen/font.cpp:236:62: warning: comparison is always false due to limited range of data type [-Wtype-limits] 236 | int offset_charW = c < 0 ? | ~~^~~ engines/mm/xeen/font.cpp:277:65: warning: comparison is always false due to limited range of data type [-Wtype-limits] 277 | if (Common::RU_RUS == lang && c < 0) { | ~~^~~ engines/mm/xeen/font.cpp: In member function 'bool MM::Xeen::FontSurface::getNextCharWidth(int&)': engines/mm/xeen/font.cpp:337:48: warning: comparison is always false due to limited range of data type [-Wtype-limits] 337 | } else if (Common::RU_RUS == lang && c < 0) { | ~~^~~ engines/mm/xeen/font.cpp: In member function 'void MM::Xeen::FontSurface::writeChar(char, const Common::Rect&)': engines/mm/xeen/font.cpp:392:41: warning: comparison is always false due to limited range of data type [-Wtype-limits] 392 | if (Common::RU_RUS == lang && c < 0) { | ~~^~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/interface.cpp:36: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/interface_minimap.o C++ engines/mm/xeen/interface_scene.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/interface_minimap.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/interface_scene.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/item.o C++ engines/mm/xeen/locations.o C++ engines/mm/xeen/map.o C++ engines/mm/xeen/party.o C++ engines/mm/xeen/patcher.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/item.cpp:24: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from engines/mm/xeen/locations.cpp:22: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/map.cpp:28: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/party.cpp:31: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/patcher.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/resources.o C++ engines/mm/xeen/saves.o C++ engines/mm/xeen/screen.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/resources.cpp:25: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/saves.cpp:32: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/screen.cpp:28: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/scripts.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/scripts.cpp:32: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/spells.o C++ engines/mm/xeen/sprites.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/spells.cpp:27: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/sprites.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mm/xeen/subtitles.o C++ engines/mm/xeen/window.o C++ engines/mm/xeen/xeen.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/subtitles.cpp:26: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/window.cpp:23: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mohawk/bitmap.o In file included from ./engines/mm/xeen/xeen.h:38, from engines/mm/xeen/xeen.cpp:27: ./engines/mm/xeen/locations.h:95:21: warning: 'virtual int MM::Xeen::Locations::BaseLocation::show()' was hidden [-Woverloaded-virtual=] 95 | virtual int show(); | ^~~~ ./engines/mm/xeen/locations.h:377:21: note: by 'static bool MM::Xeen::LocationMessage::show(int, const Common::String&, const Common::String&, int)' 377 | static bool show(int portrait, const Common::String &name, | ^~~~ C++ engines/mohawk/console.o C++ engines/mohawk/cursors.o C++ engines/mohawk/dialogs.o C++ engines/mohawk/graphics.o C++ engines/mohawk/installer_archive.o C++ engines/mohawk/livingbooks.o C++ engines/mohawk/livingbooks_code.o C++ engines/mohawk/livingbooks_graphics.o C++ engines/mohawk/livingbooks_lbx.o C++ engines/mohawk/metaengine.o C++ engines/mohawk/riven_metaengine.o C++ engines/mohawk/myst_metaengine.o C++ engines/mohawk/mohawk.o C++ engines/mohawk/resource.o C++ engines/mohawk/sound.o C++ engines/mohawk/video.o C++ engines/mohawk/view.o C++ engines/mohawk/cstime.o C++ engines/mohawk/cstime_cases.o C++ engines/mohawk/cstime_game.o C++ engines/mohawk/cstime_graphics.o C++ engines/mohawk/cstime_ui.o C++ engines/mohawk/cstime_view.o C++ engines/mohawk/myst.o C++ engines/mohawk/myst_areas.o C++ engines/mohawk/myst_card.o C++ engines/mohawk/myst_graphics.o C++ engines/mohawk/myst_scripts.o C++ engines/mohawk/myst_sound.o C++ engines/mohawk/myst_state.o C++ engines/mohawk/resource_cache.o C++ engines/mohawk/myst_stacks/channelwood.o C++ engines/mohawk/myst_stacks/credits.o C++ engines/mohawk/myst_stacks/demo.o C++ engines/mohawk/myst_stacks/dni.o C++ engines/mohawk/myst_stacks/intro.o C++ engines/mohawk/myst_stacks/makingof.o C++ engines/mohawk/myst_stacks/mechanical.o C++ engines/mohawk/myst_stacks/menu.o C++ engines/mohawk/myst_stacks/myst.o C++ engines/mohawk/myst_stacks/preview.o C++ engines/mohawk/myst_stacks/selenitic.o C++ engines/mohawk/myst_stacks/slides.o C++ engines/mohawk/myst_stacks/stoneship.o C++ engines/mohawk/riven.o C++ engines/mohawk/riven_card.o C++ engines/mohawk/riven_graphics.o C++ engines/mohawk/riven_inventory.o C++ engines/mohawk/riven_saveload.o C++ engines/mohawk/riven_scripts.o C++ engines/mohawk/riven_sound.o C++ engines/mohawk/riven_stack.o C++ engines/mohawk/riven_vars.o C++ engines/mohawk/riven_video.o C++ engines/mohawk/riven_stacks/aspit.o C++ engines/mohawk/riven_stacks/bspit.o C++ engines/mohawk/riven_stacks/domespit.o C++ engines/mohawk/riven_stacks/gspit.o C++ engines/mohawk/riven_stacks/jspit.o C++ engines/mohawk/riven_stacks/ospit.o C++ engines/mohawk/riven_stacks/pspit.o C++ engines/mohawk/riven_stacks/rspit.o C++ engines/mohawk/riven_stacks/tspit.o C++ engines/mortevielle/actions.o C++ engines/mortevielle/debugger.o C++ engines/mortevielle/dialogs.o C++ engines/mortevielle/graphics.o C++ engines/mortevielle/menu.o C++ engines/mortevielle/metaengine.o C++ engines/mortevielle/mortevielle.o C++ engines/mortevielle/mouse.o C++ engines/mortevielle/outtext.o C++ engines/mortevielle/saveload.o C++ engines/mortevielle/sound.o C++ engines/mortevielle/utils.o C++ engines/mtropolis/asset_factory.o C++ engines/mtropolis/assets.o C++ engines/mtropolis/audio_player.o C++ engines/mtropolis/boot.o C++ engines/mtropolis/core.o C++ engines/mtropolis/data.o C++ engines/mtropolis/debug.o C++ engines/mtropolis/element_factory.o C++ engines/mtropolis/elements.o C++ engines/mtropolis/hacks.o C++ engines/mtropolis/metaengine.o C++ engines/mtropolis/miniscript.o C++ engines/mtropolis/modifiers.o C++ engines/mtropolis/modifier_factory.o C++ engines/mtropolis/mtropolis.o C++ engines/mtropolis/plugin/mti.o C++ engines/mtropolis/plugin/mti_data.o C++ engines/mtropolis/plugin/obsidian.o C++ engines/mtropolis/plugin/obsidian_data.o C++ engines/mtropolis/plugin/spqr.o C++ engines/mtropolis/plugin/spqr_data.o C++ engines/mtropolis/plugin/standard.o C++ engines/mtropolis/plugin/standard_data.o C++ engines/mtropolis/render.o C++ engines/mtropolis/runtime.o C++ engines/mtropolis/saveload.o C++ engines/mtropolis/subtitles.o C++ engines/mtropolis/vthread.o engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::loadFromDescription(const MTropolis::ProjectDescription&, const MTropolis::Hacks&)': engines/mtropolis/runtime.cpp:7022:99: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 7022 | Common::SeekableSubReadStreamEndian stream(baseStream, 2, baseStream->size(), _isBigEndian); | ^ In file included from engines/mtropolis/runtime.cpp:25: ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::loadSceneFromStream(const Common::SharedPtr&, uint32, const MTropolis::Hacks&)': engines/mtropolis/runtime.cpp:7109:150: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 7109 | Common::SeekableSubReadStreamEndian stream(_segments[segmentIndex].weakStream, streamDesc.pos, streamDesc.pos + streamDesc.size, _isBigEndian); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::forceLoadAsset(uint32, Common::Array >&)': engines/mtropolis/runtime.cpp:7237:150: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 7237 | Common::SeekableSubReadStreamEndian stream(_segments[segmentIndex].weakStream, streamDesc.pos, streamDesc.pos + streamDesc.size, _isBigEndian); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/mtropolis/runtime.cpp: In member function 'void MTropolis::Project::loadBootStream(size_t, const MTropolis::Hacks&)': engines/mtropolis/runtime.cpp:7397:150: warning: 'Common::SeekableSubReadStreamEndian::SeekableSubReadStreamEndian(Common::SeekableReadStream*, uint32, uint32, bool, DisposeAfterUse::Flag)' is deprecated: Use SeekableReadStreamEndianWrapper with SeekableSubReadStream instead [-Wdeprecated-declarations] 7397 | Common::SeekableSubReadStreamEndian stream(_segments[segmentIndex].weakStream, streamDesc.pos, streamDesc.pos + streamDesc.size, _isBigEndian); | ^ ./common/substream.h:101:9: note: declared here 101 | SeekableSubReadStreamEndian(SeekableReadStream *parentStream, uint32 begin, uint32 end, bool bigEndian, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/mutationofjb/commands/additemcommand.o C++ engines/mutationofjb/commands/bitmapvisibilitycommand.o C++ engines/mutationofjb/commands/callmacrocommand.o C++ engines/mutationofjb/commands/camefromcommand.o C++ engines/mutationofjb/commands/changecommand.o C++ engines/mutationofjb/commands/command.o C++ engines/mutationofjb/commands/conditionalcommand.o C++ engines/mutationofjb/commands/definestructcommand.o C++ engines/mutationofjb/commands/endblockcommand.o C++ engines/mutationofjb/commands/gotocommand.o C++ engines/mutationofjb/commands/ifcommand.o C++ engines/mutationofjb/commands/ifitemcommand.o C++ engines/mutationofjb/commands/ifpiggycommand.o C++ engines/mutationofjb/commands/labelcommand.o C++ engines/mutationofjb/commands/loadplayercommand.o C++ engines/mutationofjb/commands/newroomcommand.o C++ engines/mutationofjb/commands/playanimationcommand.o C++ engines/mutationofjb/commands/removeallitemscommand.o C++ engines/mutationofjb/commands/removeitemcommand.o C++ engines/mutationofjb/commands/renamecommand.o C++ engines/mutationofjb/commands/saycommand.o C++ engines/mutationofjb/commands/seqcommand.o C++ engines/mutationofjb/commands/setcolorcommand.o C++ engines/mutationofjb/commands/setobjectframecommand.o C++ engines/mutationofjb/commands/specialshowcommand.o C++ engines/mutationofjb/commands/switchpartcommand.o C++ engines/mutationofjb/commands/talkcommand.o C++ engines/mutationofjb/commands/randomcommand.o C++ engines/mutationofjb/tasks/conversationtask.o C++ engines/mutationofjb/tasks/objectanimationtask.o C++ engines/mutationofjb/tasks/saytask.o C++ engines/mutationofjb/tasks/sequentialtask.o C++ engines/mutationofjb/tasks/taskmanager.o C++ engines/mutationofjb/widgets/buttonwidget.o C++ engines/mutationofjb/widgets/conversationwidget.o C++ engines/mutationofjb/widgets/gamewidget.o C++ engines/mutationofjb/widgets/imagewidget.o C++ engines/mutationofjb/widgets/inventorywidget.o C++ engines/mutationofjb/widgets/labelwidget.o C++ engines/mutationofjb/widgets/widget.o C++ engines/mutationofjb/animationdecoder.o C++ engines/mutationofjb/assets.o C++ engines/mutationofjb/conversationlinelist.o C++ engines/mutationofjb/debug.o C++ engines/mutationofjb/encryptedfile.o C++ engines/mutationofjb/font.o C++ engines/mutationofjb/game.o C++ engines/mutationofjb/gamedata.o C++ engines/mutationofjb/gamescreen.o C++ engines/mutationofjb/guiscreen.o C++ engines/mutationofjb/hardcodedstrings.o C++ engines/mutationofjb/inventory.o C++ engines/mutationofjb/inventoryitemdefinitionlist.o C++ engines/mutationofjb/metaengine.o C++ engines/mutationofjb/mutationofjb.o C++ engines/mutationofjb/room.o C++ engines/mutationofjb/script.o C++ engines/mutationofjb/timer.o C++ engines/mutationofjb/util.o C++ engines/myst3/ambient.o C++ engines/myst3/archive.o C++ engines/myst3/console.o C++ engines/myst3/cursor.o C++ engines/myst3/database.o C++ engines/myst3/effects.o C++ engines/myst3/gfx.o C++ engines/myst3/gfx_opengl.o C++ engines/myst3/gfx_opengl_shaders.o C++ engines/myst3/gfx_opengl_texture.o C++ engines/myst3/hotspot.o C++ engines/myst3/inventory.o C++ engines/myst3/menu.o C++ engines/myst3/metaengine.o C++ engines/myst3/movie.o C++ engines/myst3/myst3.o C++ engines/myst3/node.o C++ engines/myst3/nodecube.o C++ engines/myst3/nodeframe.o C++ engines/myst3/puzzles.o C++ engines/myst3/scene.o C++ engines/myst3/script.o C++ engines/myst3/sound.o C++ engines/myst3/state.o C++ engines/myst3/subtitles.o C++ engines/myst3/transition.o C++ engines/myst3/gfx_tinygl.o C++ engines/myst3/gfx_tinygl_texture.o C++ engines/nancy/action/actionmanager.o C++ engines/nancy/action/actionrecord.o C++ engines/nancy/action/arfactory.o C++ engines/nancy/action/autotext.o C++ engines/nancy/action/inventoryrecords.o C++ engines/nancy/action/navigationrecords.o C++ engines/nancy/action/soundrecords.o C++ engines/nancy/action/miscrecords.o C++ engines/nancy/action/conversation.o C++ engines/nancy/action/overlay.o C++ engines/nancy/action/secondarymovie.o C++ engines/nancy/action/secondaryvideo.o C++ engines/nancy/action/puzzle/assemblypuzzle.o C++ engines/nancy/action/puzzle/bballpuzzle.o C++ engines/nancy/action/puzzle/bombpuzzle.o C++ engines/nancy/action/puzzle/collisionpuzzle.o C++ engines/nancy/action/puzzle/cubepuzzle.o C++ engines/nancy/action/puzzle/leverpuzzle.o C++ engines/nancy/action/puzzle/mazechasepuzzle.o C++ engines/nancy/action/puzzle/mouselightpuzzle.o C++ engines/nancy/action/puzzle/orderingpuzzle.o C++ engines/nancy/action/puzzle/overridelockpuzzle.o C++ engines/nancy/action/puzzle/passwordpuzzle.o C++ engines/nancy/action/puzzle/peepholepuzzle.o C++ engines/nancy/action/puzzle/raycastpuzzle.o C++ engines/nancy/action/puzzle/riddlepuzzle.o C++ engines/nancy/action/puzzle/rippedletterpuzzle.o C++ engines/nancy/action/puzzle/rotatinglockpuzzle.o C++ engines/nancy/action/puzzle/safedialpuzzle.o C++ engines/nancy/action/puzzle/setplayerclock.o C++ engines/nancy/action/puzzle/sliderpuzzle.o C++ engines/nancy/action/puzzle/soundequalizerpuzzle.o C++ engines/nancy/action/puzzle/tangrampuzzle.o C++ engines/nancy/action/puzzle/telephone.o C++ engines/nancy/action/puzzle/towerpuzzle.o C++ engines/nancy/action/puzzle/turningpuzzle.o C++ engines/nancy/action/puzzle/twodialpuzzle.o C++ engines/nancy/ui/fullscreenimage.o C++ engines/nancy/ui/animatedbutton.o C++ engines/nancy/ui/button.o C++ engines/nancy/ui/clock.o C++ engines/nancy/ui/inventorybox.o C++ engines/nancy/ui/ornaments.o C++ engines/nancy/ui/scrollbar.o C++ engines/nancy/ui/textbox.o C++ engines/nancy/ui/viewport.o C++ engines/nancy/state/credits.o C++ engines/nancy/state/logo.o C++ engines/nancy/state/loadsave.o C++ engines/nancy/state/help.o C++ engines/nancy/state/mainmenu.o C++ engines/nancy/state/map.o C++ engines/nancy/state/savedialog.o C++ engines/nancy/state/scene.o C++ engines/nancy/state/setupmenu.o C++ engines/nancy/misc/hypertext.o C++ engines/nancy/misc/lightning.o C++ engines/nancy/misc/mousefollow.o C++ engines/nancy/misc/specialeffect.o C++ engines/nancy/cif.o C++ engines/nancy/commontypes.o C++ engines/nancy/console.o C++ engines/nancy/cursor.o C++ engines/nancy/decompress.o C++ engines/nancy/enginedata.o C++ engines/nancy/font.o C++ engines/nancy/graphics.o C++ engines/nancy/iff.o C++ engines/nancy/input.o C++ engines/nancy/metaengine.o C++ engines/nancy/nancy.o C++ engines/nancy/puzzledata.o C++ engines/nancy/renderobject.o C++ engines/nancy/resource.o C++ engines/nancy/sound.o C++ engines/nancy/util.o C++ engines/nancy/video.o C++ engines/neverhood/background.o C++ engines/neverhood/blbarchive.o C++ engines/neverhood/console.o C++ engines/neverhood/dialogs.o C++ engines/neverhood/diskplayerscene.o C++ engines/neverhood/entity.o C++ engines/neverhood/gamemodule.o C++ engines/neverhood/gamevars.o C++ engines/neverhood/graphics.o C++ engines/neverhood/klaymen.o C++ engines/neverhood/menumodule.o C++ engines/neverhood/metaengine.o C++ engines/neverhood/microtiles.o C++ engines/neverhood/module_scene.o C++ engines/neverhood/modules/module1000.o C++ engines/neverhood/modules/module1000_sprites.o C++ engines/neverhood/modules/module1100.o C++ engines/neverhood/modules/module1100_sprites.o C++ engines/neverhood/modules/module1200.o C++ engines/neverhood/modules/module1200_sprites.o C++ engines/neverhood/modules/module1300.o C++ engines/neverhood/modules/module1300_sprites.o C++ engines/neverhood/modules/module1400.o C++ engines/neverhood/modules/module1400_sprites.o C++ engines/neverhood/modules/module1500.o C++ engines/neverhood/modules/module1600.o C++ engines/neverhood/modules/module1600_sprites.o C++ engines/neverhood/modules/module1700.o C++ engines/neverhood/modules/module1700_sprites.o C++ engines/neverhood/modules/module1800.o C++ engines/neverhood/modules/module1900.o C++ engines/neverhood/modules/module1900_sprites.o C++ engines/neverhood/modules/module2000.o C++ engines/neverhood/modules/module2000_sprites.o C++ engines/neverhood/modules/module2100.o C++ engines/neverhood/modules/module2100_sprites.o C++ engines/neverhood/modules/module2200.o C++ engines/neverhood/modules/module2200_sprites.o C++ engines/neverhood/modules/module2300.o C++ engines/neverhood/modules/module2400.o C++ engines/neverhood/modules/module2400_sprites.o C++ engines/neverhood/modules/module2500.o C++ engines/neverhood/modules/module2500_sprites.o C++ engines/neverhood/modules/module2600.o C++ engines/neverhood/modules/module2600_sprites.o C++ engines/neverhood/modules/module2700.o C++ engines/neverhood/modules/module2700_sprites.o C++ engines/neverhood/modules/module2800.o C++ engines/neverhood/modules/module2800_sprites.o C++ engines/neverhood/modules/module2900.o C++ engines/neverhood/modules/module2900_sprites.o C++ engines/neverhood/modules/module3000.o C++ engines/neverhood/modules/module3000_sprites.o C++ engines/neverhood/mouse.o C++ engines/neverhood/navigationscene.o C++ engines/neverhood/neverhood.o C++ engines/neverhood/nhcarchive.o C++ engines/neverhood/palette.o C++ engines/neverhood/resource.o C++ engines/neverhood/resourceman.o C++ engines/neverhood/saveload.o C++ engines/neverhood/scene.o C++ engines/neverhood/screen.o C++ engines/neverhood/smackerscene.o C++ engines/neverhood/smackerplayer.o C++ engines/neverhood/sound.o C++ engines/neverhood/sprite.o C++ engines/neverhood/staticdata.o C++ engines/neverhood/subtitles.o C++ engines/ngi/anihandler.o C++ engines/ngi/behavior.o C++ engines/ngi/console.o C++ engines/ngi/floaters.o C++ engines/ngi/gameloader.o C++ engines/ngi/gfx.o C++ engines/ngi/init.o C++ engines/ngi/input.o C++ engines/ngi/interaction.o C++ engines/ngi/inventory.o C++ engines/ngi/lift.o C++ engines/ngi/messagehandlers.o C++ engines/ngi/messages.o C++ engines/ngi/metaengine.o C++ engines/ngi/modal.o C++ engines/ngi/motion.o C++ engines/ngi/ngi.o C++ engines/ngi/ngiarchive.o C++ engines/ngi/scene.o C++ engines/ngi/scenes.o C++ engines/ngi/sound.o C++ engines/ngi/stateloader.o C++ engines/ngi/statesaver.o C++ engines/ngi/statics.o C++ engines/ngi/utils.o C++ engines/ngi/fullpipe/sceneIntro.o In file included from engines/ngi/motion.cpp:27: In copy constructor 'NGI::MovArr::MovArr(const NGI::MovArr&)', inlined from 'NGI::MovGraphItem::MovGraphItem(const NGI::MovGraphItem&)' at ./engines/ngi/motion.h:255:8, inlined from 'void Common::Array::push_back(const T&) [with T = NGI::MovGraphItem]' at ./common/array.h:144:4, inlined from 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)' at engines/ngi/motion.cpp:814:18: ./engines/ngi/motion.h:239:8: warning: '*(const __vector(2) int*)((char*)& + offsetof(NGI::MovGraphItem, NGI::MovGraphItem::movarr.NGI::MovArr::_movStepCount))' may be used uninitialized [-Wmaybe-uninitialized] 239 | struct MovArr { | ^~~~~~ engines/ngi/motion.cpp: In member function 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)': engines/ngi/motion.cpp:814:39: note: '' declared here 814 | _items.push_back(MovGraphItem()); | ^ In copy constructor 'NGI::MovArr::MovArr(const NGI::MovArr&)', inlined from 'NGI::MovGraphItem::MovGraphItem(const NGI::MovGraphItem&)' at ./engines/ngi/motion.h:255:8, inlined from 'void Common::Array::push_back(const T&) [with T = NGI::MovGraphItem]' at ./common/array.h:144:4, inlined from 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)' at engines/ngi/motion.cpp:814:18: ./engines/ngi/motion.h:239:8: warning: '.NGI::MovGraphItem::movarr.NGI::MovArr::_link' may be used uninitialized [-Wmaybe-uninitialized] 239 | struct MovArr { | ^~~~~~ engines/ngi/motion.cpp: In member function 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)': engines/ngi/motion.cpp:814:39: note: '' declared here 814 | _items.push_back(MovGraphItem()); | ^ In copy constructor 'NGI::MovArr::MovArr(const NGI::MovArr&)', inlined from 'NGI::MovGraphItem::MovGraphItem(const NGI::MovGraphItem&)' at ./engines/ngi/motion.h:255:8, inlined from 'void Common::Array::push_back(const T&) [with T = NGI::MovGraphItem]' at ./common/array.h:144:4, inlined from 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)' at engines/ngi/motion.cpp:814:18: ./engines/ngi/motion.h:239:8: warning: '.NGI::MovGraphItem::movarr.NGI::MovArr::_dist' may be used uninitialized [-Wmaybe-uninitialized] 239 | struct MovArr { | ^~~~~~ engines/ngi/motion.cpp: In member function 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)': engines/ngi/motion.cpp:814:39: note: '' declared here 814 | _items.push_back(MovGraphItem()); | ^ In copy constructor 'NGI::MovArr::MovArr(const NGI::MovArr&)', inlined from 'NGI::MovGraphItem::MovGraphItem(const NGI::MovGraphItem&)' at ./engines/ngi/motion.h:255:8, inlined from 'Type* Common::uninitialized_copy(In, In, Type*) [with In = const NGI::MovGraphItem*; Type = NGI::MovGraphItem]' at ./common/memory.h:61:3, inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = NGI::MovGraphItem]' at ./common/array.h:476:23, inlined from 'void Common::Array::push_back(const T&) [with T = NGI::MovGraphItem]' at ./common/array.h:146:14, inlined from 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)' at engines/ngi/motion.cpp:814:18: ./engines/ngi/motion.h:239:8: warning: '*(const __vector(2) int*)((char*)& + offsetof(NGI::MovGraphItem, NGI::MovGraphItem::movarr.NGI::MovArr::_movStepCount))' may be used uninitialized [-Wmaybe-uninitialized] 239 | struct MovArr { | ^~~~~~ engines/ngi/motion.cpp: In member function 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)': engines/ngi/motion.cpp:814:39: note: '' declared here 814 | _items.push_back(MovGraphItem()); | ^ In copy constructor 'NGI::MovArr::MovArr(const NGI::MovArr&)', inlined from 'NGI::MovGraphItem::MovGraphItem(const NGI::MovGraphItem&)' at ./engines/ngi/motion.h:255:8, inlined from 'Type* Common::uninitialized_copy(In, In, Type*) [with In = const NGI::MovGraphItem*; Type = NGI::MovGraphItem]' at ./common/memory.h:61:3, inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = NGI::MovGraphItem]' at ./common/array.h:476:23, inlined from 'void Common::Array::push_back(const T&) [with T = NGI::MovGraphItem]' at ./common/array.h:146:14, inlined from 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)' at engines/ngi/motion.cpp:814:18: ./engines/ngi/motion.h:239:8: warning: '.NGI::MovGraphItem::movarr.NGI::MovArr::_link' may be used uninitialized [-Wmaybe-uninitialized] 239 | struct MovArr { | ^~~~~~ engines/ngi/motion.cpp: In member function 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)': engines/ngi/motion.cpp:814:39: note: '' declared here 814 | _items.push_back(MovGraphItem()); | ^ In copy constructor 'NGI::MovArr::MovArr(const NGI::MovArr&)', inlined from 'NGI::MovGraphItem::MovGraphItem(const NGI::MovGraphItem&)' at ./engines/ngi/motion.h:255:8, inlined from 'Type* Common::uninitialized_copy(In, In, Type*) [with In = const NGI::MovGraphItem*; Type = NGI::MovGraphItem]' at ./common/memory.h:61:3, inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = NGI::MovGraphItem]' at ./common/array.h:476:23, inlined from 'void Common::Array::push_back(const T&) [with T = NGI::MovGraphItem]' at ./common/array.h:146:14, inlined from 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)' at engines/ngi/motion.cpp:814:18: ./engines/ngi/motion.h:239:8: warning: '.NGI::MovGraphItem::movarr.NGI::MovArr::_dist' may be used uninitialized [-Wmaybe-uninitialized] 239 | struct MovArr { | ^~~~~~ engines/ngi/motion.cpp: In member function 'virtual void NGI::MovGraph::attachObject(NGI::StaticANIObject*)': engines/ngi/motion.cpp:814:39: note: '' declared here 814 | _items.push_back(MovGraphItem()); | ^ C++ engines/ngi/fullpipe/sceneIntroDemo.o C++ engines/ngi/fullpipe/scene01.o C++ engines/ngi/fullpipe/scene02.o C++ engines/ngi/fullpipe/scene03.o C++ engines/ngi/fullpipe/scene04.o C++ engines/ngi/fullpipe/scene05.o C++ engines/ngi/fullpipe/scene06.o C++ engines/ngi/fullpipe/scene07.o C++ engines/ngi/fullpipe/scene08.o C++ engines/ngi/fullpipe/scene09.o C++ engines/ngi/fullpipe/scene10.o C++ engines/ngi/fullpipe/scene11.o C++ engines/ngi/fullpipe/scene12.o C++ engines/ngi/fullpipe/scene13.o C++ engines/ngi/fullpipe/scene14.o C++ engines/ngi/fullpipe/scene15.o C++ engines/ngi/fullpipe/scene16.o C++ engines/ngi/fullpipe/scene17.o C++ engines/ngi/fullpipe/scene18and19.o C++ engines/ngi/fullpipe/scene20.o C++ engines/ngi/fullpipe/scene21.o C++ engines/ngi/fullpipe/scene22.o C++ engines/ngi/fullpipe/scene23.o C++ engines/ngi/fullpipe/scene24.o C++ engines/ngi/fullpipe/scene25.o C++ engines/ngi/fullpipe/scene26.o C++ engines/ngi/fullpipe/scene27.o C++ engines/ngi/fullpipe/scene28.o C++ engines/ngi/fullpipe/scene29.o C++ engines/ngi/fullpipe/scene30.o C++ engines/ngi/fullpipe/scene31.o C++ engines/ngi/fullpipe/scene32.o C++ engines/ngi/fullpipe/scene33.o C++ engines/ngi/fullpipe/scene34.o C++ engines/ngi/fullpipe/scene35.o C++ engines/ngi/fullpipe/scene36.o C++ engines/ngi/fullpipe/scene37.o C++ engines/ngi/fullpipe/scene38.o C++ engines/ngi/fullpipe/sceneFinal.o C++ engines/ngi/fullpipe/sceneDbg.o C++ engines/parallaction/adlib.o C++ engines/parallaction/balloons.o C++ engines/parallaction/callables_br.o C++ engines/parallaction/callables_ns.o C++ engines/parallaction/debug.o C++ engines/parallaction/dialogue.o C++ engines/parallaction/disk_br.o C++ engines/parallaction/disk_ns.o C++ engines/parallaction/exec.o C++ engines/parallaction/exec_br.o C++ engines/parallaction/exec_ns.o C++ engines/parallaction/font.o C++ engines/parallaction/gfxbase.o C++ engines/parallaction/graphics.o C++ engines/parallaction/gui.o C++ engines/parallaction/gui_br.o C++ engines/parallaction/gui_ns.o C++ engines/parallaction/input.o C++ engines/parallaction/inventory.o C++ engines/parallaction/metaengine.o C++ engines/parallaction/objects.o C++ engines/parallaction/parallaction.o C++ engines/parallaction/parallaction_br.o C++ engines/parallaction/parallaction_ns.o C++ engines/parallaction/parser.o C++ engines/parallaction/parser_br.o C++ engines/parallaction/parser_ns.o C++ engines/parallaction/saveload.o C++ engines/parallaction/sound_ns.o C++ engines/parallaction/sound_br.o C++ engines/parallaction/staticres.o C++ engines/parallaction/walk.o C++ engines/pegasus/chase.o C++ engines/pegasus/compass.o C++ engines/pegasus/console.o C++ engines/pegasus/cursor.o C++ engines/pegasus/elements.o C++ engines/pegasus/energymonitor.o C++ engines/pegasus/fader.o C++ engines/pegasus/gamestate.o C++ engines/pegasus/graphics.o C++ engines/pegasus/hotspot.o C++ engines/pegasus/input.o C++ engines/pegasus/interaction.o C++ engines/pegasus/interface.o C++ engines/pegasus/menu.o C++ engines/pegasus/metaengine.o C++ engines/pegasus/movie.o C++ engines/pegasus/notification.o C++ engines/pegasus/pegasus.o C++ engines/pegasus/sound.o C++ engines/pegasus/surface.o C++ engines/pegasus/timers.o C++ engines/pegasus/transition.o C++ engines/pegasus/util.o C++ engines/pegasus/ai/ai_action.o C++ engines/pegasus/ai/ai_area.o C++ engines/pegasus/ai/ai_condition.o C++ engines/pegasus/ai/ai_rule.o C++ engines/pegasus/items/autodragger.o C++ engines/pegasus/items/inventory.o C++ engines/pegasus/items/inventorypicture.o C++ engines/pegasus/items/item.o C++ engines/pegasus/items/itemdragger.o C++ engines/pegasus/items/itemlist.o C++ engines/pegasus/items/biochips/aichip.o C++ engines/pegasus/items/biochips/arthurchip.o C++ engines/pegasus/items/biochips/biochipitem.o C++ engines/pegasus/items/biochips/mapchip.o C++ engines/pegasus/items/biochips/mapimage.o C++ engines/pegasus/items/biochips/opticalchip.o C++ engines/pegasus/items/biochips/pegasuschip.o C++ engines/pegasus/items/biochips/retscanchip.o C++ engines/pegasus/items/biochips/shieldchip.o C++ engines/pegasus/items/inventory/airmask.o C++ engines/pegasus/items/inventory/gascanister.o C++ engines/pegasus/items/inventory/inventoryitem.o C++ engines/pegasus/items/inventory/keycard.o C++ engines/pegasus/neighborhood/door.o C++ engines/pegasus/neighborhood/exit.o C++ engines/pegasus/neighborhood/extra.o C++ engines/pegasus/neighborhood/hotspotinfo.o C++ engines/pegasus/neighborhood/neighborhood.o C++ engines/pegasus/neighborhood/spot.o C++ engines/pegasus/neighborhood/turn.o C++ engines/pegasus/neighborhood/view.o C++ engines/pegasus/neighborhood/zoom.o C++ engines/pegasus/neighborhood/caldoria/caldoria.o C++ engines/pegasus/neighborhood/caldoria/caldoria4dsystem.o C++ engines/pegasus/neighborhood/caldoria/caldoriabomb.o C++ engines/pegasus/neighborhood/caldoria/caldoriamessages.o C++ engines/pegasus/neighborhood/caldoria/caldoriamirror.o C++ engines/pegasus/neighborhood/mars/canyonchase.o C++ engines/pegasus/neighborhood/mars/energybeam.o C++ engines/pegasus/neighborhood/mars/gravitoncannon.o C++ engines/pegasus/neighborhood/mars/hermite.o C++ engines/pegasus/neighborhood/mars/mars.o C++ engines/pegasus/neighborhood/mars/planetmover.o C++ engines/pegasus/neighborhood/mars/reactor.o C++ engines/pegasus/neighborhood/mars/robotship.o C++ engines/pegasus/neighborhood/mars/shuttleenergymeter.o C++ engines/pegasus/neighborhood/mars/shuttlehud.o C++ engines/pegasus/neighborhood/mars/shuttleweapon.o C++ engines/pegasus/neighborhood/mars/spacechase3d.o C++ engines/pegasus/neighborhood/mars/spacejunk.o C++ engines/pegasus/neighborhood/mars/tractorbeam.o C++ engines/pegasus/neighborhood/mars/tunnelpod.o C++ engines/pegasus/neighborhood/norad/norad.o C++ engines/pegasus/neighborhood/norad/noradelevator.o C++ engines/pegasus/neighborhood/norad/pressuredoor.o C++ engines/pegasus/neighborhood/norad/pressuretracker.o C++ engines/pegasus/neighborhood/norad/subcontrolroom.o C++ engines/pegasus/neighborhood/norad/subplatform.o C++ engines/pegasus/neighborhood/norad/alpha/ecrmonitor.o C++ engines/pegasus/neighborhood/norad/alpha/fillingstation.o C++ engines/pegasus/neighborhood/norad/alpha/noradalpha.o C++ engines/pegasus/neighborhood/norad/alpha/panorama.o C++ engines/pegasus/neighborhood/norad/alpha/panoramascroll.o C++ engines/pegasus/neighborhood/norad/alpha/subchase.o C++ engines/pegasus/neighborhood/norad/delta/globegame.o C++ engines/pegasus/neighborhood/norad/delta/noraddelta.o C++ engines/pegasus/neighborhood/prehistoric/prehistoric.o C++ engines/pegasus/neighborhood/tsa/fulltsa.o C++ engines/pegasus/neighborhood/tsa/tinytsa.o C++ engines/pegasus/neighborhood/wsc/moleculebin.o C++ engines/pegasus/neighborhood/wsc/wsc.o C++ engines/petka/big_dialogue.o C++ engines/petka/file_mgr.o C++ engines/petka/flc.o C++ engines/petka/metaengine.o C++ engines/petka/petka.o C++ engines/petka/saveload.o C++ engines/petka/q_manager.o C++ engines/petka/q_system.o C++ engines/petka/sound.o C++ engines/petka/video.o C++ engines/petka/walk.o C++ engines/petka/interfaces/dialog_interface.o C++ engines/petka/interfaces/interface.o C++ engines/petka/interfaces/main.o C++ engines/petka/interfaces/map.o C++ engines/petka/interfaces/panel.o C++ engines/petka/interfaces/save_load.o C++ engines/petka/interfaces/sequence.o C++ engines/petka/interfaces/startup.o C++ engines/petka/objects/object.o C++ engines/petka/objects/object_bg.o C++ engines/petka/objects/object_case.o C++ engines/petka/objects/object_cursor.o C++ engines/petka/objects/object_star.o C++ engines/petka/objects/heroes.o C++ engines/petka/objects/text.o C++ engines/pink/archive.o C++ engines/pink/audio_info_mgr.o C++ engines/pink/cel_decoder.o C++ engines/pink/console.o C++ engines/pink/cursor_mgr.o C++ engines/pink/screen.o C++ engines/pink/file.o C++ engines/pink/gui.o C++ engines/pink/metaengine.o C++ engines/pink/pda_mgr.o C++ engines/pink/pink.o C++ engines/pink/resource_mgr.o C++ engines/pink/saveload.o C++ engines/pink/sound.o C++ engines/pink/objects/object.o C++ engines/pink/objects/module.o C++ engines/pink/objects/inventory.o C++ engines/pink/objects/side_effect.o C++ engines/pink/objects/condition.o C++ engines/pink/objects/actions/action.o C++ engines/pink/objects/actions/action_cel.o C++ engines/pink/objects/actions/action_hide.o C++ engines/pink/objects/actions/action_loop.o C++ engines/pink/objects/actions/action_play.o C++ engines/pink/objects/actions/action_play_with_sfx.o C++ engines/pink/objects/actions/action_sound.o C++ engines/pink/objects/actions/action_still.o C++ engines/pink/objects/actions/action_talk.o C++ engines/pink/objects/actions/action_text.o C++ engines/pink/objects/actions/walk_action.o C++ engines/pink/objects/actors/actor.o C++ engines/pink/objects/actors/audio_info_pda_button.o C++ engines/pink/objects/actors/lead_actor.o C++ engines/pink/objects/actors/pda_button_actor.o C++ engines/pink/objects/actors/supporting_actor.o C++ engines/pink/objects/handlers/handler.o C++ engines/pink/objects/handlers/handler_mgr.o C++ engines/pink/objects/pages/game_page.o C++ engines/pink/objects/pages/page.o C++ engines/pink/objects/pages/pda_page.o C++ engines/pink/objects/sequences/seq_timer.o C++ engines/pink/objects/sequences/sequence.o C++ engines/pink/objects/sequences/sequence_context.o C++ engines/pink/objects/sequences/sequence_item.o C++ engines/pink/objects/sequences/sequencer.o C++ engines/pink/objects/walk/walk_mgr.o C++ engines/pink/objects/walk/walk_location.o C++ engines/pink/objects/walk/walk_shortest_path.o C++ engines/playground3d/metaengine.o C++ engines/playground3d/gfx.o C++ engines/playground3d/gfx_opengl.o C++ engines/playground3d/gfx_opengl_shaders.o C++ engines/playground3d/playground3d.o C++ engines/playground3d/gfx_tinygl.o C++ engines/plumbers/plumbers.o C++ engines/plumbers/console.o C++ engines/plumbers/metaengine.o C++ engines/plumbers/windows.o C++ engines/plumbers/3do.o C++ engines/prince/animation.o C++ engines/prince/archive.o C++ engines/prince/cursor.o C++ engines/prince/debugger.o C++ engines/prince/decompress.o C++ engines/prince/draw.o C++ engines/prince/flags.o C++ engines/prince/font.o C++ engines/prince/graphics.o C++ engines/prince/hero.o C++ engines/prince/inventory.o C++ engines/prince/metaengine.o C++ engines/prince/mhwanh.o C++ engines/prince/music.o C++ engines/prince/mob.o C++ engines/prince/object.o C++ engines/prince/prince.o C++ engines/prince/pscr.o C++ engines/prince/resource.o C++ engines/prince/saveload.o C++ engines/prince/script.o C++ engines/prince/sound.o C++ engines/prince/variatxt.o C++ engines/prince/videoplayer.o C++ engines/prince/walk.o C++ engines/private/code.o C++ engines/private/cursors.o C++ engines/private/decompiler.o C++ engines/private/funcs.o C++ engines/private/grammar.o C++ engines/private/lexer.o C++ engines/private/metaengine.o C++ engines/private/private.o C++ engines/private/symbol.o C++ engines/queen/bankman.o C++ engines/queen/command.o C++ engines/queen/credits.o C++ engines/queen/cutaway.o C++ engines/queen/debug.o C++ engines/queen/display.o C++ engines/queen/graphics.o C++ engines/queen/grid.o C++ engines/queen/input.o C++ engines/queen/journal.o C++ engines/queen/logic.o C++ engines/queen/metaengine.o C++ engines/queen/midiadlib.o C++ engines/queen/music.o C++ engines/queen/musicdata.o C++ engines/queen/queen.o C++ engines/queen/resource.o C++ engines/queen/restables.o C++ engines/queen/sound.o C++ engines/queen/state.o C++ engines/queen/talk.o C++ engines/queen/version.o C++ engines/queen/walk.o C++ engines/saga/actor.o C++ engines/saga/actor_path.o C++ engines/saga/actor_walk.o C++ engines/saga/animation.o C++ engines/saga/console.o C++ engines/saga/events.o C++ engines/saga/font.o C++ engines/saga/font_map.o C++ engines/saga/gfx.o C++ engines/saga/image.o C++ engines/saga/input.o C++ engines/saga/interface.o C++ engines/saga/introproc_ite.o C++ engines/saga/isomap.o C++ engines/saga/itedata.o C++ engines/saga/metaengine.o C++ engines/saga/music.o C++ engines/saga/objectmap.o C++ engines/saga/palanim.o C++ engines/saga/puzzle.o C++ engines/saga/render.o C++ engines/saga/resource.o C++ engines/saga/resource_rsc.o C++ engines/saga/saga.o C++ engines/saga/saveload.o C++ engines/saga/scene.o C++ engines/saga/script.o C++ engines/saga/sfuncs.o C++ engines/saga/sndres.o C++ engines/saga/sound.o C++ engines/saga/sprite.o C++ engines/saga/sthread.o C++ engines/saga/introproc_ihnm.o C++ engines/saga/resource_res.o C++ engines/saga/sfuncs_ihnm.o C++ engines/saga2/actor.o C++ engines/saga2/assign.o C++ engines/saga2/audio.o C++ engines/saga2/automap.o C++ engines/saga2/band.o C++ engines/saga2/beegee.o C++ engines/saga2/blitters.o C++ engines/saga2/button.o C++ engines/saga2/calendar.o C++ engines/saga2/console.o C++ engines/saga2/contain.o C++ engines/saga2/display.o C++ engines/saga2/dispnode.o C++ engines/saga2/document.o C++ engines/saga2/effects.o C++ engines/saga2/enchant.o C++ engines/saga2/floating.o C++ engines/saga2/gamemode.o C++ engines/saga2/gdraw.o C++ engines/saga2/gfx.o C++ engines/saga2/gpointer.o C++ engines/saga2/grabinfo.o C++ engines/saga2/grequest.o C++ engines/saga2/gtext.o C++ engines/saga2/gtextbox.o C++ engines/saga2/hresmgr.o C++ engines/saga2/imagcach.o C++ engines/saga2/interp.o C++ engines/saga2/intrface.o C++ engines/saga2/loadmsg.o C++ engines/saga2/magic.o C++ engines/saga2/main.o C++ engines/saga2/mainmap.o C++ engines/saga2/mapfeatr.o C++ engines/saga2/messager.o C++ engines/saga2/metaengine.o C++ engines/saga2/mission.o C++ engines/saga2/modal.o C++ engines/saga2/motion.o C++ engines/saga2/mouseimg.o C++ engines/saga2/msgbox.o C++ engines/saga2/music.o C++ engines/saga2/objects.o C++ engines/saga2/objproto.o C++ engines/saga2/panel.o C++ engines/saga2/path.o C++ engines/saga2/patrol.o C++ engines/saga2/player.o C++ engines/saga2/playmode.o C++ engines/saga2/property.o C++ engines/saga2/pt2angle.o C++ engines/saga2/rect.o C++ engines/saga2/saga2.o C++ engines/saga2/sagafunc.o C++ engines/saga2/saveload.o C++ engines/saga2/sensor.o C++ engines/saga2/shorten.o C++ engines/saga2/speech.o C++ engines/saga2/spelcast.o C++ engines/saga2/speldata.o C++ engines/saga2/speldraw.o C++ engines/saga2/spellini.o C++ engines/saga2/spellio.o C++ engines/saga2/spellloc.o C++ engines/saga2/spellsiz.o C++ engines/saga2/spellspr.o C++ engines/saga2/spellsta.o C++ engines/saga2/sprite.o C++ engines/saga2/target.o C++ engines/saga2/task.o C++ engines/saga2/terrain.o C++ engines/saga2/tile.o C++ engines/saga2/tileline.o C++ engines/saga2/tileload.o C++ engines/saga2/tilemode.o C++ engines/saga2/timers.o C++ engines/saga2/tower.o C++ engines/saga2/towerfta.o C++ engines/saga2/transit.o C++ engines/saga2/tromode.o C++ engines/saga2/uidialog.o C++ engines/saga2/vbacksav.o C++ engines/saga2/video.o C++ engines/saga2/videobox.o C++ engines/saga2/vpal.o C++ engines/saga2/vwdraw.o C++ engines/saga2/weapons.o C++ engines/sci/console.o C++ engines/sci/dialogs.o C++ engines/sci/event.o C++ engines/sci/metaengine.o C++ engines/sci/sci.o C++ engines/sci/util.o C++ engines/sci/engine/features.o C++ engines/sci/engine/file.o C++ engines/sci/engine/gc.o C++ engines/sci/engine/guest_additions.o C++ engines/sci/engine/kernel.o C++ engines/sci/engine/kevent.o C++ engines/sci/engine/kfile.o C++ engines/sci/engine/kgraphics.o C++ engines/sci/engine/klists.o C++ engines/sci/engine/kmath.o C++ engines/sci/engine/kmenu.o C++ engines/sci/engine/kmisc.o C++ engines/sci/engine/kmovement.o C++ engines/sci/engine/kparse.o C++ engines/sci/engine/kpathing.o C++ engines/sci/engine/kscripts.o C++ engines/sci/engine/ksound.o C++ engines/sci/engine/kstring.o C++ engines/sci/engine/kvideo.o C++ engines/sci/engine/message.o C++ engines/sci/engine/object.o C++ engines/sci/engine/savegame.o C++ engines/sci/engine/script.o C++ engines/sci/engine/scriptdebug.o C++ engines/sci/engine/script_patches.o C++ engines/sci/engine/selector.o C++ engines/sci/engine/seg_manager.o C++ engines/sci/engine/segment.o C++ engines/sci/engine/state.o C++ engines/sci/engine/static_selectors.o In file included from ./common/stream.h:25, from ./common/savefile.h:27, from engines/sci/engine/savegame.cpp:22: In function 'uint16 SWAP_BYTES_16(uint16)', inlined from 'void Common::WriteStream::writeUint16LE(uint16)' at ./common/stream.h:152:11, inlined from 'void Common::Serializer::syncAsUint16LE(T&, Version, Version) [with T = short unsigned int]' at ./common/serializer.h:120:2, inlined from 'virtual void Sci::SciArray::saveLoadWithSerializer(Common::Serializer&)' at engines/sci/engine/savegame.cpp:789:18: ./common/endian.h:99:41: warning: 'savedSize' may be used uninitialized [-Wmaybe-uninitialized] 99 | return __builtin_bswap16(a); | ~~~~~~~~~~~~~~~~~^~~ engines/sci/engine/savegame.cpp: In member function 'virtual void Sci::SciArray::saveLoadWithSerializer(Common::Serializer&)': engines/sci/engine/savegame.cpp:781:16: note: 'savedSize' was declared here 781 | uint16 savedSize; | ^~~~~~~~~ C++ engines/sci/engine/tts.o C++ engines/sci/engine/vm.o C++ engines/sci/engine/vm_types.o C++ engines/sci/engine/workarounds.o C++ engines/sci/graphics/animate.o C++ engines/sci/graphics/cache.o C++ engines/sci/graphics/compare.o C++ engines/sci/graphics/controls16.o In file included from engines/sci/engine/savegame.cpp:26: In member function 'void Common::Serializer::syncAsUint16LE(T&, Version, Version) [with T = int]', inlined from 'void Sci::Video32::_ZN3Sci7Video3222saveLoadWithSerializerERN6Common10SerializerE.part.0(Common::Serializer&)' at engines/sci/engine/savegame.cpp:1096:19: ./common/serializer.h:49:30: warning: 'robotId' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ ./common/serializer.h:120:9: note: in expansion of macro 'SYNC_AS' 120 | SYNC_AS(Uint16LE, uint16, 2) | ^~~~~~~ engines/sci/engine/savegame.cpp: In member function 'void Sci::Video32::_ZN3Sci7Video3222saveLoadWithSerializerERN6Common10SerializerE.part.0(Common::Serializer&)': engines/sci/engine/savegame.cpp:1081:31: note: 'robotId' was declared here 1081 | GuiResourceId robotId; | ^~~~~~~ C++ engines/sci/graphics/coordadjuster.o C++ engines/sci/graphics/cursor.o C++ engines/sci/graphics/fontkorean.o C++ engines/sci/graphics/fontsjis.o C++ engines/sci/graphics/macfont.o C++ engines/sci/graphics/maciconbar.o C++ engines/sci/graphics/menu.o C++ engines/sci/graphics/paint16.o C++ engines/sci/graphics/palette.o C++ engines/sci/graphics/picture.o C++ engines/sci/graphics/portrait.o C++ engines/sci/graphics/ports.o C++ engines/sci/graphics/remap.o C++ engines/sci/graphics/scifont.o C++ engines/sci/graphics/scifx.o C++ engines/sci/graphics/screen.o C++ engines/sci/graphics/text16.o C++ engines/sci/graphics/transitions.o C++ engines/sci/graphics/view.o C++ engines/sci/parser/grammar.o C++ engines/sci/parser/said.o C++ engines/sci/parser/vocabulary.o C++ engines/sci/resource/decompressor.o C++ engines/sci/resource/resource.o C++ engines/sci/resource/resource_audio.o C++ engines/sci/resource/resource_patcher.o C++ engines/sci/sound/audio.o C++ engines/sci/sound/midiparser_sci.o C++ engines/sci/sound/music.o C++ engines/sci/sound/soundcmd.o C++ engines/sci/sound/sync.o C++ engines/sci/sound/drivers/adlib.o C++ engines/sci/sound/drivers/amigamac0.o C++ engines/sci/sound/drivers/amigamac1.o C++ engines/sci/sound/drivers/casio.o C++ engines/sci/sound/drivers/cms.o C++ engines/sci/sound/drivers/fb01.o C++ engines/sci/sound/drivers/fmtowns.o C++ engines/sci/sound/drivers/midi.o C++ engines/sci/sound/drivers/pcjr.o C++ engines/sci/sound/drivers/pc9801.o C++ engines/sci/video/seq_decoder.o C++ engines/sci/engine/hoyle5poker.o C++ engines/sci/engine/kgraphics32.o C++ engines/sci/graphics/celobj32.o C++ engines/sci/graphics/controls32.o C++ engines/sci/graphics/frameout.o C++ engines/sci/graphics/paint32.o C++ engines/sci/graphics/plane32.o C++ engines/sci/graphics/palette32.o C++ engines/sci/graphics/remap32.o C++ engines/sci/graphics/screen_item32.o C++ engines/sci/graphics/text32.o C++ engines/sci/graphics/transitions32.o C++ engines/sci/graphics/video32.o C++ engines/sci/graphics/cursor32.o C++ engines/sci/graphics/maccursor32.o C++ engines/sci/sound/audio32.o C++ engines/sci/sound/decoders/sol.o C++ engines/sci/video/robot_decoder.o C++ engines/sherlock/scalpel/scalpel.o C++ engines/sherlock/scalpel/3do/scalpel_3do_screen.o C++ engines/sherlock/scalpel/drivers/adlib.o C++ engines/sherlock/scalpel/drivers/mt32.o C++ engines/sherlock/scalpel/tsage/logo.o C++ engines/sherlock/scalpel/tsage/resources.o C++ engines/sherlock/scalpel/scalpel_darts.o C++ engines/sherlock/scalpel/scalpel_debugger.o C++ engines/sherlock/scalpel/scalpel_fixed_text.o C++ engines/sherlock/scalpel/scalpel_inventory.o C++ engines/sherlock/scalpel/scalpel_journal.o C++ engines/sherlock/scalpel/scalpel_map.o C++ engines/sherlock/scalpel/scalpel_people.o C++ engines/sherlock/scalpel/scalpel_saveload.o C++ engines/sherlock/scalpel/scalpel_scene.o C++ engines/sherlock/scalpel/scalpel_screen.o C++ engines/sherlock/scalpel/scalpel_talk.o C++ engines/sherlock/scalpel/scalpel_user_interface.o C++ engines/sherlock/scalpel/settings.o C++ engines/sherlock/tattoo/tattoo.o C++ engines/sherlock/tattoo/tattoo_darts.o C++ engines/sherlock/tattoo/tattoo_debugger.o C++ engines/sherlock/tattoo/tattoo_fixed_text.o C++ engines/sherlock/tattoo/tattoo_inventory.o C++ engines/sherlock/tattoo/tattoo_journal.o C++ engines/sherlock/tattoo/tattoo_map.o C++ engines/sherlock/tattoo/tattoo_people.o C++ engines/sherlock/tattoo/tattoo_resources.o C++ engines/sherlock/tattoo/tattoo_scene.o C++ engines/sherlock/tattoo/tattoo_screen.o C++ engines/sherlock/tattoo/tattoo_talk.o C++ engines/sherlock/tattoo/tattoo_user_interface.o C++ engines/sherlock/tattoo/widget_base.o C++ engines/sherlock/tattoo/widget_credits.o C++ engines/sherlock/tattoo/widget_files.o C++ engines/sherlock/tattoo/widget_foolscap.o C++ engines/sherlock/tattoo/widget_inventory.o C++ engines/sherlock/tattoo/widget_lab.o C++ engines/sherlock/tattoo/widget_options.o C++ engines/sherlock/tattoo/widget_password.o C++ engines/sherlock/tattoo/widget_quit.o C++ engines/sherlock/tattoo/widget_talk.o C++ engines/sherlock/tattoo/widget_text.o C++ engines/sherlock/tattoo/widget_tooltip.o C++ engines/sherlock/tattoo/widget_verbs.o C++ engines/sherlock/animation.o C++ engines/sherlock/debugger.o C++ engines/sherlock/events.o C++ engines/sherlock/fixed_text.o C++ engines/sherlock/fonts.o C++ engines/sherlock/image_file.o C++ engines/sherlock/inventory.o C++ engines/sherlock/journal.o C++ engines/sherlock/map.o C++ engines/sherlock/metaengine.o C++ engines/sherlock/music.o C++ engines/sherlock/objects.o C++ engines/sherlock/people.o C++ engines/sherlock/resources.o C++ engines/sherlock/saveload.o C++ engines/sherlock/scene.o C++ engines/sherlock/screen.o C++ engines/sherlock/sherlock.o C++ engines/sherlock/sound.o C++ engines/sherlock/surface.o C++ engines/sherlock/talk.o C++ engines/sherlock/user_interface.o C++ engines/sky/autoroute.o C++ engines/sky/compact.o C++ engines/sky/control.o C++ engines/sky/debug.o C++ engines/sky/disk.o C++ engines/sky/grid.o C++ engines/sky/hufftext.o C++ engines/sky/intro.o C++ engines/sky/logic.o C++ engines/sky/metaengine.o C++ engines/sky/mouse.o C++ engines/sky/screen.o C++ engines/sky/sky.o C++ engines/sky/sound.o C++ engines/sky/text.o C++ engines/sky/music/adlibchannel.o C++ engines/sky/music/adlibmusic.o C++ engines/sky/music/gmchannel.o C++ engines/sky/music/gmmusic.o C++ engines/sky/music/mt32music.o C++ engines/sky/music/musicbase.o C++ engines/sludge/backdrop.o C++ engines/sludge/bg_effects.o C++ engines/sludge/builtin.o C++ engines/sludge/cursors.o C++ engines/sludge/event.o C++ engines/sludge/fileset.o C++ engines/sludge/floor.o C++ engines/sludge/freeze.o C++ engines/sludge/fonttext.o C++ engines/sludge/function.o C++ engines/sludge/graphics.o C++ engines/sludge/hsi.o C++ engines/sludge/imgloader.o C++ engines/sludge/language.o C++ engines/sludge/main_loop.o C++ engines/sludge/metaengine.o C++ engines/sludge/moreio.o C++ engines/sludge/movie.o C++ engines/sludge/newfatal.o C++ engines/sludge/objtypes.o C++ engines/sludge/people.o C++ engines/sludge/region.o C++ engines/sludge/savedata.o C++ engines/sludge/saveload.o C++ engines/sludge/sludge.o C++ engines/sludge/sludger.o C++ engines/sludge/sound.o C++ engines/sludge/speech.o C++ engines/sludge/sprbanks.o C++ engines/sludge/sprites.o C++ engines/sludge/statusba.o C++ engines/sludge/thumbnail.o C++ engines/sludge/timing.o C++ engines/sludge/transition.o C++ engines/sludge/variable.o C++ engines/sludge/zbuffer.o C++ engines/stark/console.o C++ engines/stark/gfx/driver.o C++ engines/stark/gfx/opengls.o C++ engines/stark/gfx/openglsactor.o C++ engines/stark/gfx/openglsfade.o C++ engines/stark/gfx/openglsprop.o C++ engines/stark/gfx/openglssurface.o C++ engines/stark/gfx/opengl.o C++ engines/stark/gfx/openglactor.o C++ engines/stark/gfx/openglbitmap.o C++ engines/stark/gfx/openglfade.o C++ engines/stark/gfx/openglprop.o C++ engines/stark/gfx/openglsurface.o C++ engines/stark/gfx/opengltexture.o C++ engines/stark/gfx/renderentry.o C++ engines/stark/gfx/surfacerenderer.o C++ engines/stark/gfx/texture.o C++ engines/stark/formats/biff.o C++ engines/stark/formats/biffmesh.o C++ engines/stark/formats/dds.o C++ engines/stark/formats/iss.o C++ engines/stark/formats/tm.o C++ engines/stark/formats/xarc.o C++ engines/stark/formats/xmg.o C++ engines/stark/formats/xrc.o C++ engines/stark/metaengine.o C++ engines/stark/model/animhandler.o C++ engines/stark/model/model.o C++ engines/stark/model/skeleton_anim.o C++ engines/stark/movement/followpath.o C++ engines/stark/movement/followpathlight.o C++ engines/stark/movement/movement.o C++ engines/stark/movement/shortestpath.o C++ engines/stark/movement/stringpullingpath.o C++ engines/stark/movement/turn.o C++ engines/stark/movement/walk.o C++ engines/stark/resources/anim.o C++ engines/stark/resources/animhierarchy.o C++ engines/stark/resources/animscript.o C++ engines/stark/resources/animsoundtrigger.o C++ engines/stark/resources/bonesmesh.o C++ engines/stark/resources/bookmark.o C++ engines/stark/resources/camera.o C++ engines/stark/resources/container.o C++ engines/stark/resources/command.o C++ engines/stark/resources/dialog.o C++ engines/stark/resources/direction.o C++ engines/stark/resources/floor.o C++ engines/stark/resources/floorface.o C++ engines/stark/resources/floorfield.o C++ engines/stark/resources/fmv.o C++ engines/stark/resources/image.o C++ engines/stark/resources/item.o C++ engines/stark/resources/knowledge.o C++ engines/stark/resources/knowledgeset.o C++ engines/stark/resources/layer.o C++ engines/stark/resources/level.o C++ engines/stark/resources/light.o C++ engines/stark/resources/lipsync.o C++ engines/stark/resources/location.o C++ engines/stark/resources/object.o C++ engines/stark/resources/path.o C++ engines/stark/resources/pattable.o C++ engines/stark/resources/root.o C++ engines/stark/resources/script.o C++ engines/stark/resources/scroll.o C++ engines/stark/resources/sound.o C++ engines/stark/resources/speech.o C++ engines/stark/resources/string.o C++ engines/stark/resources/textureset.o C++ engines/stark/resourcereference.o C++ engines/stark/savemetadata.o C++ engines/stark/scene.o C++ engines/stark/services/archiveloader.o C++ engines/stark/services/dialogplayer.o C++ engines/stark/services/diary.o C++ engines/stark/services/fontprovider.o C++ engines/stark/services/gameinterface.o C++ engines/stark/services/global.o C++ engines/stark/services/resourceprovider.o C++ engines/stark/services/services.o C++ engines/stark/services/stateprovider.o C++ engines/stark/services/staticprovider.o C++ engines/stark/services/userinterface.o C++ engines/stark/services/settings.o C++ engines/stark/services/gamechapter.o C++ engines/stark/services/gamemessage.o C++ engines/stark/stark.o C++ engines/stark/tools/abstractsyntaxtree.o C++ engines/stark/tools/block.o C++ engines/stark/tools/command.o C++ engines/stark/tools/decompiler.o C++ engines/stark/ui/cursor.o C++ engines/stark/ui/dialogbox.o C++ engines/stark/ui/menu/diaryindex.o C++ engines/stark/ui/menu/locationscreen.o C++ engines/stark/ui/menu/mainmenu.o C++ engines/stark/ui/menu/settingsmenu.o C++ engines/stark/ui/menu/saveloadmenu.o C++ engines/stark/ui/menu/fmvmenu.o C++ engines/stark/ui/menu/diarypages.o C++ engines/stark/ui/menu/dialogmenu.o C++ engines/stark/ui/window.o C++ engines/stark/ui/world/actionmenu.o C++ engines/stark/ui/world/button.o C++ engines/stark/ui/world/clicktext.o C++ engines/stark/ui/world/topmenu.o C++ engines/stark/ui/world/dialogpanel.o C++ engines/stark/ui/world/fmvscreen.o C++ engines/stark/ui/world/gamescreen.o C++ engines/stark/ui/world/gamewindow.o C++ engines/stark/ui/world/inventorywindow.o C++ engines/stark/visual/actor.o C++ engines/stark/visual/effects/bubbles.o C++ engines/stark/visual/effects/effect.o C++ engines/stark/visual/effects/fireflies.o C++ engines/stark/visual/effects/fish.o C++ engines/stark/visual/explodingimage.o C++ engines/stark/visual/flashingimage.o C++ engines/stark/visual/image.o C++ engines/stark/visual/prop.o C++ engines/stark/visual/smacker.o C++ engines/stark/visual/text.o C++ engines/stark/gfx/tinygl.o C++ engines/stark/gfx/tinyglactor.o C++ engines/stark/gfx/tinyglbitmap.o C++ engines/stark/gfx/tinyglfade.o C++ engines/stark/gfx/tinyglprop.o C++ engines/stark/gfx/tinyglsurface.o C++ engines/stark/gfx/tinygltexture.o C++ engines/startrek/actors.o C++ engines/startrek/awaymission.o C++ engines/startrek/bitmap.o C++ engines/startrek/bridge.o C++ engines/startrek/common.o C++ engines/startrek/console.o C++ engines/startrek/events.o C++ engines/startrek/font.o C++ engines/startrek/graphics.o C++ engines/startrek/intro.o C++ engines/startrek/iwfile.o C++ engines/startrek/lzss.o C++ engines/startrek/menu.o C++ engines/startrek/resource.o C++ engines/startrek/metaengine.o C++ engines/startrek/room.o C++ engines/startrek/saveload.o C++ engines/startrek/sound.o C++ engines/startrek/space.o C++ engines/startrek/sprite.o C++ engines/startrek/startrek.o C++ engines/startrek/text.o C++ engines/startrek/textbox.o C++ engines/startrek/rooms/demon0.o C++ engines/startrek/rooms/demon1.o C++ engines/startrek/rooms/demon2.o C++ engines/startrek/rooms/demon3.o C++ engines/startrek/rooms/demon4.o C++ engines/startrek/rooms/demon5.o C++ engines/startrek/rooms/demon6.o C++ engines/startrek/rooms/tug0.o C++ engines/startrek/rooms/tug1.o C++ engines/startrek/rooms/tug2.o C++ engines/startrek/rooms/tug3.o C++ engines/startrek/rooms/love0.o C++ engines/startrek/rooms/love1.o C++ engines/startrek/rooms/love2.o C++ engines/startrek/rooms/love3.o C++ engines/startrek/rooms/love4.o In file included from engines/startrek/saveload.cpp:28: In member function 'void Common::Serializer::syncAsByte(T&, Version, Version) [with T = signed char]', inlined from 'void Common::Serializer::syncAsByte(T&, Version, Version) [with T = signed char]' at ./common/serializer.h:117:2, inlined from 'void StarTrek::Action::saveLoadWithSerializer(Common::Serializer&)' at ./engines/startrek/action.h:93:17, inlined from 'bool StarTrek::StarTrekEngine::saveOrLoadGameData(Common::SeekableReadStream*, Common::WriteStream*, StarTrek::SavegameMetadata*)' at engines/startrek/saveload.cpp:384:29: ./common/serializer.h:49:30: warning: 'a' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ ./common/serializer.h:117:9: note: in expansion of macro 'SYNC_AS' 117 | SYNC_AS(Byte, byte, 1) | ^~~~~~~ engines/startrek/saveload.cpp: In member function 'bool StarTrek::StarTrekEngine::saveOrLoadGameData(Common::SeekableReadStream*, Common::WriteStream*, StarTrek::SavegameMetadata*)': engines/startrek/saveload.cpp:383:40: note: 'a' declared here 383 | Action a; | ^ C++ engines/startrek/rooms/love5.o C++ engines/startrek/rooms/lovea.o C++ engines/startrek/rooms/mudd0.o C++ engines/startrek/rooms/mudd1.o C++ engines/startrek/rooms/mudd2.o C++ engines/startrek/rooms/mudd3.o C++ engines/startrek/rooms/mudd4.o C++ engines/startrek/rooms/mudd5.o C++ engines/startrek/rooms/mudda.o C++ engines/startrek/rooms/feather0.o C++ engines/startrek/rooms/feather1.o C++ engines/startrek/rooms/feather2.o C++ engines/startrek/rooms/feather3.o C++ engines/startrek/rooms/feather4.o C++ engines/startrek/rooms/feather5.o C++ engines/startrek/rooms/feather6.o C++ engines/startrek/rooms/feather7.o C++ engines/startrek/rooms/trial0.o C++ engines/startrek/rooms/trial1.o C++ engines/startrek/rooms/trial2.o C++ engines/startrek/rooms/trial3.o C++ engines/startrek/rooms/trial4.o C++ engines/startrek/rooms/trial5.o C++ engines/startrek/rooms/sins0.o C++ engines/startrek/rooms/sins1.o C++ engines/startrek/rooms/sins2.o C++ engines/startrek/rooms/sins3.o C++ engines/startrek/rooms/sins4.o C++ engines/startrek/rooms/sins5.o C++ engines/startrek/rooms/veng0.o C++ engines/startrek/rooms/veng1.o C++ engines/startrek/rooms/veng2.o C++ engines/startrek/rooms/veng3.o C++ engines/startrek/rooms/veng4.o C++ engines/startrek/rooms/veng5.o C++ engines/startrek/rooms/veng6.o C++ engines/startrek/rooms/veng7.o C++ engines/startrek/rooms/veng8.o C++ engines/startrek/rooms/venga.o C++ engines/supernova/console.o C++ engines/supernova/graphics.o C++ engines/supernova/metaengine.o C++ engines/supernova/resman.o C++ engines/supernova/room.o C++ engines/supernova/supernova1/rooms.o C++ engines/supernova/supernova2/rooms.o C++ engines/supernova/screen.o C++ engines/supernova/sound.o C++ engines/supernova/game-manager.o C++ engines/supernova/supernova1/state.o C++ engines/supernova/supernova2/state.o C++ engines/supernova/supernova.o C++ engines/sword1/animation.o C++ engines/sword1/console.o C++ engines/sword1/control.o C++ engines/sword1/debug.o C++ engines/sword1/eventman.o C++ engines/sword1/logic.o C++ engines/sword1/memman.o C++ engines/sword1/menu.o C++ engines/sword1/metaengine.o C++ engines/sword1/mouse.o C++ engines/sword1/objectman.o C++ engines/sword1/resman.o C++ engines/sword1/router.o C++ engines/sword1/screen.o C++ engines/sword1/sound.o C++ engines/sword1/staticres.o C++ engines/sword1/sword1.o C++ engines/sword1/text.o C++ engines/sword2/animation.o C++ engines/sword2/anims.o C++ engines/sword2/console.o C++ engines/sword2/controls.o C++ engines/sword2/debug.o C++ engines/sword2/events.o C++ engines/sword2/function.o C++ engines/sword2/header.o C++ engines/sword2/icons.o C++ engines/sword2/interpreter.o C++ engines/sword2/layers.o C++ engines/sword2/logic.o C++ engines/sword2/maketext.o C++ engines/sword2/memory.o C++ engines/sword2/menu.o C++ engines/sword2/metaengine.o C++ engines/sword2/mouse.o C++ engines/sword2/music.o C++ engines/sword2/palette.o C++ engines/sword2/protocol.o C++ engines/sword2/render.o C++ engines/sword2/resman.o C++ engines/sword2/router.o C++ engines/sword2/saveload.o C++ engines/sword2/screen.o C++ engines/sword2/scroll.o C++ engines/sword2/sound.o C++ engines/sword2/speech.o C++ engines/sword2/sprite.o C++ engines/sword2/startup.o C++ engines/sword2/sword2.o C++ engines/sword2/sync.o C++ engines/sword2/walker.o C++ engines/sword25/console.o C++ engines/sword25/metaengine.o C++ engines/sword25/sword25.o C++ engines/sword25/fmv/movieplayer.o C++ engines/sword25/fmv/movieplayer_script.o C++ engines/sword25/gfx/animation.o C++ engines/sword25/gfx/animationdescription.o C++ engines/sword25/gfx/animationresource.o C++ engines/sword25/gfx/animationtemplate.o C++ engines/sword25/gfx/animationtemplateregistry.o C++ engines/sword25/gfx/bitmap.o C++ engines/sword25/gfx/dynamicbitmap.o C++ engines/sword25/gfx/fontresource.o C++ engines/sword25/gfx/graphicengine.o In file included from ./engines/sword25/gfx/renderobjectregistry.h:35, from ./engines/sword25/gfx/renderobjectptr.h:39, from ./engines/sword25/gfx/graphicengine.h:51, from ./engines/sword25/gfx/renderobject.h:47, from ./engines/sword25/gfx/timedrenderobject.h:32, from ./engines/sword25/gfx/animation.h:36, from ./engines/sword25/gfx/animationdescription.h:36, from ./engines/sword25/gfx/animationresource.h:37, from engines/sword25/gfx/animationtemplate.cpp:36: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::AnimationTemplate; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::AnimationTemplate*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::AnimationTemplate*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::AnimationTemplate]' engines/sword25/gfx/animationtemplate.cpp:138:56: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/gfx/graphicengine_script.o C++ engines/sword25/gfx/microtiles.o C++ engines/sword25/gfx/panel.o C++ engines/sword25/gfx/renderobject.o In file included from ./engines/sword25/gfx/renderobjectregistry.h:35, from ./engines/sword25/gfx/renderobjectptr.h:39, from ./engines/sword25/gfx/graphicengine.h:51, from ./engines/sword25/gfx/renderobject.h:47, from engines/sword25/gfx/renderobject.cpp:31: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::RenderObject; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::RenderObject*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::RenderObject*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::RenderObject]' engines/sword25/gfx/renderobject.cpp:107:51: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/gfx/renderobjectmanager.o C++ engines/sword25/gfx/screenshot.o C++ engines/sword25/gfx/staticbitmap.o C++ engines/sword25/gfx/text.o C++ engines/sword25/gfx/timedrenderobject.o C++ engines/sword25/gfx/image/art.o C++ engines/sword25/gfx/image/imgloader.o C++ engines/sword25/gfx/image/renderedimage.o C++ engines/sword25/gfx/image/swimage.o C++ engines/sword25/gfx/image/vectorimage.o C++ engines/sword25/gfx/image/vectorimagerenderer.o C++ engines/sword25/input/inputengine.o C++ engines/sword25/input/inputengine_script.o C++ engines/sword25/kernel/filesystemutil.o C++ engines/sword25/kernel/inputpersistenceblock.o C++ engines/sword25/kernel/kernel.o C++ engines/sword25/kernel/kernel_script.o C++ engines/sword25/kernel/outputpersistenceblock.o engines/sword25/kernel/inputpersistenceblock.cpp: In member function 'void Sword25::InputPersistenceBlock::read(float&)': engines/sword25/kernel/inputpersistenceblock.cpp:77:26: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 77 | value = ((float *)tmp)[0]; | ~^~~~~~~~~~~~~ engines/sword25/kernel/outputpersistenceblock.cpp: In member function 'void Sword25::OutputPersistenceBlock::write(float)': engines/sword25/kernel/outputpersistenceblock.cpp:66:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 66 | ((float *)tmp)[0] = value; | ~^~~~~~~~~~~~~ C++ engines/sword25/kernel/persistenceservice.o C++ engines/sword25/kernel/resmanager.o C++ engines/sword25/kernel/resource.o C++ engines/sword25/math/geometry_script.o C++ engines/sword25/math/polygon.o C++ engines/sword25/math/region.o C++ engines/sword25/math/regionregistry.o C++ engines/sword25/math/vertex.o In file included from ./engines/sword25/math/regionregistry.h:38, from engines/sword25/math/region.cpp:36: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::Region; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::Region*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::Region*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::Region]' engines/sword25/math/region.cpp:86:45: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/math/walkregion.o C++ engines/sword25/package/packagemanager.o C++ engines/sword25/package/packagemanager_script.o C++ engines/sword25/script/luabindhelper.o C++ engines/sword25/script/luacallback.o C++ engines/sword25/script/luascript.o C++ engines/sword25/script/lua_extensions.o C++ engines/sword25/sfx/soundengine.o C++ engines/sword25/sfx/soundengine_script.o C++ engines/teenagent/actor.o C++ engines/teenagent/animation.o C++ engines/teenagent/callbacks.o C++ engines/teenagent/console.o C++ engines/teenagent/dialog.o C++ engines/teenagent/font.o C++ engines/teenagent/inventory.o C++ engines/teenagent/metaengine.o C++ engines/teenagent/music.o C++ engines/teenagent/objects.o C++ engines/teenagent/pack.o C++ engines/teenagent/resources.o C++ engines/teenagent/scene.o C++ engines/teenagent/segment.o C++ engines/teenagent/surface.o C++ engines/teenagent/surface_list.o C++ engines/teenagent/teenagent.o C++ engines/testbed/config.o C++ engines/testbed/config-params.o C++ engines/testbed/events.o C++ engines/testbed/fs.o C++ engines/testbed/graphics.o C++ engines/testbed/metaengine.o C++ engines/testbed/midi.o C++ engines/testbed/misc.o C++ engines/testbed/networking.o C++ engines/testbed/savegame.o C++ engines/testbed/sound.o C++ engines/testbed/testbed.o C++ engines/testbed/testsuite.o C++ engines/testbed/video.o C++ engines/tetraedge/tetraedge.o C++ engines/tetraedge/to_lua.o C++ engines/tetraedge/game/amerzone_game.o C++ engines/tetraedge/game/application.o C++ engines/tetraedge/game/billboard.o C++ engines/tetraedge/game/bonus_menu.o C++ engines/tetraedge/game/cellphone.o C++ engines/tetraedge/game/character.o C++ engines/tetraedge/game/character_settings_xml_parser.o C++ engines/tetraedge/game/characters_shadow.o C++ engines/tetraedge/game/confirm.o C++ engines/tetraedge/game/credits.o C++ engines/tetraedge/game/dialog2.o C++ engines/tetraedge/game/document.o C++ engines/tetraedge/game/documents_browser.o C++ engines/tetraedge/game/documents_browser_xml_parser.o C++ engines/tetraedge/game/gallery_menu.o C++ engines/tetraedge/game/game.o C++ engines/tetraedge/game/game_achievements.o C++ engines/tetraedge/game/game_sound.o C++ engines/tetraedge/game/global_bonus_menu.o C++ engines/tetraedge/game/help_option_menu.o C++ engines/tetraedge/game/how_to.o C++ engines/tetraedge/game/in_game_scene.o C++ engines/tetraedge/game/in_game_scene_xml_parser.o C++ engines/tetraedge/game/inventory.o C++ engines/tetraedge/game/inventory_menu.o C++ engines/tetraedge/game/inventory_object.o C++ engines/tetraedge/game/inventory_objects_xml_parser.o C++ engines/tetraedge/game/loc_file.o C++ engines/tetraedge/game/lua_binds.o C++ engines/tetraedge/game/main_menu.o C++ engines/tetraedge/game/notifier.o C++ engines/tetraedge/game/object3d.o C++ engines/tetraedge/game/object_settings_xml_parser.o C++ engines/tetraedge/game/objectif.o C++ engines/tetraedge/game/options_menu.o C++ engines/tetraedge/game/owner_error_menu.o C++ engines/tetraedge/game/particle_xml_parser.o C++ engines/tetraedge/game/puzzle_cadenas.o C++ engines/tetraedge/game/puzzle_coffre.o C++ engines/tetraedge/game/puzzle_computer_hydra.o C++ engines/tetraedge/game/puzzle_computer_pwd.o C++ engines/tetraedge/game/puzzle_disjoncteur.o C++ engines/tetraedge/game/puzzle_hanjie.o C++ engines/tetraedge/game/puzzle_liquides.o C++ engines/tetraedge/game/puzzle_pentacle.o C++ engines/tetraedge/game/puzzle_transfusion.o C++ engines/tetraedge/game/question2.o C++ engines/tetraedge/game/scene_lights_xml_parser.o C++ engines/tetraedge/game/splash_screens.o C++ engines/tetraedge/game/syberia_game.o C++ engines/tetraedge/game/upsell_screen.o C++ engines/tetraedge/game/youki_manager.o C++ engines/tetraedge/te/micropather.o C++ engines/tetraedge/te/te_3d_object2.o C++ engines/tetraedge/te/te_3d_texture.o C++ engines/tetraedge/te/te_act_zone.o C++ engines/tetraedge/te/te_animation.o C++ engines/tetraedge/te/te_bezier_curve.o C++ engines/tetraedge/te/te_button_layout.o C++ engines/tetraedge/te/te_camera.o C++ engines/tetraedge/te/te_camera_xml_parser.o C++ engines/tetraedge/te/te_checkbox_layout.o C++ engines/tetraedge/te/te_clip_layout.o C++ engines/tetraedge/te/te_color.o C++ engines/tetraedge/te/te_core.o C++ engines/tetraedge/te/te_extended_text_layout.o C++ engines/tetraedge/te/te_font2.o C++ engines/tetraedge/te/te_font3.o C++ engines/tetraedge/te/te_frame_anim.o C++ engines/tetraedge/te/te_free_move_zone.o C++ engines/tetraedge/te/te_frustum.o C++ engines/tetraedge/te/te_i_3d_object2.o C++ engines/tetraedge/te/te_i_font.o C++ engines/tetraedge/te/te_i_layout.o C++ engines/tetraedge/te/te_i_loc.o C++ engines/tetraedge/te/te_i_text_layout.o C++ engines/tetraedge/te/te_image.o C++ engines/tetraedge/te/te_images_sequence.o C++ engines/tetraedge/te/te_input_mgr.o C++ engines/tetraedge/te/te_interpolation.o C++ engines/tetraedge/te/te_jpeg.o C++ engines/tetraedge/te/te_layout.o C++ engines/tetraedge/te/te_light.o C++ engines/tetraedge/te/te_list_layout.o C++ engines/tetraedge/te/te_lua_context.o C++ engines/tetraedge/te/te_lua_gui.o C++ engines/tetraedge/te/te_lua_gui_lua_callbacks.o C++ engines/tetraedge/te/te_lua_script.o C++ engines/tetraedge/te/te_lua_thread.o C++ engines/tetraedge/te/te_marker.o C++ engines/tetraedge/te/te_material.o C++ engines/tetraedge/te/te_matricies_stack.o C++ engines/tetraedge/te/te_matrix4x4.o C++ engines/tetraedge/te/te_mesh.o C++ engines/tetraedge/te/te_model.o C++ engines/tetraedge/te/te_model_animation.o C++ engines/tetraedge/te/te_model_vertex_animation.o C++ engines/tetraedge/te/te_music.o C++ engines/tetraedge/te/te_name_val_xml_parser.o C++ engines/tetraedge/te/te_object.o C++ engines/tetraedge/te/te_obp.o C++ engines/tetraedge/te/te_palette.o C++ engines/tetraedge/te/te_particle.o C++ engines/tetraedge/te/te_pick_mesh.o C++ engines/tetraedge/te/te_pick_mesh2.o C++ engines/tetraedge/te/te_png.o C++ engines/tetraedge/te/te_quaternion.o C++ engines/tetraedge/te/te_ray_intersection.o C++ engines/tetraedge/te/te_real_timer.o C++ engines/tetraedge/te/te_renderer.o C++ engines/tetraedge/te/te_resource.o C++ engines/tetraedge/te/te_resource_manager.o C++ engines/tetraedge/te/te_scene.o C++ engines/tetraedge/te/te_scene_warp.o C++ engines/tetraedge/te/te_scene_warp_xml_parser.o C++ engines/tetraedge/te/te_scrolling_layout.o C++ engines/tetraedge/te/te_scummvm_codec.o C++ engines/tetraedge/te/te_sound_manager.o C++ engines/tetraedge/te/te_sprite_layout.o C++ engines/tetraedge/te/te_text_base2.o C++ engines/tetraedge/te/te_text_layout.o C++ engines/tetraedge/te/te_text_layout_xml_parser.o C++ engines/tetraedge/te/te_tga.o C++ engines/tetraedge/te/te_theora.o C++ engines/tetraedge/te/te_tiled_surface.o C++ engines/tetraedge/te/te_tiled_texture.o C++ engines/tetraedge/te/te_timer.o C++ engines/tetraedge/te/te_trs.o C++ engines/tetraedge/te/te_variant.o engines/tetraedge/te/te_variant.cpp: In constructor 'Tetraedge::TeVariant::TeVariant(double)': engines/tetraedge/te/te_variant.cpp:33:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 33 | *(double *)(&_data) = val; | ^~~~~~~~~~~~~~~~~~ engines/tetraedge/te/te_variant.cpp: In member function 'float Tetraedge::TeVariant::toFloat32(bool*) const': engines/tetraedge/te/te_variant.cpp:61:25: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 61 | return *(const float *)(&_data); | ^~~~~~~~~~~~~~~~~~~~~~~ engines/tetraedge/te/te_variant.cpp: In member function 'double Tetraedge::TeVariant::toFloat64(bool*) const': engines/tetraedge/te/te_variant.cpp:74:25: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 74 | return *(const double *)(&_data); | ^~~~~~~~~~~~~~~~~~~~~~~~ engines/tetraedge/te/te_variant.cpp: In member function 'int32 Tetraedge::TeVariant::toSigned32(bool*) const': engines/tetraedge/te/te_variant.cpp:87:25: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 87 | return *(const int32 *)(&_data); | ^~~~~~~~~~~~~~~~~~~~~~~ engines/tetraedge/te/te_variant.cpp: In member function 'uint32 Tetraedge::TeVariant::toUnsigned32(bool*) const': engines/tetraedge/te/te_variant.cpp:126:25: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 126 | return *(const uint32 *)(&_data); | ^~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/tetraedge/te/te_vector2f32.o C++ engines/tetraedge/te/te_vector2s32.o C++ engines/tetraedge/te/te_vector3f32.o C++ engines/tetraedge/te/te_visual_fade.o C++ engines/tetraedge/te/te_warp.o C++ engines/tetraedge/te/te_warp_bloc.o C++ engines/tetraedge/te/te_warp_marker.o C++ engines/tetraedge/te/te_xml_parser.o C++ engines/tetraedge/te/te_zlib_jpeg.o C++ engines/tetraedge/te/te_xml_gui.o C++ engines/tetraedge/metaengine.o C++ engines/tetraedge/game/characters_shadow_tinygl.o C++ engines/tetraedge/te/te_3d_texture_tinygl.o C++ engines/tetraedge/te/te_light_tinygl.o C++ engines/tetraedge/te/te_mesh_tinygl.o C++ engines/tetraedge/te/te_renderer_tinygl.o C++ engines/tetraedge/game/characters_shadow_opengl.o C++ engines/tetraedge/te/te_3d_texture_opengl.o C++ engines/tetraedge/te/te_light_opengl.o C++ engines/tetraedge/te/te_mesh_opengl.o C++ engines/tetraedge/te/te_renderer_opengl.o C++ engines/tinsel/noir/lzss.o C++ engines/tinsel/actors.o C++ engines/tinsel/adpcm.o C++ engines/tinsel/anim.o C++ engines/tinsel/background.o C++ engines/tinsel/bg.o C++ engines/tinsel/bmv.o C++ engines/tinsel/cliprect.o C++ engines/tinsel/config.o C++ engines/tinsel/cursor.o C++ engines/tinsel/debugger.o C++ engines/tinsel/dialogs.o C++ engines/tinsel/drives.o C++ engines/tinsel/effect.o C++ engines/tinsel/events.o C++ engines/tinsel/faders.o C++ engines/tinsel/film.o C++ engines/tinsel/font.o C++ engines/tinsel/graphics.o C++ engines/tinsel/handle.o C++ engines/tinsel/heapmem.o C++ engines/tinsel/inv_objects.o C++ engines/tinsel/mareels.o C++ engines/tinsel/metaengine.o C++ engines/tinsel/move.o C++ engines/tinsel/movers.o C++ engines/tinsel/multiobj.o C++ engines/tinsel/music.o C++ engines/tinsel/object.o C++ engines/tinsel/palette.o C++ engines/tinsel/pcode.o C++ engines/tinsel/pdisplay.o C++ engines/tinsel/play.o C++ engines/tinsel/polygons.o C++ engines/tinsel/saveload.o C++ engines/tinsel/savescn.o C++ engines/tinsel/scene.o C++ engines/tinsel/sched.o C++ engines/tinsel/scn.o C++ engines/tinsel/scroll.o C++ engines/tinsel/sound.o C++ engines/tinsel/strres.o C++ engines/tinsel/sysvar.o C++ engines/tinsel/text.o C++ engines/tinsel/timers.o C++ engines/tinsel/tinlib.o C++ engines/tinsel/tinsel.o C++ engines/tinsel/token.o C++ engines/tinsel/noir/notebook.o C++ engines/tinsel/noir/notebook_page.o C++ engines/tinsel/noir/sysreel.o C++ engines/toltecs/animation.o C++ engines/toltecs/console.o C++ engines/toltecs/menu.o C++ engines/toltecs/metaengine.o C++ engines/toltecs/microtiles.o C++ engines/toltecs/movie.o C++ engines/toltecs/music.o C++ engines/toltecs/palette.o C++ engines/toltecs/toltecs.o C++ engines/toltecs/render.o C++ engines/toltecs/resource.o C++ engines/toltecs/saveload.o C++ engines/toltecs/screen.o C++ engines/toltecs/script.o C++ engines/toltecs/segmap.o C++ engines/toltecs/sound.o C++ engines/toltecs/sprite.o C++ engines/tony/custom.o C++ engines/tony/debugger.o C++ engines/tony/font.o C++ engines/tony/game.o C++ engines/tony/gfxcore.o C++ engines/tony/gfxengine.o C++ engines/tony/globals.o C++ engines/tony/input.o C++ engines/tony/inventory.o C++ engines/tony/loc.o C++ engines/tony/metaengine.o C++ engines/tony/sound.o C++ engines/tony/tony.o C++ engines/tony/tonychar.o C++ engines/tony/utils.o C++ engines/tony/window.o C++ engines/tony/mpal/expr.o C++ engines/tony/mpal/loadmpc.o C++ engines/tony/mpal/memory.o C++ engines/tony/mpal/mpal.o C++ engines/tony/mpal/mpalutils.o C++ engines/tony/mpal/lzo.o C++ engines/toon/anim.o C++ engines/toon/audio.o C++ engines/toon/character.o C++ engines/toon/console.o C++ engines/toon/conversation.o C++ engines/toon/drew.o C++ engines/toon/flux.o C++ engines/toon/font.o C++ engines/toon/hotspot.o C++ engines/toon/metaengine.o C++ engines/toon/movie.o C++ engines/toon/path.o C++ engines/toon/picture.o C++ engines/toon/resource.o C++ engines/toon/script.o C++ engines/toon/script_func.o C++ engines/toon/state.o C++ engines/toon/subtitles.o C++ engines/toon/text.o C++ engines/toon/tools.o C++ engines/toon/toon.o C++ engines/touche/console.o C++ engines/touche/graphics.o C++ engines/touche/menu.o C++ engines/touche/metaengine.o C++ engines/touche/midi.o C++ engines/touche/opcodes.o C++ engines/touche/resource.o C++ engines/touche/saveload.o C++ engines/touche/staticres.o C++ engines/touche/touche.o C++ engines/trecision/console.o C++ engines/trecision/actor.o C++ engines/trecision/animmanager.o C++ engines/trecision/animtype.o C++ engines/trecision/dialog.o C++ engines/trecision/fastfile.o C++ engines/trecision/graphics.o C++ engines/trecision/inventory.o C++ engines/trecision/logic.o C++ engines/trecision/metaengine.o C++ engines/trecision/pathfinding3d.o C++ engines/trecision/renderer3d.o C++ engines/trecision/resource.o C++ engines/trecision/sound.o C++ engines/trecision/saveload.o C++ engines/trecision/scheduler.o C++ engines/trecision/script.o C++ engines/trecision/struct.o C++ engines/trecision/text.o C++ engines/trecision/trecision.o C++ engines/trecision/utils.o C++ engines/trecision/video.o C++ engines/tsage/blue_force/blueforce_dialogs.o C++ engines/tsage/blue_force/blueforce_logic.o C++ engines/tsage/blue_force/blueforce_scenes0.o C++ engines/tsage/blue_force/blueforce_scenes1.o C++ engines/tsage/blue_force/blueforce_scenes2.o C++ engines/tsage/blue_force/blueforce_scenes3.o C++ engines/tsage/blue_force/blueforce_scenes4.o C++ engines/tsage/blue_force/blueforce_scenes5.o C++ engines/tsage/blue_force/blueforce_scenes6.o C++ engines/tsage/blue_force/blueforce_scenes7.o C++ engines/tsage/blue_force/blueforce_scenes8.o C++ engines/tsage/blue_force/blueforce_scenes9.o C++ engines/tsage/blue_force/blueforce_speakers.o C++ engines/tsage/converse.o C++ engines/tsage/core.o C++ engines/tsage/debugger.o C++ engines/tsage/dialogs.o C++ engines/tsage/events.o C++ engines/tsage/globals.o C++ engines/tsage/graphics.o C++ engines/tsage/metaengine.o C++ engines/tsage/resources.o C++ engines/tsage/ringworld/ringworld_demo.o C++ engines/tsage/ringworld/ringworld_dialogs.o C++ engines/tsage/ringworld/ringworld_logic.o C++ engines/tsage/ringworld/ringworld_scenes1.o C++ engines/tsage/ringworld/ringworld_scenes2.o C++ engines/tsage/ringworld/ringworld_scenes3.o C++ engines/tsage/ringworld/ringworld_scenes4.o C++ engines/tsage/ringworld/ringworld_scenes5.o C++ engines/tsage/ringworld/ringworld_scenes6.o C++ engines/tsage/ringworld/ringworld_scenes8.o C++ engines/tsage/ringworld/ringworld_scenes10.o C++ engines/tsage/ringworld/ringworld_speakers.o C++ engines/tsage/ringworld2/ringworld2_airduct.o C++ engines/tsage/ringworld2/ringworld2_dialogs.o C++ engines/tsage/ringworld2/ringworld2_logic.o C++ engines/tsage/ringworld2/ringworld2_outpost.o C++ engines/tsage/ringworld2/ringworld2_scenes0.o C++ engines/tsage/ringworld2/ringworld2_scenes1.o C++ engines/tsage/ringworld2/ringworld2_scenes2.o C++ engines/tsage/ringworld2/ringworld2_scenes3.o C++ engines/tsage/ringworld2/ringworld2_speakers.o C++ engines/tsage/ringworld2/ringworld2_vampire.o C++ engines/tsage/saveload.o C++ engines/tsage/scenes.o C++ engines/tsage/screen.o C++ engines/tsage/sherlock/sherlock_logo.o C++ engines/tsage/sound.o C++ engines/tsage/staticres.o C++ engines/tsage/tsage.o C++ engines/tsage/user_interface.o C++ engines/tucker/console.o C++ engines/tucker/graphics.o C++ engines/tucker/locations.o C++ engines/tucker/metaengine.o C++ engines/tucker/resource.o In file included from ./engines/tsage/saveload.h:29, from ./engines/tsage/events.h:29, from ./engines/tsage/core.h:31, from ./engines/tsage/user_interface.h:26, from engines/tsage/user_interface.cpp:22: In member function 'void Common::Serializer::syncAsSint16LE(T&, Version, Version) [with T = int]', inlined from 'virtual void TsAGE::UIElements::synchronize(TsAGE::Serializer&)' at engines/tsage/user_interface.cpp:333:20: ./common/serializer.h:49:30: warning: 'itemId' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ ./common/serializer.h:122:9: note: in expansion of macro 'SYNC_AS' 122 | SYNC_AS(Sint16LE, int16, 2) | ^~~~~~~ engines/tsage/user_interface.cpp: In member function 'virtual void TsAGE::UIElements::synchronize(TsAGE::Serializer&)': engines/tsage/user_interface.cpp:332:29: note: 'itemId' declared here 332 | int itemId; | ^~~~~~ C++ engines/tucker/saveload.o C++ engines/tucker/sequences.o C++ engines/tucker/staticres.o C++ engines/tucker/tucker.o C++ engines/twine/audio/music.o C++ engines/twine/audio/sound.o C++ engines/twine/debugger/console.o C++ engines/twine/debugger/debug.o C++ engines/twine/debugger/debug_grid.o C++ engines/twine/debugger/debug_scene.o C++ engines/twine/menu/interface.o C++ engines/twine/menu/menu.o C++ engines/twine/menu/menuoptions.o C++ engines/twine/parser/anim.o C++ engines/twine/parser/blocklibrary.o C++ engines/twine/parser/body.o C++ engines/twine/parser/entity.o C++ engines/twine/parser/holomap.o C++ engines/twine/parser/parser.o C++ engines/twine/parser/sprite.o C++ engines/twine/parser/text.o C++ engines/twine/renderer/redraw.o C++ engines/twine/renderer/renderer.o C++ engines/twine/renderer/screens.o C++ engines/twine/scene/actor.o C++ engines/twine/scene/animations.o C++ engines/twine/scene/collision.o C++ engines/twine/scene/extra.o C++ engines/twine/scene/gamestate.o C++ engines/twine/scene/grid.o C++ engines/twine/scene/movements.o C++ engines/twine/scene/scene.o C++ engines/twine/script/script_life.o C++ engines/twine/script/script_move.o C++ engines/twine/script/script_life_v1.o C++ engines/twine/script/script_life_v2.o C++ engines/twine/script/script_move_v1.o C++ engines/twine/script/script_move_v2.o C++ engines/twine/resources/hqr.o C++ engines/twine/resources/lzss.o C++ engines/twine/resources/resources.o C++ engines/twine/movies.o C++ engines/twine/holomap.o C++ engines/twine/input.o C++ engines/twine/metaengine.o C++ engines/twine/shared.o C++ engines/twine/slideshow.o C++ engines/twine/text.o C++ engines/twine/twine.o C++ engines/ultima/metaengine.o C++ engines/ultima/shared/conf/xml_node.o C++ engines/ultima/shared/conf/xml_tree.o C++ engines/ultima/shared/core/file.o C++ engines/ultima/shared/engine/ultima.o C++ engines/ultima/shared/engine/data_archive.o C++ engines/ultima/shared/engine/debugger.o C++ engines/ultima/shared/engine/events.o C++ engines/ultima/shared/std/string.o C++ engines/ultima/shared/actions/action.o C++ engines/ultima/shared/actions/huh.o C++ engines/ultima/shared/actions/pass.o C++ engines/ultima/shared/core/base_object.o C++ engines/ultima/shared/core/character.o C++ engines/ultima/shared/core/lzw.o C++ engines/ultima/shared/core/map.o C++ engines/ultima/shared/core/message_target.o C++ engines/ultima/shared/core/mouse_cursor.o C++ engines/ultima/shared/core/named_item.o C++ engines/ultima/shared/core/party.o C++ engines/ultima/shared/core/str.o C++ engines/ultima/shared/core/tree_item.o C++ engines/ultima/shared/core/utils.o C++ engines/ultima/shared/core/widgets.o C++ engines/ultima/shared/early/font_resources.o C++ engines/ultima/shared/early/game.o C++ engines/ultima/shared/early/game_base.o C++ engines/ultima/shared/early/ultima_early.o C++ engines/ultima/shared/engine/input_handler.o C++ engines/ultima/shared/engine/input_translator.o C++ engines/ultima/shared/engine/messages.o C++ engines/ultima/shared/engine/resources.o C++ engines/ultima/shared/gfx/bitmap.o C++ engines/ultima/shared/gfx/character_input.o C++ engines/ultima/shared/gfx/dungeon_surface.o C++ engines/ultima/shared/gfx/font.o C++ engines/ultima/shared/gfx/info.o C++ engines/ultima/shared/gfx/popup.o C++ engines/ultima/shared/gfx/screen.o C++ engines/ultima/shared/gfx/sprites.o C++ engines/ultima/shared/gfx/text_cursor.o C++ engines/ultima/shared/gfx/text_input.o C++ engines/ultima/shared/gfx/viewport_dungeon.o C++ engines/ultima/shared/gfx/viewport_map.o C++ engines/ultima/shared/gfx/visual_container.o C++ engines/ultima/shared/gfx/visual_item.o C++ engines/ultima/shared/gfx/visual_surface.o C++ engines/ultima/shared/maps/map.o C++ engines/ultima/shared/maps/map_base.o C++ engines/ultima/shared/maps/map_tile.o C++ engines/ultima/shared/maps/map_widget.o C++ engines/ultima/shared/maps/creature.o C++ engines/ultima/ultima0/core/resources.o C++ engines/ultima/ultima0/game.o C++ engines/ultima/ultima0/resources.o C++ engines/ultima/ultima1/actions/action.o C++ engines/ultima/ultima1/actions/attack.o C++ engines/ultima/ultima1/actions/move.o C++ engines/ultima/ultima1/actions/quit.o C++ engines/ultima/ultima1/actions/ready.o C++ engines/ultima/ultima1/actions/stats.o C++ engines/ultima/ultima1/core/debugger.o C++ engines/ultima/ultima1/core/party.o C++ engines/ultima/ultima1/core/quests.o C++ engines/ultima/ultima1/core/resources.o C++ engines/ultima/ultima1/maps/map.o C++ engines/ultima/ultima1/maps/map_base.o C++ engines/ultima/ultima1/maps/map_city_castle.o C++ engines/ultima/ultima1/maps/map_dungeon.o C++ engines/ultima/ultima1/maps/map_overworld.o C++ engines/ultima/ultima1/maps/map_tile.o C++ engines/ultima/ultima1/spells/blink.o C++ engines/ultima/ultima1/spells/create.o C++ engines/ultima/ultima1/spells/destroy.o C++ engines/ultima/ultima1/spells/kill_magic_missile.o C++ engines/ultima/ultima1/spells/ladder_down.o C++ engines/ultima/ultima1/spells/ladder_up.o C++ engines/ultima/ultima1/spells/open_unlock.o C++ engines/ultima/ultima1/spells/prayer.o C++ engines/ultima/ultima1/spells/spell.o C++ engines/ultima/ultima1/spells/steal.o C++ engines/ultima/ultima1/u1dialogs/armoury.o C++ engines/ultima/ultima1/u1dialogs/buy_sell_dialog.o C++ engines/ultima/ultima1/u1dialogs/combat.o C++ engines/ultima/ultima1/u1dialogs/dialog.o C++ engines/ultima/ultima1/u1dialogs/drop.o C++ engines/ultima/ultima1/u1dialogs/full_screen_dialog.o C++ engines/ultima/ultima1/u1dialogs/grocery.o C++ engines/ultima/ultima1/u1dialogs/king.o C++ engines/ultima/ultima1/u1dialogs/magic.o C++ engines/ultima/ultima1/u1dialogs/ready.o C++ engines/ultima/ultima1/u1dialogs/stats.o C++ engines/ultima/ultima1/u1dialogs/tavern.o C++ engines/ultima/ultima1/u1dialogs/transports.o C++ engines/ultima/ultima1/u1dialogs/weaponry.o C++ engines/ultima/ultima1/u1gfx/drawing_support.o C++ engines/ultima/ultima1/u1gfx/info.o C++ engines/ultima/ultima1/u1gfx/sprites.o C++ engines/ultima/ultima1/u1gfx/status.o C++ engines/ultima/ultima1/u1gfx/text_cursor.o C++ engines/ultima/ultima1/u1gfx/view_char_gen.o C++ engines/ultima/ultima1/u1gfx/view_game.o C++ engines/ultima/ultima1/u1gfx/view_title.o C++ engines/ultima/ultima1/u1gfx/viewport_dungeon.o C++ engines/ultima/ultima1/u1gfx/viewport_map.o C++ engines/ultima/ultima1/u6gfx/game_view.o C++ engines/ultima/ultima1/widgets/attack_effect.o C++ engines/ultima/ultima1/widgets/bard.o C++ engines/ultima/ultima1/widgets/dungeon_chest.o C++ engines/ultima/ultima1/widgets/dungeon_coffin.o C++ engines/ultima/ultima1/widgets/dungeon_item.o C++ engines/ultima/ultima1/widgets/dungeon_monster.o C++ engines/ultima/ultima1/widgets/dungeon_player.o C++ engines/ultima/ultima1/widgets/dungeon_widget.o C++ engines/ultima/ultima1/widgets/guard.o C++ engines/ultima/ultima1/widgets/king.o C++ engines/ultima/ultima1/widgets/merchant.o C++ engines/ultima/ultima1/widgets/merchant_armour.o C++ engines/ultima/ultima1/widgets/merchant_grocer.o C++ engines/ultima/ultima1/widgets/merchant_magic.o C++ engines/ultima/ultima1/widgets/merchant_tavern.o C++ engines/ultima/ultima1/widgets/merchant_transport.o C++ engines/ultima/ultima1/widgets/merchant_weapons.o C++ engines/ultima/ultima1/widgets/overworld_monster.o C++ engines/ultima/ultima1/widgets/overworld_widget.o C++ engines/ultima/ultima1/widgets/person.o C++ engines/ultima/ultima1/widgets/princess.o C++ engines/ultima/ultima1/widgets/transport.o C++ engines/ultima/ultima1/widgets/urban_player.o C++ engines/ultima/ultima1/widgets/urban_widget.o C++ engines/ultima/ultima1/widgets/wench.o C++ engines/ultima/ultima1/game.o C++ engines/ultima/ultima4/controllers/alpha_action_controller.o C++ engines/ultima/ultima4/controllers/camp_controller.o C++ engines/ultima/ultima4/controllers/combat_controller.o C++ engines/ultima/ultima4/controllers/controller.o C++ engines/ultima/ultima4/controllers/game_controller.o C++ engines/ultima/ultima4/controllers/inn_controller.o C++ engines/ultima/ultima4/controllers/intro_controller.o C++ engines/ultima/ultima4/controllers/key_handler_controller.o C++ engines/ultima/ultima4/controllers/menu_controller.o C++ engines/ultima/ultima4/controllers/read_choice_controller.o C++ engines/ultima/ultima4/controllers/read_dir_controller.o C++ engines/ultima/ultima4/controllers/read_int_controller.o C++ engines/ultima/ultima4/controllers/read_player_controller.o C++ engines/ultima/ultima4/controllers/read_string_controller.o C++ engines/ultima/ultima4/controllers/reagents_menu_controller.o C++ engines/ultima/ultima4/controllers/wait_controller.o C++ engines/ultima/ultima4/controllers/ztats_controller.o C++ engines/ultima/ultima4/conversation/conversation.o C++ engines/ultima/ultima4/conversation/dialogueloader.o C++ engines/ultima/ultima4/conversation/dialogueloader_hw.o C++ engines/ultima/ultima4/conversation/dialogueloader_lb.o C++ engines/ultima/ultima4/conversation/dialogueloader_tlk.o C++ engines/ultima/ultima4/core/lzw/hash.o C++ engines/ultima/ultima4/core/lzw/lzw.o C++ engines/ultima/ultima4/core/lzw/u4decode.o C++ engines/ultima/ultima4/core/config.o C++ engines/ultima/ultima4/core/debugger.o C++ engines/ultima/ultima4/core/debugger_actions.o C++ engines/ultima/ultima4/core/settings.o C++ engines/ultima/ultima4/core/utils.o C++ engines/ultima/ultima4/events/event_handler.o C++ engines/ultima/ultima4/events/timed_event_mgr.o C++ engines/ultima/ultima4/filesys/rle.o C++ engines/ultima/ultima4/filesys/savegame.o C++ engines/ultima/ultima4/filesys/u4file.o C++ engines/ultima/ultima4/game/armor.o C++ engines/ultima/ultima4/game/aura.o C++ engines/ultima/ultima4/game/codex.o C++ engines/ultima/ultima4/game/context.o C++ engines/ultima/ultima4/game/creature.o C++ engines/ultima/ultima4/game/death.o C++ engines/ultima/ultima4/game/game.o C++ engines/ultima/ultima4/game/item.o C++ engines/ultima/ultima4/game/moongate.o C++ engines/ultima/ultima4/game/names.o C++ engines/ultima/ultima4/game/object.o C++ engines/ultima/ultima4/game/person.o C++ engines/ultima/ultima4/game/player.o C++ engines/ultima/ultima4/game/portal.o C++ engines/ultima/ultima4/game/script.o C++ engines/ultima/ultima4/game/spell.o C++ engines/ultima/ultima4/game/weapon.o C++ engines/ultima/ultima4/gfx/image.o C++ engines/ultima/ultima4/gfx/imageloader.o C++ engines/ultima/ultima4/gfx/imageloader_fmtowns.o C++ engines/ultima/ultima4/gfx/imageloader_png.o C++ engines/ultima/ultima4/gfx/imageloader_u4.o C++ engines/ultima/ultima4/gfx/imagemgr.o C++ engines/ultima/ultima4/gfx/scale.o C++ engines/ultima/ultima4/gfx/screen.o C++ engines/ultima/ultima4/map/annotation.o C++ engines/ultima/ultima4/map/city.o C++ engines/ultima/ultima4/map/direction.o C++ engines/ultima/ultima4/map/dungeon.o C++ engines/ultima/ultima4/map/map_tile.o C++ engines/ultima/ultima4/map/movement.o C++ engines/ultima/ultima4/map/shrine.o C++ engines/ultima/ultima4/map/location.o C++ engines/ultima/ultima4/map/map.o C++ engines/ultima/ultima4/map/maploader.o C++ engines/ultima/ultima4/map/mapmgr.o C++ engines/ultima/ultima4/map/tile.o C++ engines/ultima/ultima4/map/tileanim.o C++ engines/ultima/ultima4/map/tilemap.o C++ engines/ultima/ultima4/map/tileset.o C++ engines/ultima/ultima4/sound/music.o C++ engines/ultima/ultima4/sound/sound.o C++ engines/ultima/ultima4/views/dungeonview.o C++ engines/ultima/ultima4/views/imageview.o C++ engines/ultima/ultima4/views/menu.o C++ engines/ultima/ultima4/views/menuitem.o C++ engines/ultima/ultima4/views/stats.o C++ engines/ultima/ultima4/views/textview.o C++ engines/ultima/ultima4/views/tileview.o C++ engines/ultima/ultima4/views/view.o C++ engines/ultima/ultima4/metaengine.o C++ engines/ultima/ultima4/ultima4.o C++ engines/ultima/nuvie/metaengine.o C++ engines/ultima/nuvie/nuvie.o C++ engines/ultima/nuvie/actors/actor.o C++ engines/ultima/nuvie/actors/actor_manager.o C++ engines/ultima/nuvie/actors/md_actor.o C++ engines/ultima/nuvie/actors/se_actor.o C++ engines/ultima/nuvie/actors/u6_actor.o C++ engines/ultima/nuvie/actors/wou_actor.o C++ engines/ultima/nuvie/conf/configuration.o C++ engines/ultima/nuvie/conf/misc.o C++ engines/ultima/nuvie/core/anim_manager.o C++ engines/ultima/nuvie/core/book.o C++ engines/ultima/nuvie/core/converse.o C++ engines/ultima/nuvie/core/converse_interpret.o C++ engines/ultima/nuvie/core/converse_speech.o C++ engines/ultima/nuvie/core/cursor.o C++ engines/ultima/nuvie/core/debug.o C++ engines/ultima/nuvie/core/debugger.o C++ engines/ultima/nuvie/core/effect.o C++ engines/ultima/nuvie/core/effect_manager.o C++ engines/ultima/nuvie/core/egg_manager.o C++ engines/ultima/nuvie/core/events.o C++ engines/ultima/nuvie/core/game.o C++ engines/ultima/nuvie/core/game_clock.o C++ engines/ultima/nuvie/core/look.o C++ engines/ultima/nuvie/core/magic.o C++ engines/ultima/nuvie/core/map.o C++ engines/ultima/nuvie/core/nuvie_defs.o C++ engines/ultima/nuvie/core/obj.o C++ engines/ultima/nuvie/core/obj_manager.o C++ engines/ultima/nuvie/core/party.o C++ engines/ultima/nuvie/core/player.o C++ engines/ultima/nuvie/core/tile_manager.o C++ engines/ultima/nuvie/core/timed_event.o C++ engines/ultima/nuvie/core/weather.o C++ engines/ultima/nuvie/files/utils.o C++ engines/ultima/nuvie/files/nuvie_bmp_file.o C++ engines/ultima/nuvie/files/nuvie_file_list.o C++ engines/ultima/nuvie/files/nuvie_io.o C++ engines/ultima/nuvie/files/nuvie_io_file.o C++ engines/ultima/nuvie/files/tmx_map.o C++ engines/ultima/nuvie/files/u6_bmp.o C++ engines/ultima/nuvie/files/u6_lib_n.o C++ engines/ultima/nuvie/files/u6_lzw.o C++ engines/ultima/nuvie/files/u6_shape.o C++ engines/ultima/nuvie/fonts/bmp_font.o C++ engines/ultima/nuvie/fonts/conv_font.o C++ engines/ultima/nuvie/fonts/font.o C++ engines/ultima/nuvie/fonts/font_manager.o C++ engines/ultima/nuvie/fonts/u6_font.o C++ engines/ultima/nuvie/fonts/wou_font.o C++ engines/ultima/nuvie/gui/gui.o C++ engines/ultima/nuvie/gui/gui_area.o C++ engines/ultima/nuvie/gui/gui_button.o C++ engines/ultima/nuvie/gui/gui_console.o C++ engines/ultima/nuvie/gui/gui_dialog.o C++ engines/ultima/nuvie/gui/gui_drag_manager.o C++ engines/ultima/nuvie/gui/gui_font.o C++ engines/ultima/nuvie/gui/gui_load_image.o C++ engines/ultima/nuvie/gui/gui_scroller.o C++ engines/ultima/nuvie/gui/gui_scroll_bar.o C++ engines/ultima/nuvie/gui/gui_text.o C++ engines/ultima/nuvie/gui/gui_text_input.o C++ engines/ultima/nuvie/gui/gui_text_toggle_button.o C++ engines/ultima/nuvie/gui/gui_yes_no_dialog.o C++ engines/ultima/nuvie/gui/widgets/gui_widget.o C++ engines/ultima/nuvie/gui/widgets/background.o C++ engines/ultima/nuvie/gui/widgets/command_bar.o C++ engines/ultima/nuvie/gui/widgets/command_bar_new_ui.o C++ engines/ultima/nuvie/gui/widgets/console.o C++ engines/ultima/nuvie/gui/widgets/msg_scroll.o C++ engines/ultima/nuvie/gui/widgets/msg_scroll_new_ui.o C++ engines/ultima/nuvie/gui/widgets/converse_gump.o C++ engines/ultima/nuvie/gui/widgets/converse_gump_wou.o C++ engines/ultima/nuvie/gui/widgets/fps_counter.o C++ engines/ultima/nuvie/gui/widgets/map_window.o C++ engines/ultima/nuvie/keybinding/keys.o C++ engines/ultima/nuvie/keybinding/key_actions.o C++ engines/ultima/nuvie/menus/audio_dialog.o C++ engines/ultima/nuvie/menus/cheats_dialog.o C++ engines/ultima/nuvie/menus/gameplay_dialog.o C++ engines/ultima/nuvie/menus/game_menu_dialog.o C++ engines/ultima/nuvie/menus/input_dialog.o C++ engines/ultima/nuvie/menus/video_dialog.o C++ engines/ultima/nuvie/misc/sdl_compat.o C++ engines/ultima/nuvie/misc/iavl_tree.o C++ engines/ultima/nuvie/misc/u6_line_walker.o C++ engines/ultima/nuvie/misc/u6_list.o C++ engines/ultima/nuvie/misc/u6_misc.o C++ engines/ultima/nuvie/pathfinder/actor_path_finder.o C++ engines/ultima/nuvie/pathfinder/astar_path.o C++ engines/ultima/nuvie/pathfinder/combat_path_finder.o C++ engines/ultima/nuvie/pathfinder/dir_finder.o C++ engines/ultima/nuvie/pathfinder/party_path_finder.o C++ engines/ultima/nuvie/pathfinder/path.o C++ engines/ultima/nuvie/pathfinder/path_finder.o C++ engines/ultima/nuvie/pathfinder/sched_path_finder.o C++ engines/ultima/nuvie/pathfinder/seek_path.o C++ engines/ultima/nuvie/pathfinder/u6_astar_path.o C++ engines/ultima/nuvie/portraits/portrait.o C++ engines/ultima/nuvie/portraits/portrait_md.o C++ engines/ultima/nuvie/portraits/portrait_se.o C++ engines/ultima/nuvie/portraits/portrait_u6.o C++ engines/ultima/nuvie/save/save_game.o C++ engines/ultima/nuvie/screen/dither.o C++ engines/ultima/nuvie/screen/game_palette.o C++ engines/ultima/nuvie/screen/scale.o C++ engines/ultima/nuvie/screen/screen.o C++ engines/ultima/nuvie/screen/surface.o C++ engines/ultima/nuvie/script/script.o C++ engines/ultima/nuvie/script/script_actor.o C++ engines/ultima/nuvie/script/script_cutscene.o C++ engines/ultima/nuvie/sound/adlib_sfx_manager.o C++ engines/ultima/nuvie/sound/custom_sfx_manager.o C++ engines/ultima/nuvie/sound/mididrv_m_adlib.o C++ engines/ultima/nuvie/sound/mididrv_m_mt32.o C++ engines/ultima/nuvie/sound/midiparser_m.o C++ engines/ultima/nuvie/sound/origin_fx_adib_driver.o C++ engines/ultima/nuvie/sound/pc_speaker_sfx_manager.o C++ engines/ultima/nuvie/sound/song.o C++ engines/ultima/nuvie/sound/song_adplug.o C++ engines/ultima/nuvie/sound/song_filename.o C++ engines/ultima/nuvie/sound/sound_manager.o C++ engines/ultima/nuvie/sound/towns_sfx_manager.o C++ engines/ultima/nuvie/sound/adplug/adplug_player.o C++ engines/ultima/nuvie/sound/adplug/emu_opl.o C++ engines/ultima/nuvie/sound/adplug/fm_opl.o C++ engines/ultima/nuvie/sound/adplug/mid.o C++ engines/ultima/nuvie/sound/adplug/opl_class.o C++ engines/ultima/nuvie/sound/adplug/u6m.o C++ engines/ultima/nuvie/sound/decoder/adlib_sfx_stream.o C++ engines/ultima/nuvie/sound/decoder/fm_towns_decoder_stream.o C++ engines/ultima/nuvie/sound/decoder/pc_speaker.o C++ engines/ultima/nuvie/sound/decoder/pc_speaker_stream.o C++ engines/ultima/nuvie/sound/decoder/random_collection_audio_stream.o C++ engines/ultima/nuvie/sound/decoder/u6_adplug_decoder_stream.o C++ engines/ultima/nuvie/usecode/u6_usecode.o C++ engines/ultima/nuvie/usecode/usecode.o C++ engines/ultima/nuvie/views/actor_view.o C++ engines/ultima/nuvie/views/container_view_gump.o C++ engines/ultima/nuvie/views/container_widget.o C++ engines/ultima/nuvie/views/container_widget_gump.o C++ engines/ultima/nuvie/views/doll_view_gump.o C++ engines/ultima/nuvie/views/doll_widget.o C++ engines/ultima/nuvie/views/draggable_view.o C++ engines/ultima/nuvie/views/inventory_view.o C++ engines/ultima/nuvie/views/inventory_widget.o C++ engines/ultima/nuvie/views/map_editor_view.o C++ engines/ultima/nuvie/views/md_sky_strip_widget.o C++ engines/ultima/nuvie/views/party_view.o C++ engines/ultima/nuvie/views/portrait_view.o C++ engines/ultima/nuvie/views/portrait_view_gump.o C++ engines/ultima/nuvie/views/scroll_view_gump.o C++ engines/ultima/nuvie/views/scroll_widget_gump.o C++ engines/ultima/nuvie/views/sign_view_gump.o C++ engines/ultima/nuvie/views/spell_view.o C++ engines/ultima/nuvie/views/spell_view_gump.o C++ engines/ultima/nuvie/views/sun_moon_ribbon.o C++ engines/ultima/nuvie/views/sun_moon_strip_widget.o C++ engines/ultima/nuvie/views/view.o C++ engines/ultima/nuvie/views/view_manager.o C++ engines/ultima/ultima8/metaengine.o C++ engines/ultima/ultima8/ultima8.o C++ engines/ultima/ultima8/audio/audio_channel.o C++ engines/ultima/ultima8/audio/audio_mixer.o C++ engines/ultima/ultima8/audio/audio_process.o C++ engines/ultima/ultima8/audio/audio_sample.o C++ engines/ultima/ultima8/audio/midi_player.o C++ engines/ultima/ultima8/audio/music_flex.o C++ engines/ultima/ultima8/audio/music_process.o C++ engines/ultima/ultima8/audio/cru_music_process.o C++ engines/ultima/ultima8/audio/raw_audio_sample.o C++ engines/ultima/ultima8/audio/sonarc_audio_sample.o C++ engines/ultima/ultima8/audio/sound_flex.o C++ engines/ultima/ultima8/audio/speech_flex.o C++ engines/ultima/ultima8/audio/u8_music_process.o C++ engines/ultima/ultima8/conf/config_file_manager.o C++ engines/ultima/ultima8/convert/convert_shape.o C++ engines/ultima/ultima8/convert/u8/convert_shape_u8.o C++ engines/ultima/ultima8/convert/crusader/convert_shape_crusader.o C++ engines/ultima/ultima8/filesys/archive.o C++ engines/ultima/ultima8/filesys/archive_file.o C++ engines/ultima/ultima8/filesys/file_system.o C++ engines/ultima/ultima8/filesys/flex_file.o C++ engines/ultima/ultima8/filesys/raw_archive.o C++ engines/ultima/ultima8/filesys/savegame.o C++ engines/ultima/ultima8/filesys/u8_save_file.o C++ engines/ultima/ultima8/games/cru_game.o C++ engines/ultima/ultima8/games/game.o C++ engines/ultima/ultima8/games/game_data.o C++ engines/ultima/ultima8/games/game_info.o C++ engines/ultima/ultima8/games/start_crusader_process.o C++ engines/ultima/ultima8/games/start_u8_process.o C++ engines/ultima/ultima8/games/treasure_loader.o C++ engines/ultima/ultima8/games/u8_game.o C++ engines/ultima/ultima8/graphics/anim_dat.o C++ engines/ultima/ultima8/graphics/avi_player.o C++ engines/ultima/ultima8/graphics/cycle_process.o C++ engines/ultima/ultima8/graphics/frame_id.o C++ engines/ultima/ultima8/graphics/fade_to_modal_process.o C++ engines/ultima/ultima8/graphics/gump_shape_archive.o C++ engines/ultima/ultima8/graphics/inverter_process.o C++ engines/ultima/ultima8/graphics/main_shape_archive.o C++ engines/ultima/ultima8/graphics/palette.o C++ engines/ultima/ultima8/graphics/palette_fader_process.o C++ engines/ultima/ultima8/graphics/palette_manager.o C++ engines/ultima/ultima8/graphics/raw_shape_frame.o C++ engines/ultima/ultima8/graphics/render_surface.o C++ engines/ultima/ultima8/graphics/shape.o C++ engines/ultima/ultima8/graphics/shape_archive.o C++ engines/ultima/ultima8/graphics/shape_frame.o C++ engines/ultima/ultima8/graphics/shape_info.o C++ engines/ultima/ultima8/graphics/skf_player.o C++ engines/ultima/ultima8/graphics/type_flags.o C++ engines/ultima/ultima8/graphics/wpn_ovlay_dat.o C++ engines/ultima/ultima8/graphics/xform_blend.o C++ engines/ultima/ultima8/graphics/fonts/font.o C++ engines/ultima/ultima8/graphics/fonts/font_manager.o C++ engines/ultima/ultima8/graphics/fonts/font_shape_archive.o C++ engines/ultima/ultima8/graphics/fonts/jp_font.o C++ engines/ultima/ultima8/graphics/fonts/jp_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/shape_font.o C++ engines/ultima/ultima8/graphics/fonts/shape_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/ttf_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/tt_font.o C++ engines/ultima/ultima8/gumps/ask_gump.o C++ engines/ultima/ultima8/gumps/bark_gump.o C++ engines/ultima/ultima8/gumps/book_gump.o C++ engines/ultima/ultima8/gumps/computer_gump.o C++ engines/ultima/ultima8/gumps/container_gump.o C++ engines/ultima/ultima8/gumps/credits_gump.o C++ engines/ultima/ultima8/gumps/cru_ammo_gump.o C++ engines/ultima/ultima8/gumps/cru_credits_gump.o C++ engines/ultima/ultima8/gumps/cru_demo_gump.o C++ engines/ultima/ultima8/gumps/cru_energy_gump.o C++ engines/ultima/ultima8/gumps/cru_health_gump.o C++ engines/ultima/ultima8/gumps/cru_inventory_gump.o C++ engines/ultima/ultima8/gumps/cru_menu_gump.o C++ engines/ultima/ultima8/gumps/cru_pickup_area_gump.o C++ engines/ultima/ultima8/gumps/cru_pickup_gump.o C++ engines/ultima/ultima8/gumps/cru_stat_gump.o C++ engines/ultima/ultima8/gumps/cru_status_gump.o C++ engines/ultima/ultima8/gumps/cru_weapon_gump.o C++ engines/ultima/ultima8/gumps/desktop_gump.o C++ engines/ultima/ultima8/gumps/difficulty_gump.o C++ engines/ultima/ultima8/gumps/fast_area_vis_gump.o C++ engines/ultima/ultima8/gumps/game_map_gump.o C++ engines/ultima/ultima8/gumps/gump.o C++ engines/ultima/ultima8/gumps/gump_notify_process.o C++ engines/ultima/ultima8/gumps/inverter_gump.o C++ engines/ultima/ultima8/gumps/item_relative_gump.o C++ engines/ultima/ultima8/gumps/keypad_gump.o C++ engines/ultima/ultima8/gumps/main_menu_process.o C++ engines/ultima/ultima8/gumps/menu_gump.o C++ engines/ultima/ultima8/gumps/message_box_gump.o C++ engines/ultima/ultima8/gumps/minimap_gump.o C++ engines/ultima/ultima8/gumps/mini_stats_gump.o C++ engines/ultima/ultima8/gumps/modal_gump.o C++ engines/ultima/ultima8/gumps/movie_gump.o C++ engines/ultima/ultima8/gumps/paged_gump.o C++ engines/ultima/ultima8/gumps/paperdoll_gump.o C++ engines/ultima/ultima8/gumps/quit_gump.o C++ engines/ultima/ultima8/gumps/readable_gump.o C++ engines/ultima/ultima8/gumps/resizable_gump.o C++ engines/ultima/ultima8/gumps/scroll_gump.o C++ engines/ultima/ultima8/gumps/shape_viewer_gump.o C++ engines/ultima/ultima8/gumps/slider_gump.o C++ engines/ultima/ultima8/gumps/target_gump.o C++ engines/ultima/ultima8/gumps/translucent_gump.o C++ engines/ultima/ultima8/gumps/u8_save_gump.o C++ engines/ultima/ultima8/gumps/weasel_dat.o C++ engines/ultima/ultima8/gumps/weasel_gump.o C++ engines/ultima/ultima8/gumps/widgets/button_widget.o C++ engines/ultima/ultima8/gumps/widgets/edit_widget.o C++ engines/ultima/ultima8/gumps/widgets/sliding_widget.o C++ engines/ultima/ultima8/gumps/widgets/text_widget.o C++ engines/ultima/ultima8/kernel/delay_process.o C++ engines/ultima/ultima8/kernel/kernel.o C++ engines/ultima/ultima8/kernel/mouse.o C++ engines/ultima/ultima8/kernel/object.o C++ engines/ultima/ultima8/kernel/object_manager.o C++ engines/ultima/ultima8/kernel/process.o C++ engines/ultima/ultima8/misc/debugger.o C++ engines/ultima/ultima8/misc/encoding.o C++ engines/ultima/ultima8/misc/id_man.o C++ engines/ultima/ultima8/misc/util.o C++ engines/ultima/ultima8/usecode/bit_set.o C++ engines/ultima/ultima8/usecode/byte_set.o C++ engines/ultima/ultima8/usecode/uc_list.o C++ engines/ultima/ultima8/usecode/uc_machine.o C++ engines/ultima/ultima8/usecode/uc_process.o C++ engines/ultima/ultima8/usecode/uc_stack.o C++ engines/ultima/ultima8/usecode/usecode.o C++ engines/ultima/ultima8/usecode/usecode_flex.o C++ engines/ultima/ultima8/world/bobo_boomer_process.o C++ engines/ultima/ultima8/world/camera_process.o C++ engines/ultima/ultima8/world/container.o C++ engines/ultima/ultima8/world/create_item_process.o C++ engines/ultima/ultima8/world/crosshair_process.o C++ engines/ultima/ultima8/world/current_map.o C++ engines/ultima/ultima8/world/damage_info.o C++ engines/ultima/ultima8/world/destroy_item_process.o C++ engines/ultima/ultima8/world/egg.o C++ engines/ultima/ultima8/world/egg_hatcher_process.o C++ engines/ultima/ultima8/world/fireball_process.o C++ engines/ultima/ultima8/world/fire_type.o C++ engines/ultima/ultima8/world/fire_type_table.o C++ engines/ultima/ultima8/world/get_object.o C++ engines/ultima/ultima8/world/glob_egg.o C++ engines/ultima/ultima8/world/gravity_process.o C++ engines/ultima/ultima8/world/item.o C++ engines/ultima/ultima8/world/item_factory.o C++ engines/ultima/ultima8/world/item_selection_process.o C++ engines/ultima/ultima8/world/item_sorter.o C++ engines/ultima/ultima8/world/map.o C++ engines/ultima/ultima8/world/map_glob.o C++ engines/ultima/ultima8/world/minimap.o C++ engines/ultima/ultima8/world/missile_tracker.o C++ engines/ultima/ultima8/world/monster_egg.o C++ engines/ultima/ultima8/world/snap_process.o C++ engines/ultima/ultima8/world/sort_item.o C++ engines/ultima/ultima8/world/split_item_process.o C++ engines/ultima/ultima8/world/sprite_process.o C++ engines/ultima/ultima8/world/super_sprite_process.o C++ engines/ultima/ultima8/world/target_reticle_process.o C++ engines/ultima/ultima8/world/teleport_egg.o C++ engines/ultima/ultima8/world/world.o C++ engines/ultima/ultima8/world/actors/actor.o C++ engines/ultima/ultima8/world/actors/actor_anim_process.o C++ engines/ultima/ultima8/world/actors/actor_bark_notify_process.o C++ engines/ultima/ultima8/world/actors/ambush_process.o C++ engines/ultima/ultima8/world/actors/animation.o C++ engines/ultima/ultima8/world/actors/animation_tracker.o C++ engines/ultima/ultima8/world/actors/anim_action.o C++ engines/ultima/ultima8/world/actors/attack_process.o C++ engines/ultima/ultima8/world/actors/auto_firer_process.o C++ engines/ultima/ultima8/world/actors/avatar_death_process.o C++ engines/ultima/ultima8/world/actors/avatar_gravity_process.o C++ engines/ultima/ultima8/world/actors/avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/battery_charger_process.o C++ engines/ultima/ultima8/world/actors/clear_feign_death_process.o C++ engines/ultima/ultima8/world/actors/cru_avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/cru_healer_process.o C++ engines/ultima/ultima8/world/actors/cru_pathfinder_process.o C++ engines/ultima/ultima8/world/actors/combat_dat.o C++ engines/ultima/ultima8/world/actors/combat_process.o C++ engines/ultima/ultima8/world/actors/grant_peace_process.o C++ engines/ultima/ultima8/world/actors/guard_process.o C++ engines/ultima/ultima8/world/actors/heal_process.o C++ engines/ultima/ultima8/world/actors/loiter_process.o C++ engines/ultima/ultima8/world/actors/main_actor.o C++ engines/ultima/ultima8/world/actors/npc_dat.o C++ engines/ultima/ultima8/world/actors/pace_process.o C++ engines/ultima/ultima8/world/actors/pathfinder.o C++ engines/ultima/ultima8/world/actors/pathfinder_process.o C++ engines/ultima/ultima8/world/actors/quick_avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/resurrection_process.o C++ engines/ultima/ultima8/world/actors/rolling_thunder_process.o C++ engines/ultima/ultima8/world/actors/scheduler_process.o C++ engines/ultima/ultima8/world/actors/surrender_process.o C++ engines/ultima/ultima8/world/actors/targeted_anim_process.o C++ engines/ultima/ultima8/world/actors/teleport_to_egg_process.o C++ engines/ultima/ultima8/world/actors/u8_avatar_mover_process.o C++ engines/vcruise/audio_player.o C++ engines/vcruise/circuitpuzzle.o C++ engines/vcruise/metaengine.o C++ engines/vcruise/menu.o C++ engines/vcruise/runtime.o C++ engines/vcruise/runtime_scriptexec.o C++ engines/vcruise/sampleloop.o C++ engines/vcruise/script.o C++ engines/vcruise/textparser.o C++ engines/vcruise/vcruise.o C++ engines/voyeur/animation.o C++ engines/voyeur/data.o C++ engines/voyeur/debugger.o C++ engines/voyeur/events.o C++ engines/voyeur/files.o C++ engines/voyeur/files_threads.o C++ engines/voyeur/metaengine.o C++ engines/voyeur/screen.o C++ engines/voyeur/sound.o C++ engines/voyeur/staticres.o C++ engines/voyeur/voyeur.o C++ engines/voyeur/voyeur_game.o C++ engines/wage/combat.o C++ engines/wage/debugger.o C++ engines/wage/design.o C++ engines/wage/entities.o C++ engines/wage/gui.o C++ engines/wage/guiborders.o C++ engines/wage/metaengine.o C++ engines/wage/randomhat.o C++ engines/wage/saveload.o C++ engines/wage/script.o C++ engines/wage/sound.o C++ engines/wage/util.o C++ engines/wage/wage.o C++ engines/wage/world.o C++ engines/watchmaker/3d/animation.o C++ engines/watchmaker/3d/dds_header.o C++ engines/watchmaker/3d/geometry.o C++ engines/watchmaker/3d/light.o C++ engines/watchmaker/3d/loader.o C++ engines/watchmaker/3d/material.o C++ engines/watchmaker/3d/math/llmath.o C++ engines/watchmaker/3d/math/Matrix4x4.o C++ engines/watchmaker/3d/mem_management.o C++ engines/watchmaker/3d/movie.o C++ engines/watchmaker/3d/render/opengl.o C++ engines/watchmaker/3d/render/opengl_2d.o C++ engines/watchmaker/3d/render/opengl_3d.o C++ engines/watchmaker/3d/render/opengl_renderer.o C++ engines/watchmaker/3d/render/opengl_texture.o C++ engines/watchmaker/3d/render/render.o C++ engines/watchmaker/3d/render/shadows.o C++ engines/watchmaker/3d/t3d_body.o C++ engines/watchmaker/3d/t3d_face.o C++ engines/watchmaker/3d/t3d_mesh.o C++ engines/watchmaker/3d/texture.o C++ engines/watchmaker/3d/types3d.o C++ engines/watchmaker/3d/vertex.o C++ engines/watchmaker/classes/do_action.o C++ engines/watchmaker/classes/do_anim.o C++ engines/watchmaker/classes/do_camera.o C++ engines/watchmaker/classes/do_dialog.o C++ engines/watchmaker/classes/do_inv.o C++ engines/watchmaker/classes/do_inv_inv.o C++ engines/watchmaker/classes/do_inv_scr.o C++ engines/watchmaker/classes/do_keyboard.o C++ engines/watchmaker/classes/do_mouse.o C++ engines/watchmaker/classes/do_operate.o C++ engines/watchmaker/classes/do_player.o C++ engines/watchmaker/classes/do_scr_scr.o C++ engines/watchmaker/classes/do_sound.o C++ engines/watchmaker/classes/do_string.o C++ engines/watchmaker/classes/do_system.o C++ engines/watchmaker/init/nl_init.o C++ engines/watchmaker/init/nl_parse.o C++ engines/watchmaker/ll/ll_anim.o C++ engines/watchmaker/ll/ll_diary.o C++ engines/watchmaker/ll/ll_ffile.o C++ engines/watchmaker/ll/ll_mesh.o C++ engines/watchmaker/ll/ll_mouse.o C++ engines/watchmaker/ll/ll_regen.o C++ engines/watchmaker/ll/ll_sound.o C++ engines/watchmaker/ll/ll_string.o C++ engines/watchmaker/ll/ll_system.o C++ engines/watchmaker/ll/ll_util.o C++ engines/watchmaker/t2d/expr.o C++ engines/watchmaker/t2d/t2d.o C++ engines/watchmaker/walk/act.o C++ engines/watchmaker/walk/ball.o C++ engines/watchmaker/walk/walk.o C++ engines/watchmaker/walk/walkutil.o C++ engines/watchmaker/2d_stuff.o C++ engines/watchmaker/console.o C++ engines/watchmaker/extraLS.o C++ engines/watchmaker/file_utils.o C++ engines/watchmaker/fonts.o C++ engines/watchmaker/game.o C++ engines/watchmaker/game_options.o C++ engines/watchmaker/globvar.o C++ engines/watchmaker/main.o C++ engines/watchmaker/metaengine.o C++ engines/watchmaker/rect.o C++ engines/watchmaker/render.o C++ engines/watchmaker/renderer.o C++ engines/watchmaker/saveload.o C++ engines/watchmaker/schedule.o C++ engines/watchmaker/sdl_wrapper.o C++ engines/watchmaker/tga_util.o C++ engines/watchmaker/watchmaker.o C++ engines/watchmaker/windows_hacks.o C++ engines/watchmaker/work_dirs.o C++ engines/wintermute/ad/ad_actor.o C++ engines/wintermute/ad/ad_entity.o C++ engines/wintermute/ad/ad_game.o C++ engines/wintermute/ad/ad_inventory.o C++ engines/wintermute/ad/ad_inventory_box.o C++ engines/wintermute/ad/ad_item.o C++ engines/wintermute/ad/ad_layer.o C++ engines/wintermute/ad/ad_node_state.o C++ engines/wintermute/ad/ad_object.o C++ engines/wintermute/ad/ad_path.o C++ engines/wintermute/ad/ad_path_point.o C++ engines/wintermute/ad/ad_region.o C++ engines/wintermute/ad/ad_response.o C++ engines/wintermute/ad/ad_response_box.o C++ engines/wintermute/ad/ad_response_context.o C++ engines/wintermute/ad/ad_rot_level.o C++ engines/wintermute/ad/ad_scale_level.o C++ engines/wintermute/ad/ad_scene.o C++ engines/wintermute/ad/ad_scene_node.o C++ engines/wintermute/ad/ad_scene_state.o C++ engines/wintermute/ad/ad_sentence.o C++ engines/wintermute/ad/ad_sprite_set.o C++ engines/wintermute/ad/ad_talk_def.o C++ engines/wintermute/ad/ad_talk_holder.o C++ engines/wintermute/ad/ad_talk_node.o C++ engines/wintermute/ad/ad_waypoint_group.o C++ engines/wintermute/base/scriptables/debuggable/debuggable_script.o C++ engines/wintermute/base/scriptables/debuggable/debuggable_script_engine.o C++ engines/wintermute/base/scriptables/script.o C++ engines/wintermute/base/scriptables/script_engine.o C++ engines/wintermute/base/scriptables/script_stack.o C++ engines/wintermute/base/scriptables/script_value.o C++ engines/wintermute/base/scriptables/script_ext_array.o C++ engines/wintermute/base/scriptables/script_ext_date.o C++ engines/wintermute/base/scriptables/script_ext_directory.o C++ engines/wintermute/base/scriptables/script_ext_file.o C++ engines/wintermute/base/scriptables/script_ext_math.o C++ engines/wintermute/base/scriptables/script_ext_object.o C++ engines/wintermute/base/scriptables/script_ext_mem_buffer.o C++ engines/wintermute/base/scriptables/script_ext_string.o C++ engines/wintermute/base/file/base_disk_file.o C++ engines/wintermute/base/file/base_file.o C++ engines/wintermute/base/file/base_file_entry.o C++ engines/wintermute/base/file/base_package.o C++ engines/wintermute/base/file/base_save_thumb_file.o C++ engines/wintermute/base/file/base_savefile_manager_file.o C++ engines/wintermute/base/font/base_font_bitmap.o C++ engines/wintermute/base/font/base_font_truetype.o C++ engines/wintermute/base/font/base_font.o C++ engines/wintermute/base/font/base_font_storage.o C++ engines/wintermute/base/gfx/base_image.o C++ engines/wintermute/base/gfx/base_renderer.o C++ engines/wintermute/base/gfx/base_surface.o C++ engines/wintermute/base/gfx/osystem/base_surface_osystem.o C++ engines/wintermute/base/gfx/osystem/base_render_osystem.o C++ engines/wintermute/base/gfx/osystem/render_ticket.o C++ engines/wintermute/base/particles/part_particle.o C++ engines/wintermute/base/particles/part_emitter.o C++ engines/wintermute/base/particles/part_force.o C++ engines/wintermute/base/sound/base_sound.o C++ engines/wintermute/base/sound/base_sound_buffer.o C++ engines/wintermute/base/sound/base_sound_manager.o C++ engines/wintermute/base/base_active_rect.o C++ engines/wintermute/base/base.o C++ engines/wintermute/base/base_dynamic_buffer.o C++ engines/wintermute/base/base_engine.o C++ engines/wintermute/base/base_fader.o C++ engines/wintermute/base/base_file_manager.o C++ engines/wintermute/base/base_frame.o C++ engines/wintermute/base/base_game.o C++ engines/wintermute/base/base_game_music.o C++ engines/wintermute/base/base_game_settings.o C++ engines/wintermute/base/base_keyboard_state.o C++ engines/wintermute/base/base_named_object.o C++ engines/wintermute/base/base_object.o C++ engines/wintermute/base/base_parser.o C++ engines/wintermute/base/base_persistence_manager.o C++ engines/wintermute/base/base_point.o C++ engines/wintermute/base/base_quick_msg.o C++ engines/wintermute/base/base_region.o C++ engines/wintermute/base/base_scriptable.o C++ engines/wintermute/base/base_script_holder.o C++ engines/wintermute/base/base_sprite.o C++ engines/wintermute/base/base_string_table.o C++ engines/wintermute/base/base_sub_frame.o C++ engines/wintermute/base/base_surface_storage.o C++ engines/wintermute/base/base_transition_manager.o C++ engines/wintermute/base/base_viewport.o C++ engines/wintermute/base/saveload.o C++ engines/wintermute/base/save_thumb_helper.o C++ engines/wintermute/base/timer.o C++ engines/wintermute/ext/dll_dlltest.o C++ engines/wintermute/ext/dll_geturl.o C++ engines/wintermute/ext/dll_httpconnect.o C++ engines/wintermute/ext/dll_img.o C++ engines/wintermute/ext/dll_installutil.o C++ engines/wintermute/ext/dll_kernel32.o C++ engines/wintermute/ext/dll_shell32.o C++ engines/wintermute/ext/dll_tools.o C++ engines/wintermute/ext/scene_achievements.o C++ engines/wintermute/ext/wme_3fstatistics.o C++ engines/wintermute/ext/wme_commandlinehelper.o C++ engines/wintermute/ext/wme_galaxy.o C++ engines/wintermute/ext/wme_steam.o C++ engines/wintermute/ext/wme_windowmode.o C++ engines/wintermute/debugger/breakpoint.o C++ engines/wintermute/debugger/debugger_controller.o C++ engines/wintermute/debugger/error.o C++ engines/wintermute/debugger/listing_providers/blank_listing.o C++ engines/wintermute/debugger/listing_providers/blank_listing_provider.o C++ engines/wintermute/debugger/listing_providers/basic_source_listing_provider.o C++ engines/wintermute/debugger/listing_providers/cached_source_listing_provider.o C++ engines/wintermute/debugger/listing_providers/source_listing.o C++ engines/wintermute/debugger/listing.o C++ engines/wintermute/debugger/script_monitor.o C++ engines/wintermute/debugger/watch.o C++ engines/wintermute/debugger/watch_instance.o C++ engines/wintermute/math/math_util.o C++ engines/wintermute/math/matrix4.o C++ engines/wintermute/math/vector2.o C++ engines/wintermute/metaengine.o C++ engines/wintermute/platform_osystem.o C++ engines/wintermute/system/sys_class.o C++ engines/wintermute/system/sys_class_registry.o C++ engines/wintermute/system/sys_instance.o C++ engines/wintermute/ui/ui_button.o C++ engines/wintermute/ui/ui_edit.o C++ engines/wintermute/ui/ui_entity.o C++ engines/wintermute/ui/ui_object.o C++ engines/wintermute/ui/ui_text.o C++ engines/wintermute/ui/ui_tiled_image.o C++ engines/wintermute/ui/ui_window.o C++ engines/wintermute/utils/crc.o C++ engines/wintermute/utils/path_util.o C++ engines/wintermute/utils/string_util.o C++ engines/wintermute/utils/utils.o C++ engines/wintermute/video/subtitle_card.o C++ engines/wintermute/video/video_player.o C++ engines/wintermute/video/video_subtitler.o C++ engines/wintermute/video/video_theora_player.o C++ engines/wintermute/debugger.o C++ engines/wintermute/wintermute.o C++ engines/wintermute/persistent.o C++ engines/wintermute/ad/ad_actor_3dx.o C++ engines/wintermute/ad/ad_attach_3dx.o C++ engines/wintermute/ad/ad_block.o C++ engines/wintermute/ad/ad_generic.o C++ engines/wintermute/ad/ad_geom_ext.o C++ engines/wintermute/ad/ad_geom_ext_node.o C++ engines/wintermute/ad/ad_object_3d.o C++ engines/wintermute/ad/ad_path3d.o C++ engines/wintermute/ad/ad_path_point3d.o C++ engines/wintermute/ad/ad_scene_geometry.o C++ engines/wintermute/ad/ad_walkplane.o C++ engines/wintermute/ad/ad_waypoint_group3d.o C++ engines/wintermute/base/gfx/3dcamera.o C++ engines/wintermute/base/gfx/3dlight.o C++ engines/wintermute/base/gfx/3dloader_3ds.o C++ engines/wintermute/base/gfx/3dmesh.o C++ engines/wintermute/base/gfx/3dshadow_volume.o C++ engines/wintermute/base/gfx/base_renderer3d.o C++ engines/wintermute/base/gfx/skin_mesh_helper.o C++ engines/wintermute/base/gfx/xactive_animation.o C++ engines/wintermute/base/gfx/xanimation.o C++ engines/wintermute/base/gfx/xanimation_channel.o C++ engines/wintermute/base/gfx/xanimation_set.o C++ engines/wintermute/base/gfx/xfile.o C++ engines/wintermute/base/gfx/xfile_loader.o C++ engines/wintermute/base/gfx/xframe_node.o engines/wintermute/base/gfx/xfile_loader.cpp: In member function 'void Wintermute::XFileLoader::parseToken()': engines/wintermute/base/gfx/xfile_loader.cpp:541:68: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 541 | _currentToken._floatVal = *(float *)&value; | ^~~~~~~~~~~~~~~ C++ engines/wintermute/base/gfx/xmaterial.o C++ engines/wintermute/base/gfx/xmesh.o C++ engines/wintermute/base/gfx/xmodel.o C++ engines/wintermute/base/gfx/xskinmesh_loader.o C++ engines/wintermute/base/gfx/opengl/base_surface_opengl3d.o C++ engines/wintermute/base/gfx/opengl/base_render_opengl3d.o C++ engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.o C++ engines/wintermute/base/gfx/opengl/meshx_opengl.o C++ engines/wintermute/base/gfx/opengl/meshx_opengl_shader.o C++ engines/wintermute/base/gfx/opengl/mesh3ds_opengl.o C++ engines/wintermute/base/gfx/opengl/mesh3ds_opengl_shader.o C++ engines/wintermute/base/gfx/opengl/shadow_volume_opengl.o C++ engines/wintermute/base/gfx/opengl/shadow_volume_opengl_shader.o C++ engines/wintermute/base/base_animation_transition_time.o C++ engines/zvision/core/console.o C++ engines/zvision/core/clock.o C++ engines/zvision/core/events.o C++ engines/zvision/file/lzss_read_stream.o C++ engines/zvision/file/save_manager.o C++ engines/zvision/file/search_manager.o C++ engines/zvision/file/zfs_archive.o C++ engines/zvision/graphics/cursors/cursor_manager.o C++ engines/zvision/graphics/cursors/cursor.o C++ engines/zvision/graphics/effects/fog.o C++ engines/zvision/graphics/effects/light.o C++ engines/zvision/graphics/effects/wave.o C++ engines/zvision/graphics/render_manager.o C++ engines/zvision/graphics/render_table.o C++ engines/zvision/metaengine.o C++ engines/zvision/scripting/actions.o C++ engines/zvision/scripting/control.o C++ engines/zvision/scripting/controls/fist_control.o C++ engines/zvision/scripting/controls/hotmov_control.o C++ engines/zvision/scripting/controls/input_control.o C++ engines/zvision/scripting/controls/lever_control.o C++ engines/zvision/scripting/controls/paint_control.o C++ engines/zvision/scripting/controls/push_toggle_control.o C++ engines/zvision/scripting/controls/safe_control.o C++ engines/zvision/scripting/controls/save_control.o C++ engines/zvision/scripting/controls/slot_control.o C++ engines/zvision/scripting/controls/titler_control.o C++ engines/zvision/scripting/inventory.o C++ engines/zvision/scripting/menu.o C++ engines/zvision/scripting/scr_file_handling.o C++ engines/zvision/scripting/script_manager.o C++ engines/zvision/scripting/effects/animation_effect.o C++ engines/zvision/scripting/effects/distort_effect.o C++ engines/zvision/scripting/effects/music_effect.o C++ engines/zvision/scripting/effects/region_effect.o C++ engines/zvision/scripting/effects/syncsound_effect.o C++ engines/zvision/scripting/effects/timer_effect.o C++ engines/zvision/scripting/effects/ttytext_effect.o C++ engines/zvision/sound/midi.o C++ engines/zvision/sound/zork_raw.o C++ engines/zvision/text/string_manager.o C++ engines/zvision/text/subtitles.o C++ engines/zvision/text/text.o C++ engines/zvision/text/truetype_font.o C++ engines/zvision/video/rlf_decoder.o C++ engines/zvision/video/video.o C++ engines/zvision/video/zork_avi_decoder.o C++ engines/zvision/zvision.o C++ engines/achievements.o C++ engines/advancedDetector.o C++ engines/dialogs.o C++ engines/engine.o C++ engines/game.o C++ engines/metaengine.o C++ engines/obsolete.o C++ engines/savestate.o C++ gui/about.o C++ gui/browser.o C++ gui/chooser.o C++ gui/console.o C++ gui/debugger.o C++ gui/dialog.o C++ gui/dump-all-dialogs.o C++ gui/editgamedialog.o C++ gui/error.o C++ gui/EventRecorder.o C++ gui/filebrowser-dialog.o C++ gui/gui-manager.o C++ gui/helpdialog.o C++ gui/imagealbum-dialog.o C++ gui/launcher.o C++ gui/massadd.o C++ gui/message.o C++ gui/MetadataParser.o C++ gui/object.o C++ gui/options.o C++ gui/predictivedialog.o C++ gui/saveload.o C++ gui/saveload-dialog.o C++ gui/shaderbrowser-dialog.o C++ gui/textviewer.o C++ gui/themebrowser.o C++ gui/ThemeEngine.o C++ gui/ThemeEval.o C++ gui/ThemeLayout.o C++ gui/ThemeParser.o C++ gui/Tooltip.o C++ gui/unknown-game-dialog.o C++ gui/widget.o C++ gui/animation/Animation.o C++ gui/animation/RepeatAnimationWrapper.o C++ gui/animation/SequenceAnimationComposite.o C++ gui/widgets/editable.o C++ gui/widgets/edittext.o C++ gui/widgets/grid.o C++ gui/widgets/groupedlist.o C++ gui/widgets/list.o C++ gui/widgets/popup.o C++ gui/widgets/richtext.o C++ gui/widgets/scrollbar.o C++ gui/widgets/scrollcontainer.o C++ gui/widgets/tab.o C++ gui/fluidsynth-dialog.o C++ backends/base-backend.o C++ backends/modular-backend.o C++ backends/audiocd/audiocd-stream.o C++ backends/audiocd/default/default-audiocd.o C++ backends/events/default/default-events.o C++ backends/fs/abstract-fs.o C++ backends/fs/stdiostream.o C++ backends/keymapper/action.o C++ backends/keymapper/hardware-input.o C++ backends/keymapper/input-watcher.o C++ backends/keymapper/keymap.o C++ backends/keymapper/keymapper.o C++ backends/keymapper/remap-widget.o C++ backends/keymapper/standard-actions.o C++ backends/keymapper/virtual-mouse.o C++ backends/log/log.o C++ backends/midi/alsa.o C++ backends/midi/dmedia.o C++ backends/midi/seq.o C++ backends/midi/sndio.o C++ backends/midi/stmidi.o C++ backends/midi/timidity.o C++ backends/saves/savefile.o C++ backends/saves/default/default-saves.o C++ backends/timer/default/default-timer.o C++ backends/networking/enet/source/callbacks.o C++ backends/networking/enet/source/compress.o C++ backends/networking/enet/source/host.o C++ backends/networking/enet/source/list.o C++ backends/networking/enet/source/packet.o C++ backends/networking/enet/source/peer.o C++ backends/networking/enet/source/protocol.o C++ backends/networking/enet/source/unix.o C++ backends/networking/enet/enet.o C++ backends/networking/enet/host.o C++ backends/networking/enet/socket.o C++ backends/graphics/opengl/framebuffer.o C++ backends/graphics/opengl/opengl-graphics.o C++ backends/graphics/opengl/shader.o C++ backends/graphics/opengl/texture.o C++ backends/graphics/opengl/pipelines/clut8.o C++ backends/graphics/opengl/pipelines/fixed.o C++ backends/graphics/opengl/pipelines/pipeline.o C++ backends/graphics/opengl/pipelines/libretro.o C++ backends/graphics/opengl/pipelines/libretro/parser.o C++ backends/graphics/opengl/pipelines/shader.o C++ backends/events/sdl/legacy-sdl-events.o C++ backends/events/sdl/sdl-events.o C++ backends/graphics/sdl/sdl-graphics.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/events/sdl/sdl-events.h:25, from ./backends/events/sdl/legacy-sdl-events.h:25, from backends/events/sdl/legacy-sdl-events.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ backends/graphics/surfacesdl/surfacesdl-graphics.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/events/sdl/sdl-events.h:25, from backends/events/sdl/sdl-events.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from backends/graphics/sdl/sdl-graphics.cpp:22: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ backends/events/sdl/sdl-events.cpp: In function 'uint32 convUTF8ToUTF32(const char*)': backends/events/sdl/sdl-events.cpp:42:27: warning: declaration of 'u32' shadows a global declaration [-Wshadow] 42 | Common::U32String u32(src); | ^~~ In file included from /usr/include/directfb/direct/os/types.h:47, from /usr/include/directfb/direct/types.h:36, from /usr/include/directfb/direct/Types++.h:38, from /usr/include/directfb/directfb++.h:35: /usr/include/directfb/direct/os/linux/glibc/types.h:70:18: note: shadowed declaration is here 70 | typedef uint32_t u32; | ^~~ C++ backends/mixer/sdl/sdl-mixer.o C++ backends/mixer/null/null-mixer.o C++ backends/mutex/sdl/sdl-mutex.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics/surfacesdl/surfacesdl-graphics.h:26, from backends/graphics/surfacesdl/surfacesdl-graphics.cpp:25: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/mixer/sdl/sdl-mixer.h:25, from backends/mixer/sdl/sdl-mixer.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ backends/timer/sdl/sdl-timer.o C++ backends/plugins/sdl/sdl-provider.o C++ backends/graphics/openglsdl/openglsdl-graphics.o C++ backends/graphics3d/opengl/framebuffer.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from backends/mutex/sdl/sdl-mutex.cpp:27: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ backends/graphics3d/opengl/surfacerenderer.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/timer/sdl/sdl-timer.h:27, from backends/timer/sdl/sdl-timer.cpp:27: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ backends/graphics3d/opengl/texture.o C++ backends/graphics3d/opengl/tiledsurface.o C++ backends/graphics3d/openglsdl/openglsdl-graphics3d.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics/openglsdl/openglsdl-graphics.h:26, from backends/graphics/openglsdl/openglsdl-graphics.cpp:22: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ backends/fs/posix/posix-fs.o C++ backends/fs/posix/posix-fs-factory.o C++ backends/fs/posix/posix-iostream.o C++ backends/fs/posix-drives/posix-drives-fs.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:195, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics3d/openglsdl/openglsdl-graphics3d.h:25, from backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ backends/fs/posix-drives/posix-drives-fs-factory.o C++ backends/fs/chroot/chroot-fs-factory.o C++ backends/fs/chroot/chroot-fs.o C++ backends/plugins/posix/posix-provider.o C++ backends/saves/posix/posix-saves.o C++ backends/taskbar/unity/unity-taskbar.o C++ backends/dialogs/gtk/gtk-dialogs.o C++ backends/audiocd/linux/linux-audiocd.o C++ video/3do_decoder.o C++ video/avi_decoder.o C++ video/coktel_decoder.o C++ video/dxa_decoder.o C++ video/flic_decoder.o C++ video/hnm_decoder.o C++ video/mpegps_decoder.o C++ video/mve_decoder.o C++ video/paco_decoder.o C++ video/psx_decoder.o C++ video/qt_decoder.o C++ video/smk_decoder.o C++ video/subtitles.o C++ video/video_decoder.o C++ video/bink_decoder.o C++ video/theora_decoder.o C++ image/bmp.o C++ image/cel_3do.o C++ image/gif.o C++ image/iff.o C++ image/jpeg.o C++ image/neo.o C++ image/pcx.o C++ image/pict.o C++ image/png.o C++ image/scr.o C++ image/tga.o C++ image/xbm.o C++ image/codecs/bmp_raw.o C++ image/codecs/cdtoons.o C++ image/codecs/cinepak.o C++ image/codecs/codec.o C++ image/codecs/hlz.o C++ image/codecs/hnm.o C++ image/codecs/indeo3.o C++ image/codecs/indeo4.o C++ image/codecs/indeo5.o C++ image/codecs/jyv1.o C++ image/codecs/mjpeg.o C++ image/codecs/msrle.o C++ image/codecs/msrle4.o C++ image/codecs/msvideo1.o C++ image/codecs/qtrle.o C++ image/codecs/rpza.o C++ image/codecs/smc.o C++ image/codecs/svq1.o C++ image/codecs/truemotion1.o C++ image/codecs/xan.o C++ image/codecs/indeo/indeo.o C++ image/codecs/indeo/indeo_dsp.o C++ image/codecs/indeo/mem.o C++ image/codecs/indeo/vlc.o C++ graphics/big5.o C++ graphics/blit/blit.o C++ graphics/blit/blit-alpha.o C++ graphics/blit/blit-generic.o C++ graphics/blit/blit-scale.o C++ graphics/cursorman.o C++ graphics/font.o C++ graphics/fontman.o C++ graphics/fonts/amigafont.o C++ graphics/fonts/bdf.o C++ graphics/fonts/consolefont.o C++ graphics/fonts/dosfont.o C++ graphics/fonts/freetype.o C++ graphics/fonts/macfont.o C++ graphics/fonts/newfont_big.o C++ graphics/fonts/newfont.o C++ graphics/fonts/ttf.o C++ graphics/fonts/winfont.o C++ graphics/framelimiter.o C++ graphics/korfont.o C++ graphics/larryScale.o C++ graphics/maccursor.o C++ graphics/macgui/datafiles.o C++ graphics/macgui/macbutton.o C++ graphics/macgui/macdialog.o C++ graphics/macgui/macfontmanager.o C++ graphics/macgui/macmenu.o C++ graphics/macgui/macpopupmenu.o C++ graphics/macgui/mactext.o C++ graphics/macgui/mactext-canvas.o C++ graphics/macgui/mactext-md.o C++ graphics/macgui/mactextwindow.o C++ graphics/macgui/macwidget.o C++ graphics/macgui/macwindow.o C++ graphics/macgui/macwindowborder.o C++ graphics/macgui/macwindowmanager.o C++ graphics/managed_surface.o C++ graphics/nine_patch.o C++ graphics/opengl/context.o C++ graphics/opengl/debug.o C++ graphics/opengl/shader.o C++ graphics/palette.o C++ graphics/pixelformat.o C++ graphics/pm5544.o C++ graphics/primitives.o C++ graphics/renderer.o C++ graphics/scalerplugin.o C++ graphics/scaler/downscaler.o C++ graphics/scaler/thumbnail_intern.o C++ graphics/screen.o C++ graphics/scaler/normal.o C++ graphics/sjis.o C++ graphics/surface.o C++ graphics/svg.o C++ graphics/transform_struct.o C++ graphics/transform_tools.o C++ graphics/thumbnail.o C++ graphics/VectorRenderer.o C++ graphics/VectorRendererSpec.o C++ graphics/wincursor.o C++ graphics/yuv_to_rgb.o C++ graphics/tinygl/api.o C++ graphics/tinygl/arrays.o C++ graphics/tinygl/clear.o C++ graphics/tinygl/clip.o C++ graphics/tinygl/fog.o C++ graphics/tinygl/get.o C++ graphics/tinygl/init.o C++ graphics/tinygl/light.o C++ graphics/tinygl/list.o C++ graphics/tinygl/matrix.o C++ graphics/tinygl/memory.o C++ graphics/tinygl/misc.o C++ graphics/tinygl/pixelbuffer.o C++ graphics/tinygl/select.o C++ graphics/tinygl/specbuf.o C++ graphics/tinygl/texture.o C++ graphics/tinygl/texelbuffer.o C++ graphics/tinygl/vertex.o C++ graphics/tinygl/zbuffer.o C++ graphics/tinygl/zline.o C++ graphics/tinygl/zmath.o C++ graphics/tinygl/ztriangle.o C++ graphics/tinygl/zblit.o C++ graphics/tinygl/zdirtyrect.o C++ graphics/scaler/aspect.o C++ graphics/scaler/dotmatrix.o C++ graphics/scaler/sai.o C++ graphics/scaler/pm.o C++ graphics/scaler/scale2x.o C++ graphics/scaler/scale3x.o C++ graphics/scaler/scalebit.o C++ graphics/scaler/tv.o C++ graphics/scaler/hq.o C++ graphics/scaler/edge.o C++ audio/adlib.o C++ audio/adlib_ms.o C++ audio/audiostream.o C++ audio/casio.o C++ audio/cms.o C++ audio/fmopl.o C++ audio/mididrv.o C++ audio/mididrv_ms.o C++ audio/midiparser_qt.o C++ audio/midiparser_smf.o C++ audio/midiparser_xmidi.o C++ audio/midiparser.o C++ audio/midiplayer.o C++ audio/miles_adlib.o C++ audio/miles_midi.o C++ audio/mixer.o C++ audio/mpu401.o C++ audio/mt32gm.o C++ audio/musicplugin.o C++ audio/null.o C++ audio/rate.o C++ audio/timestamp.o C++ audio/decoders/3do.o C++ audio/decoders/aac.o C++ audio/decoders/adpcm.o C++ audio/decoders/aiff.o C++ audio/decoders/apc.o C++ audio/decoders/asf.o C++ audio/decoders/flac.o C++ audio/decoders/g711.o C++ audio/decoders/iff_sound.o C++ audio/decoders/mac_snd.o C++ audio/decoders/mp3.o C++ audio/decoders/qdm2.o C++ audio/decoders/quicktime.o C++ audio/decoders/raw.o C++ audio/decoders/voc.o C++ audio/decoders/vorbis.o C++ audio/decoders/wave.o C++ audio/decoders/wma.o C++ audio/decoders/xa.o C++ audio/decoders/xan_dpcm.o C++ audio/mods/impulsetracker.o C++ audio/mods/infogrames.o C++ audio/mods/maxtrax.o C++ audio/mods/mod_xm_s3m.o C++ audio/mods/module.o C++ audio/mods/module_mod_xm_s3m.o C++ audio/mods/protracker.o C++ audio/mods/paula.o C++ audio/mods/rjp1.o C++ audio/mods/soundfx.o C++ audio/mods/tfmx.o C++ audio/softsynth/cms.o C++ audio/softsynth/opl/dbopl.o C++ audio/softsynth/opl/dosbox.o C++ audio/softsynth/opl/mame.o C++ audio/softsynth/fmtowns_pc98/pc98_audio.o C++ audio/softsynth/fmtowns_pc98/pcm_common.o C++ audio/softsynth/fmtowns_pc98/sega_audio.o C++ audio/softsynth/fmtowns_pc98/towns_audio.o C++ audio/softsynth/fmtowns_pc98/towns_euphony.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_driver.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_plugins.o C++ audio/softsynth/appleiigs.o C++ audio/softsynth/fluidsynth.o C++ audio/softsynth/mt32.o C++ audio/softsynth/eas.o C++ audio/softsynth/pcspk.o C++ audio/softsynth/sid.o C++ audio/softsynth/wave6581.o C++ audio/soundfont/rawfile.o C++ audio/soundfont/rifffile.o C++ audio/soundfont/sf2file.o C++ audio/soundfont/synthfile.o C++ audio/soundfont/vgmcoll.o C++ audio/soundfont/vgminstrset.o C++ audio/soundfont/vgmitem.o C++ audio/soundfont/vgmsamp.o C++ audio/soundfont/vab/psxspu.o C++ audio/soundfont/vab/vab.o C++ audio/softsynth/opl/nuked.o C++ audio/alsa_opl.o C++ math/aabb.o C++ math/angle.o C++ math/cosinetables.o C++ math/dct.o C++ math/fft.o C++ math/frustum.o C++ math/glmath.o C++ math/line2d.o C++ math/line3d.o C++ math/matrix3.o C++ math/matrix4.o C++ math/mdct.o C++ math/plane.o C++ math/quat.o C++ math/ray.o C++ math/rdft.o C++ math/rect2d.o C++ math/sinetables.o C++ math/sinewindows.o C++ math/vector2d.o C++ math/vector3d.o C++ math/vector4d.o C++ common/archive.o C++ common/concatstream.o C++ common/config-manager.o C++ common/coroutines.o C++ common/dbcs-str.o C++ common/debug.o C++ common/error.o C++ common/events.o C++ common/file.o C++ common/fs.o C++ common/gui_options.o C++ common/hashmap.o C++ common/language.o C++ common/localization.o C++ common/macresman.o C++ common/memory.o C++ common/memorypool.o C++ common/md5.o C++ common/mutex.o C++ common/osd_message_queue.o C++ common/path.o C++ common/platform.o C++ common/punycode.o C++ common/random.o C++ common/rational.o C++ common/rendermode.o C++ common/str.o C++ common/stream.o C++ common/streamdebug.o C++ common/str-base.o C++ common/str-enc.o C++ common/encodings/singlebyte.o C++ common/system.o C++ common/textconsole.o C++ common/text-to-speech.o C++ common/tokenizer.o C++ common/translation.o C++ common/unicode-bidi.o C++ common/ustr.o C++ common/util.o C++ common/xpfloat.o C++ common/zip-set.o C++ common/compression/clickteam.o C++ common/compression/dcl.o C++ common/compression/gentee_installer.o C++ common/compression/gzio.o C++ common/compression/installshield_cab.o C++ common/compression/installshieldv3_archive.o C++ common/compression/powerpacker.o C++ common/compression/rnc_deco.o C++ common/compression/stuffit.o C++ common/compression/unarj.o C++ common/compression/unzip.o C++ common/compression/vise.o C++ common/compression/zlib.o C++ common/formats/cue.o C++ common/formats/formatinfo.o C++ common/formats/iff_container.o C++ common/formats/ini-file.o C++ common/formats/json.o C++ common/formats/markdown.o C++ common/formats/prodos.o C++ common/formats/quicktime.o C++ common/formats/winexe.o C++ common/formats/winexe_ne.o C++ common/formats/winexe_pe.o C++ common/formats/xmlparser.o C++ common/lua/double_serialization.o C++ common/lua/lapi.o C++ common/lua/lauxlib.o C++ common/lua/lbaselib.o C++ common/lua/lcode.o C++ common/lua/ldblib.o C++ common/lua/ldebug.o C++ common/lua/ldo.o C++ common/lua/lfunc.o C++ common/lua/lgc.o C++ common/lua/linit.o C++ common/lua/liolib.o C++ common/lua/llex.o C++ common/lua/lmathlib.o C++ common/lua/lmem.o C++ common/lua/loadlib.o C++ common/lua/lobject.o C++ common/lua/lopcodes.o C++ common/lua/loslib.o C++ common/lua/lparser.o C++ common/lua/lstate.o C++ common/lua/lstring.o C++ common/lua/lstrlib.o C++ common/lua/ltable.o C++ common/lua/ltablib.o C++ common/lua/ltm.o C++ common/lua/lua_persist.o C++ common/lua/lua_persistence_util.o C++ common/lua/lua_unpersist.o C++ common/lua/lvm.o C++ common/lua/lzio.o C++ common/lua/scummvm_file.o C++ audio/softsynth/mt32/Analog.o C++ audio/softsynth/mt32/BReverbModel.o C++ audio/softsynth/mt32/Display.o C++ audio/softsynth/mt32/File.o C++ audio/softsynth/mt32/FileStream.o C++ audio/softsynth/mt32/LA32FloatWaveGenerator.o C++ audio/softsynth/mt32/LA32Ramp.o C++ audio/softsynth/mt32/LA32WaveGenerator.o C++ audio/softsynth/mt32/MidiStreamParser.o C++ audio/softsynth/mt32/Part.o C++ audio/softsynth/mt32/Partial.o C++ audio/softsynth/mt32/PartialManager.o C++ audio/softsynth/mt32/Poly.o C++ audio/softsynth/mt32/ROMInfo.o C++ audio/softsynth/mt32/Synth.o C++ audio/softsynth/mt32/Tables.o C++ audio/softsynth/mt32/TVA.o C++ audio/softsynth/mt32/TVF.o C++ audio/softsynth/mt32/TVP.o C++ audio/softsynth/mt32/sha1/sha1.o C++ audio/softsynth/mt32/c_interface/c_interface.o C++ audio/softsynth/mt32/srchelper/InternalResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/FIRResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/IIR2xResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/LinearResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/ResamplerModel.o C++ audio/softsynth/mt32/srchelper/srctools/src/SincResampler.o C++ audio/softsynth/mt32/SampleRateConverter.o AR engines/scumm/libscumm.a AR engines/access/libaccess.a RANLIB engines/access/libaccess.a AR engines/adl/libadl.a AR engines/agi/libagi.a RANLIB engines/adl/libadl.a RANLIB engines/agi/libagi.a AR engines/agos/libagos.a AR engines/ags/libags.a RANLIB engines/agos/libagos.a AR engines/asylum/libasylum.a RANLIB engines/asylum/libasylum.a RANLIB engines/ags/libags.a AR engines/avalanche/libavalanche.a RANLIB engines/avalanche/libavalanche.a AR engines/bbvs/libbbvs.a AR engines/bladerunner/libbladerunner.a RANLIB engines/scumm/libscumm.a RANLIB engines/bbvs/libbbvs.a AR engines/buried/libburied.a RANLIB engines/buried/libburied.a AR engines/cge/libcge.a RANLIB engines/cge/libcge.a AR engines/cge2/libcge2.a RANLIB engines/cge2/libcge2.a AR engines/chamber/libchamber.a RANLIB engines/chamber/libchamber.a AR engines/chewy/libchewy.a AR engines/cine/libcine.a RANLIB engines/cine/libcine.a AR engines/composer/libcomposer.a RANLIB engines/composer/libcomposer.a AR engines/crab/libcrab.a RANLIB engines/chewy/libchewy.a AR engines/cruise/libcruise.a RANLIB engines/cruise/libcruise.a RANLIB engines/crab/libcrab.a AR engines/cryo/libcryo.a RANLIB engines/cryo/libcryo.a AR engines/cryomni3d/libcryomni3d.a RANLIB engines/bladerunner/libbladerunner.a AR engines/director/libdirector.a AR engines/dm/libdm.a RANLIB engines/cryomni3d/libcryomni3d.a RANLIB engines/dm/libdm.a AR engines/draci/libdraci.a RANLIB engines/draci/libdraci.a RANLIB engines/director/libdirector.a AR engines/dragons/libdragons.a AR engines/drascula/libdrascula.a RANLIB engines/drascula/libdrascula.a AR engines/dreamweb/libdreamweb.a AR engines/efh/libefh.a RANLIB engines/dreamweb/libdreamweb.a RANLIB engines/efh/libefh.a RANLIB engines/dragons/libdragons.a AR engines/freescape/libfreescape.a RANLIB engines/freescape/libfreescape.a AR engines/glk/libglk.a AR engines/gnap/libgnap.a RANLIB engines/gnap/libgnap.a AR engines/gob/libgob.a AR engines/griffon/libgriffon.a RANLIB engines/griffon/libgriffon.a AR engines/grim/libgrim.a AR engines/groovie/libgroovie.a RANLIB engines/groovie/libgroovie.a RANLIB engines/grim/libgrim.a AR engines/hadesch/libhadesch.a RANLIB engines/hadesch/libhadesch.a AR engines/hdb/libhdb.a RANLIB engines/hdb/libhdb.a RANLIB engines/glk/libglk.a AR engines/hopkins/libhopkins.a AR engines/hugo/libhugo.a RANLIB engines/gob/libgob.a RANLIB engines/hugo/libhugo.a AR engines/hypno/libhypno.a RANLIB engines/hopkins/libhopkins.a AR engines/icb/libicb.a RANLIB engines/hypno/libhypno.a RANLIB engines/icb/libicb.a AR engines/illusions/libillusions.a AR engines/immortal/libimmortal.a RANLIB engines/immortal/libimmortal.a RANLIB engines/illusions/libillusions.a AR engines/kingdom/libkingdom.a AR engines/kyra/libkyra.a AR engines/lab/liblab.a RANLIB engines/lab/liblab.a AR engines/lastexpress/liblastexpress.a AR engines/lilliput/liblilliput.a RANLIB engines/lastexpress/liblastexpress.a RANLIB engines/kingdom/libkingdom.a RANLIB engines/lilliput/liblilliput.a AR engines/lure/liblure.a AR engines/macventure/libmacventure.a RANLIB engines/macventure/libmacventure.a AR engines/made/libmade.a RANLIB engines/made/libmade.a RANLIB engines/lure/liblure.a AR engines/mads/libmads.a AR engines/mm/libmm.a AR engines/mohawk/libmohawk.a RANLIB engines/mohawk/libmohawk.a RANLIB engines/kyra/libkyra.a RANLIB engines/mads/libmads.a AR engines/mortevielle/libmortevielle.a RANLIB engines/mortevielle/libmortevielle.a AR engines/mtropolis/libmtropolis.a AR engines/mutationofjb/libmutationofjb.a RANLIB engines/mutationofjb/libmutationofjb.a AR engines/myst3/libmyst3.a RANLIB engines/myst3/libmyst3.a RANLIB engines/mtropolis/libmtropolis.a AR engines/nancy/libnancy.a AR engines/neverhood/libneverhood.a RANLIB engines/neverhood/libneverhood.a AR engines/ngi/libngi.a AR engines/parallaction/libparallaction.a RANLIB engines/parallaction/libparallaction.a AR engines/pegasus/libpegasus.a AR engines/petka/libpetka.a RANLIB engines/petka/libpetka.a RANLIB engines/ngi/libngi.a RANLIB engines/nancy/libnancy.a AR engines/pink/libpink.a RANLIB engines/pink/libpink.a AR engines/playground3d/libplayground3d.a RANLIB engines/playground3d/libplayground3d.a RANLIB engines/pegasus/libpegasus.a AR engines/plumbers/libplumbers.a RANLIB engines/plumbers/libplumbers.a AR engines/prince/libprince.a AR engines/private/libprivate.a RANLIB engines/private/libprivate.a RANLIB engines/mm/libmm.a RANLIB engines/prince/libprince.a AR engines/queen/libqueen.a RANLIB engines/queen/libqueen.a AR engines/saga/libsaga.a AR engines/saga2/libsaga2.a RANLIB engines/saga/libsaga.a AR engines/sci/libsci.a AR engines/sherlock/libsherlock.a RANLIB engines/sherlock/libsherlock.a AR engines/sky/libsky.a AR engines/sludge/libsludge.a RANLIB engines/sludge/libsludge.a AR engines/stark/libstark.a AR engines/startrek/libstartrek.a AR engines/supernova/libsupernova.a RANLIB engines/sky/libsky.a AR engines/sword1/libsword1.a RANLIB engines/stark/libstark.a AR engines/sword2/libsword2.a RANLIB engines/saga2/libsaga2.a RANLIB engines/supernova/libsupernova.a RANLIB engines/sword1/libsword1.a RANLIB engines/startrek/libstartrek.a RANLIB engines/sword2/libsword2.a AR engines/sword25/libsword25.a RANLIB engines/sword25/libsword25.a AR engines/teenagent/libteenagent.a AR engines/testbed/libtestbed.a RANLIB engines/testbed/libtestbed.a AR engines/tetraedge/libtetraedge.a RANLIB engines/teenagent/libteenagent.a RANLIB engines/sci/libsci.a AR engines/tinsel/libtinsel.a AR engines/toltecs/libtoltecs.a AR engines/tony/libtony.a RANLIB engines/toltecs/libtoltecs.a RANLIB engines/tony/libtony.a AR engines/toon/libtoon.a AR engines/touche/libtouche.a RANLIB engines/touche/libtouche.a AR engines/trecision/libtrecision.a RANLIB engines/tinsel/libtinsel.a AR engines/tsage/libtsage.a RANLIB engines/toon/libtoon.a AR engines/tucker/libtucker.a AR engines/twine/libtwine.a RANLIB engines/trecision/libtrecision.a RANLIB engines/tsage/libtsage.a RANLIB engines/tucker/libtucker.a RANLIB engines/twine/libtwine.a AR engines/ultima/libultima.a AR engines/vcruise/libvcruise.a AR engines/voyeur/libvoyeur.a RANLIB engines/tetraedge/libtetraedge.a RANLIB engines/vcruise/libvcruise.a AR engines/wage/libwage.a RANLIB engines/wage/libwage.a RANLIB engines/voyeur/libvoyeur.a AR engines/watchmaker/libwatchmaker.a AR engines/wintermute/libwintermute.a AR engines/zvision/libzvision.a RANLIB engines/wintermute/libwintermute.a RANLIB engines/zvision/libzvision.a AR engines/libengines.a AR gui/libgui.a AR backends/libbackends.a RANLIB backends/libbackends.a AR video/libvideo.a RANLIB video/libvideo.a AR image/libimage.a RANLIB engines/ultima/libultima.a RANLIB engines/watchmaker/libwatchmaker.a AR audio/libaudio.a RANLIB engines/libengines.a RANLIB image/libimage.a AR math/libmath.a RANLIB gui/libgui.a RANLIB audio/libaudio.a RANLIB math/libmath.a AR common/libcommon.a AR common/compression/libcompression.a RANLIB common/libcommon.a RANLIB common/compression/libcompression.a AR common/formats/libformats.a RANLIB common/formats/libformats.a AR common/lua/liblua.a AR audio/softsynth/mt32/libmt32.a RANLIB common/lua/liblua.a RANLIB audio/softsynth/mt32/libmt32.a AR graphics/libgraphics.a RANLIB graphics/libgraphics.a C++ base/version.o AR base/libbase.a RANLIB base/libbase.a LINK scummvm >>> WARNING: scummvm: APKBUILD does not run any tests! Alpine policy will soon require that packages have any relevant testsuites run during the build process. To fix, either define a check() function, or declare !check in $options to indicate the package does not have a testsuite. >>> scummvm: Entering fakeroot... fatal: not a git repository (or any of the parent directories): .git install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/man/man6/" install -c -m 644 "./dists/scummvm.6" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/man/man6/scummvm.6" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/pixmaps/" install -c -m 644 "./icons/scummvm.xpm" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/pixmaps/org.scummvm.scummvm.xpm" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/icons/hicolor/scalable/apps/" install -c -m 644 "./icons/scummvm.svg" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/icons/hicolor/scalable/apps/org.scummvm.scummvm.svg" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/doc/scummvm" install -c -m 644 ./AUTHORS ./COPYING ./LICENSES/COPYING.BSD ./LICENSES/COPYING.LGPL ./LICENSES/COPYING.FREEFONT ./LICENSES/COPYING.OFL ./LICENSES/COPYING.ISC ./LICENSES/COPYING.LUA ./LICENSES/COPYING.MIT ./LICENSES/COPYING.MKV ./LICENSES/COPYING.TINYGL ./LICENSES/COPYING.GLAD ./LICENSES/CatharonLicense.txt ./COPYRIGHT ./NEWS.md ./README.md ./CONTRIBUTING.md ./dists/soundfonts/COPYRIGHT.Roland_SC-55 "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/doc/scummvm" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm" install -c -m 644 ./gui/themes/scummmodern.zip ./gui/themes/scummclassic.zip ./gui/themes/scummremastered.zip ./gui/themes/residualvm.zip ./gui/themes/gui-icons.dat ./gui/themes/shaders.dat ./gui/themes/translations.dat ./dists/engine-data/access.dat ./dists/engine-data/cryo.dat ./dists/engine-data/cryomni3d.dat ./dists/engine-data/drascula.dat ./dists/engine-data/hadesch_translations.dat ./dists/engine-data/hugo.dat ./dists/engine-data/kyra.dat ./dists/engine-data/lure.dat ./dists/engine-data/macventure.dat ./dists/engine-data/mort.dat ./dists/engine-data/nancy.dat ./dists/engine-data/neverhood.dat ./dists/engine-data/prince_translation.dat ./dists/engine-data/queen.tbl ./dists/engine-data/sky.cpt ./dists/engine-data/supernova.dat ./dists/engine-data/teenagent.dat ./dists/engine-data/tony.dat ./dists/engine-data/toon.dat ./dists/engine-data/ultima.dat ./dists/engine-data/ultima8.dat ./dists/engine-data/wintermute.zip ./dists/engine-data/mm.dat ./dists/engine-data/freescape.dat ./dists/engine-data/fonts.dat ./dists/engine-data/grim-patch.lab ./dists/engine-data/myst3.dat ./dists/engine-data/achievements.dat ./dists/engine-data/classicmacfonts.dat ./dists/engine-data/encoding.dat ./dists/engine-data/helpdialog.zip ./dists/engine-data/macgui.dat ./dists/pred.dic ./dists/engine-data/fonts-cjk.dat ./dists/soundfonts/Roland_SC-55.sf2 "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/applications" install -c -m 644 "./dists/org.scummvm.scummvm.desktop" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/applications/org.scummvm.scummvm.desktop" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/metainfo" install -c -m 644 "./dists/org.scummvm.scummvm.metainfo.xml" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/metainfo/org.scummvm.scummvm.metainfo.xml" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/shaders" install -c -m 644 ./engines/grim/shaders/emi_actor.fragment ./engines/grim/shaders/emi_actor.vertex ./engines/grim/shaders/emi_actorlights.fragment ./engines/grim/shaders/emi_actorlights.vertex ./engines/grim/shaders/emi_background.fragment ./engines/grim/shaders/emi_background.vertex ./engines/grim/shaders/emi_dimplane.fragment ./engines/grim/shaders/emi_dimplane.vertex ./engines/grim/shaders/emi_sprite.fragment ./engines/grim/shaders/emi_sprite.vertex ./engines/grim/shaders/grim_actor.fragment ./engines/grim/shaders/grim_actor.vertex ./engines/grim/shaders/grim_actorlights.fragment ./engines/grim/shaders/grim_actorlights.vertex ./engines/grim/shaders/grim_background.fragment ./engines/grim/shaders/grim_background.vertex ./engines/grim/shaders/grim_dim.fragment ./engines/grim/shaders/grim_dim.vertex ./engines/grim/shaders/grim_emerg.fragment ./engines/grim/shaders/grim_emerg.vertex ./engines/grim/shaders/grim_primitive.fragment ./engines/grim/shaders/grim_primitive.vertex ./engines/grim/shaders/grim_shadowplane.fragment ./engines/grim/shaders/grim_shadowplane.vertex ./engines/grim/shaders/grim_smush.fragment ./engines/grim/shaders/grim_smush.vertex ./engines/grim/shaders/grim_text.fragment ./engines/grim/shaders/grim_text.vertex ./engines/myst3/shaders/myst3_box.fragment ./engines/myst3/shaders/myst3_box.vertex ./engines/myst3/shaders/myst3_cube.fragment ./engines/myst3/shaders/myst3_cube.vertex ./engines/myst3/shaders/myst3_text.fragment ./engines/myst3/shaders/myst3_text.vertex ./engines/stark/shaders/stark_actor.fragment ./engines/stark/shaders/stark_actor.vertex ./engines/stark/shaders/stark_fade.fragment ./engines/stark/shaders/stark_fade.vertex ./engines/stark/shaders/stark_prop.fragment ./engines/stark/shaders/stark_prop.vertex ./engines/stark/shaders/stark_shadow.fragment ./engines/stark/shaders/stark_shadow.vertex ./engines/stark/shaders/stark_surface.fragment ./engines/stark/shaders/stark_surface.vertex ./engines/stark/shaders/stark_surface_fill.fragment ./engines/stark/shaders/stark_surface_fill.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_fade.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_fade.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_mask.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_mask.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_modelx.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_modelx.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_geometry.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_geometry.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_line.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_line.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_modelx.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_modelx.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_volume.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_volume.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_sprite.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_sprite.vertex ./engines/playground3d/shaders/playground3d_bitmap.fragment ./engines/playground3d/shaders/playground3d_bitmap.vertex ./engines/playground3d/shaders/playground3d_cube.fragment ./engines/playground3d/shaders/playground3d_cube.vertex ./engines/playground3d/shaders/playground3d_fade.fragment ./engines/playground3d/shaders/playground3d_fade.vertex ./engines/freescape/shaders/freescape_bitmap.fragment ./engines/freescape/shaders/freescape_bitmap.vertex ./engines/freescape/shaders/freescape_triangle.fragment ./engines/freescape/shaders/freescape_triangle.vertex "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/shaders" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/bin" install -c -m 755 "./scummvm" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/bin/scummvm" >>> scummvm-doc*: Running split function doc... >>> scummvm-doc*: Preparing subpackage scummvm-doc... >>> scummvm-doc*: Running postcheck for scummvm-doc >>> scummvm*: Running postcheck for scummvm >>> scummvm*: Preparing package scummvm... >>> scummvm*: Stripping binaries >>> scummvm-doc*: Scanning shared objects >>> scummvm*: Scanning shared objects >>> scummvm-doc*: Tracing dependencies... >>> scummvm-doc*: Package size: 400.0 KB >>> scummvm-doc*: Compressing data... >>> scummvm-doc*: Create checksum... >>> scummvm-doc*: Create scummvm-doc-2.8.0-r0.apk >>> scummvm*: Tracing dependencies... so:libFLAC.so.12 so:libSDL2-2.0.so.0 so:libasound.so.2 so:libc.musl-s390x.so.1 so:libfaad.so.2 so:libfluidsynth.so.3 so:libfreetype.so.6 so:libjpeg.so.8 so:libogg.so.0 so:libpng16.so.16 so:libstdc++.so.6 so:libtheoradec.so.1 so:libvorbis.so.0 so:libvorbisfile.so.3 so:libz.so.1 >>> scummvm*: Package size: 170.1 MB >>> scummvm*: Compressing data... >>> scummvm*: Create checksum... >>> scummvm*: Create scummvm-2.8.0-r0.apk >>> scummvm: Build complete at Sun, 07 Jan 2024 23:05:32 +0000 elapsed time 0h 8m 8s >>> scummvm: Cleaning up srcdir >>> scummvm: Cleaning up pkgdir >>> scummvm: Uninstalling dependencies... (1/157) Purging .makedepends-scummvm (20240107.225725) (2/157) Purging faad2-dev (2.11.1-r0) (3/157) Purging faad2-libs (2.11.1-r0) (4/157) Purging fluidsynth-dev (2.3.4-r0) (5/157) Purging fluidsynth-libs (2.3.4-r0) (6/157) Purging freetype-dev (2.13.2-r0) (7/157) Purging glu-dev (9.0.3-r3) (8/157) Purging glu (9.0.3-r3) (9/157) Purging jpeg-dev (9e-r1) (10/157) Purging libjpeg-turbo-dev (3.0.1-r0) (11/157) Purging libjpeg-turbo (3.0.1-r0) (12/157) Purging libturbojpeg (3.0.1-r0) (13/157) Purging libpng-dev (1.6.40-r0) (14/157) Purging libtheora-dev (1.1.1-r18) (15/157) Purging libtheora (1.1.1-r18) (16/157) Purging sdl2-dev (2.28.5-r0) (17/157) Purging sdl2 (2.28.5-r0) (18/157) Purging directfb-dev (1.7.7-r7) (19/157) Purging directfb (1.7.7-r7) (20/157) Purging mesa-dev (23.3.2-r0) (21/157) Purging libxdamage-dev (1.1.6-r4) (22/157) Purging libxdamage (1.1.6-r4) (23/157) Purging libxshmfence-dev (1.3.2-r5) (24/157) Purging mesa-egl (23.3.2-r0) (25/157) Purging mesa-gbm (23.3.2-r0) (26/157) Purging mesa-gl (23.3.2-r0) (27/157) Purging mesa-gles (23.3.2-r0) (28/157) Purging mesa-osmesa (23.3.2-r0) (29/157) Purging mesa-xatracker (23.3.2-r0) (30/157) Purging mesa (23.3.2-r0) (31/157) Purging brotli-dev (1.1.0-r1) (32/157) Purging brotli (1.1.0-r1) (33/157) Purging dbus-dev (1.14.10-r0) (34/157) Purging freetype (2.13.2-r0) (35/157) Purging jack-dev (1.9.22-r4) (36/157) Purging libdrm-dev (2.4.119-r0) (37/157) Purging libdrm (2.4.119-r0) (38/157) Purging libpciaccess-dev (0.17-r2) (39/157) Purging libpciaccess (0.17-r2) (40/157) Purging hwdata-pci (0.378-r0) (41/157) Purging libpng (1.6.40-r0) (42/157) Purging libsndfile-dev (1.2.2-r0) (43/157) Purging libvorbis-dev (1.3.7-r2) (44/157) Purging libxfixes-dev (6.0.1-r3) (45/157) Purging libxfixes (6.0.1-r3) (46/157) Purging libxshmfence (1.3.2-r5) (47/157) Purging libxxf86vm-dev (1.1.5-r5) (48/157) Purging libxxf86vm (1.1.5-r5) (49/157) Purging llvm17-libs (17.0.6-r0) (50/157) Purging mesa-glapi (23.3.2-r0) (51/157) Purging opus-dev (1.4-r0) (52/157) Purging pipewire-dev (1.0.0-r2) (53/157) Purging pipewire-libs (1.0.0-r2) (54/157) Purging portaudio-dev (19.7.0-r2) (55/157) Purging libportaudiocxx (19.7.0-r2) (56/157) Purging portaudio (19.7.0-r2) (57/157) Purging pulseaudio-dev (16.1-r11) (58/157) Purging libpulse-mainloop-glib (16.1-r11) (59/157) Purging libpulse (16.1-r11) (60/157) Purging python3-pyc (3.11.6-r1) (61/157) Purging python3-pycache-pyc0 (3.11.6-r1) (62/157) Purging xcb-proto-pyc (1.16.0-r0) (63/157) Purging pyc (3.11.6-r1) (64/157) Purging readline-dev (8.2.7-r0) (65/157) Purging libhistory (8.2.7-r0) (66/157) Purging roc-toolkit-libs (0.3.0-r0) (67/157) Purging soxr (0.1.3-r7) (68/157) Purging speexdsp (1.2.1-r2) (69/157) Purging tdb-libs (1.4.9-r0) (70/157) Purging tslib (1.22-r1) (71/157) Purging wayland-libs-client (1.22.0-r4) (72/157) Purging wayland-libs-server (1.22.0-r4) (73/157) Purging alsa-lib-dev (1.2.10-r0) (74/157) Purging jack (1.9.22-r4) (75/157) Purging libsndfile (1.2.2-r0) (76/157) Purging alsa-lib (1.2.10-r0) (77/157) Purging avahi-libs (0.8-r13) (78/157) Purging glib-dev (2.78.3-r0) (79/157) Purging bzip2-dev (1.0.8-r6) (80/157) Purging docbook-xsl (1.79.2-r8) Executing docbook-xsl-1.79.2-r8.post-deinstall (81/157) Purging docbook-xml (4.5-r8) Executing docbook-xml-4.5-r8.post-deinstall (82/157) Purging gettext-dev (0.22.4-r0) (83/157) Purging xz (5.4.5-r0) (84/157) Purging gettext-asprintf (0.22.4-r0) (85/157) Purging gettext (0.22.4-r0) (86/157) Purging gettext-envsubst (0.22.4-r0) (87/157) Purging libxml2-utils (2.11.6-r0) (88/157) Purging libxslt (1.1.39-r0) (89/157) Purging pcre2-dev (10.42-r2) (90/157) Purging zlib-dev (1.3-r2) (91/157) Purging libpcre2-16 (10.42-r2) (92/157) Purging libpcre2-32 (10.42-r2) (93/157) Purging libedit-dev (20230828.3.1-r3) (94/157) Purging ncurses-dev (6.4_p20231125-r0) (95/157) Purging libncurses++ (6.4_p20231125-r0) (96/157) Purging bsd-compat-headers (0.7.2-r5) (97/157) Purging dbus-libs (1.14.10-r0) (98/157) Purging libcamera (0.1.0-r1) (99/157) Purging eudev-libs (3.2.14-r0) (100/157) Purging flac-dev (1.4.3-r1) (101/157) Purging libflac++ (1.4.3-r1) (102/157) Purging libflac (1.4.3-r1) (103/157) Purging libxext-dev (1.3.5-r3) (104/157) Purging libxext (1.3.5-r3) (105/157) Purging libx11-dev (1.8.7-r0) (106/157) Purging xtrans (1.5.0-r0) (107/157) Purging libx11 (1.8.7-r0) (108/157) Purging libxcb-dev (1.16-r0) (109/157) Purging libxcb (1.16-r0) (110/157) Purging xcb-proto (1.16.0-r0) (111/157) Purging python3 (3.11.6-r1) (112/157) Purging gdbm (1.23-r1) (113/157) Purging gettext-libs (0.22.4-r0) (114/157) Purging glib (2.78.3-r0) (115/157) Purging gnutls (3.8.1-r0) (116/157) Purging libasyncns (0.8-r3) (117/157) Purging util-linux-dev (2.39.3-r0) (118/157) Purging libfdisk (2.39.3-r0) (119/157) Purging libmount (2.39.3-r0) (120/157) Purging libsmartcols (2.39.3-r0) (121/157) Purging libuuid (2.39.3-r0) (122/157) Purging libblkid (2.39.3-r0) (123/157) Purging libxdmcp-dev (1.1.4-r3) (124/157) Purging libxdmcp (1.1.4-r3) (125/157) Purging libbsd (0.11.7-r3) (126/157) Purging libbz2 (1.0.8-r6) (127/157) Purging libffi-dev (3.4.4-r3) (128/157) Purging linux-headers (6.6-r0) (129/157) Purging p11-kit (0.25.3-r0) (130/157) Purging libffi (3.4.4-r3) (131/157) Purging libformw (6.4_p20231125-r0) (132/157) Purging libgcrypt (1.10.3-r0) (133/157) Purging libgpg-error (1.47-r2) (134/157) Purging libintl (0.22.4-r0) (135/157) Purging libltdl (2.4.7-r3) (136/157) Purging libmd (1.1.0-r0) (137/157) Purging libmenuw (6.4_p20231125-r0) (138/157) Purging libogg-dev (1.3.5-r5) (139/157) Purging libvorbis (1.3.7-r2) (140/157) Purging libogg (1.3.5-r5) (141/157) Purging libpanelw (6.4_p20231125-r0) (142/157) Purging libsamplerate (0.2.2-r3) (143/157) Purging libtasn1 (4.19.0-r2) (144/157) Purging libunwind (1.7.2-r1) (145/157) Purging libuv (1.47.0-r0) (146/157) Purging libxau-dev (1.0.11-r3) (147/157) Purging libxau (1.0.11-r3) (148/157) Purging libxml2 (2.11.6-r0) (149/157) Purging mpdecimal (2.5.1-r2) (150/157) Purging nettle (3.9.1-r0) (151/157) Purging opus (1.4-r0) (152/157) Purging orc (0.4.34-r0) (153/157) Purging readline (8.2.7-r0) (154/157) Purging sqlite-libs (3.44.2-r0) (155/157) Purging xorgproto (2023.2-r0) (156/157) Purging xz-libs (5.4.5-r0) (157/157) Purging yaml (0.2.5-r2) Executing busybox-1.36.1-r18.trigger OK: 346 MiB in 106 packages >>> scummvm: Updating the testing/s390x repository index... >>> scummvm: Signing the index...