Part number is 241 for system effects
Part number is 242 for insertion effects
Normal part numbers are 0 to 63
Kit numbers are 16 + (0 to 8)
for actual effect types
16 (0) is no effect
EFFECT::control:: + value control part /
section
kit engine insert param
eter
offset miscmsg Description
volume 0~127 0 0~63,241,242 16+(0~8) effect No. 255 ret. 0,1 255 255 Effect volume or Left/Right ratio, Gain for EQ
panning 0~127 1 0~63,241,242 16+(0~8) effect No. 255 ret. 0,1 255 255 Effect panning, Band number for EQ
(various) 0~? 2~14 0~63,241,242 16+(0~8) effect No. 255 ret. 0,1 255 255 Depends on effect (for EQ, parameter returns band number. Otherwise returns 1 if value different to default)
preset 0~12,16
ret 0~12
16 0~63,241,242 16+(0~8) effect No. 255 ret. 0,1 255 255 Chooses the preset (not EQ)
Returns the current preset, or number of them (not EQ)
bpm 0,1 17 0~63,241,242 16+(0~8) effect No. 255 255 255 255 Lock LFO frequency to a multiple of BPM (not EQ)
bpmStart 0~127 18 0~63,241,242 16+(0~8) effect No. 255 255 255 255 Point of time in LFO cycle to sync to
(for effects that have an LFO)
changed ~ ~ 129 0~63,241,242 16+(0~8) effect No. 255 255 255 255 Value changed -- not EQ
returns 1 if value different to default
Insertion effect selector
effectNumber 0~7 4 242 255 effect No. 255 255 255 255 Set effect number
effectType 0~8 5 242 255 effect No. 255 255 255 255 Set effect type
effectdestination -2~63 6 242 255 effect No. 255 255 255 255 Set effect destination -- Master out = -2, Off = -1,
Parts 0 to 63)
System effect selector
toEffect1 0~127 1 241 255 0~2 12 255 255 255 To effect (control) from effect(engine)
toEffect2 0~127 2 241 255 0~2 12 255 255 255 To effect (control) from effect(engine)
toeffect3 0~127 3 241 255 0~2 12 255 255 255 To effect (control) from effect(engine)
effectNumber 0~3 4 241 255 effect No. 255 255 255 255 Set effect number
effectType 0~8 5 241 255 effect No. 255 255 255 255 Set effect type
effectEnable 0,1 7 241 255 effect No. 255 255 255 255 Enable/disable effect (non destructively)