//
// composed_5.cpp
// ~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#include <asio/deferred.hpp>
#include <asio/io_context.hpp>
#include <asio/ip/tcp.hpp>
#include <asio/use_future.hpp>
#include <asio/write.hpp>
#include <functional>
#include <iostream>
#include <memory>
#include <sstream>
#include <string>
#include <type_traits>
#include <utility>

using asio::ip::tcp;

// NOTE: This example requires the new asio::async_initiate function. For
// an example that works with the Networking TS style of completion tokens,
// please see an older version of asio.

//------------------------------------------------------------------------------

// This composed operation automatically serialises a message, using its I/O
// streams insertion operator, before sending it on the socket. To do this, it
// must allocate a buffer for the encoded message and ensure this buffer's
// validity until the underlying async_write operation completes.

template <typename T,
  asio::completion_token_for<void(std::error_code)> CompletionToken>
auto async_write_message(tcp::socket& socket,
    const T& message, CompletionToken&& token)
  // The return type of the initiating function is deduced from the combination
  // of:
  //
  // - the CompletionToken type,
  // - the completion handler signature, and
  // - the asynchronous operation's initiation function object.
  //
  // When the completion token is a simple callback, the return type is always
  // void. In this example, when the completion token is asio::yield_context
  // (used for stackful coroutines) the return type would also be void, as
  // there is no non-error argument to the completion handler. When the
  // completion token is asio::use_future it would be std::future<void>. When
  // the completion token is asio::deferred, the return type differs for each
  // asynchronous operation.
  //
  // In C++20 we can omit the return type as it is automatically deduced from
  // the return type of asio::async_initiate.
{
  // In addition to determining the mechanism by which an asynchronous
  // operation delivers its result, a completion token also determines the time
  // when the operation commences. For example, when the completion token is a
  // simple callback the operation commences before the initiating function
  // returns. However, if the completion token's delivery mechanism uses a
  // future, we might instead want to defer initiation of the operation until
  // the returned future object is waited upon.
  //
  // To enable this, when implementing an asynchronous operation we must
  // package the initiation step as a function object. The initiation function
  // object's call operator is passed the concrete completion handler produced
  // by the completion token. This completion handler matches the asynchronous
  // operation's completion handler signature, which in this example is:
  //
  //   void(std::error_code error)
  //
  // The initiation function object also receives any additional arguments
  // required to start the operation. (Note: We could have instead passed these
  // arguments in the lambda capture set. However, we should prefer to
  // propagate them as function call arguments as this allows the completion
  // token to optimise how they are passed. For example, a lazy future which
  // defers initiation would need to make a decay-copy of the arguments, but
  // when using a simple callback the arguments can be trivially forwarded
  // straight through.)
  auto initiation = [](
      asio::completion_handler_for<void(std::error_code)>
        auto&& completion_handler,
      tcp::socket& socket,
      std::unique_ptr<std::string> encoded_message)
  {
    // In this example, the composed operation's intermediate completion
    // handler is implemented as a hand-crafted function object, rather than
    // using a lambda or std::bind.
    struct intermediate_completion_handler
    {
      // The intermediate completion handler holds a reference to the socket so
      // that it can obtain the I/O executor (see get_executor below).
      tcp::socket& socket_;

      // The allocated buffer for the encoded message. The std::unique_ptr
      // smart pointer is move-only, and as a consequence our intermediate
      // completion handler is also move-only.
      std::unique_ptr<std::string> encoded_message_;

      // The user-supplied completion handler.
      typename std::decay<decltype(completion_handler)>::type handler_;

      // The function call operator matches the completion signature of the
      // async_write operation.
      void operator()(const std::error_code& error, std::size_t /*n*/)
      {
        // Deallocate the encoded message before calling the user-supplied
        // completion handler.
        encoded_message_.reset();

        // Call the user-supplied handler with the result of the operation.
        // The arguments must match the completion signature of our composed
        // operation.
        handler_(error);
      }

      // It is essential to the correctness of our composed operation that we
      // preserve the executor of the user-supplied completion handler. With a
      // hand-crafted function object we can do this by defining a nested type
      // executor_type and member function get_executor. These obtain the
      // completion handler's associated executor, and default to the I/O
      // executor - in this case the executor of the socket - if the completion
      // handler does not have its own.
      using executor_type = asio::associated_executor_t<
          typename std::decay<decltype(completion_handler)>::type,
          tcp::socket::executor_type>;

      executor_type get_executor() const noexcept
      {
        return asio::get_associated_executor(
            handler_, socket_.get_executor());
      }

      // Although not necessary for correctness, we may also preserve the
      // allocator of the user-supplied completion handler. This is achieved by
      // defining a nested type allocator_type and member function
      // get_allocator. These obtain the completion handler's associated
      // allocator, and default to std::allocator<void> if the completion
      // handler does not have its own.
      using allocator_type = asio::associated_allocator_t<
          typename std::decay<decltype(completion_handler)>::type,
          std::allocator<void>>;

      allocator_type get_allocator() const noexcept
      {
        return asio::get_associated_allocator(
            handler_, std::allocator<void>{});
      }
    };

    // Initiate the underlying async_write operation using our intermediate
    // completion handler.
    auto encoded_message_buffer = asio::buffer(*encoded_message);
    asio::async_write(socket, encoded_message_buffer,
        intermediate_completion_handler{socket, std::move(encoded_message),
          std::forward<decltype(completion_handler)>(completion_handler)});
  };

  // Encode the message and copy it into an allocated buffer. The buffer will
  // be maintained for the lifetime of the asynchronous operation.
  std::ostringstream os;
  os << message;
  std::unique_ptr<std::string> encoded_message(new std::string(os.str()));

  // The asio::async_initiate function takes:
  //
  // - our initiation function object,
  // - the completion token,
  // - the completion handler signature, and
  // - any additional arguments we need to initiate the operation.
  //
  // It then asks the completion token to create a completion handler (i.e. a
  // callback) with the specified signature, and invoke the initiation function
  // object with this completion handler as well as the additional arguments.
  // The return value of async_initiate is the result of our operation's
  // initiating function.
  //
  // Note that we wrap non-const reference arguments in std::reference_wrapper
  // to prevent incorrect decay-copies of these objects.
  return asio::async_initiate<
    CompletionToken, void(std::error_code)>(
      initiation, token, std::ref(socket),
      std::move(encoded_message));
}

//------------------------------------------------------------------------------

void test_callback()
{
  asio::io_context io_context;

  tcp::acceptor acceptor(io_context, {tcp::v4(), 55555});
  tcp::socket socket = acceptor.accept();

  // Test our asynchronous operation using a lambda as a callback.
  async_write_message(socket, 123456,
      [](const std::error_code& error)
      {
        if (!error)
        {
          std::cout << "Message sent\n";
        }
        else
        {
          std::cout << "Error: " << error.message() << "\n";
        }
      });

  io_context.run();
}

//------------------------------------------------------------------------------

void test_deferred()
{
  asio::io_context io_context;

  tcp::acceptor acceptor(io_context, {tcp::v4(), 55555});
  tcp::socket socket = acceptor.accept();

  // Test our asynchronous operation using the deferred completion token. This
  // token causes the operation's initiating function to package up the
  // operation with its arguments to return a function object, which may then be
  // used to launch the asynchronous operation.
  asio::async_operation auto op = async_write_message(
      socket, std::string("abcdef"), asio::deferred);

  // Launch the operation using a lambda as a callback.
  std::move(op)(
      [](const std::error_code& error)
      {
        if (!error)
        {
          std::cout << "Message sent\n";
        }
        else
        {
          std::cout << "Error: " << error.message() << "\n";
        }
      });

  io_context.run();
}

//------------------------------------------------------------------------------

void test_future()
{
  asio::io_context io_context;

  tcp::acceptor acceptor(io_context, {tcp::v4(), 55555});
  tcp::socket socket = acceptor.accept();

  // Test our asynchronous operation using the use_future completion token.
  // This token causes the operation's initiating function to return a future,
  // which may be used to synchronously wait for the result of the operation.
  std::future<void> f = async_write_message(
      socket, 654.321, asio::use_future);

  io_context.run();

  try
  {
    // Get the result of the operation.
    f.get();
    std::cout << "Message sent\n";
  }
  catch (const std::exception& e)
  {
    std::cout << "Exception: " << e.what() << "\n";
  }
}

//------------------------------------------------------------------------------

int main()
{
  test_callback();
  test_deferred();
  test_future();
}
