# Uses of Class
javax.sound.sampled.LineUnavailableException

Packages that use LineUnavailableException
Package
Description
javax.sound.sampled
Provides interfaces and classes for capture, processing, and playback of sampled audio data.

- ## Uses of LineUnavailableException in javax.sound.sampled

  Methods in javax.sound.sampled that throw LineUnavailableException
  Modifier and Type
  Method
  Description
  `static Clip`
  AudioSystem.`getClip()`
  Obtains a clip that can be used for playing back an audio file or an audio stream.
  `static Clip`
  AudioSystem.`getClip(Mixer.Info mixerInfo)`
  Obtains a clip from the specified mixer that can be used for playing back an audio file or an audio stream.
  `static Line`
  AudioSystem.`getLine(Line.Info info)`
  Obtains a line that matches the description in the specified `Line.Info` object.
  `Line`
  Mixer.`getLine(Line.Info info)`
  Obtains a line that is available for use and that matches the description in the specified `Line.Info` object.
  `static SourceDataLine`
  AudioSystem.`getSourceDataLine(AudioFormat format)`
  Obtains a source data line that can be used for playing back audio data in the format specified by the `AudioFormat` object.
  `static SourceDataLine`
  AudioSystem.`getSourceDataLine(AudioFormat format, Mixer.Info mixerinfo)`
  Obtains a source data line that can be used for playing back audio data in the format specified by the `AudioFormat` object, provided by the mixer specified by the `Mixer.Info` object.
  `static TargetDataLine`
  AudioSystem.`getTargetDataLine(AudioFormat format)`
  Obtains a target data line that can be used for recording audio data in the format specified by the `AudioFormat` object.
  `static TargetDataLine`
  AudioSystem.`getTargetDataLine(AudioFormat format, Mixer.Info mixerinfo)`
  Obtains a target data line that can be used for recording audio data in the format specified by the `AudioFormat` object, provided by the mixer specified by the `Mixer.Info` object.
  `void`
  Clip.`open(AudioFormat format, byte[] data, int offset, int bufferSize)`
  Opens the clip, meaning that it should acquire any required system resources and become operational.
  `void`
  Clip.`open(AudioInputStream stream)`
  Opens the clip with the format and audio data present in the provided audio input stream.
  `void`
  Line.`open()`
  Opens the line, indicating that it should acquire any required system resources and become operational.
  `void`
  SourceDataLine.`open(AudioFormat format)`
  Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
  `void`
  SourceDataLine.`open(AudioFormat format, int bufferSize)`
  Opens the line with the specified format and suggested buffer size, causing the line to acquire any required system resources and become operational.
  `void`
  TargetDataLine.`open(AudioFormat format)`
  Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
  `void`
  TargetDataLine.`open(AudioFormat format, int bufferSize)`
  Opens the line with the specified format and requested buffer size, causing the line to acquire any required system resources and become operational.