# Class VectorMath

java.lang.Object
jdk.incubator.vector.VectorMath

public final class VectorMath extends Object
The class `VectorMath` contains methods for performing scalar numeric operations in support of vector numeric operations.

Since:
  24

- ## Method Summary

  Modifier and Type
  Method
  Description
  `static byte`
  `addSaturating(byte a, byte b)`
  Adds two `byte` values using saturation arithmetic.
  `static int`
  `addSaturating(int a, int b)`
  Adds two `int` values using saturation arithmetic.
  `static long`
  `addSaturating(long a, long b)`
  Adds two `long` values using saturation arithmetic.
  `static short`
  `addSaturating(short a, short b)`
  Adds two `short` values using saturation arithmetic.
  `static byte`
  `addSaturatingUnsigned(byte a, byte b)`
  Adds two `byte` values using saturation arithmetic and numerically treating the values as unsigned.
  `static int`
  `addSaturatingUnsigned(int a, int b)`
  Adds two `int` values using saturation arithmetic and numerically treating the values as unsigned.
  `static long`
  `addSaturatingUnsigned(long a, long b)`
  Adds two `long` values using saturation arithmetic and numerically treating the values as unsigned.
  `static short`
  `addSaturatingUnsigned(short a, short b)`
  Adds two `short` values using saturation arithmetic and numerically treating the values as unsigned.
  `static byte`
  `maxUnsigned(byte a, byte b)`
  Returns the greater of two `byte` values numerically treating the values as unsigned.
  `static int`
  `maxUnsigned(int a, int b)`
  Returns the greater of two `int` values numerically treating the values as unsigned.
  `static long`
  `maxUnsigned(long a, long b)`
  Returns the greater of two `long` values numerically treating the values as unsigned.
  `static short`
  `maxUnsigned(short a, short b)`
  Returns the greater of two `short` values numerically treating the values as unsigned.
  `static byte`
  `minUnsigned(byte a, byte b)`
  Returns the smaller of two `byte` values numerically treating the values as unsigned.
  `static int`
  `minUnsigned(int a, int b)`
  Returns the smaller of two `int` values numerically treating the values as unsigned.
  `static long`
  `minUnsigned(long a, long b)`
  Returns the smaller of two `long` values numerically treating the values as unsigned.
  `static short`
  `minUnsigned(short a, short b)`
  Returns the smaller of two `short` values numerically treating the values as unsigned.
  `static byte`
  `subSaturating(byte a, byte b)`
  Subtracts two `byte` values using saturation arithmetic.
  `static int`
  `subSaturating(int a, int b)`
  Subtracts two `int` values using saturation arithmetic.
  `static long`
  `subSaturating(long a, long b)`
  Subtracts two `long` values using saturation arithmetic.
  `static short`
  `subSaturating(short a, short b)`
  Subtracts two `short` values using saturation arithmetic.
  `static byte`
  `subSaturatingUnsigned(byte a, byte b)`
  Subtracts two `byte` values using saturation arithmetic and numerically treating the values as unsigned.
  `static int`
  `subSaturatingUnsigned(int a, int b)`
  Subtracts two `int` values using saturation arithmetic and numerically treating the values as unsigned.
  `static long`
  `subSaturatingUnsigned(long a, long b)`
  Subtracts two `long` values using saturation arithmetic and numerically treating the values as unsigned.
  `static short`
  `subSaturatingUnsigned(short a, short b)`
  Subtracts two `short` values using saturation arithmetic and numerically treating the values as unsigned.

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Method Details

  - ### minUnsigned

    public static long minUnsigned(long a, long b)
    Returns the smaller of two `long` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0L`. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the smaller of `a` and `b`.
    See Also:
      - `VectorOperators.UMIN`

  - ### maxUnsigned

    public static long maxUnsigned(long a, long b)
    Returns the greater of two `long` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0xFFFFFFFF_FFFFFFFFL` numerically treating it as unsigned. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the larger of `a` and `b`.
    See Also:
      - `VectorOperators.UMAX`

  - ### addSaturating

    public static long addSaturating(long a, long b)
    Adds two `long` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Long.MIN_VALUE` and `Long.MAX_VALUE`, respectively.

    If the result of the addition would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Long.MAX_VALUE`. If the result of the addition would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Long.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SADD`

  - ### subSaturating

    public static long subSaturating(long a, long b)
    Subtracts two `long` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Long.MIN_VALUE` and `Long.MAX_VALUE`, respectively.

    If the result of the subtraction would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Long.MAX_VALUE`. If the result of the subtraction would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Long.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SSUB`

  - ### addSaturatingUnsigned

    public static long addSaturatingUnsigned(long a, long b)
    Adds two `long` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0L` and `0xFFFFFFFF_FFFFFFFFL`, respectively, numerically treating them as unsigned.

    If the result of the unsigned addition would otherwise overflow from the greater of the two operands to a lesser value then the result is clamped to the upper bound `0xFFFFFFFF_FFFFFFFFL`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SUADD`

  - ### subSaturatingUnsigned

    public static long subSaturatingUnsigned(long a, long b)
    Subtracts two `long` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0L` and `0xFFFFFFFF_FFFFFFFFL`, respectively, numerically treating them as unsigned.

    If the result of the unsigned subtraction would otherwise underflow from the lesser of the two operands to a greater value then the result is clamped to the lower bound `0L`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SUSUB`

  - ### minUnsigned

    public static int minUnsigned(int a, int b)
    Returns the smaller of two `int` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0`. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the smaller of `a` and `b`.
    See Also:
      - `VectorOperators.UMIN`

  - ### maxUnsigned

    public static int maxUnsigned(int a, int b)
    Returns the greater of two `int` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0xFFFFFFFF` numerically treating it as unsigned. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the larger of `a` and `b`.
    See Also:
      - `VectorOperators.UMAX`

  - ### addSaturating

    public static int addSaturating(int a, int b)
    Adds two `int` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Integer.MIN_VALUE` and `Integer.MAX_VALUE`, respectively.

    If the result of the addition would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Integer.MAX_VALUE`. If the result of the addition would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Integer.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SADD`

  - ### subSaturating

    public static int subSaturating(int a, int b)
    Subtracts two `int` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Integer.MIN_VALUE` and `Integer.MAX_VALUE`, respectively.

    If the result of the subtraction would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Integer.MAX_VALUE`. If the result of the subtraction would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Integer.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SSUB`

  - ### addSaturatingUnsigned

    public static int addSaturatingUnsigned(int a, int b)
    Adds two `int` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0` and `0xFFFFFFFF`, respectively, numerically treating them as unsigned.

    If the result of the unsigned addition would otherwise overflow from the greater of the two operands to a lesser value then the result is clamped to the upper bound `0xFFFFFFFF`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SUADD`

  - ### subSaturatingUnsigned

    public static int subSaturatingUnsigned(int a, int b)
    Subtracts two `int` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0` and `-0xFFFFFFFF`, respectively, numerically treating them as unsigned.

    If the result of the unsigned subtraction would otherwise underflow from the lesser of the two operands to a greater value then the result is clamped to the lower bound `0`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SUSUB`

  - ### minUnsigned

    public static short minUnsigned(short a, short b)
    Returns the smaller of two `short` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0`. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the smaller of `a` and `b`.
    See Also:
      - `VectorOperators.UMIN`

  - ### maxUnsigned

    public static short maxUnsigned(short a, short b)
    Returns the greater of two `short` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0xFFFF` numerically treating it as unsigned. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the larger of `a` and `b`.
    See Also:
      - `VectorOperators.UMAX`

  - ### addSaturating

    public static short addSaturating(short a, short b)
    Adds two `short` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Short.MIN_VALUE` and `Short.MAX_VALUE`, respectively.

    If the result of the addition would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Short.MAX_VALUE`. If the result of the addition would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Short.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SADD`

  - ### subSaturating

    public static short subSaturating(short a, short b)
    Subtracts two `short` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Short.MIN_VALUE` and `Short.MAX_VALUE`, respectively.

    If the result of the subtraction would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Short.MAX_VALUE`. If the result of the subtraction would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Short.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SSUB`

  - ### addSaturatingUnsigned

    public static short addSaturatingUnsigned(short a, short b)
    Adds two `short` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0` and `0xFFFF`, respectively, numerically treating them as unsigned.

    If the result of the unsigned addition would otherwise overflow from the greater of the two operands to a lesser value then the result is clamped to the upper bound `0xFFFF`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SUADD`

  - ### subSaturatingUnsigned

    public static short subSaturatingUnsigned(short a, short b)
    Subtracts two `short` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0` and `0xFFFF`, respectively, numerically treating them as unsigned.

    If the result of the unsigned subtraction would otherwise underflow from the lesser of the two operands to a greater value then the result is clamped to the lower bound `0`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SUSUB`

  - ### minUnsigned

    public static byte minUnsigned(byte a, byte b)
    Returns the smaller of two `byte` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0`. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the smaller of `a` and `b`.
    See Also:
      - `VectorOperators.UMIN`

  - ### maxUnsigned

    public static byte maxUnsigned(byte a, byte b)
    Returns the greater of two `byte` values numerically treating the values as unsigned. That is, the result is the operand closer to the value of the expression `0xFF` numerically treating it as unsigned. If the operands have the same value, the result is that same value.
    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the larger of `a` and `b`.
    See Also:
      - `VectorOperators.UMAX`

  - ### addSaturating

    public static byte addSaturating(byte a, byte b)
    Adds two `byte` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Byte.MIN_VALUE` and `Byte.MAX_VALUE`, respectively.

    If the result of the addition would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Byte.MAX_VALUE`. If the result of the addition would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Byte.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SADD`

  - ### subSaturating

    public static byte subSaturating(byte a, byte b)
    Subtracts two `byte` values using saturation arithmetic. The lower and upper (inclusive) bounds are `Byte.MIN_VALUE` and `Byte.MAX_VALUE`, respectively.

    If the result of the subtraction would otherwise overflow from a positive value to a negative value then the result is clamped to the upper bound `Byte.MAX_VALUE`. If the result of the subtraction would otherwise underflow from a negative value to a positive value then the result is clamped to lower bound `Byte.MIN_VALUE`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SSUB`

  - ### addSaturatingUnsigned

    public static byte addSaturatingUnsigned(byte a, byte b)
    Adds two `byte` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0` and `0xFF`, respectively, numerically treating them as unsigned.

    If the result of the unsigned addition would otherwise overflow from the greater of the two operands to a lesser value then the result is clamped to the upper bound `0xFF`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating addition of the operands.
    See Also:
      - `VectorOperators.SUADD`

  - ### subSaturatingUnsigned

    public static byte subSaturatingUnsigned(byte a, byte b)
    Subtracts two `byte` values using saturation arithmetic and numerically treating the values as unsigned. The lower and upper (inclusive) bounds are `0` and `0xFF`, respectively, numerically treating them as unsigned.

    If the result of the unsigned subtraction would otherwise underflow from the lesser of the two operands to a greater value then the result is clamped to the lower bound `0`.

    Parameters:
      `a` - the first operand.
      `b` - the second operand.
    Returns:
      the saturating difference of the operands.
    See Also:
      - `VectorOperators.SUSUB`