Futhark WASM Tunnel
This page renders a procedural “tunnel” animation computed in
Futhark
and executed on the GPU via
WASM
. Animation is driven by a browser timer (requestAnimationFrame). Use the slider to control the time scale (speed).
Status
Time scale (speed)
1.0
x
Tip: 0 freezes the animation, 10 is sonic.
Render