#### windows::basic_object_handle::basic_object_handle

Construct an object handle without opening it.

    explicit basic_object_handle(
        const executor_type & ex);
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    template<
        typename ExecutionContext>
    explicit basic_object_handle(
        ExecutionContext & context,
        typename enable_if< is_convertible< ExecutionContext &, execution_context & >::value, basic_object_handle >::type *  = 0);
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Construct an object handle on an existing native handle.

    basic_object_handle(
        const executor_type & ex,
        const native_handle_type & native_handle);
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    template<
        typename ExecutionContext>
    basic_object_handle(
        ExecutionContext & context,
        const native_handle_type & native_handle,
        typename enable_if< is_convertible< ExecutionContext &, execution_context & >::value >::type *  = 0);
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Move-construct an object handle from another.

    basic_object_handle(
        basic_object_handle && other);
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